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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#40676
TJBartlemus

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Arian Dynas wrote...

TJBartlemus wrote...

Both count as "after ending" DLC. Anything after ME3's ending as it is would reveal the truth. If they were going to reveal the truth why not put it in ME4? (That's what they'll do. No doubt.) They could reveal the truth before ME4 Arian, (unlikely) they could do that type of script you have for DLC. Or make it an "Arcade game" on Live. (And whatever the equivalent on PSN and Origin.) I think for your script for the DLC it would be cooler to start off as a new character and then you find Shepard. Then you have the choice of continuing as your guy, or Shepard. (or it could end when you find Shepard and then cinematic scenes.)


Three reasons I say DLC.

1. "ME3 is the end of Shepard's Story" this reason alone must be enough to wrap the whole thing up in ME3.

2. It gives them a fresh, clean slate with no unecessary baggage to deal with in what SHOULD be another character's story. Something like a mindscrew as big as indoctrination is something that deserves to be resolved in it's own story, not someone else's.

3. Quite simply, no Mass Effect game is complete without all it's DLC.


Well you know what would bite? If they did the same thing as Halo. Slap the ME3 logo on a new game. Like ODST. Technically it would count as ME3, they could put IT into it, and sell it for the same price as a new game instead of 10$. (Oh ****. Gave BioWare an idea. :pinched:)

#40677
Simon_Says

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Priss Blackburne wrote...

Simon_Says wrote...

Flashforward is like a flashback just backwards, Priss. It shows events in the future of the narrative but then returns to the 'present' time. Fastforward is just a timeskip.


so does that say anything about IT and the epilogue cards being called that? or grasping at straws?

ah okay rats <_<

Well to me it just affirms that the epilogue isn't a part of Shepard's dream/hallucination. I'm sure though some folks here will maintain otherwise.

#40678
D.Sharrah

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Slide "A"
Posted Image


Slide "B"
Posted Image

Is there anyway to tease out of the files when you see A or B...based on the decisions in ME 2 and 3?

The below decisions are ones that I could see playing a role in determining which slide you see.

ME 2 Decisions
Kasumi recruited, loylaty completed and alive at end of ME 2
   -Greybox kept
   -Greybox destroyed (Kasumi does destroying)
   -Greybox destroyed (Shep does destroying)
Kasumi recruited, loyalty not completed and alive at end of ME 2

ME 3 Decisions
Allowed Kasumi to help w/Hanar spy mission
   -Recruited for crucible
   -Not recruted for crucible
Control
Synthesis
Destroy

#40679
TJBartlemus

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byne wrote...

MegumiAzusa wrote...


Actually, for control it looks like this:
Posted Image
And there is NO equivalent for destroy.


There isnt? I could have sworn I got that in destroy.


Holy Cr**!! See the painting behide Kasumi? It's the same one in the London mission that we found that looked like an abstract version of a Reaper. Easter egg? Or something else???

#40680
byne

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TJBartlemus wrote...

Arian Dynas wrote...

TJBartlemus wrote...

Both count as "after ending" DLC. Anything after ME3's ending as it is would reveal the truth. If they were going to reveal the truth why not put it in ME4? (That's what they'll do. No doubt.) They could reveal the truth before ME4 Arian, (unlikely) they could do that type of script you have for DLC. Or make it an "Arcade game" on Live. (And whatever the equivalent on PSN and Origin.) I think for your script for the DLC it would be cooler to start off as a new character and then you find Shepard. Then you have the choice of continuing as your guy, or Shepard. (or it could end when you find Shepard and then cinematic scenes.)


Three reasons I say DLC.

1. "ME3 is the end of Shepard's Story" this reason alone must be enough to wrap the whole thing up in ME3.

2. It gives them a fresh, clean slate with no unecessary baggage to deal with in what SHOULD be another character's story. Something like a mindscrew as big as indoctrination is something that deserves to be resolved in it's own story, not someone else's.

3. Quite simply, no Mass Effect game is complete without all it's DLC.


Well you know what would bite? If they did the same thing as Halo. Slap the ME3 logo on a new game. Like ODST. Technically it would count as ME3, they could put IT into it, and sell it for the same price as a new game instead of 10$. (Oh ****. Gave BioWare an idea. :pinched:)


ODST was pretty fun though.

They could also do something like Reach, and retell an old battle. Maybe the First Contact War?

So long as they dont pull a Halo Wars and make it an RTS I'd be fine with something like that.

#40681
MegumiAzusa

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Turbo_J wrote...

byne wrote...

MegumiAzusa wrote...


Actually, for control it looks like this:
Posted Image
And there is NO equivalent for destroy.


There isnt? I could have sworn I got that in destroy.


I got this in Destroy as well.

Yes I think that's enough :P
As said it only has the C tag for Control, which leads me to the assumption it was at least planned to only show in Control. Like Zaeed only showing in Destroy (at least I don't get him in Control and there is no Synthesis version of him anyway.
This is interesting as it would mean they planned to:
show the "creation" of live in Synthesis with Keiji reborn
show the "absence" in Control with Kasumi just sitting there staring on the thing in her hands
show the "joy" in Destroy with Zaeed sunbathing like a baws.

#40682
Simon_Says

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TJBartlemus wrote...

Well you know what would bite? If they did the same thing as Halo. Slap the ME3 logo on a new game. Like ODST. Technically it would count as ME3, they could put IT into it, and sell it for the same price as a new game instead of 10$. (Oh ****. Gave BioWare an idea. :pinched:)

If it salvaged the franchise and Bioware's image, hell I'd buy the CE.

#40683
masster blaster

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Seriously know body want's to read what I have up top.

#40684
Arian Dynas

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TJBartlemus wrote...

Arian Dynas wrote...

TJBartlemus wrote...

Both count as "after ending" DLC. Anything after ME3's ending as it is would reveal the truth. If they were going to reveal the truth why not put it in ME4? (That's what they'll do. No doubt.) They could reveal the truth before ME4 Arian, (unlikely) they could do that type of script you have for DLC. Or make it an "Arcade game" on Live. (And whatever the equivalent on PSN and Origin.) I think for your script for the DLC it would be cooler to start off as a new character and then you find Shepard. Then you have the choice of continuing as your guy, or Shepard. (or it could end when you find Shepard and then cinematic scenes.)


Three reasons I say DLC.

1. "ME3 is the end of Shepard's Story" this reason alone must be enough to wrap the whole thing up in ME3.

2. It gives them a fresh, clean slate with no unecessary baggage to deal with in what SHOULD be another character's story. Something like a mindscrew as big as indoctrination is something that deserves to be resolved in it's own story, not someone else's.

3. Quite simply, no Mass Effect game is complete without all it's DLC.


Well you know what would bite? If they did the same thing as Halo. Slap the ME3 logo on a new game. Like ODST. Technically it would count as ME3, they could put IT into it, and sell it for the same price as a new game instead of 10$. (Oh ****. Gave BioWare an idea. :pinched:)


And ODST was universally panned for this descision, lost the support of a good sized chunk of it's customer base, and had to create something that DID remain larger than a DLC.

As a buisness person, which would you do?

A). Create an entirely new game using the ME3 engine, meaning it has all the associated costs WITH creating a game, such as development, advertising and such, would be shorter than a full sized ME game would be, which would also earn the ire of both fans and critics, as well as increasing discontent.

or

B). Create a DLC/ expansion pack that works within the engine of a game you already have established, which could also revitalize sales of the game, meaning people would go back to buy it, you would NOT have to do entirely new advertisement for the whole thing, it would not unecessarily raise customer expectations, and would also be shorter, thus being, more than is likely, considerably cheaper to produce, meaning its easily made and sold, earning money through smaller transactions? Also, it potentially means that the people who felt betrayed by ME3 to some extent might be more willing to buy a $10 DLC than they would a $60 full title.

#40685
Simon_Says

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byne wrote...

So long as they dont pull a Halo Wars and make it an RTS I'd be fine with something like that.

I'd genuinly be interested in a strategy game where you play as the reapers. Spend most of the game building up intel, planting indoctrinated agents, playing lesser factions against each other, all the while avoiding detection until the end where you go marching in and totally wreck the place.

#40686
masster blaster

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byne wrote...

TJBartlemus wrote...

Arian Dynas wrote...

TJBartlemus wrote...

Both count as "after ending" DLC. Anything after ME3's ending as it is would reveal the truth. If they were going to reveal the truth why not put it in ME4? (That's what they'll do. No doubt.) They could reveal the truth before ME4 Arian, (unlikely) they could do that type of script you have for DLC. Or make it an "Arcade game" on Live. (And whatever the equivalent on PSN and Origin.) I think for your script for the DLC it would be cooler to start off as a new character and then you find Shepard. Then you have the choice of continuing as your guy, or Shepard. (or it could end when you find Shepard and then cinematic scenes.)


Three reasons I say DLC.

1. "ME3 is the end of Shepard's Story" this reason alone must be enough to wrap the whole thing up in ME3.

2. It gives them a fresh, clean slate with no unecessary baggage to deal with in what SHOULD be another character's story. Something like a mindscrew as big as indoctrination is something that deserves to be resolved in it's own story, not someone else's.

3. Quite simply, no Mass Effect game is complete without all it's DLC.


Well you know what would bite? If they did the same thing as Halo. Slap the ME3 logo on a new game. Like ODST. Technically it would count as ME3, they could put IT into it, and sell it for the same price as a new game instead of 10$. (Oh ****. Gave BioWare an idea. :pinched:)


ODST was pretty fun though.

They could also do something like Reach, and retell an old battle. Maybe the First Contact War?

So long as they dont pull a Halo Wars and make it an RTS I'd be fine with something like that.


I don't know. Play as Shepard and command all of you War asstest/squad in a Mass Effect 3 ( Star Wars Empier at war tipe/ Battle for Middle Earth tipe game play) And have space battle, and Command  Geth, Krogan, and SPACE BATTLES. It would be epic, just to have space battles, and command all of Shepard's squad on the battle field. YA I can dream.

#40687
byne

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Simon_Says wrote...

byne wrote...

So long as they dont pull a Halo Wars and make it an RTS I'd be fine with something like that.

I'd genuinly be interested in a strategy game where you play as the reapers. Spend most of the game building up intel, planting indoctrinated agents, playing lesser factions against each other, all the while avoiding detection until the end where you go marching in and totally wreck the place.


Yeah, it'd be an interesting game, but my extreme lack of skill in RTS games would prevent me from enjoying it.

Hell, I have to cheat whenever I want to go replay WC3's campaign mode, and WC3 isnt even that hard.

#40688
Nightingale

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It's a little weird how they choose which slides go for which endings, if you ask me. I got both Kasumi and Zaeed in my original Destroy, as well as Jacob despite only talking to him twice the entire way through ME2 (for the Normandy upgrade and his loyalty) and never talking to him in ME3 outside of doing his side-mission itself. I expected Miranda, since I harassed her throughout both games to the point I doubt she got any work done :P I understand that, at least, since she doesn't seem to have an ending for Destroy (which sucks and she should, even if she's on the run or something like she implies in the FOB) but some of the others didn't make much more sense.

#40689
Arian Dynas

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masster blaster wrote...

Does anyone know about Donelly or Gabby? If they died in ME2 or you didn't release them, are they in any ending at all? If so, then ya there is something wrong with that ending.

As for the Greybox, why does Kasumi still have it if you destroyed it, and especially in Synthesis?


Cleaned it up for you. In so far as I know, Gabby and Donelly do not appear in any of the endings, but I likely could be profoundly wrong.

#40690
masster blaster

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Simon_Says wrote...

byne wrote...

So long as they dont pull a Halo Wars and make it an RTS I'd be fine with something like that.

I'd genuinly be interested in a strategy game where you play as the reapers. Spend most of the game building up intel, planting indoctrinated agents, playing lesser factions against each other, all the while avoiding detection until the end where you go marching in and totally wreck the place.



Try to Indoc the races and kill all of the races/Shepard and his/her friends. Worth it.

#40691
MegumiAzusa

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Something else that is quite odd:
There are only two slides for love interests, Miranda and Jack
Posted Image
Posted Image
And both have the D (destroy) tag.

#40692
Arian Dynas

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And SIMON! CHECK YOUR SELFISH MEME THREAD! YOU ASKED FOR MY THOUGHTS, I HAVE POSTED THEM!

#40693
masster blaster

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Arian Dynas wrote...

masster blaster wrote...

Does anyone know about Donelly or Gabby? If they died in ME2 or you didn't release them, are they in any ending at all? If so, then ya there is something wrong with that ending.

As for the Greybox, why does Kasumi still have it if you destroyed it, and especially in Synthesis?


Cleaned it up for you. In so far as I know, Gabby and Donelly do not appear in any of the endings, but I likely could be profoundly wrong.


The are they are with Coats in all endings if they lived and you releasd them in ME3.

Modifié par masster blaster, 07 juillet 2012 - 03:20 .


#40694
D.Sharrah

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Is the difference in the Jack slide if you have the "kids" as "fighters vs defenders"?

#40695
zigamortis

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TJBartlemus wrote...

Arian Dynas wrote...

TJBartlemus wrote...

Arian Dynas wrote...

TJBartlemus wrote...

@Arian - Awww....10 bucks!! Why not for freeeeee?!?!?! ;)


Because EA needs to make SOME money.


Pfffffttttt.....for all some people care, they would rather let BioWare contiinue to give DLC for free and "fumble in darkness" until they get it right. In my opinion, I think they will not give anymore after ending DLC because:

1- They did it once already.
2- If they did it would negate all the work they did for EC.
3- (I love this one.) Speculation=hype=money.
4- Hints in new DLC are a better motivation for people to buy all their DLC in the future than just giving up and let out the truth.
5- If they revealed the truth, then ME3 would start to fade away afterwards. This would make any DLC a luxury instead of a need, because you know what is going to happen. Also the longer ME3 is in the trays and getting sold, that means the more money they make.


Hence, why this DLC is proposed as "The Arrival" to ME3. A preperation to ME4.

Besides, this is not "Ending DLC" it's "Epilogue DLC"

There's a difference.


Both count as "after ending" DLC. Anything after ME3's ending as it is would reveal the truth. If they were going to reveal the truth why not put it in ME4? (That's what they'll do. No doubt.) They could reveal the truth before ME4 Arian, (unlikely) they could do that type of script you have for DLC. Or make it an "Arcade game" on Live. (And whatever the equivalent on PSN and Origin.) I think for your script for the DLC it would be cooler to start off as a new character and then you find Shepard. Then you have the choice of continuing as your guy, or Shepard. (or it could end when you find Shepard and then cinematic scenes.)

Or if shep pickes anything but destroy shep gets killed by the new character cause he tries to kill him

#40696
masster blaster

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MegumiAzusa wrote...

Something else that is quite odd:
There are only two slides for love interests, Miranda and Jack
Posted Image
Posted Image
And both have the D (destroy) tag.


That can not BE EARTH. And if they are someware else then hell.

Wait why are they looking up at teh star's if Shepard is alive in Destroy, instead of trying to find Shepard in the rubble.

Modifié par masster blaster, 07 juillet 2012 - 03:21 .


#40697
TJBartlemus

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DrTsoni wrote...

It's a little weird how they choose which slides go for which endings, if you ask me. I got both Kasumi and Zaeed in my original Destroy, as well as Jacob despite only talking to him twice the entire way through ME2 (for the Normandy upgrade and his loyalty) and never talking to him in ME3 outside of doing his side-mission itself. I expected Miranda, since I harassed her throughout both games to the point I doubt she got any work done :P I understand that, at least, since she doesn't seem to have an ending for Destroy (which sucks and she should, even if she's on the run or something like she implies in the FOB) but some of the others didn't make much more sense.


Well you know that now the DLC is out, why doesn't someone try to make sense of the picture w/ the graph for the endings in the BioWare blog for ME3??? Might be interesting to find out how they planned it, get a look into the minds of BioWare, and try to figure out what the f*** they were thinking on EC.

#40698
byne

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MegumiAzusa wrote...

Something else that is quite odd:
There are only two slides for love interests, Miranda and Jack

*snip*

Posted Image
And both have the D (destroy) tag.


Damn Jack and her weapon slot lights. They're just taunting me with the fact that it seems like she was designed to be a squadmate, and then they ditched the idea.

I mean, they put a lot of work into Jack's new ME3 appearance for her to appear only two or three times...

#40699
MegumiAzusa

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DrTsoni wrote...

It's a little weird how they choose which slides go for which endings, if you ask me. I got both Kasumi and Zaeed in my original Destroy, as well as Jacob despite only talking to him twice the entire way through ME2 (for the Normandy upgrade and his loyalty) and never talking to him in ME3 outside of doing his side-mission itself. I expected Miranda, since I harassed her throughout both games to the point I doubt she got any work done :P I understand that, at least, since she doesn't seem to have an ending for Destroy (which sucks and she should, even if she's on the run or something like she implies in the FOB) but some of the others didn't make much more sense.

Afaik slides are based on loyalty mission and if they survived.

#40700
lex0r11

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Arian Dynas wrote...

And SIMON! CHECK YOUR SELFISH MEME THREAD! YOU ASKED FOR MY THOUGHTS, I HAVE POSTED THEM!



http://t2.gstatic.co...RPrny8tn6R3o6qv

:D


Hey everyone, I hope all is fine.

Modifié par lex0r11, 07 juillet 2012 - 03:22 .