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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#40376
Rifneno

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TSA_383 wrote...

Is it just me, or has the EC made far more people realise that the catalyst, and the Control/Synthesis choices, are not to be trusted?


They did say EC was supposed to clarify things. Seems it did. More people get it now. Obviously they overestimated us the first time around. Which is sad because they weren't giving us much credit even then.

Siran wrote...

and the Catalyst theme is named "wake up". Interesting...


Hahahaha. Oh that's priceless.

#40377
BansheeOwnage

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I'll be back later...

#40378
DJBare

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Raistlin Majare 1992 wrote...

Rosewind wrote...

I am confused are you guys saying in destroy ending shepard name doesn't get put up on the wall?


With high enough EMS, same as  for the breath scene I believe,  then the person holding the plague stops just before putting it on the wall and the scene cuts to the Normandy leaving the planet.

That scene confuses me, Traynor was my Shepard's LI, in destroy Shepard breaths, then instead of placing the plaque Traynor smiles, how does she know?, where is Shepard?

#40379
MaximizedAction

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BansheeOwnage wrote...
Good point about control. Also, I have also noticed recently how similar the ending is to Vancouver.Posted Image


Also, now Shepard's the one who's left back. Coincidence? Feelding of guilt? The first hint at how Anderson later on turns inti a representation of Shepards 'good' side?

#40380
paxxton

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I wonder what elements with non-literal interpretation (besides the ending) BioWare meant?

#40381
Priss Blackburne

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I know It's probably been discussed before but it just occurred to me that Bioware said the ending of ME3 will end in a technological dark age. But the only ending that even remotely portrays that is Destroy (with the EC not even anymore really ). the others are the complete opposite.

ugh sooo many contradictions in what Bioware said even a few weeks before it released to what is in the endings. IT better be true or it's one of the biggest series of mistakes in gaming history.

#40382
TSA_383

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Siran wrote...

and the Catalyst theme is named "wake up". Interesting...

Hah, classic.
Downloading now - this will be fuel for my speculations :wizard:

#40383
paxxton

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Priss Blackburne wrote...

I know It's probably been discussed before but it just occurred to me that Bioware said the ending of ME3 will end in a technological dark age. But the only ending that even remotely portrays that is Destroy (with the EC not even anymore really ). the others are the complete opposite.

ugh sooo many contradictions in what Bioware said even a few weeks before it released to what is in the endings. IT better be true or it's one of the biggest series of mistakes in gaming history.

Did they say that? Posted Image But that would be unacceptable!

#40384
paxxton

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TSA_383 wrote...

Siran wrote...

and the Catalyst theme is named "wake up". Interesting...

Hah, classic.
Downloading now - this will be fuel for my speculations :wizard:

I wonder if this title has anything to do with what the Catalyst says to Shepard after he arrives in the chamber.

#40385
MaximizedAction

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paxxton wrote...

Priss Blackburne wrote...

I know It's probably been discussed before but it just occurred to me that Bioware said the ending of ME3 will end in a technological dark age. But the only ending that even remotely portrays that is Destroy (with the EC not even anymore really ). the others are the complete opposite.

ugh sooo many contradictions in what Bioware said even a few weeks before it released to what is in the endings. IT better be true or it's one of the biggest series of mistakes in gaming history.

Did they say that? Posted Image But that would be unacceptable!


For example: www.youtube.com/watch

Modifié par MaximizedAction, 06 juillet 2012 - 06:24 .


#40386
paxxton

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MaximizedAction wrote...

paxxton wrote...

Priss Blackburne wrote...

I know It's probably been discussed before but it just occurred to me that Bioware said the ending of ME3 will end in a technological dark age. But the only ending that even remotely portrays that is Destroy (with the EC not even anymore really ). the others are the complete opposite.

ugh sooo many contradictions in what Bioware said even a few weeks before it released to what is in the endings. IT better be true or it's one of the biggest series of mistakes in gaming history.

Did they say that? Posted Image But that would be unacceptable!


For example: www.youtube.com/watch

I'm not sure if I heard it right but his voice was breaking up as if he was hiding something.
http://www.youtube.c...m3Vnt5zxI#t=93s

Modifié par paxxton, 06 juillet 2012 - 07:11 .


#40387
Rifneno

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paxxton wrote...

Priss Blackburne wrote...

I know It's probably been discussed before but it just occurred to me that Bioware said the ending of ME3 will end in a technological dark age. But the only ending that even remotely portrays that is Destroy (with the EC not even anymore really ). the others are the complete opposite.

ugh sooo many contradictions in what Bioware said even a few weeks before it released to what is in the endings. IT better be true or it's one of the biggest series of mistakes in gaming history.

Did they say that? Posted Image But that would be unacceptable!


I sure as hell hope not.  That's incredibly, massively cliched.  And not in a good way.  In a "this **** AGAIN?" way.  I can only hope that it was a misquote and they said or meant that it will end the technological dark age, not in IN one.  The Reapers have been artificially stifling technological growth for millions if not billions of years.

#40388
Turbo_J

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BansheeOwnage wrote...

Turbo_J wrote...

The problem is not Shepard's resolve or determination or resistance, it's the fact that the entire area could be bathed in an incredibly strong Indoctrination signal. This would prevent evac or perhaps anyone but EDI getting to Shepard if that beacon is not destroyed.

If I ever pick reject, I'll make sure I have EDI with me. Her and the Geth are about the only one's who could get near Shepard in a situation like that.

Ultimately, it depends on where one thinks Shep is in relation to the 'real' world.

Actually, even EDI would have issues as the body would likely be cut off from the Nomandy due to the signal. I guess it would be up to the Geth to get Shep out of the area on Reject... and for control and synthesis for that matter, as the beacon signal would still be running strong in those situations.

Hey you reminded me of something I read. It said something about who you have in your squad at the end has drastic changes to the endings/ending options. Sorry I don't have a link or anything just something I read/something to think about.


Find it if you can. I've suspected for a while now that the only two people who are with you in London are the squadies you chose to take with you when beginning the assault on Earth. Not sure how plausible that is, but there is no real explanation for how the rest of the team got to the London FOB.

#40389
smokingotter1

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It's funny in the EC they made Harbinger's beam appear at a different location before the white halo. It's at a location that if you put the decision chamber and the conduit run layout on top of each other than Shepard in choosing destroy is probably walking toward's Harbinger's red laser which if your EMS is high enough Shepard survives (maybe a ship hits Harbinger so Shepard is not directly, (hit with a high EMS) ).

Makes sense, if the reapers can't indoctrinate Shepard they go f*** it, lets just kill him off.

Edit: Also because destroy is red "renegade" it has a double meaning. First meaning is red renegade = reapers POV and also Harbingers laser in real life. Also explains why the tube Shepard is shooting at is exploding, it's the effect of dream and real life overlapping each other.

Modifié par smokingotter1, 06 juillet 2012 - 06:56 .


#40390
MaximizedAction

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smokingotter1 wrote...

It's funny in the EC they made Harbinger's beam appear at a different location before the white halo. It's at a location that if you put the decision chamber and the conduit run layout on top of each other than Shepard in choosing destroy is probably walking toward's Harbinger's red laser which if your EMS is high enough Shepard survives (maybe a ship hits Harbinger so Shepard is not directly hit with a high EMS).

Makes sense, if the reapers can't indoctrinate Shepard they go f*** it, lets just kill him off.


That reminds me: how did Shepard have time to actually wake up if the Reapers are practically everywhere, anyway? Why no kill him if he makes the 'wrong' choice?
Could it really be as some here suggested, that Shepard breaking indoc. somehow weakened them?

Modifié par MaximizedAction, 06 juillet 2012 - 06:59 .


#40391
Xavendithas

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MaximizedAction wrote...

smokingotter1 wrote...

It's funny in the EC they made Harbinger's beam appear at a different location before the white halo. It's at a location that if you put the decision chamber and the conduit run layout on top of each other than Shepard in choosing destroy is probably walking toward's Harbinger's red laser which if your EMS is high enough Shepard survives (maybe a ship hits Harbinger so Shepard is not directly hit with a high EMS).

Makes sense, if the reapers can't indoctrinate Shepard they go f*** it, lets just kill him off.


That reminds me: how did Shepard have time to actually wake up if the Reapers are practically everywhere? Why no kill him if he makes the 'wrong' choice?
Could it really be as some here suggested, that Shepard breaking indoc. somehow weakened them?


I keep thinking about that as well. The problem is that the codex in ME3 states that the flaw that allowed Sovereign to be disabled because of Sarens death while being 'controlled' has been fixed in other Reaper capital ships.

#40392
smokingotter1

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MaximizedAction wrote...

smokingotter1 wrote...

It's funny in the EC they made Harbinger's beam appear at a different location before the white halo. It's at a location that if you put the decision chamber and the conduit run layout on top of each other than Shepard in choosing destroy is probably walking toward's Harbinger's red laser which if your EMS is high enough Shepard survives (maybe a ship hits Harbinger so Shepard is not directly hit with a high EMS).

Makes sense, if the reapers can't indoctrinate Shepard they go f*** it, lets just kill him off.


That reminds me: how did Shepard have time to actually wake up if the Reapers are practically everywhere? Why no kill him if he makes the 'wrong' choice?
Could it really be as some here suggested, that Shepard breaking indoc. somehow weakened them?


Probably didn't take that long. Everything that Shepard experiences between "serve us" kapow! up to the rise into the decision chamber is happening in the blink of an eye. Shepard chooses destory, walks towards Harbingers red laser, boom, wakes up a minute later from the illusion.

#40393
DJBare

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smokingotter1 wrote...

It's funny in the EC they made Harbinger's beam appear at a different location before the white halo. It's at a location that if you put the decision chamber and the conduit run layout on top of each other than Shepard in choosing destroy is probably walking toward's Harbinger's red laser which if your EMS is high enough Shepard survives (maybe a ship hits Harbinger so Shepard is not directly, (hit with a high EMS) ).

Makes sense, if the reapers can't indoctrinate Shepard they go f*** it, lets just kill him off.

Edit: Also because destroy is red "renegade" it has a double meaning. First meaning is red renegade = reapers POV and also Harbingers laser in real life. Also explains why the tube Shepard is shooting at is exploding, it's the effect of dream and real life overlapping each other.

I'm not trusting the position of dialogue/objects anymore, note the dialogue when speaking to Hackett on whether to start the assault, rather than a left center "We attack now" and a right center "We wait" both maintain a neutral tone, we get an upper right "We wait"; paragon, lower right "We attack now" renegade, it's the same situation when we reach Anderson at the FOB, these in my opinion should have been a left and right center options, the way they are now throw me every time when playing a pure paragon.

Modifié par DJBare, 06 juillet 2012 - 07:03 .


#40394
HellishFiend

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 I'm disappointed the "Wake Up" track in the EC soundtrack is just the Catalyst remix....  Too bad it's not something that plays during the space magic scenes.. :P

#40395
zigamortis

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Back to mass effect 1 where the endings make sense!

#40396
MaximizedAction

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HellishFiend wrote...

 I'm disappointed the "Wake Up" track in the EC soundtrack is just the Catalyst remix....  Too bad it's not something that plays during the space magic scenes.. :P


Oh man, when I played the EC and heard the first notes of the Catalyst track, noticing the slight difference to the non-EC version, I thought "Oh yeah, they changed something". B)

#40397
paxxton

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So no one heard the voice anomaly in that interview?

#40398
smokingotter1

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I'll just add one last thing because I feel like I'm talking to much. I don't know if any of you caught this but the dream white light halo was introduced in ME2 Arrival when Shepard meets Reaper artifact Rho (even when Shepard died and was brought back in the beginning of ME2 no halo). Look what we see in the EC extended cut cinematic when Joker is racing the Normandy away from the blast if you pause fast enough:

http://imgur.com/0LL5M

(Last time I tried to directly post a pic it ended up as code, thus the link)

#40399
Priss Blackburne

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I unpacked the Sound files and the EC has a lot of dialogue with shipmates and people outside of the ending. Haven't listened to many of it but did have Tali talking about rannoch, granted it seemed it was from the original game unedited. over 9k files so take a while seeing what is what.

Found the Harby beam sound file .. it's not a seperate voice file more a cinematic track. the unpacker got rid of the names so no idea what file was called. Not much clearer my guess is he says "Serve us". Might try and find an audio editor and try speeding it up a bit since it seems slowed down.

I..uh can do this right not against the rules as long as I don't upload anything?

okay my player can actually speed it up and I really really think he says "Serve us" It's definatly two words "Ser" sound at the begining and "us" is the end.

Modifié par Priss Blackburne, 06 juillet 2012 - 07:30 .


#40400
MaximizedAction

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paxxton wrote...

So no one heard the voice anomaly in that interview?


[Paranoid mode]
Remember all the analysis and discussions about Bill Clinton's "I did not.have. ..."? What I remember from it is that face language can tell whether someone's lying or not. And Mac furrowed his eyebrows while "won't be after". Of course, facial expressions are no proofs. And this is just a fun post, feel free to move on. :whistle:

Modifié par MaximizedAction, 06 juillet 2012 - 07:37 .