Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#36101
Posté 01 juillet 2012 - 12:30
#36102
Posté 01 juillet 2012 - 12:31
paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?ThisOneIsPunny wrote...
By the way, I'm not really sure but,
I think this is London...
<_<
So why is the beam still there? It didn't click that that was in the slideshow when I saw it.
#36103
Posté 01 juillet 2012 - 12:32
Bollocks, you caught me.paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?
It was Source Filmmaker , actually.
#36104
Posté 01 juillet 2012 - 12:32
Andromidius wrote...
masster blaster wrote...
Oh and if Harbinger was afraid of Soldiers going past it instead of shooting down the Normandy then why not just Blow up the Conduit or why did the Reapers build the Conduit in the first place?
Or just, you know, have Husk forces inside to defend it and quickly kill anyone who comes through the other side?
No, too logical- PURPLE ENDING!
#36105
Posté 01 juillet 2012 - 12:32
BansheeOwnage wrote...
That's what I thought. It also makes me think EC was done (or mostly) at launch. One thing's clear. There is no way it's the culmination of an entire dev team working for 3 months.Auralius Carolus wrote...
ThisOneIsPunny wrote...
By the way, I'm not really sure but,
I think this is London...
<_<
Most Epic Sci Fi Video Game Series of All Time + Slideshow Ending= Not So Much Artistic Integrity
well it takes them 3 months to make about 40 min of content all together, making an entire game would take forever:whistle:
#36106
Posté 01 juillet 2012 - 12:33
BansheeOwnage wrote...
Catalyst: Harbinger, I thought you let Shepard's friends go on purpose to use them as leverage? Why did you shoot Shepard?
Harbinger: Oh, right. I, uh, forgot about that. Sorry.
Yeah, Shep survives a hit from a Harby laser but gets wiped out by a lesser reaper on Rannoch with a single shot, then Harby leaves without finishing the job.
Harby: Lunch time, back in 30 minutes.
#36107
Posté 01 juillet 2012 - 12:33
Andromidius wrote...
EpyonX3 wrote...
Andromidius wrote...
EpyonX3 wrote...
I'm starting to think that reapers actually have a tough time detecting the Normandy. Perhaps the Reaper IFF is still installed and makes them look like a friend. That's why the destroyer ignored them and Harbinger didn't bother shooting at it.
If that was the case, then the Reapers would never chase the Normandy (and destroy it if they caught it) using the scanning mini-game. And before you say they detect the scan, that only alerts them someone is in the system - not the exact location of a fast moving target.
The Reapers have highly advanced technology, they wouldn't be confused easily. Its been noted that technology that disables the sensors of Geth, for example, have no effect on Reapers (or even upgraded Geth, for that matter).
Scanning doesn't send out IFF signals, therefore it's detectable as an organic ship. It explains why reapers never ambush you unless you scan.
That wasn't my point.
My point was that the Normandy's stealth systems don't help against Reapers, at least at medium/short range. Neither does the IFF. And the proof of this is when you're scanning and then the Reapers are all over you.
I understood your point. That's why I said you can fly through reaper controlled space without reapers bothering you once. When you scan, you're sending out signals that wouldn't occur in nature. If it's not reaper, then it's organic tech. Only logical action is to find it and kill it.
It's not that it's detecting the normandy, more like it's detecting "something" nearby.
#36108
Posté 01 juillet 2012 - 12:33
Vaya wrote...
paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?ThisOneIsPunny wrote...
By the way, I'm not really sure but,
I think this is London...
<_<
So why is the beam still there? It didn't click that that was in the slideshow when I saw it.
My question is why is the Citadel still orbiting Earth? It wasnt in the Serpent Nebula just for kicks before, it was there because that was the center of the Relay network. Orbiting Earth makes no sense.
#36109
Posté 01 juillet 2012 - 12:33
also, on the citadel after the beam charge, where exactly are they making the reaper? the hollow space is the middle is empty, and i dont remember seeing the liquification tubes anywhere
#36110
Posté 01 juillet 2012 - 12:33
There is no beam in this picture. At least when it shows up in the game. There are Reapers though which aren't in this one.Vaya wrote...
paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?ThisOneIsPunny wrote...
By the way, I'm not really sure but,
I think this is London...
<_<
So why is the beam still there? It didn't click that that was in the slideshow when I saw it.
#36111
Posté 01 juillet 2012 - 12:33
DJBare wrote...
Remember how the queen sounded in ME3? that's obviously because she was using those krogans to communicate, but you have to admit it was hard to get passed she sounded an even bigger threat because of it, we have the obvious perception that reapers are basically the ultimate threat, but who is the real threat, the reapers or something behind them, as much as I know a lot of the fans don't like the idea, the reapers themselves could in the end just turn out to be tools, just as husks are tools of the reapers, it maybe that Harby is the AI and all other reapers are his slaves, remember, these are just my thoughts, but Bioware has been playing mind games with us, so I'm no longer looking to the obvious as I once did, reapers pure evil? that's the question is'nt it.Andromidius wrote...
DJBare wrote...
Just something to think about.
That is actually something to think about. Trusting the Rachni Queen is a huge risk, and an act of faith that she won't betray you.
Of course, the Reapers are much worse in terms of destructive ability and past history. And are arrogant in the extreme.
A big question is something I took from the EC: Is the AI telling the truth or not? No real in-game evidence to know for sure. And if you think he is, then the Reapers are very well slaves and thus DO behave in an act of self-preservation, like EDI said.
Most of us here, however, are more inclined to doubt the Catalyst, and rightfully so. But then, with those Leviathan lines, and your analogy between the Reapers and the Rachni, it could be that Bioware wants to extend this line of thought in the DLC, thus trying to add credibility to the idea of the Reapers being victims, too. I wonder how that'll fly with fans who don't want such important story elements accessible only via additional purchase.
#36112
Posté 01 juillet 2012 - 12:34
EpyonX3 wrote...
Big Bad wrote...
EpyonX3 wrote...
Vaya wrote...
Uncle Jo wrote...
Wait Harbinger didn't let the Normandy escape on purpose ? It's really an incoherence ?MaximizedAction wrote...
*snip*
If he wanted to deny it, he would have done so more explicitly, like when I tweeted him whether the Destroyer on Earth let the Normandy escape, his answer was a clear "No".
Bil Casey made a valid point on another thread about this, though : "It would have been completely stupid for Harbinger to destroy the Normandy since the brat couldn't use EDI as leverage" (paraphrasing)... Not to speak about Shep getting pretty mad after loosing her squadmates (and eventually her LI)...
I assume he asked and was answered about the destroyer in Vancouver, not Harbinger at the end.
I'm starting to think that reapers actually have a tough time detecting the Normandy. Perhaps the Reaper IFF is still installed and makes them look like a friend. That's why the destroyer ignored them and Harbinger didn't bother shooting at it.
I'm sure there are many conceivable reasons why Harbinger didn't shoot the Normandy - plot armor being the most likely one - however, being too busy killing other people and not being able to see a space ship just several hundred yards away from him don't seem especially plausible.
Shooting the Normandy once would not take it out like the other tagets heading towards the beam. Aside from that it has stealth drives and a reaper IFF. Spending time shooting at a nearly invisible target that will just most likely absorb the shots is not efficient.
That's my opinion at least.
why not?
and you realize only the heat signatures are hidden, right?
and even IF harbinger couldnt see the nomandy (even though the collectors could) shepard would still make the easiest target standing their for several minutes while everyone else was running, and oh- now two of his teamates would of disapeard into a point slightly above shepards head. why not shoot there?
Modifié par llbountyhunter, 01 juillet 2012 - 12:39 .
#36113
Posté 01 juillet 2012 - 12:34
Salient Archer wrote...
Also I hate to say this time and time again, but..: PLEASE BE CIVIL TO EACH OTHER!!! EpyonX3 isn't a troll so please don't treat him as one.
Thanks guys I appreciate it!
#36114
Posté 01 juillet 2012 - 12:35
You know, I bet that was it word for wordBansheeOwnage wrote...
Catalyst: Harbinger, I thought you let Shepard's friends go on purpose to use them as leverage? Why did you shoot Shepard?DrTsoni wrote...
^ That's not London. Why would you think that? It's not like there's giant letters right in the middle of it or anything...It's not even necessarily Earth!Lol I thought so.Dwailing wrote...
@DrTsoni Technically, they're beams of molten metal accelerated to high speeds (It's where we get Thanix Cannons from.). However, saying beams of molten metal accelerated to high speeds every time we talk about Reaper weapons might get old, so calling them lasers is fine.It could be leverage either way. But as far as shooting Shepard...I don't know. Harby's mad Shep got away in ME2?BansheeOwnage wrote...
Leverage would make sense but to debunk
a literal version of your argument I would say this: Why would he then
shoot Shepard? Answer that one from a literal perspective:devil:
Harbinger: Oh, right. I, uh, forgot about that. Sorry.
Anyway, I'm off early tonight. See you guys tomorrow :happy:
#36115
Posté 01 juillet 2012 - 12:35
ThisOneIsPunny wrote...
Bollocks, you caught me.paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?
It was Source Filmmaker , actually.
sonuva... i was about to say... the battle rages on...
ok so I saw a bioware dev say something along the lines of "these are the definitive endings to the trilogy. we have no plans for further ending dlc".
I know they said lots of things that aren't true but this particular statement makes me want to just get rid of my ME games, no sense in keeping them, just make me feel sick when I look at them.
Modifié par comrade gando, 01 juillet 2012 - 12:36 .
#36116
Posté 01 juillet 2012 - 12:35
paxxton wrote...
There is no beam in this picture. At least when it shows up in the game. There are Reapers though which aren't in this one.Vaya wrote...
paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?ThisOneIsPunny wrote...
By the way, I'm not really sure but,
I think this is London...
<_<
So why is the beam still there? It didn't click that that was in the slideshow when I saw it.
This is High EMS destroy. We end up reactivating the Beam as we repair the Citadel.
#36117
Posté 01 juillet 2012 - 12:36
#36118
Posté 01 juillet 2012 - 12:36
If I know BSN, the same way they reacted to "From Ashes" DLC.MaximizedAction wrote...I wonder how that'll fly with fans who don't want such important story elements accessible only via additional purchase.
#36119
Posté 01 juillet 2012 - 12:36
I don't want to argue but Harbinger has visual sensors (eyes). He can see the Normandy. Anyway, if no reapers could see the Normandy because of their IFF, the Normandy could just kill all of the reapers. Slowly sure, but they could do it.EpyonX3 wrote...
Andromidius wrote...
EpyonX3 wrote...
Andromidius wrote...
EpyonX3 wrote...
I'm starting to think that reapers actually have a tough time detecting the Normandy. Perhaps the Reaper IFF is still installed and makes them look like a friend. That's why the destroyer ignored them and Harbinger didn't bother shooting at it.
If that was the case, then the Reapers would never chase the Normandy (and destroy it if they caught it) using the scanning mini-game. And before you say they detect the scan, that only alerts them someone is in the system - not the exact location of a fast moving target.
The Reapers have highly advanced technology, they wouldn't be confused easily. Its been noted that technology that disables the sensors of Geth, for example, have no effect on Reapers (or even upgraded Geth, for that matter).
Scanning doesn't send out IFF signals, therefore it's detectable as an organic ship. It explains why reapers never ambush you unless you scan.
That wasn't my point.
My point was that the Normandy's stealth systems don't help against Reapers, at least at medium/short range. Neither does the IFF. And the proof of this is when you're scanning and then the Reapers are all over you.
I understood your point. That's why I said you can fly through reaper controlled space without reapers bothering you once. When you scan, you're sending out signals that wouldn't occur in nature. If it's not reaper, then it's organic tech. Only logical action is to find it and kill it.
It's not that it's detecting the normandy, more like it's detecting "something" nearby.
#36120
Posté 01 juillet 2012 - 12:37
paxxton wrote...
There is no beam in this picture. At least when it shows up in the game. There are Reapers though which aren't in this one.Vaya wrote...
paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?ThisOneIsPunny wrote...
By the way, I'm not really sure but,
I think this is London...
<_<
So why is the beam still there? It didn't click that that was in the slideshow when I saw it.
Maybe if you picked something other than control every time you'd know that you're wrong.
#36121
Posté 01 juillet 2012 - 12:37
#36122
Posté 01 juillet 2012 - 12:38
Yeah I'm going too. See ya later.DrTsoni wrote...
You know, I bet that was it word for wordBansheeOwnage wrote...
Catalyst: Harbinger, I thought you let Shepard's friends go on purpose to use them as leverage? Why did you shoot Shepard?DrTsoni wrote...
^ That's not London. Why would you think that? It's not like there's giant letters right in the middle of it or anything...It's not even necessarily Earth!Lol I thought so.Dwailing wrote...
@DrTsoni Technically, they're beams of molten metal accelerated to high speeds (It's where we get Thanix Cannons from.). However, saying beams of molten metal accelerated to high speeds every time we talk about Reaper weapons might get old, so calling them lasers is fine.It could be leverage either way. But as far as shooting Shepard...I don't know. Harby's mad Shep got away in ME2?BansheeOwnage wrote...
Leverage would make sense but to debunk
a literal version of your argument I would say this: Why would he then
shoot Shepard? Answer that one from a literal perspective:devil:
Harbinger: Oh, right. I, uh, forgot about that. Sorry.
Anyway, I'm off early tonight. See you guys tomorrow :happy:
Modifié par BansheeOwnage, 01 juillet 2012 - 12:38 .
#36123
Posté 01 juillet 2012 - 12:38
I do see your point. But what disturbs me is not that the Reapers are evil (it's matter of perspective anways), it's the very idea that they can be controlled/indoctrinated.DJBare wrote...
That's the problem I have, you cannot really classify something as evil if it's acting on an imperative, it's not "good" obviously, but if the reapers are under the control of an AI, then there is no good or evil, just something acting on it's programming, screwed up programming, if your computer corrupts data, it's not an evil act.
IMO if it happens to be true then BW would have made the badest move on the ME universe. Because then the writers would have make a fool of your main antagonist.
Sovereign's scene on Virmire would boil down to a nonsensical rant of someone whose place is rather in a madhouse than as vanguard of the Reapers. Harbinger (if also indoctrinated) would also suffer from severe personality disorders.
Being indoctrinated or controlled for more than 1 billion of years without even being aware of it ? And still thinking that they're independant, free of all weaknesses, that the forces of the universe bend to them ? That would be really a tragic farce.
Wait, I begin to really understand what you meant... No. No, no, I won't go this path.
Modifié par Uncle Jo, 01 juillet 2012 - 12:39 .
#36124
Posté 01 juillet 2012 - 12:38
EpyonX3 wrote...
I understood your point. That's why I said you can fly through reaper controlled space without reapers bothering you once. When you scan, you're sending out signals that wouldn't occur in nature. If it's not reaper, then it's organic tech. Only logical action is to find it and kill it.
It's not that it's detecting the normandy, more like it's detecting "something" nearby.
Exactly. It brings the Reapers into the system, then medium/short range sensors pick it up. Hense why they chase directly at the Normandy, and don't simply do a search patrol to try and find it - they instantly see it, even from the other side of the system.
#36125
Posté 01 juillet 2012 - 12:38
BUM BUM BUUM.comrade gando wrote...
ThisOneIsPunny wrote...
Bollocks, you caught me.paxxton wrote...
This is Eden Prime. Did you add that beam in Photoshop?
It was Source Filmmaker , actually.
sonuva... i was about to say... the battle rages on...
ok so I saw a bioware dev say something along the lines of "these are the definitive endings to the trilogy. we have no plans for further ending dlc".
I know they said lots of things that aren't true but this particular statement makes me want to just get rid of my ME games, no sense in keeping them, just make me feel sick when I look at them.
ive posted this like 5 times over the past few days, i swear im known for this now.




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