Dwailing wrote...
EpyonX3 wrote...
Dwailing wrote...
EpyonX3 wrote...
Dwailing wrote...
Who says that the EC wasn't planned? I remember Arian thought that, but I'm not completely sure. Personally, I'm starting to think that what we got in the EC might have been what they intended originally, it's just that they didn't have the time. I'm not saying that they necessarily ran out of time, but rather, they decided it would be better to release the endings in the form we saw originally (Prompting speculation.), and then they decided to release the full original endings (So they can claim that they weren't actually changing the endings because this is what they had intended in the first place.) given the amount of time they had to develope them (To prompt even more speculations.). Remember, they had originally asked for six more months of dev time (June 2012) back when the release date was Holiday 2011, but they only got three months (March 2012). And when did the EC come out? In June, three months after the release of ME3, but six months after they had asked for more time.
Edit: I know this may be a little inelegant, but hopefully you'll all understand what I'm getting at.
If EC was planned, we would have seen it much sooner because the scripts, designs of the levels for prerendered scenes and some dialog would have been complete or at least conceptualized. Or, they would have delayed the game another month or two.
But they couldn't delay the game any longer, EA wouldn't let them have any more time. Also, like I said before, they only said that they were reprioritizing the post-launch single-player DLC. That doesn't mean they actually stopped developing other DLC, it just means they changed their priorities around slightly.
Let's not forget that it was EA that made the delay, not bioware.
Uh, no, I believe it was Bioware that asked for six months of extra development time, and EA only gave them three. Not the other way around. I'm pretty sure that's how the developer/publisher relationship works. 
http://www.cinemable...ayed-31780.html""Essentially, step by step, [BioWare is] adjusting some of the gameplay
mechanics and some of the features that you'll see at E3 that can put
this into a genre equivalent of shooter-meets-RPG, and essentially
address a far larger market opportunity than Mass Effect 1 did and Mass
Effect 2 began to approach," said Riccitiello.
"
Not always. I'm sure the publisher has a say in what they want in the game or not. If EA want's more market share, they'll make bioware do it. Bioware will if they want their game published.