BansheeOwnage wrote...
HellishFiend wrote...
Arian Dynas wrote...
I'm currently in the camp that says "Destroy is Shepard sticking to his guns and choosing to slog on with what was his original motive from the beginning, since he has the stones to keep fighting, even if he has to sacrifice some things."
Rejection, well that's Shepard trying to play Captain Kirk, choosing not to stick to what he has been going for since the beginning since something unappealing was tacked on, but not completely breaking and going over to Control and remaining canny enough not to be tricked by Synthesis, basically demanding a third option, only to discover there isn't one.
In "Reject" Shepard is canny and wise enough not to fall for indoctrination, but not determined enough to break free, and so Harbinger kills him.
Perhaps, but there is one thing that gives me hope for the Reject ending. Starbinger gets visibly upset, even if he's only offering you one choice.
Seriously, it's possible for him to offer you only Control (which is weird in and of itself), declare that he is unhappy about being replaced, and then becomes pissed when you refuse to replace him. Really? There has to be something there.
I'm not giving up yet, but maybe bad writing? I'm just not sure anymore. But I'm also not sure how they could possibly screw up so badly.
Arian - I'm not so sure about the Reject ending - if anything that one is probably the most open ended. The only thing that we know for sure is that Shep's cycle fails, but is able to plant Liara's time capsules to give hope to subsequent cycles...
Hellish - Exactly. As I keep saying, fishy.
Banshee - Don't fall into that trap...I know that the EC did not give us the answer that we wanted (is IT true, but to be faif, they said they wouldn't just come out and say it - and there is some fair evidence that gives IT strength IMHO)...but the writing that was done for the epilogue monologues were spot on. I think that each was supposed to convey something, and this is at least what I got from each:
Control - downright sinister, as it should be, since this was the choice that most clearly showed that Shep had succumbed to Reaper influence.
Synthesis - absolute beautiful utopian society, but left that feeling (at least in me) of too good to be true - I just kept wondering what the "skeletons in the closet" would be.
Destroy - Triumph, with all of its faults and consequences...the only odd thing to me was that it felt flat...like it was missing its climax, like I don't know, the Normandy crew finding Shep (which had my spidey senses tingling more is coming).
Reject - Hope. Hope that by giving the next cycle all of the information that they would be able to prepare better and be able to defeat the Reapers on their terms - not on the terms of the Reapers.