EpyonX3 wrote...
HellishFiend wrote...
EpyonX3 wrote...
Video Game Development
Now I know EC is more like a huge patch but the development cycle must have been similar when creating EC. Add to the fact that MS is known for taking more time then usual to approve patches. F1 2010 took a good week to be released on the 360 after the patch was submitted on top of having a 2 GB download limit.
Oh God, please tell me you did not just cite a wikipedia article as an element of proof that the EC justifies 3 months and 2 gigs.
Yes. Because it explains the process of video game development. They started EC from scratch. It was not planned. Therefore, they had to go through the processes of stating a new development cycle, even if it's just for EC.
Who says that the EC wasn't planned? I remember Arian thought that, but I'm not completely sure. Personally, I'm starting to think that what we got in the EC might have been what they intended originally, it's just that they didn't have the time. I'm not saying that they necessarily ran out of time, but rather, they decided it would be better to release the endings in the form we saw originally (Prompting speculation.), and then they decided to release the full original endings (So they can claim that they weren't actually changing the endings because this is what they had intended in the first place.) given the amount of time they had to develope them (To prompt even more speculations.). Remember, they had originally asked for six more months of dev time (June 2012) back when the release date was Holiday 2011, but they only got three months (March 2012). And when did the EC come out? In June, three months after the release of ME3, but six months after they had asked for more time.
Edit: I know this may be a little inelegant, but hopefully you'll all understand what I'm getting at.
Modifié par Dwailing, 28 juin 2012 - 05:23 .




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