Help me out here. My ignorance of computer programming will probably be unbelievable to most in this thread but what I remember from high school, and mind you, that was back when programing was coloring in ovals with a no.2 pencil and feeding a stack of cards into a reader, is that a computer can only do what a programmer tells it to do. SO, if the gun changes from a Carnifex to a Predator in the last moments of the cut scene didn't someone have to change it. If so, then how can changing something be considered a 'design oversight'.HellishFiend wrote...
Also I've noticed a few people adding the Carnifex -> Predator conversion to the list of "Design Oversights".
I'd just like to say that I dont think there are any design oversights in the entire ending sequence. They said before the game was released that the end sequence was going to be "choreographed down to the second".
I think that every single thing in the end sequence is exactly how they want it (except for the "wrapping shadow" on the elevator, because it's an unavoidable glitch endemic to the game engine).
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#351
Posté 14 mai 2012 - 09:20
#352
Posté 14 mai 2012 - 09:23
estebanus wrote...
robdunnhill wrote...
< saw this video in the last few pages of last thread before it was locked, perhaps we are getting too close
You get the synthesis ending with 3000 EMS, if I remember correctly, and the "Shepard alive" scene with either 4000 EMS if you saved Anderson, or with 5000 if you didn't.
I think the reason behind synthesis being available later on is because it's the ultimate form of indoctrination. I mean, in synthesis, you more or less agree with the reapers' motivations, which is to merge synthetic and organic life together into one being.
Also the Foliage file in the vid stating Dream Foliage is a bit of a give away
Modifié par robdunnhill, 14 mai 2012 - 09:25 .
#353
Posté 14 mai 2012 - 09:23
DJBare wrote...
You know one of the biggest failings by TIM?, his reliance on Reaper tech, the crucible is fitted with reaper tech, a very important piece in fact, the heart from a human reaper, this makes it an incredibly dangerous device, because as usual we are using reaper tech in ignorance, just like the relays and the citadel.
Me, I'd opt for a conventional battle, with Harbinger being the lynch pin of the reapers, take him out and the reapers stop, I bought up this crazy idea before, reapers are constructs of organic races, it stands to reason if the essence of those races are contained within the reapers then they would need to be kept indoctrinated otherwise they would rebel against their new form.
On that note, in the off chance that Hacket is indoctrinated (calling it an "off chance" in the absence of directly compelling evidence to support it), perhaps that explains why the Allied forces didnt make a concerted effort to take Harbinger out during the fight. Surely they could have?
#354
Posté 14 mai 2012 - 09:25
Big G13 wrote...
Help me out here. My ignorance of computer programming will probably be unbelievable to most in this thread but what I remember from high school, and mind you, that was back when programing was coloring in ovals with a no.2 pencil and feeding a stack of cards into a reader, is that a computer can only do what a programmer tells it to do. SO, if the gun changes from a Carnifex to a Predator in the last moments of the cut scene didn't someone have to change it. If so, then how can changing something be considered a 'design oversight'.HellishFiend wrote...
Also I've noticed a few people adding the Carnifex -> Predator conversion to the list of "Design Oversights".
I'd just like to say that I dont think there are any design oversights in the entire ending sequence. They said before the game was released that the end sequence was going to be "choreographed down to the second".
I think that every single thing in the end sequence is exactly how they want it (except for the "wrapping shadow" on the elevator, because it's an unavoidable glitch endemic to the game engine).
Well there is ONE scenario where it wouldnt have to be deliberate. If the game engine requires a specific trigger to use a gun other than the predator for any given cutscene, then a failure to set that trigger for a cutscene would result in the Predator being displayed.
However, there is literally 0% chance of that being the case here, since the Predator is not loaded unless you pick Destroy.
#355
Posté 14 mai 2012 - 09:26
Humans make mistakes.Big G13 wrote...
Help me out here. My ignorance of computer programming will probably be unbelievable to most in this thread but what I remember from high school, and mind you, that was back when programing was coloring in ovals with a no.2 pencil and feeding a stack of cards into a reader, is that a computer can only do what a programmer tells it to do. SO, if the gun changes from a Carnifex to a Predator in the last moments of the cut scene didn't someone have to change it. If so, then how can changing something be considered a 'design oversight'.HellishFiend wrote...
Also I've noticed a few people adding the Carnifex -> Predator conversion to the list of "Design Oversights".
I'd just like to say that I dont think there are any design oversights in the entire ending sequence. They said before the game was released that the end sequence was going to be "choreographed down to the second".
I think that every single thing in the end sequence is exactly how they want it (except for the "wrapping shadow" on the elevator, because it's an unavoidable glitch endemic to the game engine).
#356
Posté 14 mai 2012 - 09:27
DJBare wrote...
Just some thoughts for you folk to mull over, first lets remember EDI can lie www.youtube.com/watch
Next, this is a piece of the video I made at TIM's base, note the reaper growl at the beginning of EDI's sentence(right at the start of the video), then again as she mentions the central core as if to reinforces what EDI is saying www.youtube.com/watch
Just a reminder, this is pertaining to my headcanon regarding the crucible being a reaper trap.
Maybe I'm missing it, but that doesn't sound exactly like a reaper growl. Close though, but sounds more like banging. I could def be wrong.
I'm with you on the crucible likely being a trap
#357
Posté 14 mai 2012 - 09:27
It is a reaper growl, it is named as such in the files and on its own is unmistakeablespotlessvoid wrote...
DJBare wrote...
Just some thoughts for you folk to mull over, first lets remember EDI can lie www.youtube.com/watch
Next,
this is a piece of the video I made at TIM's base, note the reaper
growl at the beginning of EDI's sentence(right at the start of the
video), then again as she mentions the central core as if to reinforces
what EDI is saying www.youtube.com/watch
Just a reminder, this is pertaining to my headcanon regarding the crucible being a reaper trap.
Maybe
I'm missing it, but that doesn't sound exactly like a reaper growl.
Close though, but sounds more like banging. I could def be wrong.
I'm with you on the crucible likely being a trap
Parabolee77 wrote...
I have moved my Indoctrination guide to it's own dedicated site with a more logical name. Had no idea it was going to be so large or so popular when I started it.
Now I can add even more detailed analysis and new sections.
It's still very early and I will be adding and improving a lot tomorrow and over the following days, but here it is for now -
http://masseffectind...n.blogspot.com/
Thanks everyone
Sweet.
I'll go ahead and start sending you anything I find once I have more free time.
To be honest though, I think we've probably found almost everything there is to find... I'm sure there's still stuff we're missing, but we probably have the bulk of it
Good job everyone!
Also, I'm planning on doing a new PC build for myself in honour of the EC (making it in advance, and I will rename it "the hate machine" if the EC turns out ****
This is the basic design:
http://i49.tinypic.com/121eteb.png
Will be watercooled, dual reservior, dual pump, dual rad (one loop for CPU + Motherboard, one larger loop for the GPUs) with two colours of UV reactive water dye.
Looking for suggestions on colour scheme/stuff to add. Please help me be creative
Modifié par TSA_383, 14 mai 2012 - 09:28 .
#358
Posté 14 mai 2012 - 09:28
robdunnhill wrote...
estebanus wrote...
robdunnhill wrote...
< saw this video in the last few pages of last thread before it was locked, perhaps we are getting too close
You get the synthesis ending with 3000 EMS, if I remember correctly, and the "Shepard alive" scene with either 4000 EMS if you saved Anderson, or with 5000 if you didn't.
I think the reason behind synthesis being available later on is because it's the ultimate form of indoctrination. I mean, in synthesis, you more or less agree with the reapers' motivations, which is to merge synthetic and organic life together into one being.
Also the Foliage file in the vid stating Dream Foliage is a bit of a give away
Really? I thought those were also used in the dream sequences...
#359
Posté 14 mai 2012 - 09:28
pirate1802 wrote...
The Invisible Commando wrote...
Wait so to get the real ending I need to fire the Crucible so it can Destroy the Reapers the same way it did in the 'dream world'. Is that not just getting the same ending twice? Seriously.
Leave it up to Bioware to make a real ending? Why make a fake in the first place? If you believe in IT then you tell me what the real ending is or it all falls apart.
there is no "real" ending. the real ending is what you choose. All through the games. For me, i destroyed the council, spared the collector base. So that is the real ending for me. For you it might be something else. thats the whole point of importing saves. If there was no import feature and the game forced you into a particular scenario each game then yeah, there would have been a "real" ending.
Also, since this is the end of Shepard's story, there is no need of a "real" ending anyway. They don't have to continue his story like they had to in ME1 and 2.
I am not sure this holds true, actually. The comics and books have shown that there are canon elements to the way the story plays out. It is technically feasible you will be locked into certain conditions if you wish to have a "canon" outcome that will be represented in future Mass Effect content.
For example, if you dont play Arrival, you are technically playing through a non-canon ME storyline, since the comics (which are considered canon), have Shepard playing through Arrival.
#360
Posté 14 mai 2012 - 09:28
paxxton wrote...
Humans make mistakes.
That is besides the point. Read my post directly above yours.
#361
Posté 14 mai 2012 - 09:31
What I find interesting is how Anderson says "They're controlling you."
If you listen well, you can clearly hear how much emphasis he puts on the "you" part. That makes it sound kinda like this: They're controlling YOU."
And guess what? When Anderson says "you," he looks directly at you, the player.
THAT is interesting!
Modifié par estebanus, 14 mai 2012 - 09:31 .
#362
Posté 14 mai 2012 - 09:34
estebanus wrote...
I found something else, that's interesting about the "Anderson controlled by TIM" sene.
What I find interesting is how Anderson says "They're controlling you."
If you listen well, you can clearly hear how much emphasis he puts on the "you" part. That makes it sound kinda like this: They're controlling YOU."
And guess what? When Anderson says "you," he looks directly at you, the player.
THAT is interesting!
Nah, because in context it makes sense in the literal interpretation, TIM says he's going to be the one controlling the Reapers, and Anderson says back "No, they're controlling YOU".
I agree it could be meant straight to the player, just it makes sense for Anderson to be speaking to TIM (in both IT and literal, actually)
#363
Posté 14 mai 2012 - 09:36
SS2Dante wrote...
Nah, because in context it makes sense in the literal interpretation, TIM says he's going to be the one controlling the Reapers, and Anderson says back "No, they're controlling YOU".
I agree it could be meant straight to the player, just it makes sense for Anderson to be speaking to TIM (in both IT and literal, actually)
Thats the beauty of subtlety.
#364
Posté 14 mai 2012 - 09:38
The more important part is why did the reapers leave the citadel unprotected, they had it covered but left as Hackett was arriving with the crucible.HellishFiend wrote...
DJBare wrote...
You know one of the biggest failings by TIM?, his reliance on Reaper tech, the crucible is fitted with reaper tech, a very important piece in fact, the heart from a human reaper, this makes it an incredibly dangerous device, because as usual we are using reaper tech in ignorance, just like the relays and the citadel.
Me, I'd opt for a conventional battle, with Harbinger being the lynch pin of the reapers, take him out and the reapers stop, I bought up this crazy idea before, reapers are constructs of organic races, it stands to reason if the essence of those races are contained within the reapers then they would need to be kept indoctrinated otherwise they would rebel against their new form.
On that note, in the off chance that Hacket is indoctrinated (calling it an "off chance" in the absence of directly compelling evidence to support it), perhaps that explains why the Allied forces didnt make a concerted effort to take Harbinger out during the fight. Surely they could have?
#365
Posté 14 mai 2012 - 09:38
Ahem.
Couldn't Shepard's gun changing at the last minute for the Destroy option be symbolic? A change from "Anderson's gun" to "my gun" as it were.
#366
Posté 14 mai 2012 - 09:39
But at that moment neither Shepard nor the player is controlled by the Reapers. I think he says so to emphasize that TIM might be controlled. And assuming IT interpretation he expresses a warning "Don't trust TIM (indoctrinated part of Shepard's consciousness)".estebanus wrote...
I found something else, that's interesting about the "Anderson controlled by TIM" sene.
What I find interesting is how Anderson says "They're controlling you."
If you listen well, you can clearly hear how much emphasis he puts on the "you" part. That makes it sound kinda like this: They're controlling YOU."
And guess what? When Anderson says "you," he looks directly at you, the player.
THAT is interesting!
Besides, "No! I'm in control!"
Modifié par paxxton, 14 mai 2012 - 09:43 .
#367
Posté 14 mai 2012 - 09:40
HellishFiend wrote...
SS2Dante wrote...
Nah, because in context it makes sense in the literal interpretation, TIM says he's going to be the one controlling the Reapers, and Anderson says back "No, they're controlling YOU".
I agree it could be meant straight to the player, just it makes sense for Anderson to be speaking to TIM (in both IT and literal, actually)
Thats the beauty of subtlety.
I still think that the most compelling thing about it is how much emphasis Anderson puts on the "you" part. Seriously, it would have been much easier to understand if he had not put as much emphasis on that part!
Unless of course, if it would hint at something...
#368
Posté 14 mai 2012 - 09:41
ZerebusPrime wrote...
I feel I am always late to this thread topic. There's always a ton of catching up to do.
Ahem.
Couldn't Shepard's gun changing at the last minute for the Destroy option be symbolic? A change from "Anderson's gun" to "my gun" as it were.
Essentialy. If you look back a page or two you'll see a post i did on the symbolism of the gun.
#369
Posté 14 mai 2012 - 09:41
Discussed this on Theorycrafting HUB but we have a bit of a split if this is just a random texture to the scene or is actually suppose to mean something since it's so oddly placed.
#370
Posté 14 mai 2012 - 09:43
Moments later the catalyst tells us they already controlled TIM, in essence TIM is a reaper, but in Shepards mind it's just TIM until the catalyst tells you different.paxxton wrote...
But at that moment neither Shepard nor the player is controlled by the Reapers. I think he says so to emphasize that TIM might be controlled. And assuming IT interpretation he expresses a warning "Don't trust TIM (indoctrinated part of your consciousness)".estebanus wrote...
I found something else, that's interesting about the "Anderson controlled by TIM" sene.
What I find interesting is how Anderson says "They're controlling you."
If you listen well, you can clearly hear how much emphasis he puts on the "you" part. That makes it sound kinda like this: They're controlling YOU."
And guess what? When Anderson says "you," he looks directly at you, the player.
THAT is interesting!
Besides, "No! I'm in control!"
#371
Posté 14 mai 2012 - 09:43
DJBare wrote...
The more important part is why did the reapers leave the citadel unprotected, they had it covered but left as Hackett was arriving with the crucible.HellishFiend wrote...
DJBare wrote...
You know one of the biggest failings by TIM?, his reliance on Reaper tech, the crucible is fitted with reaper tech, a very important piece in fact, the heart from a human reaper, this makes it an incredibly dangerous device, because as usual we are using reaper tech in ignorance, just like the relays and the citadel.
Me, I'd opt for a conventional battle, with Harbinger being the lynch pin of the reapers, take him out and the reapers stop, I bought up this crazy idea before, reapers are constructs of organic races, it stands to reason if the essence of those races are contained within the reapers then they would need to be kept indoctrinated otherwise they would rebel against their new form.
On that note, in the off chance that Hacket is indoctrinated (calling it an "off chance" in the absence of directly compelling evidence to support it), perhaps that explains why the Allied forces didnt make a concerted effort to take Harbinger out during the fight. Surely they could have?
Yeah, not only that, but everything seems way too peaceful after that the citadel opens its arms. For example after Shepard passes out, you see the citadel arms opening totally, and there are 2 damn reapers floating around in the background, doing absolutely NOTHING.
It almost seems as if the space battle raving around the citadel is over, doesn't it?
#372
Posté 14 mai 2012 - 09:45
DJBare wrote...
The more important part is why did the reapers leave the citadel unprotected, they had it covered but left as Hackett was arriving with the crucible.
But in IT context, the Crucible hasnt even arrived on-site yet, has it?
Whereas, before the hallucination even starts, the allied forces should have had plenty of opportunity to engage Harbinger.
#373
Posté 14 mai 2012 - 09:46
BlackDragonBane wrote...
Wanted to ask if anyone had an opinion about the different textures for the ramps leading up to Control and Destroy. The Control ramp seems to have a texture pattern with 4 circular objects in similar placement to a downed MAKO Shepard limps past. The rest of the area is pretty much perfectly mirrored, down to the 1M1 antenna behind Shepard at the end of the walk-able area.
Discussed this on Theorycrafting HUB but we have a bit of a split if this is just a random texture to the scene or is actually suppose to mean something since it's so oddly placed.
Ever heard about the law of conservation of detail? Nothing just lays there without it having been planned to lay there. This applies especially to videogames. Making the whole ending scene look kinda like the moment before you enter the conduit says a lot, IMO.
#374
Posté 14 mai 2012 - 09:46
Absolutely amazing! My last doubts have vanished and I'm now sure to 99% that IT is true! Thank you!Parabolee77 wrote...
I have moved my Indoctrination guide to it's own dedicated site with a more logical name. Had no idea it was going to be so large or so popular when I started it.
Now I can add even more detailed analysis and new sections.
It's still very early and I will be adding and improving a lot tomorrow and over the following days, but here it is for now -
http://masseffectind...n.blogspot.com/
Thanks everyone
#375
Posté 14 mai 2012 - 09:47
Sorry, I don't follow. TIM is not a Reaper. By the IT interpretation he is a part of Shepard's consciousness that has been successfully indoctrinated.DJBare wrote...
Moments later the catalyst tells us they already controlled TIM, in essence TIM is a reaper, but in Shepards mind it's just TIM until the catalyst tells you different.paxxton wrote...
But at that moment neither Shepard nor the player is controlled by the Reapers. I think he says so to emphasize that TIM might be controlled. And assuming IT interpretation he expresses a warning "Don't trust TIM (indoctrinated part of your consciousness)".estebanus wrote...
I found something else, that's interesting about the "Anderson controlled by TIM" sene.
What I find interesting is how Anderson says "They're controlling you."
If you listen well, you can clearly hear how much emphasis he puts on the "you" part. That makes it sound kinda like this: They're controlling YOU."
And guess what? When Anderson says "you," he looks directly at you, the player.
THAT is interesting!
Besides, "No! I'm in control!"
Modifié par paxxton, 14 mai 2012 - 09:47 .




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