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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#35001
Andromidius

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DJBare wrote...

I have my doubts about destroy now, and the other options are definitely off the list as far as my canon is concerned, but my reason for doubting destroy is that the AI tells us about the option, this is also the greatest indoctrination threat, Shepard's goal throughout the series has been to destroy the reapers, reapers use a victims greatest desires and twists them through indoctrination, if this is Bioware's plan then they have done a good job on me, on my first play through(before EC) I chose synthesis out of confusion and loyalty to EDI and the Geth, by the time I started my second play through(before EC), destroy was definitely the only option I'd take, but after EC, well as I said, the doubts have set in.


If Reject was fleshed out a bit more, I'd pick it every single time.  If only for the self-righteous Shepard Speech.

#35002
Starbuck8

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Andromidius wrote...

Turbo_J wrote...

*Reputation*

Why was it suddenly added to Mass Effect?


You know, I still can't work out what that was for.  Did it merely effect your Paragon/Renegade points?


I had to look this up myself before. It basically boosts both paragon and renegade points in proportion to each other, so that their ratio stays the same. To unlock paragon/renegade dialogue, your total paragon/renegade points are added together, and both sides of dialogue are unlocked. (correct me anyone if I'm wrong)

#35003
MegumiAzusa

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Btw in the Control ending where the Shepard construct is saying "Eternal. Infinite. Immortal." wo I always mishear/misread it as "Eternal. Infinite. Immoral."?

#35004
Andromidius

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Starbuck8 wrote...

Andromidius wrote...

Turbo_J wrote...

*Reputation*

Why was it suddenly added to Mass Effect?


You know, I still can't work out what that was for.  Did it merely effect your Paragon/Renegade points?


I had to look this up myself before. It basically boosts both paragon and renegade points in proportion to each other, so that their ratio stays the same. To unlock paragon/renegade dialogue, your total paragon/renegade points are added together, and both sides of dialogue are unlocked. (correct me anyone if I'm wrong)


Makes sense.  My last playthrough was 99% Paragon, yet I had full access to Renegade choices too.

As a bit of an offtopic, I think the Interupt system needs a bit of work (well...could have used a bit of work).  The fact it cuts other character dialogue off abruptly irks me somewhat, so it should play at the end of the sentence (or interupt depending on the situation).  Also, there needs to be situations where you get both Paragon and Renegade options pop up at the same time!  ^_^

#35005
OneWithTheAssassins

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I've been wondering for a while now on how the IT still works with the EC in place. We still have a lot of evedince that points to IT and wouldn't make sense without IT. I still want to believe in IT, and I think its a smart, intellegent theory. But with the new destroy I can't wrap my head around on how it can still work.

#35006
FFZero

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Well I've always had my doubts about destroy, the Geth and EDI being killed in the destroy ending never made much sense to me. How does a pulse of energy differentiate between Reapers/synthetics and all other kinds of technology? I mean if it acts like an EMP it should logically destroy every piece of technology, bioamps, mass effect drives, kitchen appliances, everything. At first I thought it was added purely to make the Destroy ending have a slightly negative outcome, otherwise no one would even consider going for control, or god forbid synthesis. *throws up*

God I hate that ending...

Now though, with the inclusion of rejecting all three choices it does make me wonder if there’s else something going on. Still, unless something changes, like DLC making the reject choice something other than an automatic 'you lose', I'll choose destroy every time.

#35007
Starbuck8

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Andromidius wrote...

Starbuck8 wrote...

Andromidius wrote...

Turbo_J wrote...

*Reputation*

Why was it suddenly added to Mass Effect?


You know, I still can't work out what that was for.  Did it merely effect your Paragon/Renegade points?


I had to look this up myself before. It basically boosts both paragon and renegade points in proportion to each other, so that their ratio stays the same. To unlock paragon/renegade dialogue, your total paragon/renegade points are added together, and both sides of dialogue are unlocked. (correct me anyone if I'm wrong)


Makes sense.  My last playthrough was 99% Paragon, yet I had full access to Renegade choices too.

As a bit of an offtopic, I think the Interupt system needs a bit of work (well...could have used a bit of work).  The fact it cuts other character dialogue off abruptly irks me somewhat, so it should play at the end of the sentence (or interupt depending on the situation).  Also, there needs to be situations where you get both Paragon and Renegade options pop up at the same time!  ^_^


I definitely agree on both points! ^_^

#35008
MegumiAzusa

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Starbuck8 wrote...

Andromidius wrote...

Turbo_J wrote...

*Reputation*

Why was it suddenly added to Mass Effect?


You know, I still can't work out what that was for.  Did it merely effect your Paragon/Renegade points?


I had to look this up myself before. It basically boosts both paragon and renegade points in proportion to each other, so that their ratio stays the same. To unlock paragon/renegade dialogue, your total paragon/renegade points are added together, and both sides of dialogue are unlocked. (correct me anyone if I'm wrong)

Paragon/Renegade points are used to calculate the ratio, which as my knowledge goes shouldn't do anything but give you a nice scarring if you're renegade and display in the squad menu, it just represents your alignment.
Reputation points is a different counter which is used to check if charm/intimidate options are available.

#35009
Rifneno

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Perhaps destroy is the renegade indoctrination breaker, as he's willing to sacrifice allies to attain his goal, and reject is the paragon indoctrination breaker because he's determined to win without compromising his morals.

#35010
Turbo_J

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Andromidius wrote...

DJBare wrote...

I have my doubts about destroy now, and the other options are definitely off the list as far as my canon is concerned, but my reason for doubting destroy is that the AI tells us about the option, this is also the greatest indoctrination threat, Shepard's goal throughout the series has been to destroy the reapers, reapers use a victims greatest desires and twists them through indoctrination, if this is Bioware's plan then they have done a good job on me, on my first play through(before EC) I chose synthesis out of confusion and loyalty to EDI and the Geth, by the time I started my second play through(before EC), destroy was definitely the only option I'd take, but after EC, well as I said, the doubts have set in.


If Reject was fleshed out a bit more, I'd pick it every single time.  If only for the self-righteous Shepard Speech.


I need to write up my interpretation of Reject. It equates inaction. If you don't destroy the beacon the indoctination signal remains on and nobody can rescue Shep. For some reason Shepard is needed alive to 'win'. Shooting the tube is killing that signal, allowing for ground and air forces to move into the area and clean up the reaper husks and rescue Shepard.

If you don't do anything, you die. As I said before, I suspect the Reject ending is the only ending besides the breath scene that takes place in game reality.

#35011
Starbuck8

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MegumiAzusa wrote...

Btw in the Control ending where the Shepard construct is saying "Eternal. Infinite. Immortal." wo I always mishear/misread it as "Eternal. Infinite. Immoral."?


Lol that would be telling. I always hear TIM say "the crucibles can control them".

#35012
OneWithTheAssassins

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FFZero wrote...

Well I've always had my doubts about destroy, the Geth and EDI being killed in the destroy ending never made much sense to me. How does a pulse of energy differentiate between Reapers/synthetics and all other kinds of technology? I mean if it acts like an EMP it should logically destroy every piece of technology, bioamps, mass effect drives, kitchen appliances, everything. At first I thought it was added purely to make the Destroy ending have a slightly negative outcome, otherwise no one would even consider going for control, or god forbid synthesis. *throws up*

God I hate that ending...

Now though, with the inclusion of rejecting all three choices it does make me wonder if there’s else something going on. Still, unless something changes, like DLC making the reject choice something other than an automatic 'you lose', I'll choose destroy every time.

*high five*

#35013
comrade gando

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I swear the thing that kills me the most is Tali saying: Come back to me...

well sorry tali, Harbinger is just enjoying my company too much...

#35014
Starbuck8

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MegumiAzusa wrote...

Starbuck8 wrote...

Andromidius wrote...

Turbo_J wrote...

*Reputation*

Why was it suddenly added to Mass Effect?


You know, I still can't work out what that was for.  Did it merely effect your Paragon/Renegade points?


I had to look this up myself before. It basically boosts both paragon and renegade points in proportion to each other, so that their ratio stays the same. To unlock paragon/renegade dialogue, your total paragon/renegade points are added together, and both sides of dialogue are unlocked. (correct me anyone if I'm wrong)

Paragon/Renegade points are used to calculate the ratio, which as my knowledge goes shouldn't do anything but give you a nice scarring if you're renegade and display in the squad menu, it just represents your alignment.
Reputation points is a different counter which is used to check if charm/intimidate options are available.


Lol new system is so confusing, but I think you're explanation is more accurate.

#35015
MegumiAzusa

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Starbuck8 wrote...

MegumiAzusa wrote...

Btw in the Control ending where the Shepard construct is saying "Eternal. Infinite. Immortal." wo I always mishear/misread it as "Eternal. Infinite. Immoral."?


Lol that would be telling. I always hear TIM say "the crucibles can control them".

That is actually what he said, but I guess Martin just made a reading error.

#35016
Rifneno

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MegumiAzusa wrote...

Btw in the Control ending where the Shepard construct is saying "Eternal. Infinite. Immortal." wo I always mishear/misread it as "Eternal. Infinite. Immoral."?


"Eternal.  Infinite.  Immortal.  The man I was used these words, but only now do I truly understand them."

"There is a realm of existence so far beyond your own you cannot even imagine it. I am beyond your comprehension." - Sovereign

"We are eternal, the pinnacle of evolution and existence. Before us, you are nothing. Your extinction is inevitable. We are the end of everything." - Sovereign

Yeah, I'm sure control will work out okay.  I don't see any foreshadowing darkness.

#35017
Big_Boss9

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comrade gando wrote...

I swear the thing that kills me the most is Tali saying: Come back to me...

well sorry tali, Harbinger is just enjoying my company too much...

Harbinger just wants to give Shep a great big indoctrinated bear hug ... "THIS HURTS YOU"

#35018
Andromidius

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Starbuck8 wrote...
I definitely agree on both points! ^_^


If nothing else it would confuse the hell out of people (myself included *cough*) who aren't waiting for the interupt to pop up and then quickly grap the mouse and mash both buttons because they can't remember which does what.

And Neutral Shep really did need a bit of loving.  For those of us who really suck at QTE's.

Mind you, I have a huge list of things ME3 'needed'.  Complete with an alternative Cerberus-allied storyline.  But yeah...

#35019
Starbuck8

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MegumiAzusa wrote...

Starbuck8 wrote...

MegumiAzusa wrote...

Btw in the Control ending where the Shepard construct is saying "Eternal. Infinite. Immortal." wo I always mishear/misread it as "Eternal. Infinite. Immoral."?


Lol that would be telling. I always hear TIM say "the crucibles can control them".

That is actually what he said, but I guess Martin just made a reading error.


OH no wonder ^_^
Could mean something, but I doubt it. Most likely a line reading error.

#35020
DJBare

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Turbo_J wrote...

If you don't do anything, you die. As I said before, I suspect the Reject ending is the only ending besides the breath scene that takes place in game reality.

The problem is, you do not see Shepard die after rejecting, in destroy Shepard can die with low EMS, both synthesis and control disolve Shepard.

@Rifneno
I'm not so sure, as I said earlier, the fact that all choices are presented by an AI that's obviously got a screw loose makes them all suspect, obviously I'm stating this in hindsight now.

Modifié par DJBare, 30 juin 2012 - 02:12 .


#35021
Turbo_J

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Found new dialog with Traynor. At least it's totally new to me. It's auto dialog after the Tuchanka Bomb mission... Shep tells her she could always leave and go work on the Crucible. Anyone here that before?

#35022
comrade gando

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Big_Boss9 wrote...

comrade gando wrote...

I swear the thing that kills me the most is Tali saying: Come back to me...

well sorry tali, Harbinger is just enjoying my company too much...

Harbinger just wants to give Shep a great big indoctrinated bear hug ... "THIS HURTS YOU"


aaaghhaahhhhgg *eyes pop out*

ok to add something to the thread: I noticed that the mysterious Leviathan DLC files include more dialogue with starbinger. Why would it include more dialogue with the starbrat? it's at the end of the game! and supposedly leviathan is an extra mission to do on the way to your inevitable doom.

hmm what if these upcoming dlc's add more and more to the starchild conversation until eventually you have enough choices to essentially reveal it's actually harbinger and break out of this insanity? speculations for everyone I know... :(

#35023
DJBare

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Turbo_J wrote...

Found new dialog with Traynor. At least it's totally new to me. It's auto dialog after the Tuchanka Bomb mission... Shep tells her she could always leave and go work on the Crucible. Anyone here that before?

Never heard it, but was it in response to renegade dialogue?

#35024
Starbuck8

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Turbo_J wrote...

Found new dialog with Traynor. At least it's totally new to me. It's auto dialog after the Tuchanka Bomb mission... Shep tells her she could always leave and go work on the Crucible. Anyone here that before?


I haven't... I don't think lol.

#35025
paxxton

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Shepard of the Universe Rules !!!


Modifié par paxxton, 30 juin 2012 - 02:16 .