niravital wrote...
What about the new memorial scene at the end of EC DLC?
In both control and synthesis, Shepard's LI puts his name on the wall, but in the destroy ending, LI holds on to it and looks up as refusing to believe Shepard is dead.
If the IT isn't true, it doesn't make sense. How do they know at this point that Shepard is dead? in these two options, the Reapers stop their attack, there is no further destruction. In destroy option, stuff blows up (at least Reaper creatures do). The Normandy acts the same in all of the three options, why in only one of them does the LI seem to believe Shepard is alive, and in the other two they think he's dead?
Or it could just be a reflection of EMS. With enough preparation it becomes plausible to the LI and Normandy crew that Shepard survived another Suicide Mission. In lower EMS there are likely too many losses sustained in the battle to think that Shepard wasn't one of the casualties. As for synthesis and control, it's probably just that the reapers communicated what happened.
I'd actually start questioning why Shepard has 'visions' in low/mid EMS destroy. If Shepard broke through the indoctrination, why is the mid-range EMS destroy epilogue mournful yet ultimately hopeful? We thought pre-EC that the epilogue cutscenes in destroy were a final message to spite Shepard. EC debunked that much I think.
My own take is that all of the epilogues do not occur in-universe. Like the crawling text that opens each game, like Shep standing triumphantly before a blue/red background in the last shot of ME1, the ME3 epilogues are meant as narration to serve the
player of how things stand in the ME universe. Remember, if Bioware intended/intends IT as canon, the point was to indoctrinate the player as well as Shepard.
And there are plenty of other instances in the series where the perspective of the plot shifted away from Shepard's own. Saren's freakout on Sovereign, Miranda talking with TIM at the start of ME2, even playing as Joker when the collectors abduct Normandy's crew. If we see something in the games it's not neccesarily true that Shepard saw it as well.
Then again...
niravital wrote...
TSA_383 wrote...
You're missing the point somewhat.
The point is that whatever you choose, Shepard believes his work is done and that he's saved the galaxy, and you get essentially a dream sequence showing what you'd see as the future of your chosen scenario... and then you die, or become a reaper slave, or something similar...
Yes, and it is even implied (at least) that "seeing the future" can happen inside indoctrinated people's minds: If you kill TIM by gunshot at the end, he says "Earth... I wish you could see it like I do, Shepard... It is perfect". Hmmm... and then we imagine that perfect future ourselves if we choose control, right before turning reaper-zombie (which also possible, it appears under the Indoc entry in the codex)
Nice catch. Saren also kept banging on about his glorious vision of the future in ME1.
Modifié par Simon_Says, 03 juillet 2012 - 07:30 .