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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#4176
Raistlin Majare 1992

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Icinix wrote...

HyperGlass wrote...

Ravereth wrote...

[offtopic.]You can just click on this Bioware Tag and check...[/offtopic.]

BTW. Do we have any new leads? 

If you look several pages back (about 155 I think) I made the assumption that you can breifly hear good ol' Big Ben in the background of the "breathing scene".
It speculates that Shepard is infact in London when they woke up meaning if IT is false it is another factor added to all the stuff that doesn't make sence about suriving the Citadale blowing up.



What we really need, is to get some definite confirmation of whatever that bloody shiny torpedo looking thing is int he background.

Since the cinematic is made from in game assets, the asset must be in the game somewhere. It kind of looks like the conduit for sure, but its still got very sharp curves and its just way too shiny.

I think finding that asset and where its used will go a long way to figuring it all out.


The breath scene is prerendered from what i understand, it is what is making indetifying exactly where it takes place so damn difficult.

#4177
Icinix

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Raistlin Majare 1992 wrote...

Icinix wrote...

HyperGlass wrote...

Ravereth wrote...

[offtopic.]You can just click on this Bioware Tag and check...[/offtopic.]

BTW. Do we have any new leads? 

If you look several pages back (about 155 I think) I made the assumption that you can breifly hear good ol' Big Ben in the background of the "breathing scene".
It speculates that Shepard is infact in London when they woke up meaning if IT is false it is another factor added to all the stuff that doesn't make sence about suriving the Citadale blowing up.



What we really need, is to get some definite confirmation of whatever that bloody shiny torpedo looking thing is int he background.

Since the cinematic is made from in game assets, the asset must be in the game somewhere. It kind of looks like the conduit for sure, but its still got very sharp curves and its just way too shiny.

I think finding that asset and where its used will go a long way to figuring it all out.


The breath scene is prerendered from what i understand, it is what is making indetifying exactly where it takes place so damn difficult.


It is, but not in the same sense as the other ending videos (bar Jokers cockpit scene). Its recorded from a cutscene of ingame engine.

Which means all of the items in that video are in game assets.

Edit: Were it just using the ingame engine straight off the bat, we would have flycammed our way to ending the debate 2 months ago.

Modifié par Icinix, 22 mai 2012 - 08:37 .


#4178
Naseilen

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Icinix wrote...

What we really need, is to get some definite confirmation of whatever that bloody shiny torpedo looking thing is int he background.


I am not very happy of thought, that this thing reminds me the metal part of "Destroy Tube" :crying:

Modifié par Naseilen, 22 mai 2012 - 08:39 .


#4179
gunslinger_ruiz

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Naseilen wrote...


Icinix wrote...

What we really need, is to get some definite confirmation of whatever that bloody shiny torpedo looking thing is int he background.


I am not very happy of thought, that this thing reminds me the metal part of "Destroy Tube" :crying:


I've tried to compare the two and I don't see the similarities. The spherical/plate like objects appear to be Reaper tech and colored accordingly while the tube isn't colored the same nor does it have sphere-like qualities. They also appear to come in threes.

Just to be sure, you're talking about this right?

Posted Image

Modifié par gunslinger_ruiz, 22 mai 2012 - 08:42 .


#4180
HyperGlass

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Could be a peice of a choppa for all we know. Plenty went down that day. Also I see the front of a Mako right next to it.
Edit: Oh that. I was refering to the highlighted section.

Modifié par HyperGlass, 22 mai 2012 - 08:45 .


#4181
Naseilen

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Posted Image
Remember, that colours are different, because of the different light sources.

#4182
HyperGlass

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So wouldn't Shepard's subconcious intergrate the peices for metal to formulate the tube? That would be my guess. It is the subconscoius after all.

#4183
gunslinger_ruiz

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Yes Naselien but would they be purple blue otherwise? Not sure. Not only that but those curve, the "plates" do not, they curve outward like a sphere and even have a little ...sprout? on top. Not sure how to describe it, it's something cables seem it plug into.

#4184
gunslinger_ruiz

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EDIT: make sure you right click view image to view full size

For those who want it, here's some Brightened screenshots of the items in question:

What I call "Reaper Plates" mostly to give them a name:

Posted Image

And the "vehicle" which I'm not entirely convinced is a Mako or a troop transport the more I look at it. I have no idea what it could be,

Posted Image

Modifié par gunslinger_ruiz, 22 mai 2012 - 09:02 .


#4185
Rosewind

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Still looks like the bonnet of a car to me lol

#4186
DJBare

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Makrys wrote...

DJBare wrote...

Makrys wrote...

I absolutely loathe the whole "what if Liara was indoctrinated". Just stop, guys. That wouldn't happen. Especially to a LI. Please, its ridiculous.

Why is it rediculous, the best ones for indoctrination are the ones you place the most trust in, the ones who can get closest to Shepard.


Seriously, if this thread starts discussing that, I will leave. Bioware would not indoctrinate one of the LI's and alienate a choice you made throughout the series. And if they did come out and say Liara was indoctrinated, I would be done with them. Considering she is my LI, it would kill all potential replayability with the series. And no one would ever romance her because she's really just a Reaper agent. It's a dumb dumb dumb theory, and I wish people would stop being so desperate as to even mention it.


Indoctrination does not mean lost, remember Shepard was able to convince Saren to see things differently, with a high enough speech check the same can be done for squad members with an interrupt in case they attempt to kill themselves.

#4187
HyperGlass

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That's what I first thought but then people pointed out it looked like an upside down Mako as for that metal it still feels like it came from a choppa.Can we get a picture of it because I'm convinced it's from one.
Edit: I have to get going now good day.

Modifié par HyperGlass, 22 mai 2012 - 09:16 .


#4188
HellishFiend

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gunslinger:
The chime occurs right before the timer switches over to the 5th second in this video, partway through the "building settling" groan that starts right before it.




edit: also, big ben for comparison:

Modifié par HellishFiend, 22 mai 2012 - 09:15 .


#4189
gunslinger_ruiz

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It's hard to pull out specific shapes from the "vehicle" at the front (if that is the front) looks almost like headlights (futuristic ones anyway) but on the side those can either be long vents, some kind of shelving, or maybe the depth is an illusion and those are just lines on some kind of layered panel. It's the shape of it's backside (or maybe it's underside) that is indicative of a Mako or Transport truck. Then again, maybe it's just a really big wall futuristic air conditioner.

#4190
MegumiAzusa

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Arian Dynas wrote...

Big Bad wrote...

****. I've been playing through ME1 and ME2 with the specific purpose of doing things as "perfectly" as I could. In particular, I wanted to save my entire crew, which I have never done before. Looks like I just screwed that up - I did the reaper IFF mission prior to completing Jacob and Samara's loyalty mission. I was about to start Samara's, but the Collector ship-boarding scene kicked in.

I sadly don't think I have any pre-derelict reaper saves. Is there any way to salvage this so at least all of my squadmates survive?


Squadmates? Yes. Crewmates? No.

You always have 2 missions (or better: you can land 2x) after you grab the IFF.
If you've got Zaeed and Kasumi the minimum from what I can tell is:
Zaeed, Samara, Tali, Mordin, Garrus or Miranda, Grunt, and Kasumi.
Note: Mordin and Grunt can be done on one go after the IFF mission, so you can get up to 3 loyalties after that.

Arian Dynas wrote...

If memory serves, if you do not go right away half the crew dies. If you go immediately you save them all.

If Miranda and Garrus (if s/he's loyal) lead the fire teams they do well. Send Mordin as the crew escort or Mordin dies. Make either Loyal Jack or Loyal Samara (not an option here clearly, so use Jack) as your Biotic expert, and make either Tali or Legion your tech expert.

Why does no one like Mordin? He's quite good when facing the proto reaper.

Modifié par MegumiAzusa, 22 mai 2012 - 09:19 .


#4191
gunslinger_ruiz

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HellishFiend wrote...

gunslinger:
The chime occurs right before the timer switches over to the 5th second in this video, partway through the "building settling" groan that starts right before it.




edit: also, big ben for comparison:


I can't hear it........I don't see... I'm not sure how to......

I don't hear anything aside from the "building settling" and the wind.

#4192
DJBare

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Rifneno wrote...

I don't think Hackett is indoctrinated. I think if he was, he'd be more open to TIM's philosophy of controlling them. Hackett shows no sign of any doubt in the fact that the goal is dead Reapers. He might be making a bad call about the Crucible, but a bad call doesn't mean you're indoctrinated.

The reapers want cerberus and alliance at war with each other, while we kill each other it makes life easier for the reapers, the reason I think they indoctrinated Hackett is to make sure the citadel gets finished and delivered, I'll stand by my statement it's all a ruse and that's why the reapers left the citadel relatively unguarded, the reapers knew about the crucible, if they had considered it a threat there would have been a major battle when it arrived, accept there was not.

#4193
HellishFiend

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gunslinger_ruiz wrote...

HellishFiend wrote...

gunslinger:
The chime occurs right before the timer switches over to the 5th second in this video, partway through the "building settling" groan that starts right before it.




edit: also, big ben for comparison:


I can't hear it........I don't see... I'm not sure how to......

I don't hear anything aside from the "building settling" and the wind.


The note is a bit lower and deeper than in the Big Ben video I linked you. It's definitely there. 

You seriously dont hear a difference in the sound partway through the 4th second, right before the 5th second? Forget about the bell for now, just listen for a difference. Once you hear the difference, your mind can separate it better so you can hear what it is. 

#4194
gunslinger_ruiz

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@HEllishfiend

Actually, I think I can hear it between 1-2 seconds on the video linked. But it's very faint and I can't hear it my own recording. Oddly enough mine starts out differently, with the last bit of the jungle scene medley reaching it's end and the "bell" takes place around that time.

EDIT: I'm a good mood I'm gonna through the red endign again, see if I can't hear it raw and make a new recording while I' mat it.

Modifié par gunslinger_ruiz, 22 mai 2012 - 09:31 .


#4195
WinterCrow

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Hey guys! I spent a week away, more or less, and I just skipped more than 50 pages (I think), can anyone summarize what's new?

:D thanks in advance.

#4196
MegumiAzusa

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DJBare wrote...

It should be noted if all Shepard is witnessing is inside his mind, then what we see of TIM is created by Shepard himself, which makes sense since Shepard knows from the base TIM is using reaper upgrades, but it may not neccassirly be how he looks in reality.

Also, I don't know if it can be altered, TIM has no visible implants but his eyes when talking to Shep in his room but before that TIM got implants by Cerberus. Why would the Reapers leave so much of his body intact if they did that?

#4197
MegumiAzusa

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HellishFiend wrote...

gunslinger_ruiz wrote...

HellishFiend wrote...

gunslinger:
The chime occurs right before the timer switches over to the 5th second in this video, partway through the "building settling" groan that starts right before it.




edit: also, big ben for comparison:


I can't hear it........I don't see... I'm not sure how to......

I don't hear anything aside from the "building settling" and the wind.


The note is a bit lower and deeper than in the Big Ben video I linked you. It's definitely there.

You seriously dont hear a difference in the sound partway through the 4th second, right before the 5th second? Forget about the bell for now, just listen for a difference. Once you hear the difference, your mind can separate it better so you can hear what it is.

The sour note :o

#4198
WizzyWarlock

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dmay7 wrote...

Xavendithas wrote...

UrgentArchengel wrote...

I was wondering. I am currently replaying ME1, and I am on Feros. Is it possible that the Thorian has something to do with the Reapers? Considering they are both very old and both indoctrinate. It would be interesting if the Thorian species was one of the inspirations for the Reapers.


I'm also on Feros. So while you are clearing out ExoGeni HQ, there is the room that the Geth have constructed  what you are led to believe is a shrine of some sort...the odd structure with the glowing white ball in the center of it.

In addition to this, there is the mission called UNC:Missing Survey Team. Well, this mission leads you to the team of researchers(an ExoGeni team, according to the datalogs) that has been turned into husks by some Dragon's Teeth they dug up. The kicker, in the center of this room is a replica of the shrine in ExoGeni HQ, right down to the glowing white ball in the center. Only this shrine is obviously much older then the recently constructed one in the ExoGeni HQ on Feros.

I don't really know where to go with this from here, but my first inclination is to draw a parallel between the glowing white orb, the fact that the geth are apparently worshipping said ball of light, and the form the Catalyst takes in the decision chamber. Not to mention that this is something the geth didn't just come up with on their own like we would have believe initially, because we now know what the deal was with that splinter cell of Geth because of everything Legion tells us.

There seems to be something to find here connecting ExoGeni, Cerberus(who was conducting experiments on thorian creepers), the rogue Geth, the Thorian and the Reapers. I'm just too tired at the moment to go any further with it.


I also remember reading this from the Mass Effect wiki.

Klencory[/b] is a rock and ice planet with an atmosphere composed of chlorine and argon. The frozen surface is mainly composed of potassium with deposits of iron.Klencory is famously claimed by the eccentric volus billionaire Kumun Shol. His once-ridiculed visions of "beings of light" protecting organic life from synthetic "machine devils" don't seem quite so far-fetched now. His private army of mercenaries are well-established on the planet, waiting for husks to come knocking in on their door. In all likelihood, they will be obliterated by the molten metal of a Reaper orbital bombardment, on its way to somewhere important.

There was also a part in ME3 where you go to shut down the Geth server that caught my attention. When you enter the construct (the part where you're walking around a virtual world) Shepard asks, "What is this?". Legion replies, "Your mind perceives our world as something familiar.", and Shepard says, "I wouldn't call this familiar.".

And yet whichever direction you look, there is a bright white light. They're at the end of every tunnel, there are openings in the ground with glowing light coming out of them, and somehow Shepards mind perceives this as 'familiar'.

#4199
MegumiAzusa

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WizzyWarlock wrote...

dmay7 wrote...

Xavendithas wrote...

UrgentArchengel wrote...

I was wondering. I am currently replaying ME1, and I am on Feros. Is it possible that the Thorian has something to do with the Reapers? Considering they are both very old and both indoctrinate. It would be interesting if the Thorian species was one of the inspirations for the Reapers.


I'm also on Feros. So while you are clearing out ExoGeni HQ, there is the room that the Geth have constructed  what you are led to believe is a shrine of some sort...the odd structure with the glowing white ball in the center of it.

In addition to this, there is the mission called UNC:Missing Survey Team. Well, this mission leads you to the team of researchers(an ExoGeni team, according to the datalogs) that has been turned into husks by some Dragon's Teeth they dug up. The kicker, in the center of this room is a replica of the shrine in ExoGeni HQ, right down to the glowing white ball in the center. Only this shrine is obviously much older then the recently constructed one in the ExoGeni HQ on Feros.

I don't really know where to go with this from here, but my first inclination is to draw a parallel between the glowing white orb, the fact that the geth are apparently worshipping said ball of light, and the form the Catalyst takes in the decision chamber. Not to mention that this is something the geth didn't just come up with on their own like we would have believe initially, because we now know what the deal was with that splinter cell of Geth because of everything Legion tells us.

There seems to be something to find here connecting ExoGeni, Cerberus(who was conducting experiments on thorian creepers), the rogue Geth, the Thorian and the Reapers. I'm just too tired at the moment to go any further with it.


I also remember reading this from the Mass Effect wiki.

Klencory[/b] is a rock and ice planet with an atmosphere composed of chlorine and argon. The frozen surface is mainly composed of potassium with deposits of iron.Klencory is famously claimed by the eccentric volus billionaire Kumun Shol. His once-ridiculed visions of "beings of light" protecting organic life from synthetic "machine devils" don't seem quite so far-fetched now. His private army of mercenaries are well-established on the planet, waiting for husks to come knocking in on their door. In all likelihood, they will be obliterated by the molten metal of a Reaper orbital bombardment, on its way to somewhere important.

There was also a part in ME3 where you go to shut down the Geth server that caught my attention. When you enter the construct (the part where you're walking around a virtual world) Shepard asks, "What is this?". Legion replies, "Your mind perceives our world as something familiar.", and Shepard says, "I wouldn't call this familiar.".

And yet whichever direction you look, there is a bright white light. They're at the end of every tunnel, there are openings in the ground with glowing light coming out of them, and somehow Shepards mind perceives this as 'familiar'.

"I don't remember anything. Maybe they really just fixed me, or maybe I'm just a high-tech VI that thinks it's Commander Shepard."

#4200
WolfyZA

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interesting find I'll be sure to check it out when my mate returns my game to me