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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#40076
Either.Ardrey

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BleedingUranium wrote...

TJBartlemus wrote...

Vaya wrote...

comrade gando wrote...

Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!


People will say it's an easter egg, it can't be seen in a normal play though without "cheating". What is more telling to me is the mechanical noise when Shepard is awoken on arrival. It is a CLEAR indication of outside manipulation. It's just not as obvious.


Well, it could be more simple than that. Maybe all troopers w/ helmet on are designed like coates?? It's nothing new. It's been done before. Gears of War. All the Helmeted troopers were one character from the story underneath. It makes sense from a production standpoint because why waste time creating a new template and just simply make a tiny change like adding a helmet. Normally in the game no one would notice. With a little tweaking it is easy to find out the truth though. 


I doubt it. Ever notice the camera always cuts away when a character either puts on or takes off their helmet? That's because they're seperate models. Since normal soldier's visors aren't transparent, like the MP Engy and Infiltrator, I doubt there's anything at all under the helmets.


From what I understand from models I've extracted from ME2, their setup suggests that the heads are interchangeable, and the body's are separate from the heads. This leads to the question, why pick Coats and the comm guy's heads when they have literally dozens to pick from?

Modifié par Either.Ardrey, 06 juillet 2012 - 04:28 .


#40077
masster blaster

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Rosewind wrote...

leonia42 wrote...

masster blaster wrote...

Oh and is it weird that in Destroy we don't see Synthetics being created since the Catalyst said " Soon your children will create Synthetics and the Cycle will start all over again."


Nor do we see synthetics destroyed other than the Reapers which is a big "Hey wait wasn't the EC supposed to clarify big things like that?" sort of deal. We don't actually see EDI or the geth being disabled/destroyed. It's heavily implied but it's not shown. Why not, they added lots of other clarifying bits like the Normandy's escape and Hackett knowing that Shepard is on the Citadel, why not be clear about the consequences to Destroy?


Before the EC when he talks about Destroy he mentions the geth (he might of mentioned EDI to but cant remember) will be destroyed but with the EC he doesn't well he didn't for me.


Alsowhy is Danniles and Gabbie on Earth rebuilding, with Coats.

Also shouldn't Adams,Chakwas,Gabbie,Donnaly,and the rest of the crew should have been at Shepard"s memorial if this was real. instead of just the Shepard's squad, Cortez, and Traynor.

And Why is there no Statue for Shepard. I think Shepard deserves a statue for saving the galaxy in Destroy, or any ending, but I prefer it in Destroy.

#40078
Auralius Carolus

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TJBartlemus wrote...

Well regarding the helmet and coates, I think it would be smart for someone with tech ability to check if Coates is really the generic base for Alliance soldiers. I would but I lack the computor version of ME3. And the application w/ the ability to do that.


While it should be checked, odds are that helmet-wearing Alliance marines don't have modeled faces under their armor.

#40079
HellishFiend

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Auralius Carolus wrote...

EDI's name will appear on the wall if you choose destroy. Apparently there isn't enough space magic to save her.


Or too much space magic.  *strokes beard, thoughtfully*

#40080
TJBartlemus

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Bump, because I really want someone to do this. I'm curious... ^_^:huh:

TJBartlemus wrote...

Well regarding the helmet and coates, I think it would be smart for someone with tech ability to check if Coates is really the generic base for Alliance soldiers. I would but I lack the computor version of ME3. And the application w/ the ability to do that.



#40081
zigamortis

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TJBartlemus wrote...

Vaya wrote...

TJBartlemus wrote...

Vaya wrote...

comrade gando wrote...

Hmm why would coates be on the citadel, granted you can't see him without flycam, but doesnt change tha fact that he IS there. Bioware mist have KNOWN ppl were going to tear these scenes apart, and they blatantly left coates on the citadel getting his helmet removed by a keeper, then during the *head desk* slideshow, coates is front and center alive and healthy. Wha.. What?!


People will say it's an easter egg, it can't be seen in a normal play though without "cheating". What is more telling to me is the mechanical noise when Shepard is awoken on arrival. It is a CLEAR indication of outside manipulation. It's just not as obvious.


Well, it could be more simple than that. Maybe all troopers w/ helmet on are designed like coates?? It's nothing new. It's been done before. Gears of War. All the Helmeted troopers were one character from the story underneath. It makes sense from a production standpoint because why waste time creating a new template and just simply make a tiny change like adding a helmet. Normally in the game no one would notice. With a little tweaking it is easy to find out the truth though. 


Its worth looking into, but the fact that they added it and it's a "look at me" moment is enough for me. I'm also fairly sure that the guy in the beret on the pile behind him is one of the senior officers from the FOB, but I haven't gone searching for him yet. I'm thinking either the one on the corner in the street or at the officers meeting before the last push starts.


Nope he is the comms officer. You go to him to talk to your old squadmates like Jacob and Miranda.

Edit: He is also the trooper when you arrive to the FOB that says that Hammer has arrived but not as many as they hoped. Remember??

I acctualy think that its the guy that was helping coats with corodinating or whatever. Johnsen i think.

#40082
Nightingale

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Auralius Carolus wrote...

Simon_Says wrote...

leonia42 wrote...

masster blaster wrote...

Oh and is it weird that in Destroy we don't see Synthetics being created since the Catalyst said " Soon your children will create Synthetics and the Cycle will start all over again."


Nor do we see synthetics destroyed other than the Reapers which is a big "Hey wait wasn't the EC supposed to clarify big things like that?" sort of deal. We don't actually see EDI or the geth being disabled/destroyed. It's heavily implied but it's not shown. Why not, they added lots of other clarifying bits like the Normandy's escape and Hackett knowing that Shepard is on the Citadel, why not be clear about the consequences to Destroy?

Not to mention that if Shepard could be brought back from the dead, then it stands to reason that synthetics can as well.


EDI's name will appear on the wall if you choose destroy. Apparently there isn't enough space magic to save her.


That's because it was all used in Synthesis and Control (to an extent).

DrTsoni wrote...
In theory, EDI isn't "dead" in the way that Destroy defines her as. Not all technology is destroyed and, since EDI is
the Normandy in addition to being the rogue Luna AI, she shouldn't have
been completely obliterated. I was under the impression the Geth and
EDI were destroyed because of their Reaper code, but both could survive
without. I could be wrong, in which case, please correct me, but it just
seems off that not only do they not show the Geth (or EDI) dying when
they clearly could have several times (such as on Earth with the Husks
or in the slideshow), they don't even mention it in the "epilogue."
Hackett saying they suffered many loses is too vague to know for sure.
EDI's name on the wall could even be disputed.

Also, why did Hackett know Shepard made it onto the Citadel? Coats still says everyone was wiped out...



#40083
Auralius Carolus

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Either.Ardrey wrote...

From what I understand from models I've extracted from ME2, their setup suggests that the heads are interchangeable, and the body's are separate from the heads. This leads to the question, why pick Coats and the comm guy's heads when they have literally dozens to pick from?


Ask Admiral Ackbar...

#40084
HellishFiend

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TJBartlemus wrote...

Bump, because I really want someone to do this. I'm curious... ^_^:huh:

TJBartlemus wrote...

Well regarding the helmet and coates, I think it would be smart for someone with tech ability to check if Coates is really the generic base for Alliance soldiers. I would but I lack the computor version of ME3. And the application w/ the ability to do that.


Like we've been saying, its about 99% certain that there are no faces underneath the helmets. I dont think anyone wants reduced frame rate or texture quality because of faces being rendered that we cant even see. 

#40085
comrade gando

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Also gotta wonder wtf barbinger was thinking. Ok so from what I can assume, shepard is still
All about harvesting humans, which would explain why there is a beam that takes them up to the citadel to be... Idk made into a new reaper?! Well it doesnt make any sense why would he leave the beam open for say shepard to come running up, takes him straight to the citadel controls so he can open the arms and dock the crucible. Its like the plot is advancing faster than it can keep up with itself. Until eventually its just tripping over itself and we end up with the mess we have that are the endings.

What happened with the writing at the last minute?! Its like everything after harbinger's laser just goes straight to ****!!

#40086
masster blaster

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DrTsoni wrote...

leonia42 wrote...

masster blaster wrote...

Oh and is it weird that in Destroy we don't see Synthetics being created since the Catalyst said " Soon your children will create Synthetics and the Cycle will start all over again."


Nor do we see synthetics destroyed other than the Reapers which is a big "Hey wait wasn't the EC supposed to clarify big things like that?" sort of deal. We don't actually see EDI or the geth being disabled/destroyed. It's heavily implied but it's not shown. Why not, they added lots of other clarifying bits like the Normandy's escape and Hackett knowing that Shepard is on the Citadel, why not be clear about the consequences to Destroy?


In theory, EDI isn't "dead" in the way that Destroy defines her as. Not all technology is destroyed and, since EDI is the Normandy in addition to being the rogue Luna AI, she shouldn't have been completely obliterated. I was under the impression the Geth and EDI were destroyed because of their Reaper code, but both could survive without. I could be wrong, in which case, please correct me, but it just seems off that not only do they not show the Geth (or EDI) dying when they clearly could have several times (such as on Earth with the Husks or in the slideshow), they don't even mention it in the "epilogue." Hackett saying they suffered many loses is too vague to know for sure. EDI's name on the wall could even be disputed.

Also, why did Hackett know Shepard made it onto the Citadel? Coats still says everyone was wiped out...


I know but IF this is real as the non-people that don't like IT. Then how do they explain this and it"s funny all they can come up with is " It's not true" and so on.

#40087
BansheeOwnage

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DrTsoni wrote...

leonia42 wrote...

masster blaster wrote...

Oh and is it weird that in Destroy we don't see Synthetics being created since the Catalyst said " Soon your children will create Synthetics and the Cycle will start all over again."


Nor do we see synthetics destroyed other than the Reapers which is a big "Hey wait wasn't the EC supposed to clarify big things like that?" sort of deal. We don't actually see EDI or the geth being disabled/destroyed. It's heavily implied but it's not shown. Why not, they added lots of other clarifying bits like the Normandy's escape and Hackett knowing that Shepard is on the Citadel, why not be clear about the consequences to Destroy?


In theory, EDI isn't "dead" in the way that Destroy defines her as. Not all technology is destroyed and, since EDI is the Normandy in addition to being the rogue Luna AI, she shouldn't have been completely obliterated. I was under the impression the Geth and EDI were destroyed because of their Reaper code, but both could survive without. I could be wrong, in which case, please correct me, but it just seems off that not only do they not show the Geth (or EDI) dying when they clearly could have several times (such as on Earth with the Husks or in the slideshow), they don't even mention it in the "epilogue." Hackett saying they suffered many loses is too vague to know for sure. EDI's name on the wall could even be disputed.

Also, why did Hackett know Shepard made it onto the Citadel? Coats still says everyone was wiped out...

You raise some valid points. And it seems stupid to me to have the option to save the Geth (even over the Quarians) and then have to kill them anyway. I know that's destroy only but it brings me back to something else I thought of:
There are no choices in a literal ending.
Here's my logic. In a literal POV, there is refuse (you lose), destroy (you win but kill lots of people), control (you win, don't kill anyone and become Spacegod™) and synthesis (you win, achieve eternal peace for everyone in the galaxy, and create utopia 2.0).
Think about that...
It goes from rufuse (worst) to synthesis (best). That isn't a choice. That's "pick the obvious best one lol". Everyone get what mean here?

#40088
TJBartlemus

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HellishFiend wrote...

TJBartlemus wrote...

Bump, because I really want someone to do this. I'm curious... ^_^:huh:

TJBartlemus wrote...

Well regarding the helmet and coates, I think it would be smart for someone with tech ability to check if Coates is really the generic base for Alliance soldiers. I would but I lack the computor version of ME3. And the application w/ the ability to do that.


Like we've been saying, its about 99% certain that there are no faces underneath the helmets. I dont think anyone wants reduced frame rate or texture quality because of faces being rendered that we cant even see. 


But the possibilities!!! :o;) It could also prove if the coates on the citadel was on purpose. If it was then thats something to add to the pile of evidence. But we can't do that without being 100% sure. :D I'm just excited I guess. Maybe it's not important...

#40089
Auralius Carolus

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DrTsoni wrote...
In theory, EDI isn't "dead" in the way that Destroy defines her as. Not all technology is destroyed and, since EDI is
the Normandy in addition to being the rogue Luna AI, she shouldn't have
been completely obliterated. I was under the impression the Geth and
EDI were destroyed because of their Reaper code, but both could survive
without. I could be wrong, in which case, please correct me, but it just
seems off that not only do they not show the Geth (or EDI) dying when
they clearly could have several times (such as on Earth with the Husks
or in the slideshow), they don't even mention it in the "epilogue."
Hackett saying they suffered many loses is too vague to know for sure.
EDI's name on the wall could even be disputed.

Also, why did Hackett know Shepard made it onto the Citadel? Coats still says everyone was wiped out...


Need we forget, "The Crucible will not discriminate..." :whistle: Unless you choose Blue or Green.

If the space brat is to be believed, then the Crucible detonation would equal a massive biotic explosion, not a Reaper code destroying behemoth.

#40090
TJBartlemus

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comrade gando wrote...

Also gotta wonder wtf barbinger was thinking. Ok so from what I can assume, shepard is still
All about harvesting humans, which would explain why there is a beam that takes them up to the citadel to be... Idk made into a new reaper?! Well it doesnt make any sense why would he leave the beam open for say shepard to come running up, takes him straight to the citadel controls so he can open the arms and dock the crucible. Its like the plot is advancing faster than it can keep up with itself. Until eventually its just tripping over itself and we end up with the mess we have that are the endings.

What happened with the writing at the last minute?! Its like everything after harbinger's laser just goes straight to ****!!


Barbinger. Hmmmm.....

Edit: Punny doesn't spell funny. Just realized that .

Modifié par TJBartlemus, 06 juillet 2012 - 04:42 .


#40091
Sdrol117

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This is still alive? lmao.

#40092
Nightingale

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BansheeOwnage wrote...

DrTsoni wrote...

leonia42 wrote...

masster blaster wrote...

Oh and is it weird that in Destroy we don't see Synthetics being created since the Catalyst said " Soon your children will create Synthetics and the Cycle will start all over again."


Nor do we see synthetics destroyed other than the Reapers which is a big "Hey wait wasn't the EC supposed to clarify big things like that?" sort of deal. We don't actually see EDI or the geth being disabled/destroyed. It's heavily implied but it's not shown. Why not, they added lots of other clarifying bits like the Normandy's escape and Hackett knowing that Shepard is on the Citadel, why not be clear about the consequences to Destroy?


In theory, EDI isn't "dead" in the way that Destroy defines her as. Not all technology is destroyed and, since EDI is the Normandy in addition to being the rogue Luna AI, she shouldn't have been completely obliterated. I was under the impression the Geth and EDI were destroyed because of their Reaper code, but both could survive without. I could be wrong, in which case, please correct me, but it just seems off that not only do they not show the Geth (or EDI) dying when they clearly could have several times (such as on Earth with the Husks or in the slideshow), they don't even mention it in the "epilogue." Hackett saying they suffered many loses is too vague to know for sure. EDI's name on the wall could even be disputed.

Also, why did Hackett know Shepard made it onto the Citadel? Coats still says everyone was wiped out...

You raise some valid points. And it seems stupid to me to have the option to save the Geth (even over the Quarians) and then have to kill them anyway. I know that's destroy only but it brings me back to something else I thought of:
There are no choices in a literal ending.
Here's my logic. In a literal POV, there is refuse (you lose), destroy (you win but kill lots of people), control (you win, don't kill anyone and become Spacegod™) and synthesis (you win, achieve eternal peace for everyone in the galaxy, and create utopia 2.0).
Think about that...
It goes from rufuse (worst) to synthesis (best). That isn't a choice. That's "pick the obvious best one lol". Everyone get what mean here?


It was probably meant to be our choices having consequences but I agree, it wasn't the best way to do it. And yes, the way they portray the endings definitely doesn't leave much room for "choice."

Though admittedly, assuming a literal ending, I prefer Control to Synthesis. Probably just because I'm a sucker for the whole Shepard promising to always come back to Liara...only to have her become a Reaper and continue to watch over her, though Liara doesn't know it.
Also, Shepard's Reaper voice is kind of hot...:whistle:

#40093
BansheeOwnage

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HellishFiend wrote...

Auralius Carolus wrote...

EDI's name will appear on the wall if you choose destroy. Apparently there isn't enough space magic to save her.


Or too much space magic.  *strokes beard, thoughtfully*

I was stroking my chin as I read that. Posted ImagePosted Image

Modifié par BansheeOwnage, 06 juillet 2012 - 04:38 .


#40094
HellishFiend

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TJBartlemus wrote...

HellishFiend wrote...

TJBartlemus wrote...

Bump, because I really want someone to do this. I'm curious... ^_^:huh:

TJBartlemus wrote...

Well regarding the helmet and coates, I think it would be smart for someone with tech ability to check if Coates is really the generic base for Alliance soldiers. I would but I lack the computor version of ME3. And the application w/ the ability to do that.


Like we've been saying, its about 99% certain that there are no faces underneath the helmets. I dont think anyone wants reduced frame rate or texture quality because of faces being rendered that we cant even see. 


But the possibilities!!! :o;) It could also prove if the coates on the citadel was on purpose. If it was then thats something to add to the pile of evidence. But we can't do that without being 100% sure. :D I'm just excited I guess. Maybe it's not important...


Coats is on the Citadel on purpose, you can be sure. It's the only time in the entire series, to my knowledge, that we ever *see* a helmet come off of a head. I'm sure that particular head wasnt chosen at random...

Plus, add that to all the other Coats oddities... infrasound, unskippable dialog, shown in every ending sequence... it adds up to something very fishy. 

#40095
lex0r11

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Sdrol117 wrote...

This is still alive? lmao.



Posted Image

#40096
HellishFiend

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BansheeOwnage wrote...

HellishFiend wrote...

Auralius Carolus wrote...

EDI's name will appear on the wall if you choose destroy. Apparently there isn't enough space magic to save her.


Or too much space magic.  *strokes beard, thoughtfully*

I was stroking my chin as I read that. Posted ImagePosted Image


Brilliant minds think alike. :lol:

#40097
lex0r11

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HellishFiend wrote...

BansheeOwnage wrote...

HellishFiend wrote...

Auralius Carolus wrote...

EDI's name will appear on the wall if you choose destroy. Apparently there isn't enough space magic to save her.


Or too much space magic.  *strokes beard, thoughtfully*

I was stroking my chin as I read that. Posted ImagePosted Image


Brilliant minds think alike. :lol:


Enough with the stroking already!

#40098
Simon_Says

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Arian Dynas wrote...

*Shut up and take my money!*


What, nothing about Turvess and the raloi?

Mass Effect 3: Chicken Dance?
"The Normandy recieves a call from Turvess. The Council's research and diplomatic team at Turvess are trying to convince the raloi to join the galactic war effort, but the raloi insist on hiding and have kicked the aliens off their planet. Shepard and co. go to convince the raloi that they must join.

But another call comes in. The reapers are coming. You'll be faced with a tough choice...

You can convince the raloi to allow an evacuation effort to get as many raloi off Turvess as possible before the reapers destroy their planet. Their contribution to the war effort will be slim, and their world will forever lie in ruins. But if this cycle stands victorious, the raloi will be heroes. But that will be little comfort to them.

Or you can divert the council's fleet to retreat beyond the mass relay in the nearby system and destroy the relay. The raloi will be safe, for the moment. But they will again be alone in the universe. Possibly forever. But if this cycle fails, then the raloi will know of the enemy that destroyed a galaxy, and will have a full cycle to prepare and emerge victorious.

The choice, as always, is yours."

Modifié par Simon_Says, 06 juillet 2012 - 04:43 .


#40099
Arian Dynas

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Yeah, if you keep stroking, something will explode and make a white gooey mess.

#40100
Nightingale

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TJBartlemus wrote...
Barbinger. My worst nightmare for my barber. Now all I'm going to think when I get my hair cut is that Harbinger is doing it.

CUT ONE HAIR AND 100 WILL REPLACE IT.


Lol! I have nothing to add but I think you should know the next time I get my hair cut, this will be all I can think of.