Breath scene is before credits. It is therefore (IMO) not an easter egg. Also I think Shepard's speech in refusal was pretty awesome. Note: Shepard looks at the player in that speech.BleedingUranium wrote...
Big_Boss9 wrote...
Xavendithas wrote...
Big_Boss9 wrote...
To the casual gamer, which makes up the majority of consumers, it would. People forget spending lots of time on here, but most folks have no idea what IT even is. They don't frequent forums or participate in discourse like we do here. The more time that passes, the less likely it's going to happen.Xavendithas wrote...
Big_Boss9 wrote...
I think they have a year, at most, and that's pushing it. Fallout 3's DLC ending modification came at the 7 month mark. A DLC that would fundamentally change the ending of a massively popular gaming franchise two years after the fact would be borderline ridiculous. I really don't think we'll get anything in-game one way or the other. A comment from Hudson et al years later is probably the best we're going to get, if at all.
Implementing the IT would not fundamentally change the ending. The endings are horribly ambiguous and open to interpretation right now when taking into account all of the evidence that is still in-game that supports the IT.
Just for the sake of saying it again, consider Halo 4. Why people keep saying that a company would never do something like this is beyond me. You could argue that a majority of people who played Halo 3 didn't necessarily play through the game on the Legendary setting, so never new that there was the easter egg showing that Master Chief was alive....after seeing a funeral being held for him. Sound familiar? I doubt that is going to stop people from rushing out and purchasing Halo 4 even though Bungie and Microsoft promised it was the last Halo game.
Well, now we're talking about a sequel, so that's a different matter entirely, and far more likely than DLC-altering content. However, I don't think the Halo comparison is valid. Halo 3 did not end in the same controversial way that Mass Effect 3 did. All that was left unresolved was whether or not MC was alive (and that was shown in the Legendary setting, so there wasn't even any ambiguity). If ME4 were to pick up where ME3 left off, it would have a lot of exposition hoops to jump through to give proper context to what actually happened (while simultaneously attempting to pick up new consumers). It isn't just a matter of whether or not Shepard is alive or dead. I'm not saying it couldn't be done, but it's not even remotely as simplistic as Halo.
Actually you get the MC and Cortana scene on all difficulties in Halo 3, you just have to wait for the end of the credits. The Legendary part was a 10 second clip of the ship floating toward a then-mysterious planet.
The only thing is has in common with the breath scene is it's one of those after-the-credits scenes, but otherwise they're not comparable.
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#33876
Posté 29 juin 2012 - 03:14
#33877
Posté 29 juin 2012 - 03:15
jgibson14352 wrote...
about the reject ending, everybody else seems to forget that the only thing Liara's capsule did was inform of the reapers, and give plans for the crucible. the reapers cannot be defeated conventionally, so that leaves the crucible. a crucible where there will be 4 options waiting for the next person to discover it. it just repeats the patern. the only difference would be that a new species would control the reapers, or benefit from synthesis, or finally triumph over the reapers, or start the cycle all over againD.Sharrah wrote...
BansheeOwnage wrote...
I'm not giving up yet, but maybe bad writing? I'm just not sure anymore. But I'm also not sure how they could possibly screw up so badly.HellishFiend wrote...
Arian Dynas wrote...
I'm currently in the camp that says "Destroy is Shepard sticking to his guns and choosing to slog on with what was his original motive from the beginning, since he has the stones to keep fighting, even if he has to sacrifice some things."
Rejection, well that's Shepard trying to play Captain Kirk, choosing not to stick to what he has been going for since the beginning since something unappealing was tacked on, but not completely breaking and going over to Control and remaining canny enough not to be tricked by Synthesis, basically demanding a third option, only to discover there isn't one.
In "Reject" Shepard is canny and wise enough not to fall for indoctrination, but not determined enough to break free, and so Harbinger kills him.
Perhaps, but there is one thing that gives me hope for the Reject ending. Starbinger gets visibly upset, even if he's only offering you one choice.
Seriously, it's possible for him to offer you only Control (which is weird in and of itself), declare that he is unhappy about being replaced, and then becomes pissed when you refuse to replace him. Really? There has to be something there.
Arian - I'm not so sure about the Reject ending - if anything that one is probably the most open ended. The only thing that we know for sure is that Shep's cycle fails, but is able to plant Liara's time capsules to give hope to subsequent cycles...
Hellish - Exactly. As I keep saying, fishy.
Banshee - Don't fall into that trap...I know that the EC did not give us the answer that we wanted (is IT true, but to be faif, they said they wouldn't just come out and say it - and there is some fair evidence that gives IT strength IMHO)...but the writing that was done for the epilogue monologues were spot on. I think that each was supposed to convey something, and this is at least what I got from each:
Control - downright sinister, as it should be, since this was the choice that most clearly showed that Shep had succumbed to Reaper influence.
Synthesis - absolute beautiful utopian society, but left that feeling (at least in me) of too good to be true - I just kept wondering what the "skeletons in the closet" would be.
Destroy - Triumph, with all of its faults and consequences...the only odd thing to me was that it felt flat...like it was missing its climax, like I don't know, the Normandy crew finding Shep (which had my spidey senses tingling more is coming).
Reject - Hope. Hope that by giving the next cycle all of the information that they would be able to prepare better and be able to defeat the Reapers on their terms - not on the terms of the Reapers.
That's assuming that they find the information too late or can't understand it...and the new Stargazer scen where the female clearly appears to be Asari to me would eliminate the second one. So if finding the capsule early enough gave them time to prepare...maybe the new 4th option + better prep = conventional victory. The point is that we don't know - which is why that ending does provide hope (sucks that it isn't hope for the current cycle).
#33878
Posté 29 juin 2012 - 03:16
oh no i thought the conversation was relatively on topic and very well thought out, i just really dont want to see this thread lockedXavendithas wrote...
jgibson14352 wrote...
this is a great discussion, but i just want to post a warning of what can happen when a forum goes off topic and stops covering Mass Effect specifically.
Aye, I just thought it was pertinent to potential IT related content in the future. Sorry!
#33879
Posté 29 juin 2012 - 03:16
plfranke wrote...
or at least have something like leviathan show up at the last minute and start tearing up the other reapers that left the battle and harbinger says something like I will direct this personally and leaves to deal with leviathan. now that I would pay forAndromidius wrote...
HellishFiend wrote...
Leviathan vs Harbinger would make Kalros vs Destroyer look like a Nickelodeon special.
Not to mention it solves the problem of 'how the hell does Shepard survive if Harbinger is standing over his broken body'. And the fact we have information about the Leviathan in the EC game files suggests that's the next DLC - and its about a rebel Reaper who broke away from the others for some unknown reason.
If that's not foreshadowing, I don't know what is.
Indeed. From what I gather, if Leviathan hates other Reapers it would possibly work with Shepard to defeat them - even though it doesn't seem like the nice sort either. Its hell-bent on vengence, no peace - but both can be achieved together. Possibly.
#33880
Posté 29 juin 2012 - 03:18
Thanks.D.Sharrah wrote...
BansheeOwnage wrote...
I'm not giving up yet, but maybe bad writing? I'm just not sure anymore. But I'm also not sure how they could possibly screw up so badly.HellishFiend wrote...
Arian Dynas wrote...
I'm currently in the camp that says "Destroy is Shepard sticking to his guns and choosing to slog on with what was his original motive from the beginning, since he has the stones to keep fighting, even if he has to sacrifice some things."
Rejection, well that's Shepard trying to play Captain Kirk, choosing not to stick to what he has been going for since the beginning since something unappealing was tacked on, but not completely breaking and going over to Control and remaining canny enough not to be tricked by Synthesis, basically demanding a third option, only to discover there isn't one.
In "Reject" Shepard is canny and wise enough not to fall for indoctrination, but not determined enough to break free, and so Harbinger kills him.
Perhaps, but there is one thing that gives me hope for the Reject ending. Starbinger gets visibly upset, even if he's only offering you one choice.
Seriously, it's possible for him to offer you only Control (which is weird in and of itself), declare that he is unhappy about being replaced, and then becomes pissed when you refuse to replace him. Really? There has to be something there.
Arian - I'm not so sure about the Reject ending - if anything that one is probably the most open ended. The only thing that we know for sure is that Shep's cycle fails, but is able to plant Liara's time capsules to give hope to subsequent cycles...
Hellish - Exactly. As I keep saying, fishy.
Banshee - Don't fall into that trap...I know that the EC did not give us the answer that we wanted (is IT true, but to be faif, they said they wouldn't just come out and say it - and there is some fair evidence that gives IT strength IMHO)...but the writing that was done for the epilogue monologues were spot on. I think that each was supposed to convey something, and this is at least what I got from each:
Control - downright sinister, as it should be, since this was the choice that most clearly showed that Shep had succumbed to Reaper influence.
Synthesis - absolute beautiful utopian society, but left that feeling (at least in me) of too good to be true - I just kept wondering what the "skeletons in the closet" would be.
Destroy - Triumph, with all of its faults and consequences...the only odd thing to me was that it felt flat...like it was missing its climax, like I don't know, the Normandy crew finding Shep (which had my spidey senses tingling more is coming).
Reject - Hope. Hope that by giving the next cycle all of the information that they would be able to prepare better and be able to defeat the Reapers on their terms - not on the terms of the Reapers.
#33881
Posté 29 juin 2012 - 03:19
BansheeOwnage wrote...
Breath scene is before credits. It is therefore (IMO) not an easter egg. Also I think Shepard's speech in refusal was pretty awesome. Note: Shepard looks at the player in that speech.BleedingUranium wrote...
Big_Boss9 wrote...
Xavendithas wrote...
Big_Boss9 wrote...
To the casual gamer, which makes up the majority of consumers, it would. People forget spending lots of time on here, but most folks have no idea what IT even is. They don't frequent forums or participate in discourse like we do here. The more time that passes, the less likely it's going to happen.Xavendithas wrote...
Big_Boss9 wrote...
I think they have a year, at most, and that's pushing it. Fallout 3's DLC ending modification came at the 7 month mark. A DLC that would fundamentally change the ending of a massively popular gaming franchise two years after the fact would be borderline ridiculous. I really don't think we'll get anything in-game one way or the other. A comment from Hudson et al years later is probably the best we're going to get, if at all.
Implementing the IT would not fundamentally change the ending. The endings are horribly ambiguous and open to interpretation right now when taking into account all of the evidence that is still in-game that supports the IT.
Just for the sake of saying it again, consider Halo 4. Why people keep saying that a company would never do something like this is beyond me. You could argue that a majority of people who played Halo 3 didn't necessarily play through the game on the Legendary setting, so never new that there was the easter egg showing that Master Chief was alive....after seeing a funeral being held for him. Sound familiar? I doubt that is going to stop people from rushing out and purchasing Halo 4 even though Bungie and Microsoft promised it was the last Halo game.
Well, now we're talking about a sequel, so that's a different matter entirely, and far more likely than DLC-altering content. However, I don't think the Halo comparison is valid. Halo 3 did not end in the same controversial way that Mass Effect 3 did. All that was left unresolved was whether or not MC was alive (and that was shown in the Legendary setting, so there wasn't even any ambiguity). If ME4 were to pick up where ME3 left off, it would have a lot of exposition hoops to jump through to give proper context to what actually happened (while simultaneously attempting to pick up new consumers). It isn't just a matter of whether or not Shepard is alive or dead. I'm not saying it couldn't be done, but it's not even remotely as simplistic as Halo.
Actually you get the MC and Cortana scene on all difficulties in Halo 3, you just have to wait for the end of the credits. The Legendary part was a 10 second clip of the ship floating toward a then-mysterious planet.
The only thing is has in common with the breath scene is it's one of those after-the-credits scenes, but otherwise they're not comparable.
Twas a good speech, but I still say it's the non-Charm Paragon option.
#33882
Posté 29 juin 2012 - 03:19
Andromidius wrote...
1/ The next cycle finds the plans early, takes them seriously, builds the Crucible before the Reapers show up and defeats them before the war even starts. Problem with this is the Reapers would undoubtably now know of the potential for the Crucible being built again, and would have searched very hard for the plans or left a new Sovereign behind to make sure it doesn't happen again.
This. But truthfully, how on Earth did the Crucible survive long enough for you to have that whole discussion with SpaceBrat? According to his twerpness, the Reapers would continue to act according to their nature and thus, it is sensible for them to go after the Crucible if they felt something was amiss. And the Illusive Man had already- somehow- warned them of the Crucible and what it could do.
That the fleets could somehow hold them off another 10 minutes? Ridiculous. They'd just plow right through and open up on the thing.
#33883
Posté 29 juin 2012 - 03:19
D.Sharrah wrote...
Andromidius wrote...
Auralius Carolus wrote...
Andromidius wrote...
Wolfram Tarant wrote...
True, from the perspective of IT. But I mean from the literalist perspective... it seems unlikely they could pull it off. Plus they would have to explain in game that the ending of ME3 was an indoctrination attempt. I just don't see how it would work. It would be pretty amazing though, for IT'ers at least.
That's what bridging DLC is for - aka Arrival.
And the events of Arrival are fairly literal and straightforward:
Shepard gets hit by a blastwave from a Reaper Device; one that has already indoctrinated EVERYONE else who has come in contact with it.
And if you survive the following confrontation long enough, Harbinger calls out to Shepard claiming that his mind will be his. This can only be taken two ways: Shepard is intended for processing, or indoctrination.
Pretty much, yep.
Indoctrination DLC would pick up directly after the breath scene, have Shepard wake up and groggly raise to his feet. Harbinger would be looming in the distance still, and Husk forces are moving in around Shepard. Harbinger would begin gloating its victory, and then Shepard interupts and reveals the indoctrination attempts had failed and he/she was still free.
Then before Harbinger can capture Shepard (its obsession with Shepard continuing), reinforcements arrive to fight off the Husks - either Krogan led by Wrex, Rachni led by the Queen, Geth led by the Primes, or Alliance survivors led by Major Coates if none of those were available/alive. The Husk forces are destroyed, and Harbinger rages as it prepares to destroy its prize...
Then the Leviathan of Dis arrives. Harbinger shrieks with a mixture of rage and fear at the sight of the ancient betrayer, and after being badly wounded by the Leviathan it flees the battle.
...just some random thoughts. Take them as you will.This I like!
This is incredibly awesome and I hate and despise you for coming up with it before I did. I have an enormous envy boner right now.
#33884
Posté 29 juin 2012 - 03:20
Fair point. Ultimately, I think IT is a fascinating interpretation of the ME3 ending. However, after Bioware screwed the pooch on DA2 and SWTOR is bleeding subscribers ad nauseum, I'm not sure why ME3 is the brilliant exception. They just haven't been the same since EA acquired them. If anything, I'd rather give massive credit to the dedicated fanbase that dissected, analyzed, and hypothesized a more interesting outcome than the writers intended.Xavendithas wrote...
Big_Boss9 wrote...
Well, now we're talking about a sequel, so that's a different matter entirely, and far more likely than DLC-altering content. However, I don't think the Halo comparison is valid. Halo 3 did not end in the same controversial way that Mass Effect 3 did. All that was left unresolved was whether or not MC was alive (and that was shown in the Legendary setting, so there wasn't even any ambiguity). If ME4 were to pick up where ME3 left off, it would have a lot of exposition hoops to jump through to give proper context to what actually happened (while simultaneously attempting to pick up new consumers). It isn't just a matter of whether or not Shepard is alive or dead. I'm not saying it couldn't be done, but it's not even remotely as simplistic as Halo.
Agreed, the point I'm trying to make is that BioWare's promises that Shepards story is over don't necessarily mean anything. I'm not trying to say that because Halo 4 is being released it's proof that we will see a Mass Effect 4, or even just Indoctrination themed DLC. I'm just trying to point out that people can't hide behind BioWare's promises of no more Shepard and no more 'post-ending DLC' or however Gamble phrased it.
I'm tired, have been taking a lot of NyQuil due to a cold, and so if my posts aren't conveying what I'm thinking properly...my apologies.
#33885
Posté 29 juin 2012 - 03:20
plfranke wrote...
I don't think the leviathan dlc alone is going to fix the ending though I do think it's going to add something to the ending as a sign that the ending isn't finished yet. I really like the proposal that leviathan is the organics from the first cycle and harbinger is the syntheticsD.Sharrah wrote...
Wolfram Tarant wrote...
Andromidius wrote...
Wolfram Tarant wrote...
True, from the perspective of IT. But I mean from the literalist perspective... it seems unlikely they could pull it off. Plus they would have to explain in game that the ending of ME3 was an indoctrination attempt. I just don't see how it would work. It would be pretty amazing though, for IT'ers at least.
That's what bridging DLC is for - aka Arrival.
Yes they could explain it through DLC, but the entire concept of indoctrination theory is so huge... and I think the vast majority of people wouldn't download it. I would, because I love Mass Effect and I've already invested so much in IT. But it just seems kinda off that people who aren't necessarily aware of IT need to buy a DLC pack to provide an ending to a game they've already finished... and it's already been a few months since the game came out. Not to mention, if it's payed DLC, how many people would actually buy it? And then consider the people who've moved on.
It's a really cool idea but I just don't see it happening, even if I'd like it to.
I suppose it's that the EC was a bit disappointing, for me at least. It was decent, and I certainly don't think it debunked IT at all, in fact it gave us even more evidence... but I don't think it's too much to ask for concrete answers. I really hate to sound negative and or critical, or even that word I hate... entitled, but I just feel like it shouldn't be our responsibilty better if it was actually shown in game. Or even disproved for that matter. Maybe my expectations were too high?
I don't know... I guess I was just expecting a solid answer, as much as I feared we wouldn't get one.
Getting back to the fishiness...I am starting to think that there is something hidden there that we haven't found quite yet - the "true" ening if you will, that will only unlock once all the DLC has been released. That's right its already there - you don't have to download something else...for example what if for the Crucible to be complete and be able to only target the Reapers you need both the brain and the heart...one you get from the ME 2 choice, the other you get from Leviathan?
Why thank you...I did suggest that. It came to when thinking over the conversation with the catalyst in the EC, where he tells you that they harvest both organic and synthetic lifeforms...and to add a little clarity - I am not suggesting that there are wholesale diffences b/w the two - but enough that it is apparent. And that perhaps after losing control of Leviathan - the catalyst altered the design to be more synthetic to ensure that it wouldn't happen again...
#33886
Posté 29 juin 2012 - 03:21
Like Javik. The last prothean who's only purpose is to destroy reapers teams up with a reaper who's only purpose is to destroy reapers.Andromidius wrote...
plfranke wrote...
or at least have something like leviathan show up at the last minute and start tearing up the other reapers that left the battle and harbinger says something like I will direct this personally and leaves to deal with leviathan. now that I would pay forAndromidius wrote...
HellishFiend wrote...
Leviathan vs Harbinger would make Kalros vs Destroyer look like a Nickelodeon special.
Not to mention it solves the problem of 'how the hell does Shepard survive if Harbinger is standing over his broken body'. And the fact we have information about the Leviathan in the EC game files suggests that's the next DLC - and its about a rebel Reaper who broke away from the others for some unknown reason.
If that's not foreshadowing, I don't know what is.
Indeed. From what I gather, if Leviathan hates other Reapers it would possibly work with Shepard to defeat them - even though it doesn't seem like the nice sort either. Its hell-bent on vengence, no peace - but both can be achieved together. Possibly.
#33887
Posté 29 juin 2012 - 03:22
Auralius Carolus wrote...
Joedogg9999 wrote...
That and its 2nd part is easily the best IT video. It puts absolutely everything together including new things ive never seen including the fact that kaidens and ashleys bodies can be seen in a pile of ME1 characters which only appear after the beam hits shepard.
This might be the utmost genious thing in all of mass effect and the most damning evidwnce of IT imo. The uniforms they are wearing are the exact same ones they wore during the cutscene on virmire when you have to chose which one dies.
This is genious because it shows the deteimental guilt shepard has for all the people he has failes.
I just cant see how the IT is false. How can there possibly be a complete set of genious subtlities and forshadowings all by accident?? Thats impossible.
The IT "Documentary" is, actually, one of my least favorite videos on the matter. It is, first off, not a documentary at all. Secondly, it does not truly approach the issue from a critical and objective fashion. In some cases, the author goes so far as to shrug off arguments without any reasonable explanation as to why.
So much this. And he comes off as an a**hole imo. He goes so far to try to seem neutral I think he ends up being hated by both major parties. He did put a lot of good work into it and there was good evidence, however. I won't discount the quality.
#33888
Posté 29 juin 2012 - 03:23
BleedingUranium wrote...
Actually you get the MC and Cortana scene on all difficulties in Halo 3, you just have to wait for the end of the credits. The Legendary part was a 10 second clip of the ship floating toward a then-mysterious planet.
The only thing is has in common with the breath scene is it's one of those after-the-credits scenes, but otherwise they're not comparable.
Oops, my bad. It's been so long since I played the game, I thought the exchange between Cortana and MC was the hidden part. I completely forgot about the scene with the planet post-credits.
#33889
Posté 29 juin 2012 - 03:24
Actually that fits the theory that destroy and refuse breack indoc because even with the collector base saved you could still break free, but at a higher cost.BleedingUranium wrote...
Twas a good speech, but I still say it's the non-Charm Paragon option.
#33890
Posté 29 juin 2012 - 03:25
Auralius Carolus wrote...
Andromidius wrote...
1/ The next cycle finds the plans early, takes them seriously, builds the Crucible before the Reapers show up and defeats them before the war even starts. Problem with this is the Reapers would undoubtably now know of the potential for the Crucible being built again, and would have searched very hard for the plans or left a new Sovereign behind to make sure it doesn't happen again.
This. But truthfully, how on Earth did the Crucible survive long enough for you to have that whole discussion with SpaceBrat? According to his twerpness, the Reapers would continue to act according to their nature and thus, it is sensible for them to go after the Crucible if they felt something was amiss. And the Illusive Man had already- somehow- warned them of the Crucible and what it could do.
That the fleets could somehow hold them off another 10 minutes? Ridiculous. They'd just plow right through and open up on the thing.
Yep. Which suggests the Reapers are in favour of such a thing. And the idea they didn't know about it is absurd.
And if they are in favour of it being built (or the Catalyst is, whatever - considering he controls them its the same difference), why didn't they do it themselves? Why didn't they help others? Plot holes ahoy.
The only explaination I can think of is that connecting the Crucible changed the Catalyst (ha), and thus after they finished off the galaxy they started working towards helping the next cycle create it. Which still makes no sense since if the Catalyst was changed (and thus, the Reapers), why continue wiping out the Galaxy instead of going along with the Crucible plan anyway and asking for someone else to activate it?
/SIGH
Literalist thinking hurts my brain, its so counter-intuitive.
#33891
Posté 29 juin 2012 - 03:25
Arian Dynas wrote...
D.Sharrah wrote...
Andromidius wrote...
Auralius Carolus wrote...
Andromidius wrote...
Wolfram Tarant wrote...
True, from the perspective of IT. But I mean from the literalist perspective... it seems unlikely they could pull it off. Plus they would have to explain in game that the ending of ME3 was an indoctrination attempt. I just don't see how it would work. It would be pretty amazing though, for IT'ers at least.
That's what bridging DLC is for - aka Arrival.
And the events of Arrival are fairly literal and straightforward:
Shepard gets hit by a blastwave from a Reaper Device; one that has already indoctrinated EVERYONE else who has come in contact with it.
And if you survive the following confrontation long enough, Harbinger calls out to Shepard claiming that his mind will be his. This can only be taken two ways: Shepard is intended for processing, or indoctrination.
Pretty much, yep.
Indoctrination DLC would pick up directly after the breath scene, have Shepard wake up and groggly raise to his feet. Harbinger would be looming in the distance still, and Husk forces are moving in around Shepard. Harbinger would begin gloating its victory, and then Shepard interupts and reveals the indoctrination attempts had failed and he/she was still free.
Then before Harbinger can capture Shepard (its obsession with Shepard continuing), reinforcements arrive to fight off the Husks - either Krogan led by Wrex, Rachni led by the Queen, Geth led by the Primes, or Alliance survivors led by Major Coates if none of those were available/alive. The Husk forces are destroyed, and Harbinger rages as it prepares to destroy its prize...
Then the Leviathan of Dis arrives. Harbinger shrieks with a mixture of rage and fear at the sight of the ancient betrayer, and after being badly wounded by the Leviathan it flees the battle.
...just some random thoughts. Take them as you will.This I like!
This is incredibly awesome and I hate and despise you for coming up with it before I did. I have an enormous envy boner right now.
To be fair (if I remember the script correctly), you did have some of those elements in your creation...I have a feeling if you had an inkling about Leviathan that you would have given it is proper awesome treatment.
#33892
Posté 29 juin 2012 - 03:26
Big_Boss9 wrote...
Fair point. Ultimately, I think IT is a fascinating interpretation of the ME3 ending. However, after Bioware screwed the pooch on DA2 and SWTOR is bleeding subscribers ad nauseum, I'm not sure why ME3 is the brilliant exception. They just haven't been the same since EA acquired them. If anything, I'd rather give massive credit to the dedicated fanbase that dissected, analyzed, and hypothesized a more interesting outcome than the writers intended.
I think I'm one of the few people that enjoyed DA2. I really enjoyed it.
But yeah, kudos to the people that gave the theory a voice.
#33893
Posté 29 juin 2012 - 03:28
BansheeOwnage wrote...
Actually that fits the theory that destroy and refuse breack indoc because even with the collector base saved you could still break free, but at a higher cost.BleedingUranium wrote...
Twas a good speech, but I still say it's the non-Charm Paragon option.
The question is, if you have Destroy available, which provides a better defense against Indoctrination?
Delivering an epic refusal speech? Or sticking to the established themes of sacrifice and victory at any cost by picking Destroy? Tough question to answer.
#33894
Posté 29 juin 2012 - 03:29
FellishBeast wrote...
Auralius Carolus wrote...
Joedogg9999 wrote...
That and its 2nd part is easily the best IT video. It puts absolutely everything together including new things ive never seen including the fact that kaidens and ashleys bodies can be seen in a pile of ME1 characters which only appear after the beam hits shepard.
This might be the utmost genious thing in all of mass effect and the most damning evidwnce of IT imo. The uniforms they are wearing are the exact same ones they wore during the cutscene on virmire when you have to chose which one dies.
This is genious because it shows the deteimental guilt shepard has for all the people he has failes.
I just cant see how the IT is false. How can there possibly be a complete set of genious subtlities and forshadowings all by accident?? Thats impossible.
The IT "Documentary" is, actually, one of my least favorite videos on the matter. It is, first off, not a documentary at all. Secondly, it does not truly approach the issue from a critical and objective fashion. In some cases, the author goes so far as to shrug off arguments without any reasonable explanation as to why.
So much this. And he comes off as an a**hole imo. He goes so far to try to seem neutral I think he ends up being hated by both major parties. He did put a lot of good work into it and there was good evidence, however. I won't discount the quality.
As I've told him in the forums, he served a purpose that I suspect- overall- will be benefitial.
I just wish people in these forums would try harder not to plagiarize: somebody in here comes up with an idea, next thing you know other people are copying and pasting to start other threads, the media grabbing it, etc.
As I recall, Clevernoob Productions did give some credit to a few earlier posters, but not many.
#33895
Posté 29 juin 2012 - 03:29
Arian Dynas wrote...
This is incredibly awesome and I hate and despise you for coming up with it before I did. I have an enormous envy boner right now.
Thanks. If it helps, I am a writer - problem being I seem best at coming up with ideas for other people's stories. Which is rather frustrating to say the least - I can't seem to keep my own best ideas for myself...
#33896
Posté 29 juin 2012 - 03:30
#33897
Posté 29 juin 2012 - 03:30
I also hope they don't just throw a earth MP dlc in my face because playing ME3 is the LAST thing I want to do if these endings stay the way they are.
#33898
Posté 29 juin 2012 - 03:30
Xavendithas wrote...
Big_Boss9 wrote...
Fair point. Ultimately, I think IT is a fascinating interpretation of the ME3 ending. However, after Bioware screwed the pooch on DA2 and SWTOR is bleeding subscribers ad nauseum, I'm not sure why ME3 is the brilliant exception. They just haven't been the same since EA acquired them. If anything, I'd rather give massive credit to the dedicated fanbase that dissected, analyzed, and hypothesized a more interesting outcome than the writers intended.
I think I'm one of the few people that enjoyed DA2. I really enjoyed it.
But yeah, kudos to the people that gave the theory a voice.
Same here...never understood what all the angst was about...and I am excited about DA 3.
#33899
Posté 29 juin 2012 - 03:30
Maybe. ^-^
#33900
Posté 29 juin 2012 - 03:31
HellishFiend wrote...
BansheeOwnage wrote...
Actually that fits the theory that destroy and refuse breack indoc because even with the collector base saved you could still break free, but at a higher cost.BleedingUranium wrote...
Twas a good speech, but I still say it's the non-Charm Paragon option.
The question is, if you have Destroy available, which provides a better defense against Indoctrination?
Delivering an epic refusal speech? Or sticking to the established themes of sacrifice and victory at any cost by picking Destroy? Tough question to answer.
Excellent point. And that in of itself should give people pause when they are about to utter "bad writing" or "lazy".




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