TSA_383 wrote...
HellishFiend wrote...
EpyonX3 wrote...
HellishFiend wrote...
Andromidius wrote...
Is is kind of greedy of me that I want a longer epilogue? Because honestly I didn't get much closure on my friends' fates, other then Jacob seems to be a school teacher, Samara likes sitting on benches and Miranda likes standing around a table with other people.
Even Fallout New Vegas had a more detailed epilogue, and that wasn't a character driven story.
Not greedy at all. The monologue + epilogue slides is pretty weak for 3 months of dev time and 1.9 gigs of data. The only thing keeping me from being vastly disappointed is the belief that not all is said and done.
Each cinematic comes in four different languages, plust textures to fix mars, additional fixes for banters, and the slides and such. They had to rerecord not only the english voices but the other languages as well. I can see how it took three months to do all of this.
The slides? Really? Those could all be done in a week, and thats without taking up any of the developers' time. It's all artistry.
Can you prove that our download of the EC includes localization? Besides, even if it includes the localization, that still doesnt equal 1.9 gigs. And I dont know where you get the impression that the EC justifies 3 months of dev time, because Shadow Broker was done in less time and was far more complex and lengthy.
^The movies themselves actually don't change for each language (they are packed without audio) but there are several audio channels in the main EC .sfar file.
TSA you're correct. I was mistaken. The audio files come in different languages not the actual video files.
Hellish, it still takes time to integrate those slides into the logic of the game. This one thing may not take to long but it doesn't mean the whole process is just as effortless.
They had to first conceptualize all of the dialog and scenes for EC. Write them out, get them approved, get the drawings, cinematics and extra sequences programmed and hooked up into the engine then bug tested. After it's complete, they then have to get it approved by Sony and Xbox before they can distribute, which depending on the platform can take several weeks.




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