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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#35051
byne

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MegumiAzusa wrote...

Yeah, I never play with subtitles (I haaaate them) And this was one of the times I went and checked because it was so weird... the subtitles state crucible, but he's clearly saying crucibles.


I hate subtitles too, but I'll usually use them on any subsequent playthroughs, since I can read faster than they can talk.

#35052
Starbuck8

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MegumiAzusa wrote...

Starbuck8 wrote...

HellishFiend wrote...

MegumiAzusa wrote...

Starbuck8 wrote...

Lol that would be telling. I always hear TIM say "the crucibles can control them".

That is actually what he said, but I guess Martin just made a reading error.


That's what I assumed at first, but the 's' comes so late that they could have easily taken it out during post. It's almost as if they wanted it snuck in there in a subtle manner. Maybe a hint towards the possibility that the Crucible has been built many times before?


At the risk of extreme speculation, when I heard the "crucibles" I thought he had made one himself or something. Then chalked it up to hearing wrong ^_^

Yeah, I never play with subtitles (I haaaate them) And this was one of the times I went and checked because it was so weird... the subtitles state crucible, but he's clearly saying crucibles.


Oh good to know. Must be a mistake then... But still they should have caught that <_<

Modifié par Starbuck8, 30 juin 2012 - 02:32 .


#35053
RealStyli

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Starbuck8 wrote...

MegumiAzusa wrote...

Starbuck8 wrote...

MegumiAzusa wrote...

Btw in the Control ending where the Shepard construct is saying "Eternal. Infinite. Immortal." wo I always mishear/misread it as "Eternal. Infinite. Immoral."?


Lol that would be telling. I always hear TIM say "the crucibles can control them".

That is actually what he said, but I guess Martin just made a reading error.


OH no wonder ^_^
Could mean something, but I doubt it. Most likely a line reading error.


That would be an easy fix for an audio editor/engineer (I am one).

#35054
comrade gando

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Domanese wrote...

As for the EC killing the IT that can be debunked as well by saying that Bioware did confirm they needed six months to do everything they wanted. EA gave them three. So they gave us the bare bones endings and hoped that would be enough. So the EC was put into action and effectively gave bioware the three months they needed to give the complete game. If Bioware had gotten those six months this would have been the result.

And IT still would have existed because people would have still gone searching for answers as to why all this happens anyway. The only difference is we started looking three months earlier then just now.


I agree, EC is merely what bioware wanted to release originally, however the rEApers were in their cycle at the time and cut their development time in half, resulting in the bare bones endings, the the following EC.

I think bioware is up to something big, and the rEApers are trying to interfere with their plans... I certainly hope so you just can't end such an epic series in a manner such as this... it's "thematically revolting"

#35055
Andromidius

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Rifneno wrote...

Andromidius wrote...

Not sure about that, based on what female Stargazer says about the sacrifices of the last cycle preventing the war in the next.  Its never explained, so its almost like you're being thrown a bone.  A "don't worry, the Reapers still lose - next cycle", but with no explaination.


Look at her head.  She's an asari.  And she said they fought that terrible war "so we didn't have to."  Not "so the enemy would be weak enough for us."  It's quite possible the clever wording is meant to imply that Shepard's cycle DID beat the Reapers.  Liara's beacon... well, I doubt she went and retrieved all of them.


Not sure about the Asari part, but I agree that the wording could imply such a thing. 

Actually, hang on a sec.  Did she say 'the last cycle?'  Because technically if the Reapers are defeated...that would have literally been the last cycle!

No, she didn't.  Sad face.

Modifié par Andromidius, 30 juin 2012 - 02:35 .


#35056
MegumiAzusa

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byne wrote...

MegumiAzusa wrote...

Yeah, I never play with subtitles (I haaaate them) And this was one of the times I went and checked because it was so weird... the subtitles state crucible, but he's clearly saying crucibles.


I hate subtitles too, but I'll usually use them on any subsequent playthroughs, since I can read faster than they can talk.

For me they're always off. I don't know why but I always get distracted if text pops up.

#35057
paxxton

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byne wrote...

MegumiAzusa wrote...

Yeah, I never play with subtitles (I haaaate them) And this was one of the times I went and checked because it was so weird... the subtitles state crucible, but he's clearly saying crucibles.


I hate subtitles too, but I'll usually use them on any subsequent playthroughs, since I can read faster than they can talk.

I like subtitles if they aren't microscopic like in ME3.

#35058
HellishFiend

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Starbuck8 wrote...

MegumiAzusa wrote...

Yeah, I never play with subtitles (I haaaate them) And this was one of the times I went and checked because it was so weird... the subtitles state crucible, but he's clearly saying crucibles.


Oh good to know. Must be a mistake then... But still they should have caught that <_<


I still think they would have taken it out during post if they wanted to. Hell, it's so late and isolated that I could do it myself with a simple wave editor. Snip. Gone. 

Modifié par HellishFiend, 30 juin 2012 - 02:35 .


#35059
byne

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MegumiAzusa wrote...

byne wrote...

MegumiAzusa wrote...

Yeah, I never play with subtitles (I haaaate them) And this was one of the times I went and checked because it was so weird... the subtitles state crucible, but he's clearly saying crucibles.


I hate subtitles too, but I'll usually use them on any subsequent playthroughs, since I can read faster than they can talk.

For me they're always off. I don't know why but I always get distracted if text pops up.


Yeah, thats why I'll keep them off my first playthrough, or if I havent done a playthrough in a while. If I'm doing my second playthrough pretty soon after my first, I'll usually have them on so I can have the TV muted and be watching something on my computer, but still know whats going on in the game.

#35060
MegumiAzusa

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Andromidius wrote...

Rifneno wrote...

Andromidius wrote...

Not sure about that, based on what female Stargazer says about the sacrifices of the last cycle preventing the war in the next.  Its never explained, so its almost like you're being thrown a bone.  A "don't worry, the Reapers still lose - next cycle", but with no explaination.


Look at her head.  She's an asari.  And she said they fought that terrible war "so we didn't have to."  Not "so the enemy would be weak enough for us."  It's quite possible the clever wording is meant to imply that Shepard's cycle DID beat the Reapers.  Liara's beacon... well, I doubt she went and retrieved all of them.


Not sure about the Asari part, but I agree that the wording could imply such a thing. 

Actually, hang on a sec.  Did she say 'the last cycle?'  Because technically if the Reapers are defeated...that would have literally been the last cycle!

If you would have read my post earlier you would have known. She says nothing about cycles, only of "whose who came before us".

#35061
Turbo_J

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Andromidius wrote...

Turbo_J wrote...

As I said before, I suspect the Reject ending is the only ending besides the breath scene that takes place in game reality.


Not sure about that, based on what female Stargazer says about the sacrifices of the last cycle preventing the war in the next.  Its never explained, so its almost like you're being thrown a bone.  A "don't worry, the Reapers still lose - next cycle", but with no explaination.


Think about it! It's an Asari, in some future cycle...

It only takes one Asari to live through a cycle (taking with them real knowledge and memories) to ensure the war with the Reapers can be won... and after the Reapers retreated back into dark space, they found a sapien species or some radioactive material and repopulated the species. I'd attribute this to the Protheans if the gene-mod on the Asari resulted in their reproduction capabilities, but you know how historical information can get skewed.

#35062
Overload_C14

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Been replaying the first game, Just ran into the AI that blows himself up
"There are only 2 choice for us; Destroy or control"
I have my eyes open now for any other quotes in that game now

#35063
Starbuck8

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HellishFiend wrote...

I still think they would have taken it out during post if they wanted to. Hell, it's so late and isolated that I could do it myself with a simple wave editor. Snip. Gone. 

RealStyli wrote...

That would be an easy fix for an audio editor/engineer (I am one).


Hmm :huh:

#35064
RealStyli

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I like subtitles in games because, for whatever reason, sometimes audio isn't triggered properly. This was really annoying in LA Noire, so now I always turn them on. Even though it only happened once to me in ME3.

#35065
Arian Dynas

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comrade gando wrote...

the bodies were there before...sonuva.. ok alright, literalists get a point. there's still PLENTY of strange stuff to go around, what about the trees and shrubs from the nightmares


No they don't, seeing as it is impossible to see them until you get up cllose or with flycam.

A literal standpoint still fails to explain why they are all the same person, and why it is that they are wearing two types of armor, associated with the Vermire Survivors, both of which, no one in the entire game wears ever, and BOTH of which are outmoded and have been for three years in game.

#35066
Rifneno

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HellishFiend wrote...

Nice connections! I bet that is no coincidence.


Pretty sure he also refers to himself as a guardian at some point. Isn't that what Starbinger was called?

Big Bad wrote...

It's quotes like these that really make me bristle at the thought that Sovereign & Co. were really looking out for our best interests all along. Regardless of what Bioware does with the remaining DLC, I don't think I'll ever be able to accept that the Reapers have noble intentions.


Because they don't! It's all bull****. With the Reapers' technology, even if they did have to wipe out advanced civilizations for some grand higher purpose, they could do it much less painfully. Everything that isn't Harbinger doing a mindscrew points to the Reapers truly hating "lesser" life.

- Saren said that while Sovereign uses them for its goals, it's "insulted" by the heretic geth's "pitiful devotions."
- Sovereign's own speech about organics on Virmire.
- Ever had Mordin chatted up to the "tracked downfall of Protheans to Collectors" chat before getting to the Collector vessel for the Prothean reveal? He says the Collectors are pretty much being abused by their master. Their weapons are designed to be unnecessarily painful for them to use and cause permanent damage to their hands from long term use. They don't even treat their wounds. If they get hurt they have to just spend the rest of their lives in agony.
- The statis probes from the seeker swarms paralyze victims but leave them fully aware, completely terrified and horrified. Why not just render them unconscious?
- Javik and Garrus' talk of the Reapers' use of psychological warfare by turning your own kin against you.
- Look at banshees. They seem to be in constant pain. Even the codex mentions this.

Make no mistake, the Reapers hate other life forms. There is no noble goal.

Starbuck8 wrote...

At the risk of extreme speculation, when I heard the "crucibles" I thought he had made one himself or something. Then chalked it up to hearing wrong


Starbinger, should we resurrect the theory that Omega may be an ancient crucible and that's why Cerberus wanted it?

Starbinger: SO BE IT!

#35067
HellishFiend

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Arian Dynas wrote...

comrade gando wrote...

the bodies were there before...sonuva.. ok alright, literalists get a point. there's still PLENTY of strange stuff to go around, what about the trees and shrubs from the nightmares


No they don't, seeing as it is impossible to see them until you get up cllose or with flycam.

A literal standpoint still fails to explain why they are all the same person, and why it is that they are wearing two types of armor, associated with the Vermire Survivors, both of which, no one in the entire game wears ever, and BOTH of which are outmoded and have been for three years in game.


Not to mention that the new "Normandy Rescue" bull*$@% scene all but confirms that the run is part of the hallucination. 

#35068
byne

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RealStyli wrote...

I like subtitles in games because, for whatever reason, sometimes audio isn't triggered properly. This was really annoying in LA Noire, so now I always turn them on. Even though it only happened once to me in ME3.


Reminds me of this one time in ME3 where Gabby and Ken were having a conversation with Engineer Adams, but Adams was up in the mess hall chatting with Chakwas, so his parts were just completely silent. His lines showed up as subtitles though, so I can only assume he was beaming his thoughts directly to me, Gabby, and Ken, so we'd understand the conversation.

#35069
Arian Dynas

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insomniak9 wrote...

Is it Chekov's Gun?

You are given a Gun in the final scenes, therefore absolutely the only thing to do is to use it (as in, Destroy)


...

a literal chekov's gun.

That's... that's stupidly brilliant somehow.

If you focus on a gun in the first act of a play, it must be fired in the third.

We focus on that damn gun alot...

#35070
RealStyli

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Starbuck8 wrote...

HellishFiend wrote...

I still think they would have taken it out during post if they wanted to. Hell, it's so late and isolated that I could do it myself with a simple wave editor. Snip. Gone. 

RealStyli wrote...

That would be an easy fix for an audio editor/engineer (I am one).


Hmm :huh:


Well it's right. You could. Chop the "SSS" and tighten the words if needed (it may work without doing that). Failing a clean edit that way, go looking for either a clean "crucible" read elsewhere or even just the "el" sound. It could be just one that slipped through the net. It happens. And while recording it, the audio engineer was probably too nervous to ask the great Martin Sheen for a re-read! 

#35071
comrade gando

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Arian Dynas wrote...

comrade gando wrote...

the bodies were there before...sonuva.. ok alright, literalists get a point. there's still PLENTY of strange stuff to go around, what about the trees and shrubs from the nightmares


No they don't, seeing as it is impossible to see them until you get up cllose or with flycam.

A literal standpoint still fails to explain why they are all the same person, and why it is that they are wearing two types of armor, associated with the Vermire Survivors, both of which, no one in the entire game wears ever, and BOTH of which are outmoded and have been for three years in game.


hmm that makes me feel better, but... ok I know in the end it's just a bunch of pixels, but they are THERE, before harbinger shoots... this is some serious meta-gaming here and it scares the ****** out of me

#35072
Andromidius

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My bad, jsut went and rewatched the Refusal ending.

Also notice how the camera pans out, giving the impression of loneliness for Shepard? And also the Crucible beam turns off? Just nice little touches.

Good point on it being very vague about 'those who came before us'. Technically you'd not even need to change the ending to have Shepard wake up and defeat the Reapers - Liara's beacon is merely wrong (launched prematurely, never dug up).

Wow. Speculations.

#35073
Either.Ardrey

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Rifneno wrote...

Andromidius wrote...

Not sure about that, based on what female Stargazer says about the sacrifices of the last cycle preventing the war in the next.  Its never explained, so its almost like you're being thrown a bone.  A "don't worry, the Reapers still lose - next cycle", but with no explaination.


Look at her head.  She's an asari.  And she said they fought that terrible war "so we didn't have to."  Not "so the enemy would be weak enough for us."  It's quite possible the clever wording is meant to imply that Shepard's cycle DID beat the Reapers.  Liara's beacon... well, I doubt she went and retrieved all of them.


I'm not so sure about that myself. The fringe is longer than an asari's. To me, at first, it looked a lot more like Martian Manhunter's real form from the Justice League (and JL Unlimited) animated show.

I've been away for a while, so this might have been covered, but in regards to the EC content, what was the point of them telling us to start at the Cerberus base? From what I encountered, I didn't recall running into anything new until charging the beam. Was there anything before the beam run that was added? Does anyone know what the 1.9Gb was supposed to contain, because what I saw (x4 for each ending) was nowhere near 1.9Gb worth of data?

#35074
byne

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Either.Ardrey wrote...

Rifneno wrote...

Andromidius wrote...

Not sure about that, based on what female Stargazer says about the sacrifices of the last cycle preventing the war in the next.  Its never explained, so its almost like you're being thrown a bone.  A "don't worry, the Reapers still lose - next cycle", but with no explaination.


Look at her head.  She's an asari.  And she said they fought that terrible war "so we didn't have to."  Not "so the enemy would be weak enough for us."  It's quite possible the clever wording is meant to imply that Shepard's cycle DID beat the Reapers.  Liara's beacon... well, I doubt she went and retrieved all of them.


I'm not so sure about that myself. The fringe is longer than an asari's. To me, at first, it looked a lot more like Martian Manhunter's real form from the Justice League (and JL Unlimited) animated show.

I've been away for a while, so this might have been covered, but in regards to the EC content, what was the point of them telling us to start at the Cerberus base? From what I encountered, I didn't recall running into anything new until charging the beam. Was there anything before the beam run that was added? Does anyone know what the 1.9Gb was supposed to contain, because what I saw (x4 for each ending) was nowhere near 1.9Gb worth of data?


I think the point of them telling us to start at the Cerberus base is because thats where your EMS is locked in. Additional increases or decreases to readiness after you assault Cronos Station no longer increase or decrease EMS. At least I think thats how it works.

#35075
HellishFiend

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Andromidius wrote...

My bad, jsut went and rewatched the Refusal ending.

Also notice how the camera pans out, giving the impression of loneliness for Shepard? And also the Crucible beam turns off? Just nice little touches.

Good point on it being very vague about 'those who came before us'. Technically you'd not even need to change the ending to have Shepard wake up and defeat the Reapers - Liara's beacon is merely wrong (launched prematurely, never dug up).

Wow. Speculations.


Yep, from a Director's point of view, that's the camera angle you go with when you want to convey loneliness and other negative emotions like despair, hopelessness, and fear. It's touches like that (as well as his facial expressions after the speech) that make me hesitant to get behind it as a good choice.