plfranke wrote...
that's a pretty terrible plan though. charging a beam with a reaper right there? I mean isn't that what they worked so hard to avoid? If you think about it the entire no mans land mission wass to get rid of the reaper standing in front of the beam and now harbinger the oldest and largest of all reapers is there but they just run in anyway?dreamgazer wrote...
HellishFiend wrote...
Yeah, but to even arrive at that, you have to assume the run to the beam is real. Given all the elements of the run put together, it's nearly impossible to believe that it actually happened.
I disagree. It's a similar argument I posed about the goodbyes in London: with the addition of the "goodbye" to whomever accompanied you as they board the Normandy, that'd be a level of emotional manipulation BioWare simply wouldn't execute.
Once you wake up from the blast and hit the Citadel, it's an interpretive gray area. But I'm of the mind that everything before it undoubtedly happened---perhaps with some detail manipulation from indoctrination.
This, basically. We already know that Shep has the ridiculous idea in his head about recklessly charging towards your opponent because of the Traynor chess scene. So it seems like the sort of strategy he'd dream about. Not one the real Anderson would endorse.




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