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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#38151
Rosewind

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Aj90lfc wrote...

Schachmatt wrote...

Is it explained how the reaper moved the citadel to earth?

Something else I noticed, why does the catalyst greet Shepard with "wake up" and not "stand up"? (S)he clearly is not sleeping.

That's a good point, maybe is was to make you subconsciously aware that their was infact something around you rather than nodding off, gotta be fair to Shep (s)he would be exhausted!


Dozing of on all fours? I know people sleep weird but not like that lol.

#38152
MaximizedAction

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MegumiAzusa wrote...

Aanlen wrote...
Did anyone notice if the tree-reflections are still there in the EC?

They are.


Seconded...although I don't have screenshots, I could make them out while walking towards Control and looking to the right.

#38153
MegumiAzusa

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Rosewind wrote...

Aj90lfc wrote...

Schachmatt wrote...

Is it explained how the reaper moved the citadel to earth?

Something else I noticed, why does the catalyst greet Shepard with "wake up" and not "stand up"? (S)he clearly is not sleeping.

That's a good point, maybe is was to make you subconsciously aware that their was infact something around you rather than nodding off, gotta be fair to Shep (s)he would be exhausted!


Dozing of on all fours? I know people sleep weird but not like that lol.

And with her eyes open.

#38154
MegumiAzusa

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MaximizedAction wrote...

MegumiAzusa wrote...

Aanlen wrote...
Did anyone notice if the tree-reflections are still there in the EC?

They are.


Seconded...although I don't have screenshots, I could make them out while walking towards Control and looking to the right.

btw is it just me or did they decrease the visibility, while keeping them?

#38155
Aj90lfc

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Rosewind wrote...

Aj90lfc wrote...

Schachmatt wrote...

Is it explained how the reaper moved the citadel to earth?

Something else I noticed, why does the catalyst greet Shepard with "wake up" and not "stand up"? (S)he clearly is not sleeping.

That's a good point, maybe is was to make you subconsciously aware that their was infact something around you rather than nodding off, gotta be fair to Shep (s)he would be exhausted!


Dozing of on all fours? I know people sleep weird but not like that lol.


Hey if a person was tired enough they could sleep stood up, might've been day dreaming. Done that myself, just been that tired my mind just slipped away for a good 30 minutes, may have happened to Shep?

#38156
MaximizedAction

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MegumiAzusa wrote...

MaximizedAction wrote...

MegumiAzusa wrote...

Aanlen wrote...
Did anyone notice if the tree-reflections are still there in the EC?

They are.


Seconded...although I don't have screenshots, I could make them out while walking towards Control and looking to the right.

btw is it just me or did they decrease the visibility, while keeping them?


Hm, I found the whole crucible reflection better visible -- which was sort of a turn off, since while I was near the Control panel, the Crucible beam still was slightly to my left, meh -- the trees however were a bit difficult to spot as Earth's clouds where a bit interferring. I don't know if they increased or decreased the visibilty, as now in the EC I just knew what to look for. Maybe it was the same pre-EC.

BTW, since where talking about visibilty, a few days ago someone posted a comparison pic between the Crucible-docking cinematic pre- and post-EC. And (assuming the screenshot wasn't fiddled with) the Crucible seemed now better lighted, the inner half-sphere we later see in the decision chamber was better lighted. To me it almost seemed like they wanted to make it better visible that that thing above us was indeed the whole Crucible part.

Modifié par MaximizedAction, 03 juillet 2012 - 11:23 .


#38157
gunslinger_ruiz

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Rosewind wrote...

Schachmatt wrote...

Is it explained how the reaper moved the citadel to earth?

Something else I noticed, why does the catalyst greet Shepard with "wake up" and not "stand up"? (S)he clearly is not sleeping.


Yeah always found that odd, and in low EMS Starbinger says "who are you" or was it "what are doing here" cant remember.


We're left to assume how they moved the Citadel. Keep in mind it does have an Eezo core of some kind, and has acted as the Mass Relay entry point for Reapers in previous cycles. Anything with an Eezo core can be flung through the Mass Relay system to a destination, although the Citadel is freakin huge...Would like to see that cutscene.

High EMS Starbringer: Wake up.
Low EMS: WHY are you here? (annoyed)
Like he wasn't expecting you to make it that far....unprepared....hm.

#38158
MegumiAzusa

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MaximizedAction wrote...

MegumiAzusa wrote...

MaximizedAction wrote...

MegumiAzusa wrote...

Aanlen wrote...
Did anyone notice if the tree-reflections are still there in the EC?

They are.


Seconded...although I don't have screenshots, I could make them out while walking towards Control and looking to the right.

btw is it just me or did they decrease the visibility, while keeping them?


Hm, I found the whole crucible reflection better visible -- which was sort of a turn off, since while I was near the Control panel, the Crucible beam still was slightly to my left, meh -- the trees however...it was difficult to spot them, Earth's clouds where a bit interferring.

That's about what I was thinking, the reflection itself was more visible but the trees less visible but still there... maybe I should extract the textures and see what's going on.

#38159
DoomsdayDevice

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One thing I did notice in the EC is that Starbinger's voice being doubled by Shep's voices is now much more audible than it first was. Especially at the end of a certain sentence (forgot which), you can hear Shep's voice louder than the kid's. They clearly wanted it to be more noticeable.

Before the EC, I always had trouble making out the doubled voices, now it's just very noticeable.

#38160
MaximizedAction

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DoomsdayDevice wrote...

One thing I did notice in the EC is that Starbinger's voice being doubled by Shep's voices is now much more audible than it first was. Especially at the end of a certain sentence (forgot which), you can hear Shep's voice louder than the kid's. They clearly wanted it to be more noticeable.

Before the EC, I always had trouble making out the doubled voices, now it's just very noticeable.


Not only that, I think it is generally oscillating in volume back and forth between Meer's and Hale's voice. But maybe there is a pattern...but that doesn't make sense, as FemShep and MaleShep aren't different from the story point of view.

Modifié par MaximizedAction, 03 juillet 2012 - 11:33 .


#38161
MegumiAzusa

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MaximizedAction wrote...

DoomsdayDevice wrote...

One thing I did notice in the EC is that Starbinger's voice being doubled by Shep's voices is now much more audible than it first was. Especially at the end of a certain sentence (forgot which), you can hear Shep's voice louder than the kid's. They clearly wanted it to be more noticeable.

Before the EC, I always had trouble making out the doubled voices, now it's just very noticeable.


Not only that, it is now oscillating in volume back and forth between Meer's and Hale's voice.

btw I think the Child is Meers voice, his lines are about in complete sync while Hale's are usually out of sync.

#38162
Rosewind

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MaximizedAction wrote...

DoomsdayDevice wrote...

One thing I did notice in the EC is that Starbinger's voice being doubled by Shep's voices is now much more audible than it first was. Especially at the end of a certain sentence (forgot which), you can hear Shep's voice louder than the kid's. They clearly wanted it to be more noticeable.

Before the EC, I always had trouble making out the doubled voices, now it's just very noticeable.


Not only that, it is now oscillating in volume back and forth between Meer's and Hale's voice.


Yeah I did notice it is much more noticable with the ec

#38163
Aanlen

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Aanlen wrote...

Has it been brought up that right after Shepard gets to the Citadel, the
beam from London to the Citadel just disappears, without anyone taking
any notice of it? And then the crucible docks at the exact same place
the beam used to be. This means there's no way for shepard to get down
again to earth. At all. So the wake-up scene must either be at the
citadel, or the entire citadel part of the game didn't happen at all,
and Shepard wakes up in London rubble.


Also, when Shepard faints before the console, she is brought by the
magical elevator right upwards. Shepard must already be pretty high up
in the citadel, judging by the view of the arms. You cant see the base
of the arms at all, which means you cant be at the base of the citadel,
or anywhere near the base nor the crucible. So the elevator takes you 10
meters upwards, and then you suddenly appear at the very bottom of the
citadel, where the crucible is docked. Which also raises the question
about the orientation of shepard. If we assume we're at the top of the
citadel tower, "up" is the tip of the tower, "down" is the base. The
elevator should then be taking us down to the crucible and not up to the
tip. What it does is the exact opposite. Therefore, maybe the elevator
is a symbol of taking the indoctrination attempt up to another level.


It's also weird that there's so much traffic and activity in the citadel wards when you're talking to TIM and Anderson? Should't people be bunkered down in their homes, instead of orderly taking their cars for a spin?


Another interesting thing to notice, is that the place where we meet Anderson
and TIM, looks very similar to the place we found Saren when he was
using the console at the top of the citadel tower, to open the arms of
the citadel. Could it be that Shepard is actually walking up the same path we walked in ME1, when we went to meet the council? There were trees there too, similar to the reflections we saw on the crucible.

Did anyone notice if the tree-reflections are still there in the EC?


The pictures:


Posted Image


Posted Image


Posted Image

#38164
MaximizedAction

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MegumiAzusa wrote...

MaximizedAction wrote...

DoomsdayDevice wrote...

One thing I did notice in the EC is that Starbinger's voice being doubled by Shep's voices is now much more audible than it first was. Especially at the end of a certain sentence (forgot which), you can hear Shep's voice louder than the kid's. They clearly wanted it to be more noticeable.

Before the EC, I always had trouble making out the doubled voices, now it's just very noticeable.


Not only that, it is now oscillating in volume back and forth between Meer's and Hale's voice.

btw I think the Child is Meers voice, his lines are about in complete sync while Hale's are usually out of sync.


Ohh, that "perfection" part got my auditory system all dizzy.

Modifié par MaximizedAction, 03 juillet 2012 - 11:36 .


#38165
Rosewind

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HAHAHA I like the last picture.

#38166
SubAstris

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zigamortis wrote...

SubAstris wrote...

zigamortis wrote...

SubAstris wrote...

Arian Dynas wrote...

leonia42 wrote...

Raistlin Majare 1992 wrote...

leonia42 wrote...

The sticking point being that the memorial scene happens on Jungle Planet.


The fully habitable jungle planet supposedly within easy FTL distance of Earth...


*looks up planets in the Arcturus System which is the only place the Sol relay connects with*

Yeah, I still have no fraking idea on that planet. It felt like it was supposed to be real though, they went through the trouble of showing that the Normandy is no longer stranded there. Why bother if it it's supposed to be a dream planet?


Because the EC was fanservice meant to satisfy the literalists and was never actually something they intended to back up with actual facts?

A thought occured to me.

The people who don't care about Mass Effect 3 enough to be bothered by the ending even now [Read: Literalists] won't buy DLC.

They simply won't care. They bought ME3, might buy ME4, but most got their fix, shot their load, the people who DO care are the ones, having discovered the series, went back and bought the other two, consumed the setting. THESE are the people who will buy DLC.

The DLC is for us.

Oh and by the way, I continue to find it amusing that when I coined the term "Literalist" I never thought it would gain the vogue it has. Lol,


But Arian I thought 80% of players liked IT? Why satisfy a minority when in fact you can wow a majority?

Furthermore your comments imply that any "literalists" are not proper fans which is simply not true

Unfortunatly literalists are not real fans, not truly. if they were they would realize why the indoctrination theory makes sense out of nonsense using the pre-exsisting lore and content. something that actually makes sense



You cannot comprehend how wrong you are on that particular issue. IT aside, that is just foolish to say.

Perhaps i should be more clear. They are fans but not in the sense that they absorb all the information possible from each game, book, comic etc. What i mean is that they arnt hardcore fans. they still like the series but not in the same ways or for the same reasons.

Edit: and if i seemed to be rude or insulting it was not the intention, nor was it to undervalue fans who dont believe in the indoctrination theory ( however many of them do seem to think IT fans are crazy and can at times be insulting.) but in all fairness i do not mean to insult anyone with what i said.


That may be true, the "hardcore" fans who read all the books, comics are most emotionally attached to the series and therefore cannot bear to see BW write a bad ending.  The fact that there is the difference though should tell you that BW have failed in their goal of making their meaning clear. I have played all the games several times yet do not believe in IT; if one has to go to other materals outside the games, BW have failed as storywriters

#38167
Schachmatt123

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SubAstris wrote...

That may be true, the "hardcore" fans who read all the books, comics are most emotionally attached to the series and therefore cannot bear to see BW write a bad ending.  The fact that there is the difference though should tell you that BW have failed in their goal of making their meaning clear. I have played all the games several times yet do not believe in IT; if one has to go to other materals outside the games, BW have failed as storywriters

They explicity stated that there are certain parts in ME 3 not to be meant taken at face value. Therefore they did not fail, as they do want to remain this parts unclear.

Me too played the games several times without materials outside the games. But to me it is very clear that there is something going on at the end of ME 3. It is certainly not required to read the books/comics to see that Shepard is undergoing indoctrination.

#38168
EpyonX3

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BansheeOwnage wrote...

RampantAndroid wrote...

Yeah - Shiala only broke free due to the Thorian. Again, you're confirming indoc needed to happen prior to ME3. If it's so simple to become indoc by just fighting the reaper forces, then all of earth, palavan, thessia and such would be done already.

As for the prothean VIs, you're using one theory to back another theory up. This doesn't seem wise.


You have 2 options:
1. The indoc VI can only detect late-stage indoc
2. The indoc VI is a plothole
Posted Image
Oops.


"There is another solution."

The prothean VI's capable of detecting indoctrination were not installed in Javik's facility. Why?

Javik and Vigil say that the Protheans were separated. There was little communication between the pockets of protheans around the galaxy. Some probably researched indoctrination and programmed them into the VI's but they didn't make it to the other Protheans on time or at all.

#38169
SubAstris

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Schachmatt wrote...

SubAstris wrote...

That may be true, the "hardcore" fans who read all the books, comics are most emotionally attached to the series and therefore cannot bear to see BW write a bad ending.  The fact that there is the difference though should tell you that BW have failed in their goal of making their meaning clear. I have played all the games several times yet do not believe in IT; if one has to go to other materals outside the games, BW have failed as storywriters

They explicity stated that there are certain parts in ME 3 not to be meant taken at face value. Therefore they did not fail, as they do want to remain this parts unclear.

Me too played the games several times without materials outside the games. But to me it is very clear that there is something going on at the end of ME 3. It is certainly not required to read the books/comics to see that Shepard is undergoing indoctrination.


I have already addressed and acknowledge this. However, just because something isn't to be taken at face value
doesn't mean it shouldn't be clear. If I tell a sarcastic joke, then it is obviously not to be taken at face value, but my intention should be clear nonetheless if it is to be effective.

#38170
Schachmatt123

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gunslinger_ruiz wrote...

We're left to assume how they moved the Citadel. Keep in mind it does have an Eezo core of some kind, and has acted as the Mass Relay entry point for Reapers in previous cycles. Anything with an Eezo core can be flung through the Mass Relay system to a destination, although the Citadel is freakin huge...Would like to see that cutscene.

High EMS Starbringer: Wake up.
Low EMS: WHY are you here? (annoyed)
Like he wasn't expecting you to make it that far....unprepared....hm.


It's indeed the size of the citadell that let me wonder if it indeed can be transported through the mass relay system.

I wasn't aware of the low EMS starchild greeting, it's interesting. But still no explanation for the high EMS "wake up".

#38171
EpyonX3

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Schachmatt wrote...

SubAstris wrote...

That may be true, the "hardcore" fans who read all the books, comics are most emotionally attached to the series and therefore cannot bear to see BW write a bad ending.  The fact that there is the difference though should tell you that BW have failed in their goal of making their meaning clear. I have played all the games several times yet do not believe in IT; if one has to go to other materals outside the games, BW have failed as storywriters

They explicity stated that there are certain parts in ME 3 not to be meant taken at face value. Therefore they did not fail, as they do want to remain this parts unclear.

Me too played the games several times without materials outside the games. But to me it is very clear that there is something going on at the end of ME 3. It is certainly not required to read the books/comics to see that Shepard is undergoing indoctrination.


I believe that quote from Tully is refering to the dreams, not the ending.

Modifié par EpyonX3, 03 juillet 2012 - 12:21 .


#38172
Andromidius

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The only part of ME3 that I think 100% failed from a storytelling perspective was Kai Leng. Who wrote the script for this guy? He's not threatening, interesting, mysterous, funny... He's just annoying!

And yes, I don't even rate Starbinger as a 100% failure from a literal perspective. Kai Leng is the scrappy of ME3, that annoying boss fight, the wasted potential for a true anti-Shepard.

#38173
lex0r11

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Rosewind wrote...

[...]

Dozing of on all fours? I know people sleep weird but not like that lol.


Oh, you would be surprised in what positions people can fall asleep.

#38174
MaximizedAction

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lex0r11 wrote...

Rosewind wrote...

[...]

Dozing of on all fours? I know people sleep weird but not like that lol.


Oh, you would be surprised in what positions people can fall asleep.


Posted Image

#38175
Schachmatt123

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SubAstris wrote...

I have already addressed and acknowledge this. However, just because something isn't to be taken at face value
doesn't mean it shouldn't be clear. If I tell a sarcastic joke, then it is obviously not to be taken at face value, but my intention should be clear nonetheless if it is to be effective.



There's a difference between a sarcastic joke and a person which is supposed to be indoctrinated. The joke is meant to be noticed, in case of indoctrination the indoctrinated person is not to be supposed to notice the effect. What's the point in playing an indoctrinated character if you know he is? One would certainly never choose an option that would harm him or others.