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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#40026
BansheeOwnage

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BleedingUranium wrote...

BansheeOwnage wrote...

Yes it's amazing so many people just seemed to forget everything ME1/2/nine-thenths-of-ME3 tought us. 
Starchild:  "I am a child and you will trust me."
Shepard:  "Oh okay."

That's actually another condradiction of the starkid's too.
"Conflict between synthetics and organics in inevitable."
"Now that we know it is possible, it is inevitable we will reach synthesis."
So it's inevitable that there will be conflict between synthetics and organics but also eternal peace?

Seems legit.


Hahahahaha, it's even funnier because the line about Synthesis was added in EC

Yeah I know lol.

#40027
Turbo_J

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Arian Dynas wrote...

DrTsoni wrote...

Arian Dynas wrote...
Personally, I would expect something far more disturbing and lovecraftian.

Picture this;

Shepard wakes up in a hospital, the DLC having opened up the Legendsave, enabling you to play from after your choice, depending on what you chose, things are slightly different, perhaps now they have the Indoctrination, loss of control mechanic working, and if you chose Control or synthesis you might occasionally lose control of Shepard's actions, perhaps you start hallucinating the moment you get out of bed, doctors morphing into Reaper soldiers before your eyes, or if you chose Destroy and broke free, you have to fend off an attack with one of your squadmates, your LI beside you from a visit, wondering why the hell you are acting so weird and seem completely delusional.


That would actually be pretty cool. Especially if the LI is forced to turn on you in Control and Synthesis. Even if nothing happens, that'd be a shocking turn of events.


Hell, I'd buy it (maybe later I'll write a script for it, muhwahwa) and it WOULD finally explain the purpose of the Legensave, which we have yet to discern apparently.


Legensave seems to just put you back to pre Cronos. It's identical from an EMS standpoint to a save I have just prior to the assult. Has anyone ever done a comparison to see if other integers are modified or identified 'game state' info?

Even 'End Game State' is set to 'Not Finished' under raw.

Modifié par Turbo_J, 06 juillet 2012 - 03:39 .


#40028
Nightingale

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D.Sharrah wrote...

DrTsoni wrote...

D.Sharrah wrote...

Ok...back after a week...it seems the thread has given birth to a couple hundred pages while I have been away. Anything groundbreaking in the last week?


Nothing super amazing that I can recall, but Arian wrote up another script on page 1599. Can't miss it, it's the Great Wall of Text.

Oh, and welcome back :)


Thank you...and I will go and check out Arian's fine work (that's right I'm going ahead and calling it before I even read it - that's how much confidence I have in him!).


Safe bet, it's very well done.

Vaya wrote...

FreddyCast wrote...

Hey guys,
thanks for the replies, and sorry for responding so late. I asked the
question because I'm doing a video analysis of the Extended cut endings
and I was wondering if I missed anything new in regards to the
Indoctrination theory.
I'm very interested in this "Coats" thing. Does anyone have a link to this, so I can see it for myself?




Thanks for the link, I somehow missed that.

#40029
Nightingale

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BansheeOwnage wrote...

DrTsoni wrote...

D.Sharrah wrote...

Ok...back after a week...it seems the thread has given birth to a couple hundred pages while I have been away. Anything groundbreaking in the last week?


Nothing super amazing that I can recall, but Arian wrote up another script on page 1599. Can't miss it, it's the Great Wall of Text™.

Oh, and welcome back :)

Fixed Posted Image


Haha thanks :P

#40030
tkeloise

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BansheeOwnage wrote...

Yes it's amazing so many people just seemed to forget everything ME1/2/nine-thenths-of-ME3 tought us. 
Starchild:  "I am a child and you will trust me."
Shepard:  "Oh okay."

That's actually another condradiction of the starkid's too.
"Conflict between synthetics and organics in inevitable."
"Now that we know it is possible, it is inevitable we will reach synthesis."
So it's inevitable that there will be conflict between synthetics and organics but also eternal peace?

Seems legit.


I suppose it shows how influential generalisations can be. People are so used to evil synthetics that they forgot that the Mass Effect universe deviated from that idea long ago (Reapers excluded).

Hmm, nice catch. Yet another contradiction on Starbinger's part -- he seems to be full of those. I don't understand why people believe Starbinger is telling the truth. I missed every clue for indoctrination on my first playthrough and still thought he was untrustworthy.

#40031
FreddyCast

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Vaya wrote...

FreddyCast wrote...

Hey guys, thanks for the replies, and sorry for responding so late. I asked the question because I'm doing a video analysis of the Extended cut endings and I was wondering if I missed anything new in regards to the Indoctrination theory.
I'm very interested in this "Coats" thing. Does anyone have a link to this, so I can see it for myself?



My mind has been BLOWN.
This is definitely going into my analysis. Stay tuned.

#40032
comrade gando

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Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!

#40033
Rosewind

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Starbinger: "We were created to stop synthetics killing organics"
Shepard: "What happened to your creators?"
Starbinger: "We killed them and made them into a reaper"
Shepard: "Ooooookkkkkaaaayyyy....." *backs away*

#40034
Simon_Says

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Vaya wrote...

ellagne wrote...

Hi everyone! De-lurking for the first time. I've been thinking on Starbinger's 'inevitability of conflict between organics and synthetics' argument. Why did a number of people accept that logic even though EDI and the geth proved it false?

Synthetics vs organics is one of the biggest themes in science fiction. If you're a fan of sci fi, chances are you'll have seen at least one franchise that pits man against machine. From pop culture it has been drilled into our heads that synthetics cannot be trusted and will turn on us. Some people, including me, just accepted it as a fact – to the point where I dislike my microwave because it seems to be arrogant. I was suspicious of EDI at the beginning of ME2 simply because she was an AI.

And if the seemingly all-powerful Catalyst raises the argument that synthetics will inevitably try to destroy organics, most people will go “Huh. He has a point there.” I know that's what my initial thought was, even though I completely distrusted and loathed Starbinger. Ironically enough, one of ME2's greatest successes was turning that trope upside down, and it was continued in ME3. It seems like Starbinger was manipulating the preconceived notion many sci fi fans have – another instance of manipulating the player.

Thoughts?
And great job Arian with your ending script. ../../../images/forum/emoticons/smile.png

Edit: Formatting.


IT rests on the fact that that conflict is a false dichotomy brought through indoctrination to corrupt Shepard and stop her from destroying the reapers. In ME1, at the end of the end of the Geth invasion side mission, the Geth are watching a video of a Quarian mourning the lost homeworld, the seeds of reconcilliation without space magic and mad AI's are allready there.

Reapers exist to reap, we are bacteria to them.


Unless it's not actually a false dichotomy... from an indoctrinated point of view.

Consider that, yes, organics and synthetics were in conflict. Probably still will be in the future. Doesn't mean this isn't actually healthy for both sides. But it is chaotic to varying degrees.

Now think of the reapers and the indoctrinated organics and synthetics that serve them. Perfectly in harmony. United in purpose. A bastion of Order. It's tyrannical, Orwellian order, but order nonetheless.

These thoughts explained and more in another Wall of Text which I'm relinking now because I've updated it and I'm still looking for more input from you nutters before I throw it on BSN proper.

Modifié par Simon_Says, 06 juillet 2012 - 03:47 .


#40035
HellishFiend

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Rosewind wrote...

Starbinger: "We were created to stop synthetics killing organics"
Shepard: "What happened to your creators?"
Starbinger: "We killed them and made them into a reaper"
Shepard: "Ooooookkkkkaaaayyyy....." *backs away*


Honestly I dont know how BW could have made it any more obvious that Starbinger can't be trusted. The more he says, the more he puts his foot in his mouth. 

#40036
lex0r11

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Rosewind wrote...

[...]

Are you comparing me to Liara? Cause I am more like Kasumi but italian lol



Oh no, when I post motivators it's mostly because of what activity it represents. Sorry if I.. wait.

You are a Italian Kasumi? Hmm..

*distracted*

What? Oh, um.
I'll work on something for the next time.

#40037
Arian Dynas

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lex0r11 wrote...

Rosewind wrote...

[...]

Are you comparing me to Liara? Cause I am more like Kasumi but italian lol



Oh no, when I post motivators it's mostly because of what activity it represents. Sorry if I.. wait.

You are a Italian Kasumi? Hmm..

*distracted*

What? Oh, um.
I'll work on something for the next time.


Will you be in your bunk? :police:

#40038
Rosewind

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lex0r11 wrote...

Rosewind wrote...

[...]

Are you comparing me to Liara? Cause I am more like Kasumi but italian lol



Oh no, when I post motivators it's mostly because of what activity it represents. Sorry if I.. wait.

You are a Italian Kasumi? Hmm..

*distracted*

What? Oh, um.
I'll work on something for the next time.


Lol you could say it if I was in the ME universe I would be a Infiltrator thief, but I am Italian not Japanese.

#40039
lex0r11

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Arian Dynas wrote...

lex0r11 wrote...

Rosewind wrote...

[...]

Are you comparing me to Liara? Cause I am more like Kasumi but italian lol



Oh no, when I post motivators it's mostly because of what activity it represents. Sorry if I.. wait.

You are a Italian Kasumi? Hmm..

*distracted*

What? Oh, um.
I'll work on something for the next time.


Will you be in your bunk? :police:




.....



Posted Image

Modifié par lex0r11, 06 juillet 2012 - 03:49 .


#40040
Vaya

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comrade gando wrote...

Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!


People will say it's an easter egg, it can't be seen in a normal play though without "cheating". What is more telling to me is the mechanical noise when Shepard is awoken on arrival. It is a CLEAR indication of outside manipulation. It's just not as obvious.

#40041
Nightingale

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HellishFiend wrote...

Rosewind wrote...

Starbinger: "We were created to stop synthetics killing organics"
Shepard: "What happened to your creators?"
Starbinger: "We killed them and made them into a reaper"
Shepard: "Ooooookkkkkaaaayyyy....." *backs away*


Honestly I dont know how BW could have made it any more obvious that Starbinger can't be trusted. The more he says, the more he puts his foot in his mouth. 


Agreed. I was very pleased to see how suspicious Shepard was in the EC.

#40042
L0NEWOLF25

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So with the Memorial scene I noticed that garrus isn't there one second and then he magically is there later when you can clearly see he wasn't there before. I don't know how it ties in but it's a little wierd of garrus to not be there at all then suddenly show up.



Also I'm posting this piece of evidence again because it also relates to the memorial ending

What if the memorial scene at the end is meant to represent shepard's mind? If you pick destory you choose right and weren't indoctrinated, so your LI doesn't put your name up. If you pick control or synthesis you lose  your mind to the reapers, thus you are put on the wall since you are basically dead.
Just a thought but I'd like to hear what you guys think of it.

Modifié par L0NEWOLF25, 06 juillet 2012 - 03:59 .


#40043
BansheeOwnage

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HellishFiend wrote...

Rosewind wrote...

Starbinger: "We were created to stop synthetics killing organics"
Shepard: "What happened to your creators?"
Starbinger: "We killed them and made them into a reaper"
Shepard: "Ooooookkkkkaaaayyyy....." *backs away*


Honestly I dont know how BW could have made it any more obvious that Starbinger can't be trusted. The more he says, the more he puts his foot in his mouth. 

Lol did you read what I said above?

#40044
TJBartlemus

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Vaya wrote...

comrade gando wrote...

Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!


People will say it's an easter egg, it can't be seen in a normal play though without "cheating". What is more telling to me is the mechanical noise when Shepard is awoken on arrival. It is a CLEAR indication of outside manipulation. It's just not as obvious.


Well, it could be more simple than that. Maybe all troopers w/ helmet on are designed like coates?? It's nothing new. It's been done before. Gears of War. All the Helmeted troopers were one character from the story underneath. It makes sense from a production standpoint because why waste time creating a new template and just simply make a tiny change like adding a helmet. Normally in the game no one would notice. With a little tweaking it is easy to find out the truth though. 

#40045
Auralius Carolus

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* a loud explosion can be heard *

Ahhhhh!

*crashes through the roof*

Good grief, Arian's wall of text just springboarded onto my screen and launch me across three pages!

#40046
BansheeOwnage

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TJBartlemus wrote...

Vaya wrote...

comrade gando wrote...

Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!


People will say it's an easter egg, it can't be seen in a normal play though without "cheating". What is more telling to me is the mechanical noise when Shepard is awoken on arrival. It is a CLEAR indication of outside manipulation. It's just not as obvious.


Well, it could be more simple than that. Maybe all troopers w/ helmet on are designed like coates?? It's nothing new. It's been done before. Gears of War. All the Helmeted troopers were one character from the story underneath. It makes sense from a production standpoint because why waste time creating a new template and just simply make a tiny change like adding a helmet. Normally in the game no one would notice. With a little tweaking it is easy to find out the truth though. 

Could be. But Coats never had a helmet. There was one marine who put his on. I know it was in a cutscene but still.

#40047
TJBartlemus

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L0NEWOLF25 wrote...

So with the Memorial scene I noticed that garrus isn't there one second and then he magically is there later when you can clearly see he wasn't there before. I don't know how it ties in but it's a little wierd of garrus to not be there at all then suddenly show up.



Also I'm posting this piece of evidence again because it also relates to the memorial ending

What if the memorial scene at the end is meant to represent shepard's mind? If you pick destory you choose right and weren't indoctrinated, so your LI doesn't put your name up. If you pick control or synthesis you lose  your mind to the reapers, thus you are put on the wall since you are basically dead.
Just a thought but I'd like to hear what you guys think of it.


Yeah that's wierd. Didn't notice it before, and I was looking around on youtube. Seems that this happens every time. Not just your link. Strange.

#40048
Arian Dynas

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Auralius Carolus wrote...

* a loud explosion can be heard *

Ahhhhh!

*crashes through the roof*

Good grief, Arian's wall of text just springboarded onto my screen and launch me across three pages!


Muwhwhahwhawha.

Quid pro quo, Clarice.

#40049
lex0r11

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Rosewind wrote...

lex0r11 wrote...

Rosewind wrote...

[...]

Are you comparing me to Liara? Cause I am more like Kasumi but italian lol



Oh no, when I post motivators it's mostly because of what activity it represents. Sorry if I.. wait.

You are a Italian Kasumi? Hmm..

*distracted*

What? Oh, um.
I'll work on something for the next time.


Lol you could say it if I was in the ME universe I would be a Infiltrator thief, but I am Italian not Japanese.


Well you can be anything you want for all I care.. :innocent:



Oh, and I have to practice for the next celebration page.

#40050
zigamortis

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TJBartlemus wrote...

Vaya wrote...

comrade gando wrote...

Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!


People will say it's an easter egg, it can't be seen in a normal play though without "cheating". What is more telling to me is the mechanical noise when Shepard is awoken on arrival. It is a CLEAR indication of outside manipulation. It's just not as obvious.


Well, it could be more simple than that. Maybe all troopers w/ helmet on are designed like coates?? It's nothing new. It's been done before. Gears of War. All the Helmeted troopers were one character from the story underneath. It makes sense from a production standpoint because why waste time creating a new template and just simply make a tiny change like adding a helmet. Normally in the game no one would notice. With a little tweaking it is easy to find out the truth though. 

Why not make it a background character then?