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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#34851
Dwailing

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dreamgazer wrote...

Big_Boss9 wrote...

I don't want to get off-topic too much here, but Kai Leng was an underwhelming, one-dimensional, whining bore. Not a rival befitting Shep.


"No.  Now it's fun".

Ugh.


Soooo, do you think he wanted to eat Shepard's cereal and pee in his vases?

#34852
insomniak9

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"I'm slow because I'm not running"

While there's no discussion, I'll keep posting relevant Shep quotes.

*to TIM: "And I'm going to do what you brought me back to do. I'll fight and win this war without compromising the soul of our species."

o rly? Destroy it is then :o

Modifié par insomniak9, 29 juin 2012 - 11:31 .


#34853
EpyonX3

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insomniak9 wrote...

MegumiAzusa wrote...

They're even called antenna in the game files.


Yeah the 1m1s might be, but what are the big gun shaped things in my picture called?


Antenna.

#34854
Dwailing

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insomniak9 wrote...

MegumiAzusa wrote...

They're even called antenna in the game files.


Yeah the 1m1s might be, but what are the big gun shaped things in my picture called?


Uh, I think those big gun shaped things ARE antennae.

#34855
insomniak9

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Where's the 1m1? You said the antenna have 1m1 written on them?

#34856
EpyonX3

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insomniak9 wrote...

Bit crude, but it's hard to circle just one, coz they overlap tightly. I've seen one person admit they can see it, although even I think it is a stretch, but I can see it nonetheless.

Posted Image


Sorry. Don't see it.

#34857
Rifneno

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N-Seven wrote...

Hmm?   If you want to me to be specific, go ahead and ask me of any scene which you think cannot be explained outside of a hallucination, and I will attempt to provide a reasonable counter-explaination.   You can do it by private message if you like, easier for me to respond that way.


The best one IMO is the TIM eyes that Shepard develops in both control and synthesis.  It's the exact same model as TIM's and the only change in EC when they removed some other IT hints was that they made it so red renegade implants in the eyes would remain when the TIM ones are added.  As if BW themselves was trying to debunk the "they're just the Project Lazarus implants" explanation literalists have.
Oh, and you do know where TIM got those eyes right?  He had very brief contact with a powerful Reaper artifact that enslaving everyone whose contact wasn't so brief.  It's in one of the comics.

#34858
insomniak9

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Fair enough.

#34859
Rifneno

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insomniak9 wrote...

"I'm slow because I'm not running"

While there's no discussion, I'll keep posting relevant Shep quotes.

*to TIM: "And I'm going to do what you brought me back to do. I'll fight and win this war without compromising the soul of our species."

o rly? Destroy it is then :o


A good quote for the more belligerent literalists (if you can't help responding).
"I don't expect you to understand, and I'm certainly not looking for your approval." - The Illusive Man

#34860
legaldinho

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It's really quite simple.

Once you "read" the game with the indoctrination interpretation, it's inescapable. Subsequent playthroughs can only lend credence to that interpretation.

If you insist IT is THE ENDING, that will be revealed in the future, and the dud endings are part of some big "PSYKE" by BW, I'm sorry, but you're a dufus. Get your head out of the sand.

If you insist the indoctrination interpretation is not a real alternative to the face-value ending, and that all the clues are explicable by BAD DESIGN LOL or ASSET REUSE WOT, point at some cables that are seen throughout the games and post 27 youtube vids entitled "Indctrination Theory debunked 7.9 why do i have 87 thumbs down u guys r a cult", you too, I'm sorry to say, are a dufus who will never, ever, bring any constructive material to the interpretation of this game.

A flawed gem is what ME3 is. Who knows why. But they left these clues, infused the game with these themes of deception and reality breaking down, for a reason. Shame they never made the straighforward interpretation acceptable, extended cut or not.

Modifié par legaldinho, 29 juin 2012 - 11:36 .


#34861
RealStyli

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insomniak9 wrote...

Bit crude, but it's hard to circle just one, coz they overlap tightly. I've seen one person admit they can see it, although even I think it is a stretch, but I can see it nonetheless.

Posted Image


I think it's clearer in the picture from the bottom of the ramp. I can see it, I'm just not sure if it's an accident or something that's intended. Like a lot of evidence for IT, it gives BioWare far too much credit.

I'm hoping we eventually find answers to a lot of questions, either from DLC or leading up to ME4.

Things like:

- Why didn't the Catalyst/StarChild simply activate the Citadel in Mass Effect 1 when it's a part of him (his words when you first meet him)?

- Why did the StarChild even "ascend" Shep to the secret area at all? I mean it seems his reasoning for the solution not being viable anymore is down to his own stupidity.

- Why did the StarChild's voice change in the EC refuse ending?

- How is "you wouldn't know them and there's not enough time to explain" an excuse for not telling Shep who designed the Crucible? Not enough time? It would take about 30 seconds, and that's before the StarChild has enough time to elaborate on each of the choices. And why is there not enough time? What's going to happen? The Reapers going to reap? I don't understand this at all.

So like I said, I think IT gives BioWare far too much credit for what could be just very lazy writing.

#34862
SubAstris

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legaldinho wrote...

SubAstris wrote...

N-Seven wrote...

Andromidius wrote...

 And you're essentially admitting you don't care/don't want to think about it, and thus have no place in this thread.  Taking the ending at face value DEVALUES Mass Effect. 

If you're happy with that, fine.  But don't throw underhand insults at people by suggesting we have no life because we're interested in debating something.


What?  So you're interested ni debating but for those countering your point (hey I used a smiley) 'we have no place in this thread'?

I'm getting at Occam's razor.  A simpler answer is better than a complicated on.  So I present the simpler answer.

As for devaluing Mass Effect...I feel that's absurd.  In fact I feel the other way around.  IT theory would be a cliched, Inception ripoff, with tips of the hat to Total Recall, the red-pill-blue-pill Matrix/Dreamscape and whatever other 'mind twister' movies or fiction you can think of.  

Are those movies, or those mind-twister themes bad?  Nope.  But would be nonsensical for a game series that has styled itself as a heavy-handed, fun, action space-opera (yes this is fantasy-space opera, not Foundation), to suddenly pretend to be a Christopher Nolan or M Night Shymyalan movie riddled with subtle hints.  And lets face it, the story telling in this series has been heavy handed.  If there was a mental struggle going on, Bioware would let you know it from the get go.  There probably would have been a mini-game.


Good point. BW aren't really known for their heavily symbolic endings. Having played through KOTOR again recently, another game with a big twist, they foreshadow the twist so blatantly and very early on that I'm surprised I didn't get it the first time.


The first open scene is a foreshadowing of sorts. The deceptive ship sounds as you see one in flight, then the next thing, it's a kid holding a toy ship. Guess who the kid was?


Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.

#34863
insomniak9

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"There's not enough time" because they're going to explain it with the Leviathan DLC, which was intended to be released before BSN forced Shep to get all inquisitive in the EC :P

#34864
paxxton

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EpyonX3 wrote...

insomniak9 wrote...

Bit crude, but it's hard to circle just one, coz they overlap tightly. I've seen one person admit they can see it, although even I think it is a stretch, but I can see it nonetheless.

Posted Image


Sorry. Don't see it.

It's more of an optical illusion.

Modifié par paxxton, 29 juin 2012 - 11:40 .


#34865
Rifneno

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RealStyli wrote...

- Why did the StarChild's voice change in the EC refuse ending?


Puberty?

#34866
SubAstris

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Rifneno wrote...

N-Seven wrote...

Hmm?   If you want to me to be specific, go ahead and ask me of any scene which you think cannot be explained outside of a hallucination, and I will attempt to provide a reasonable counter-explaination.   You can do it by private message if you like, easier for me to respond that way.


The best one IMO is the TIM eyes that Shepard develops in both control and synthesis.  It's the exact same model as TIM's and the only change in EC when they removed some other IT hints was that they made it so red renegade implants in the eyes would remain when the TIM ones are added.  As if BW themselves was trying to debunk the "they're just the Project Lazarus implants" explanation literalists have.
Oh, and you do know where TIM got those eyes right?  He had very brief contact with a powerful Reaper artifact that enslaving everyone whose contact wasn't so brief.  It's in one of the comics.


Isn't it just the fact that he comes into physical contact with Reaper tech that his eyes turned weird in those endings? In Destroy he does get close to actually interacting, he shoots it

#34867
Xavendithas

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SubAstris wrote...

Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.


The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.

#34868
Dwailing

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RealStyli wrote...

insomniak9 wrote...

Bit crude, but it's hard to circle just one, coz they overlap tightly. I've seen one person admit they can see it, although even I think it is a stretch, but I can see it nonetheless.

Posted Image


I think it's clearer in the picture from the bottom of the ramp. I can see it, I'm just not sure if it's an accident or something that's intended. Like a lot of evidence for IT, it gives BioWare far too much credit.

I'm hoping we eventually find answers to a lot of questions, either from DLC or leading up to ME4.

Things like:

- Why didn't the Catalyst/StarChild simply activate the Citadel in Mass Effect 1 when it's a part of him (his words when you first meet him)?

- Why did the StarChild even "ascend" Shep to the secret area at all? I mean it seems his reasoning for the solution not being viable anymore is down to his own stupidity.

- Why did the StarChild's voice change in the EC refuse ending?

- How is "you wouldn't know them and there's not enough time to explain" an excuse for not telling Shep who designed the Crucible? Not enough time? It would take about 30 seconds, and that's before the StarChild has enough time to elaborate on each of the choices. And why is there not enough time? What's going to happen? The Reapers going to reap? I don't understand this at all.

So like I said, I think IT gives BioWare far too much credit for what could be just very lazy writing.


But we've NEVER seen very lazy writing from the ME team before.  Have you even SEEN the Codex?

I'll also direct you to this page.  Maybe then you'll REALLY see what I mean. http://tvtropes.org/...idge/MassEffect 

Also, I think this quote from that page kind of reminds me of IT, "There are multiple indicators that Wilson is the mole: (His underestimating the amount of sedatives required to keep Shepard asleep.), his money troubles, how dismayed he was at your survival, and he let's slip that the bots are 'going crazy and trying to kill him'.  No single conclusive piece of evidence, but taken together, they're quite obvious."

Modifié par Dwailing, 29 juin 2012 - 11:47 .


#34869
Auralius Carolus

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legaldinho wrote...

It's really quite simple.

Once you "read" the game with the indoctrination interpretation, it's inescapable. Subsequent playthroughs can only lend credence to that interpretation.

If you insist IT is THE ENDING, that will be revealed in the future, and the dud endings are part of some big "PSYKE" by BW, I'm sorry, but you're a dufus. Get your head out of the sand.

If you insist the indoctrination interpretation is not a real alternative to the face-value ending, and that all the clues are explicable by BAD DESIGN LOL or ASSET REUSE WOT, point at some cables that are seen throughout the games and post 27 youtube vids entitled "Indctrination Theory debunked 7.9 why do i have 87 thumbs down u guys r a cult", you too, I'm sorry to say, are a dufus who will never, ever, bring any constructive material to the interpretation of this game.

A flawed gem is what ME3 is. Who knows why. But they left these clues, infused the game with these themes of deception and reality breaking down, for a reason. Shame they never made the straighforward interpretation acceptable, extended cut or not.


Errr, uhhh, hmm.

#34870
insomniak9

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The Codex is written in-game, from an in-game perspective. If it's lazy, it's supposed to appear lazy.

#34871
RealStyli

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Xavendithas wrote...

SubAstris wrote...

Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.


The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.


Not to mention, if the kid is real, how did the Reapers/Catalyst know to take his form? I don't recall Shep ever saying it to anyone so the Reapers must have been reading Shep's mind at some point. That's even if you take the endings literally.

#34872
T41rdEye

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So if we're actually expected to take the endings at face value, where does the ME universe go from here without doing lame prequels?

#34873
insomniak9

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Xavendithas wrote...

The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.


You can't see where the kid was; you've walked all the way around the building :blink:

#34874
Rifneno

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SubAstris wrote...

Isn't it just the fact that he comes into physical contact with Reaper tech that his eyes turned weird in those endings? In Destroy he does get close to actually interacting, he shoots it


And WE'RE the ones grasping at straws?  No.  In all of Mass Effect lore the only documented occurance of those eyes was from a powerful indoctrination device.  ONLY.

#34875
SubAstris

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CoolioThane wrote...

SubAstris wrote...


I would just like to add that BW have explicitly said many times that they will not do any more to do with the ending. Make of that what you will


Yes. Bioware also told us we wouldn't have an ABC endings and that the EC wouldn't change the endings.
Mae of that what you will.


We don't have ABC endings, we have ABC and D :)

But promises made during development can be made and broken pretty easily due to time and budgetry restraints. The pressure has been released somewhat now. But just because they might have stretched the truth on this occasion doesn't mean they lie everytime. They said we got an EC, we got an EC, right?

Changes to the ending through the EC are largely cosmetic anyway.