Me1mN0t wrote...
So if we're actually expected to take the endings at face value, where does the ME universe go from here without doing lame prequels?
You've stumbled into the wrong thread
Me1mN0t wrote...
So if we're actually expected to take the endings at face value, where does the ME universe go from here without doing lame prequels?
insomniak9 wrote...
Xavendithas wrote...
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
You can't see where the kid was; you've walked all the way around the building
Modifié par Xavendithas, 29 juin 2012 - 11:45 .
Actually, yes you can. P sure Turbo_J has a link to a picture of the very same building in her signature.insomniak9 wrote...
Xavendithas wrote...
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
You can't see where the kid was; you've walked all the way around the building
Modifié par ThisOneIsPunny, 29 juin 2012 - 11:45 .
Xavendithas wrote...
SubAstris wrote...
Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
Rifneno wrote...
RealStyli wrote...
- Why did the StarChild's voice change in the EC refuse ending?
Puberty?
that particular promise was made after the game had been finished as was the one about the rachni. that's a pretty blatant lieSubAstris wrote...
CoolioThane wrote...
SubAstris wrote...
I would just like to add that BW have explicitly said many times that they will not do any more to do with the ending. Make of that what you will
Yes. Bioware also told us we wouldn't have an ABC endings and that the EC wouldn't change the endings.
Mae of that what you will.
We don't have ABC endings, we have ABC and D
But promises made during development can be made and broken pretty easily due to time and budgetry restraints. The pressure has been released somewhat now. But just because they might have stretched the truth on this occasion doesn't mean they lie everytime. They said we got an EC, we got an EC, right?
Changes to the ending through the EC are largely cosmetic anyway.
SubAstris wrote...
Xavendithas wrote...
SubAstris wrote...
Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
That makes you think, how far did the hallucination go? That's pretty big stuff, and yet he doesn't get any more serious hallucinations until right upto the end. Strange
I'm still furious about the Rachni exaggeration. In my first couple runs of ME1, I really struggled with that decision. And it was largely for naught.plfranke wrote...
that particular promise was made after the game had been finished as was the one about the rachni. that's a pretty blatant lieSubAstris wrote...
CoolioThane wrote...
SubAstris wrote...
I would just like to add that BW have explicitly said many times that they will not do any more to do with the ending. Make of that what you will
Yes. Bioware also told us we wouldn't have an ABC endings and that the EC wouldn't change the endings.
Mae of that what you will.
We don't have ABC endings, we have ABC and D
But promises made during development can be made and broken pretty easily due to time and budgetry restraints. The pressure has been released somewhat now. But just because they might have stretched the truth on this occasion doesn't mean they lie everytime. They said we got an EC, we got an EC, right?
Changes to the ending through the EC are largely cosmetic anyway.
that's the thing. there's a time where you have to say this isn't a hallucination this is just not well written. there are things all over the game that could be pushed as a hallucination. for instance facing the reaper on rannoch is pretty ridiculous it was one human vs one reaper.SubAstris wrote...
Xavendithas wrote...
SubAstris wrote...
Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
That makes you think, how far did the hallucination go? That's pretty big stuff, and yet he doesn't get any more serious hallucinations until right upto the end. Strange
No,you caninsomniak9 wrote...
Xavendithas wrote...
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
You can't see where the kid was; you've walked all the way around the building
plfranke wrote...
that's the thing. there's a time where you have to say this isn't a hallucination this is just not well written. there are things all over the game that could be pushed as a hallucination. for instance facing the reaper on rannoch is pretty ridiculous it was one human vs one reaper.SubAstris wrote...
Xavendithas wrote...
SubAstris wrote...
Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
That makes you think, how far did the hallucination go? That's pretty big stuff, and yet he doesn't get any more serious hallucinations until right upto the end. Strange
MetioricTest wrote...
If it was a hallucination then Shepard's imagination sucks
Modifié par MaximizedAction, 29 juin 2012 - 11:51 .
Xavendithas wrote...
SubAstris wrote...
Xavendithas wrote...
SubAstris wrote...
Yeah. I've just seen it as a cool little mindf**k early on, you think Shepard is just doing his business flying with crew on the Normandy, but no, it's just a kid (a sigh of relief follows). I thought it made a nice contrast; the kid is just nonchalantly playing with the ship, not having a care in the world, thinking of war and battle as just a game. And then s*** gets real.
To be fair, that's 50:50, I think it works will with IT and face value.
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
That makes you think, how far did the hallucination go? That's pretty big stuff, and yet he doesn't get any more serious hallucinations until right upto the end. Strange
I just wanted to point it out to you because of the comment you made about replaying KOTOR.
The evidence about the child begins right there, in the opening scene of the game. It's up to you whether you read the signs.
this brings up an interesting point. some people theorized on this thread that the rachni were always a tool to be used by the reapers and cited as evidence the fact that if you destroyed them an artificial queen was built by the reapers. however, patrick weekes admitted that the reason they did that was simply because it would be too difficult to make a diverging storyline. to me evidence is pointing more and more to bioware being incompetentBig_Boss9 wrote...
I'm still furious about the Rachni exaggeration. In my first couple runs of ME1, I really struggled with that decision. And it was largely for naught.plfranke wrote...
that particular promise was made after the game had been finished as was the one about the rachni. that's a pretty blatant lieSubAstris wrote...
CoolioThane wrote...
SubAstris wrote...
I would just like to add that BW have explicitly said many times that they will not do any more to do with the ending. Make of that what you will
Yes. Bioware also told us we wouldn't have an ABC endings and that the EC wouldn't change the endings.
Mae of that what you will.
We don't have ABC endings, we have ABC and D
But promises made during development can be made and broken pretty easily due to time and budgetry restraints. The pressure has been released somewhat now. But just because they might have stretched the truth on this occasion doesn't mean they lie everytime. They said we got an EC, we got an EC, right?
Changes to the ending through the EC are largely cosmetic anyway.
SubAstris wrote...
I realise. But I must add that the clues are much more dialogue based and therefore harder to miss in KOTOR. Seriously, how many people are going to look back at the garden compared to a mandatory conversation option?
Me1mN0t wrote...
I'm pro-IT insomniak. Im just wanting your guys' opinion on where the series goes from here since bioware is making us headcanon IT by not confirming it.
Xavendithas wrote...
SubAstris wrote...
I realise. But I must add that the clues are much more dialogue based and therefore harder to miss in KOTOR. Seriously, how many people are going to look back at the garden compared to a mandatory conversation option?
Given that these games have been designed with multiple playthroughs in mind, I'd wager they knew someone was going to notice that. Especially after the role the kid plays at the end of the game.
ThisOneIsPunny wrote...
Actually, yes you can. P sure Turbo_J has a link to a picture of the very same building in her signature.insomniak9 wrote...
Xavendithas wrote...
The thing is, when you jump out on the catwalk to follow Anderson to the rendezvous with the Normandy, turn and look at where the kid was playing. There is no longer a garden there. It's just an empty rooftop.
You can't see where the kid was; you've walked all the way around the building
I think what subastris is saying is this, in KOTOR the average player would probably be able to piece things together and see that there was foreshadowing. But the average player of Mass Effect is not going to notice the garden disappeared. sure you guys see it but how long have you spent researching the game? it's gone on too long for the average fan to appreciate a twist like ITXavendithas wrote...
SubAstris wrote...
I realise. But I must add that the clues are much more dialogue based and therefore harder to miss in KOTOR. Seriously, how many people are going to look back at the garden compared to a mandatory conversation option?
Given that these games have been designed with multiple playthroughs in mind, I'd wager they knew someone was going to notice that. Especially after the role the kid plays at the end of the game.
SubAstris wrote...
CoolioThane wrote...
SubAstris wrote...
I would just like to add that BW have explicitly said many times that they will not do any more to do with the ending. Make of that what you will
Yes. Bioware also told us we wouldn't have an ABC endings and that the EC wouldn't change the endings.
Mae of that what you will.
We don't have ABC endings, we have ABC and D
But promises made during development can be made and broken pretty easily due to time and budgetry restraints. The pressure has been released somewhat now. But just because they might have stretched the truth on this occasion doesn't mean they lie everytime. They said we got an EC, we got an EC, right?
Changes to the ending through the EC are largely cosmetic anyway.
plfranke wrote...
I think what subastris is saying is this, in KOTOR the average player would probably be able to piece things together and see that there was foreshadowing. But the average player of Mass Effect is not going to notice the garden disappeared. sure you guys see it but how long have you spent researching the game? it's gone on too long for the average fan to appreciate a twist like ITXavendithas wrote...
SubAstris wrote...
I realise. But I must add that the clues are much more dialogue based and therefore harder to miss in KOTOR. Seriously, how many people are going to look back at the garden compared to a mandatory conversation option?
Given that these games have been designed with multiple playthroughs in mind, I'd wager they knew someone was going to notice that. Especially after the role the kid plays at the end of the game.
CoolioThane wrote...
SubAstris wrote...
CoolioThane wrote...
SubAstris wrote...
I would just like to add that BW have explicitly said many times that they will not do any more to do with the ending. Make of that what you will
Yes. Bioware also told us we wouldn't have an ABC endings and that the EC wouldn't change the endings.
Mae of that what you will.
We don't have ABC endings, we have ABC and D
But promises made during development can be made and broken pretty easily due to time and budgetry restraints. The pressure has been released somewhat now. But just because they might have stretched the truth on this occasion doesn't mean they lie everytime. They said we got an EC, we got an EC, right?
Changes to the ending through the EC are largely cosmetic anyway.
You just contradicted yourself there, mate.
"We did have ABC, now we have ABCD"
"The changes are mostly cosmetic"
Pick one.
Also, changing the Relays stuff...and the Normandy's engines? That's more than cosmetic.