Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#3801
Posté 21 mai 2012 - 07:23
If I'm mistaken about that and the final product was very different, then your theory is in fact very plausible
#3802
Posté 21 mai 2012 - 07:23
HellishFiend wrote...
spotlessvoid wrote...
I avoided it at all cost, but didn't the leaked script contain a lot of the content still in the final version of the game?
A lie is usually not successful unless it has a lot of truth woven into it.
Some of the deleted scenes seem to be part of the leaked script. Like having low EMS killing squadmates at a certain point. That scene was changed, who's to say that nothing else was that was pertaining to the leak. Then yo have the delay in production that EA says was to make the game appealing to a broader audience. No one knows what the changes were.
#3803
Posté 21 mai 2012 - 07:25
spotlessvoid wrote...
Fwiw, i'm not rejecting your hypothesis Hellishfiend. Just think it's crazy to leak a script. Didn't the leak retain a lot of used dialogue and scenes, even if the overall plot was altered?
If I'm mistaken about that and the final product was very different, then your theory is in fact very plausible
It does seem a bit extreme, but then again, what isnt extreme about this whole situation? Regardless of whether or not you believe in IT, the ending is either extremely good, or extremely bad.
#3804
Posté 21 mai 2012 - 07:27
HyperGlass wrote...
Good God. Then when did EC begin development if it was a massive set up?HellishFiend wrote...
You're missing something. The word salvage has no place in this discussion, since the entire theory was that this was all planned from the start. The leaks, the red herring(s), the line in the final hours app that says the indoctrination gameplay element was scrapped, all of it intentional.
Immediately at or even partially before game release, at least that is my guess based on the theory.
Modifié par Raistlin Majare 1992, 21 mai 2012 - 07:27 .
#3805
Posté 21 mai 2012 - 07:31
So if this is true hypotheticly: they've been covering EC up for months and only announced it when the fanbase was in a state of anarchy over the ending so it could clarify it, meaning they knew it wasn't detailed from the start. So what's EA's role in all this then?Raistlin Majare 1992 wrote...
HyperGlass wrote...
Good God. Then when did EC begin development if it was a massive set up?HellishFiend wrote...
You're missing something. The word salvage has no place in this discussion, since the entire theory was that this was all planned from the start. The leaks, the red herring(s), the line in the final hours app that says the indoctrination gameplay element was scrapped, all of it intentional.
Immediately at or even partially before game release, at least that is my guess based on the theory.
Modifié par HyperGlass, 21 mai 2012 - 07:32 .
#3806
Posté 21 mai 2012 - 07:32
HyperGlass wrote...
The Dholen (if that is right) situation was never resolved. Dark energy was Drew's original idea and judging by what is in ME3 no most of the stuff appears gone. Most of the stuff from his plot has been thrown into the plot hole.spotlessvoid wrote...
I avoided it at all cost, but didn't the leaked script contain a lot of the content still in the final version of the game?
Logically speaking, I can see why Dholen wouldn't be resolved. It's a 300 year old "that's weird..." mystery and there's mile and a half tall genocide machines stomping around every major city in the galaxy. Shepard screwing around with the Dholen subplot in ME3 would be like FDR trying to figure out the Marfa Lights during WWII. The game is all about the Reapers. We're not running off after crew members' personal problems or solving some dispute with a warlord for Hackett, this game is wall to wall Reaper plot. Well, and Cerberus, but they're kind of intertwined since Cerberus is aiding them.
That said, the dark energy plot might not have been dropped. Remember that it's how the Crucible works. It didn't get more attention than that in 2, and I don't remember it at ALL in 1. Not that I'm a fan of the dark energy plot. I don't like it and I don't want to see it. It has multiple plot holes and it makes the Reapers out to be the good guys for murdering on a scale we can't even ****ing fathom. I hope it is gone.
#3807
Posté 21 mai 2012 - 07:36
Not to mention according to it you anly had 2 choices in that ending and from what it looked like, your choices didn't matter either. That being said it feels like results of ME3 was inevitble.Rifneno wrote...
Not that I'm a fan of the dark energy plot. I don't like it and I don't want to see it. It has multiple plot holes and it makes the Reapers out to be the good guys for murdering on a scale we can't even ****ing fathom. I hope it is gone.
"It is inevitble Mr Anderson." Agent Smith from the Matrix.
#3808
Posté 21 mai 2012 - 07:38
Dark energy was mentioned 4 times in ME3:ohupthis wrote...
a9fc wrote...
HellishFiend wrote...
RavenEyry wrote...
HellishFiend wrote...
I also think that the so called "Dark Energy" ending was an intentional leak intended as a red herring/misdirection to throw off the players so they wouldnt see the real ending coming.
Makes sense to me. People keep saying dark energy was dropped in 3 after being mentioned a few times in 2, but I saw one reference to dark energy and there's probably more I missed/forgot.
There are just too many plot holes in the dark energy ending. Even if it wasnt an intentional leak/misdirection, Bioware no doubt dropped it because they couldnt figure out how to write it. The Reapers are trying to stop the spread of dark energy by encouraging the use of dark energy in new civilizations so they can make more dark energy-using Reapers to try and stop the spread of dark energy? That's the same kind of circular logic that starbrat uses.
That's interesting when you consider how they packaged it such that Dark Energy was going to lead to something in ME3, then it became weirdly absent in ME3.
Hence the 'red herring' reference.
On the Citadel when first facing Phantoms:
Liara: That shield-like effect from their palms is giving out bizarre dark energy readings.
On the Cerberus Base:
Prothean VI: The Catalyst enhances dark energy transmissions and coordinates the entire mass relay network. In your cycle, it is known as the Citadel.
Conrad:
Shep: Conrad, I'm building an ancient, Prothean, dark-energy device to stop the Reapers. Can you help with that?
Conrad: Well, I did write my doctoral dissertation on xenotechnology and dark energy integration.
...
Conrad: Okay, here you go! Hope this helps you build that dark-energy device!
#3809
Posté 21 mai 2012 - 07:44
#3810
Posté 21 mai 2012 - 07:47
I also wanted to add something i found but its probably already been said to be a glitch or something. During the cutscene with Harbinger flying away, Shepard can actually fire his gun before he even gets up. I found this by spamming RT out of boredom lol. Glitch or not, the whole thing just makes it seem like he is firing his gun with his mindd. Probably not intentional but interesting nonetheless
Anyway thats all I got, later bros!
#3811
Posté 21 mai 2012 - 07:50
#3812
Posté 21 mai 2012 - 07:50
themaniac003 wrote...
Hello everybody! Let me introduce myself by failing terribly. Anywho, I am a strong beleiver in this theory. It gives me hope and i think thats all that matters in these dark times as a Mass Effect fan. I will say that venturing outside this thread is a little bit scary like some of you have said. The people who continually act like there is nothing here and that bioware is just lazy is crazzzzzy to me. There is just too much proof ,evidence, speculations, or examples. Whatever you want to call it lol.
I also wanted to add something i found but its probably already been said to be a glitch or something. During the cutscene with Harbinger flying away, Shepard can actually fire his gun before he even gets up. I found this by spamming RT out of boredom lol. Glitch or not, the whole thing just makes it seem like he is firing his gun with his mindd. Probably not intentional but interesting nonetheless
Anyway thats all I got, later bros!
Welcome to the thread. Feel free to post anytime!
And yeah, I too was super excited when I heard about being able to fire the gun before you pick it up, but that clue was debunked when it was discovered that it only works if you restart the scene, and not the first time through. Seems like that one is just an honest glitch.
#3813
Posté 21 mai 2012 - 07:51
#3814
Posté 21 mai 2012 - 07:52
Xavendithas wrote...
What's the good word this afternoon?
Check a couple of pages back for some info on possibly hearing Big Ben's bell during the breath cutscene.
#3815
Posté 21 mai 2012 - 07:53
HellishFiend wrote...
Xavendithas wrote...
What's the good word this afternoon?
Check a couple of pages back for some info on possibly hearing Big Ben's bell during the breath cutscene.
No s***? That would be an awesome find.
#3816
Posté 21 mai 2012 - 07:54
It's not big ben - have a listen to the compressed versions I uploaded way back, it could be a reaper though...HellishFiend wrote...
It sounds awful echoey to be an ordinary clanging sound....
Salient Archer wrote...
MegumiAzusa wrote...
Okay there is definitely a pattern, just completed Rannoch and as I said the "signal" from Aequitas vanished.
That makes:
First playthrough: from Thessia to End
Second playthrough: from Rannoch to Thessia
Third playthrough: from Tuchanka to Rannoch
Fourth Playthrough: from Palaven to Tuchanka
Fifth Playthrough: Secret Aequitas mission unlocked.
If only
Could the unlocking of said "signal" be related to player level/EMS?
#3817
Posté 21 mai 2012 - 07:55
My good hearing found that -despite being deaf in my right ear.Xavendithas wrote...
HellishFiend wrote...
Xavendithas wrote...
What's the good word this afternoon?
Check a couple of pages back for some info on possibly hearing Big Ben's bell during the breath cutscene.
No s***? That would be an awesome find.
#3818
Posté 21 mai 2012 - 07:57
RavenEyry wrote...
As I said before, I think dark energy is just a world building thing or possible sequel hook and was never planned as the main plot. It has the same importance in 3 as 2 ie. none except to add a bit of flavour.
It was a possible hook for ME3, just like the Collectors are actually mentioned in a Codex in ME1 and I did see people speculating they would be in ME2.
Ultimately though it seems the Dark Energy plot was scraped and became a Red Herring, just as the Mass Accelerator cannon which took out the Derelict Reaper (it is mentioned Cerberus found the weapon, but that it is broken) coudl have become important, but dident.
That last part though gave me the initial idea for my CRC (Citadel Relay Cannon) theory which i have mentioned a few times across this thread which is possible way to tie it into the plot.
Modifié par Raistlin Majare 1992, 21 mai 2012 - 08:11 .
#3819
Posté 21 mai 2012 - 07:59
HyperGlass wrote...
My good hearing found that -despite being deaf in my right ear.Xavendithas wrote...
HellishFiend wrote...
Xavendithas wrote...
What's the good word this afternoon?
Check a couple of pages back for some info on possibly hearing Big Ben's bell during the breath cutscene.
No s***? That would be an awesome find.
That does sound like Big Ben, the first three notes of Big Bens chime anyways.
Modifié par Xavendithas, 21 mai 2012 - 08:00 .
#3820
Posté 21 mai 2012 - 08:03
#3821
Posté 21 mai 2012 - 08:04
Indeed and also someone commented on hearing wind which I do hear too after the chime. When was there wind on the Citadale?Xavendithas wrote...
That does sound like Big Ben, the first three notes of Big Bens chime anyways.
#3822
Posté 21 mai 2012 - 08:06
RavenEyry wrote...
While everyone's listening to the breath scene really loudly, can anyone else hear the steady breathing DJBare mentioned a couple of days ago?
The scene has an ambient hum to it, I don't hear any breathing though. I don't know how much different it would sound in my headphones though.
#3823
Posté 21 mai 2012 - 08:08
TSA_383 wrote...
It's not big ben - have a listen to the compressed versions I uploaded way back, it could be a reaper though...HellishFiend wrote...
It sounds awful echoey to be an ordinary clanging sound....
Not sure why it sounds different in your compressed sound files, but in context it certainly does sound like Big Ben to me. Could be wrong, but that's what it sounds like.
#3824
Posté 21 mai 2012 - 08:11
Raistlin Majare 1992 wrote...
HyperGlass wrote...
Good God. Then when did EC begin development if it was a massive set up?HellishFiend wrote...
You're missing something. The word salvage has no place in this discussion, since the entire theory was that this was all planned from the start. The leaks, the red herring(s), the line in the final hours app that says the indoctrination gameplay element was scrapped, all of it intentional.
Immediately at or even partially before game release, at least that is my guess based on the theory.
Dunno if this makes sense, regarding their announcements that game gone gold in november.
One of my biggest problems with IT
#3825
Posté 21 mai 2012 - 08:11
HyperGlass wrote...
Indeed and also someone commented on hearing wind which I do hear too after the chime. When was there wind on the Citadale?Xavendithas wrote...
That does sound like Big Ben, the first three notes of Big Bens chime anyways.
With the volume turned way up on my speakers, it sounds as if he is inside and you are just hearing the ambient noise of an unstable building creaking.
That said, pause the video at the 7 or 8 second mark and look at the object in the background.
Is it just me or does that look like part of Object Rho?




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