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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#42026
Rifneno

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TJBartlemus wrote...

Goodness. Leave 3 hours and about 10 pages spawn out of nowhere. Miss anything good? Also I think that besides the original thread, this is one of the longest threads in the forum. And literalists think that its gonna die off. HA! That's a joke. ;)


Literalists aren't very good at that whole "logic" thing.

#42027
Auralius Carolus

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Simon_Says wrote...

Returning to that discussion about reject/destroy. I'd have to side with the destroyers. I see reject as inaction on Shepard's part. It's all well and good to say stuff, but when you're stuck in a dead end those words will mean little to all those people who were counting on you.

I believe the Catalyst discusses destroy merely because it had to, because the red device was right there, dream or no. Not acknowledging it would trigger alarm bells and call into question what else is the Starbrat holding out on. Even then it still managed to use that option to its advantage.

Consider the following. Offer two choices. Both are ugly. People will naturally reject the choice. Present a third option that's even uglier, then suddenly the other two are more palatable. This is a basic mental sleight of hand that actually works more often than you'd think. People make money off of it, form restaurant owners to politicians.

Basically the Catalyst is going "Yeah you can destroy us. But it sucks cause you'll wipe out everyone else to and you'll die knowing you only delayed the problem. How about saving everyone, forever? No you won't live either but at least your death won't be pointless."

As for "So be it." I've explained my view on this before. The line was a scare tactic. It can be hard to realize as a player who can merely reload the level and try again but think what would happen if you were in Shepard's shoes. You're scared and confused, but you rejected the Starbrat anyway. But then it roared at you "SO BE IT". How brave are you going to be to then change your mind and rush destroy knowing that you definitely are in a reaper setup? Would you start wondering why the reaper offered destroy in the first place? What conclusion would you reach?

It's brilliant in a way. The Starbrat was bluffing with destroy. And if Shepard rejects, it turns it into a double bluff.

"The reapers are clever in their deceptions."


Well, what evidence exists of long-term indoctrinees suggests that they experience far less force from Reaper signals. In other words, they are convinced, not coerced, thus allowing their own minds to ease along the indoctrination process. Seeing as Shepard expects the ability to destroy, the SpaceBrat avoids destressing Shepard and presents him with the option. It, therefore, is not because he can see the power conduit- which could easily pass as set of wires that would cut the link to Crucible, therefore preventing it from transmitting to the Citadel- but because it sets his mind at ease.

As to "why not just tell him that the 'Control' panel will result in destruction", such deception would possibly result in a more profound struggle to indoctrinate Shepard. Such struggles appear to result in deterioration of the host, as the Reapers must now go all-out to claim their alert victim.

If the Destroy option is the only "Good" one, then the Catalyst is taking a huge gamble.

Then again, given the number of ITers that suspect the Crucible to be a trap of some sort, the Destroy ending could be interpretted as a sign that the Reapers have gauged Shepard correctly and are releasing the influence over his mind so that he may go and "flip the switch".

#42028
Lokanaiya

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Simon_Says wrote...

Lokanaiya wrote...

Simon_Says wrote...

Returning to that discussion about reject/destroy. I'd have to side with the destroyers. I see reject as inaction on Shepard's part. It's all well and good to say stuff, but when you're stuck in a dead end those words will mean little to all those people who were counting on you.

I believe the Catalyst discusses destroy merely because it had to, because the red device was right there, dream or no. Not acknowledging it would trigger alarm bells and call into question what else is the Starbrat holding out on. Even then it still managed to use that option to its advantage.

Consider the following. Offer two choices. Both are ugly. People will naturally reject the choice. Present a third option that's even uglier, then suddenly the other two are more palatable. This is a basic mental sleight of hand that actually works more often than you'd think. People make money off of it, form restaurant owners to politicians.

Basically the Catalyst is going "Yeah you can destroy us. But it sucks cause you'll wipe out everyone else to and you'll die knowing you only delayed the problem. How about saving everyone, forever? No you won't live either but at least your death won't be pointless."

As for "So be it." I've explained my view on this before. The line was a scare tactic. It can be hard to realize as a player who can merely reload the level and try again but think what would happen if you were in Shepard's shoes. You're scared and confused, but you rejected the Starbrat anyway. But then it roared at you "SO BE IT". How brave are you going to be to then change your mind and rush destroy knowing that you definitely are in a reaper setup? Would you start wondering why the reaper offered destroy in the first place. What conclsion would you reach?

It's brilliant in a way. The Starbrat was bluffing with destroy. And if Shepard rejects, it turns it into a double bluff.

"The reapers are clever in their deceptions."

As much as I'd like to get into this, it seems to simply be a matter of perspective and so discussing it won't really change anyone's mind. How about we keep away from things that are opinions and stick to hard evidence?

The problem here is that the hard evidence is that destroy results in the breath scene and reject doesn't. Even if reject is a moral victory, it would appear that it's not a real one.


Then what's the point of discussing it if you already know the answer?

#42029
TJBartlemus

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Rifneno wrote...

TJBartlemus wrote...

Goodness. Leave 3 hours and about 10 pages spawn out of nowhere. Miss anything good? Also I think that besides the original thread, this is one of the longest threads in the forum. And literalists think that its gonna die off. HA! That's a joke. ;)


Literalists aren't very good at that whole "logic" thing.


Well some are and they confuse themselves or they are afraid that we may be right. :blush:

#42030
HellishFiend

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TJBartlemus wrote...

Rifneno wrote...

TJBartlemus wrote...

Goodness. Leave 3 hours and about 10 pages spawn out of nowhere. Miss anything good? Also I think that besides the original thread, this is one of the longest threads in the forum. And literalists think that its gonna die off. HA! That's a joke. ;)


Literalists aren't very good at that whole "logic" thing.


Well some are and they confuse themselves or they are afraid that we may be right. :blush:


In general, I think the ones that come in here and attack us are the ones that are exactly that: afraid that IT is right. Either they like what they have now, or simply want to see BW fail so they can continue their hatemongering. Most, if not all of us here dont go into literalists topics and attack them, even though most of us are quite certain they are wrong. Why? A level headed person usually does not feel the need to go out of their way to assail someone else over their beliefs in their own haven. I dont have a problem with literalists in general. I just dislike the ones that come in here and make personal attacks. Their attitude is their own worst enemy, though, so whatever. 

#42031
L0NEWOLF25

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I'm working on my hypothesis for a few things and it should be up later tonight. Here's what I can say I'll cover to some extent in it.
-Why Harbinger didn't shoot the Normandy down.
-the Geth and the reaper code
-the Catalyst dicisions
-Starchild not stating anything about the Geth/Quarian peace or EDI

#42032
Arian Dynas

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Lokanaiya wrote...

Simon_Says wrote...

Lokanaiya wrote...

Simon_Says wrote...

Returning to that discussion about reject/destroy. I'd have to side with the destroyers. I see reject as inaction on Shepard's part. It's all well and good to say stuff, but when you're stuck in a dead end those words will mean little to all those people who were counting on you.

I believe the Catalyst discusses destroy merely because it had to, because the red device was right there, dream or no. Not acknowledging it would trigger alarm bells and call into question what else is the Starbrat holding out on. Even then it still managed to use that option to its advantage.

Consider the following. Offer two choices. Both are ugly. People will naturally reject the choice. Present a third option that's even uglier, then suddenly the other two are more palatable. This is a basic mental sleight of hand that actually works more often than you'd think. People make money off of it, form restaurant owners to politicians.

Basically the Catalyst is going "Yeah you can destroy us. But it sucks cause you'll wipe out everyone else to and you'll die knowing you only delayed the problem. How about saving everyone, forever? No you won't live either but at least your death won't be pointless."

As for "So be it." I've explained my view on this before. The line was a scare tactic. It can be hard to realize as a player who can merely reload the level and try again but think what would happen if you were in Shepard's shoes. You're scared and confused, but you rejected the Starbrat anyway. But then it roared at you "SO BE IT". How brave are you going to be to then change your mind and rush destroy knowing that you definitely are in a reaper setup? Would you start wondering why the reaper offered destroy in the first place. What conclsion would you reach?

It's brilliant in a way. The Starbrat was bluffing with destroy. And if Shepard rejects, it turns it into a double bluff.

"The reapers are clever in their deceptions."

As much as I'd like to get into this, it seems to simply be a matter of perspective and so discussing it won't really change anyone's mind. How about we keep away from things that are opinions and stick to hard evidence?

The problem here is that the hard evidence is that destroy results in the breath scene and reject doesn't. Even if reject is a moral victory, it would appear that it's not a real one.


Then what's the point of discussing it if you already know the answer?


I think he's making the point that we can't really extricate the debate from the evidence, seeing as we have two schools of thought, each of which is mutually exclusive to the other.

#42033
L0NEWOLF25

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I think I just killed the conversations on this tread.

#42034
marcelo_sdk

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I just finished the game for the second time with EC, now with destroy. In the first,wich originally I chosed destroy and then changed to reject all options, although I liked the EC just for giving that option, I must say that I was a little disappointed. But with the destroy ending, the EC really surprised me. The ending is 29478923x better. I'll tell now what are my impressions of the ending.

1. First of all, IT was both proven and disproven. How? It's very clear, for me, that Harbinger says "serve us". So, it's obvious that the Reapers where trying to indoctrinate Shepard. But, a point that not all, but most ITers defended, that everything after you get to the Citadel is an hallucination, was disproven (at least for me). But one thing remains a great mystery, and I hope it'll be solved one day: how Shepard survived the fall from the Citadel to Earth? (if there was a fall)

2. With the additional dialogues, the Catalyst's statements became more ridiculous. The apex of stupidity was the comparison between the Reapers genocide and a fire burning. I won't even comment cause all of you saw it.

3. The Stargazer scene. Initially, 99% percent of the people tought it was in a distant future, with humans "stuck" in the planet. Now, for me, it's just humans in a future that can be very close. The little boy just want to go to the stars, and the stargazer says "one day". For me, now it sounded more like when I asked to my father "When I'll can drive?" and he said "one day".

4. Apprently, the relays doesn't exploded as many initially tought. For me, it's more like their eezo core was depleted when transporting the energy from the Crucible. It's kind what I thoght with the old endings. (cause it was the only explanation to why all the relay systems wheren't destroyed like Bahak)

If u guys disagree with something (or everything), please tell.

#42035
Arian Dynas

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Auralius Carolus wrote...

Simon_Says wrote...

Returning to that discussion about reject/destroy. I'd have to side with the destroyers. I see reject as inaction on Shepard's part. It's all well and good to say stuff, but when you're stuck in a dead end those words will mean little to all those people who were counting on you.

I believe the Catalyst discusses destroy merely because it had to, because the red device was right there, dream or no. Not acknowledging it would trigger alarm bells and call into question what else is the Starbrat holding out on. Even then it still managed to use that option to its advantage.

Consider the following. Offer two choices. Both are ugly. People will naturally reject the choice. Present a third option that's even uglier, then suddenly the other two are more palatable. This is a basic mental sleight of hand that actually works more often than you'd think. People make money off of it, form restaurant owners to politicians.

Basically the Catalyst is going "Yeah you can destroy us. But it sucks cause you'll wipe out everyone else to and you'll die knowing you only delayed the problem. How about saving everyone, forever? No you won't live either but at least your death won't be pointless."

As for "So be it." I've explained my view on this before. The line was a scare tactic. It can be hard to realize as a player who can merely reload the level and try again but think what would happen if you were in Shepard's shoes. You're scared and confused, but you rejected the Starbrat anyway. But then it roared at you "SO BE IT". How brave are you going to be to then change your mind and rush destroy knowing that you definitely are in a reaper setup? Would you start wondering why the reaper offered destroy in the first place? What conclusion would you reach?

It's brilliant in a way. The Starbrat was bluffing with destroy. And if Shepard rejects, it turns it into a double bluff.

"The reapers are clever in their deceptions."


Well, what evidence exists of long-term indoctrinees suggests that they experience far less force from Reaper signals. In other words, they are convinced, not coerced, thus allowing their own minds to ease along the indoctrination process. Seeing as Shepard expects the ability to destroy, the SpaceBrat avoids destressing Shepard and presents him with the option. It, therefore, is not because he can see the power conduit- which could easily pass as set of wires that would cut the link to Crucible, therefore preventing it from transmitting to the Citadel- but because it sets his mind at ease.


Which is exactly what I have been saying the whole time. <_<

For a good metaphor on indoctrination, think of the organic mind as being like a maze. Either the Reaper can crash right through the maze, taking the direct route and going to the center in a straight line, getting the whole thing over with in a hurry, but destroying the maze.

Or they can take their time and worm their way in, meeting some dead ends but following the rules the organic mind sets up for them, slowly ingratiating themselves into the center, leaving everything nicely intact. The ending is just Harbinger coming to a 3 way split, two of the passages leading to the same place, one getting him there faster without having to go through any walls, while the other would get him close enough to be tantilizing, but far enough that he would have to cheat, with one other passage that leads to a dead end, which he doesn't much mind since he can backtrack.

Choosing Refuse is like slamming the doors shut on all three, meaning he can make no progress, but the player can't get out of their own maze either.

Basically, Harbinger then realizes you no longer have any value or use to him, and simply chooses to kill you, since the potential gains are now outweighed by the effort.

Modifié par Arian Dynas, 09 juillet 2012 - 04:13 .


#42036
FreddyCast

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marcelo_sdk wrote...

I just finished the game for the second time with EC, now with destroy. In the first,wich originally I chosed destroy and then changed to reject all options, although I liked the EC just for giving that option, I must say that I was a little disappointed. But with the destroy ending, the EC really surprised me. The ending is 29478923x better. I'll tell now what are my impressions of the ending.

1. First of all, IT was both proven and disproven. How? It's very clear, for me, that Harbinger says "serve us". So, it's obvious that the Reapers where trying to indoctrinate Shepard. But, a point that not all, but most ITers defended, that everything after you get to the Citadel is an hallucination, was disproven (at least for me). But one thing remains a great mystery, and I hope it'll be solved one day: how Shepard survived the fall from the Citadel to Earth? (if there was a fall)

2. With the additional dialogues, the Catalyst's statements became more ridiculous. The apex of stupidity was the comparison between the Reapers genocide and a fire burning. I won't even comment cause all of you saw it.

3. The Stargazer scene. Initially, 99% percent of the people tought it was in a distant future, with humans "stuck" in the planet. Now, for me, it's just humans in a future that can be very close. The little boy just want to go to the stars, and the stargazer says "one day". For me, now it sounded more like when I asked to my father "When I'll can drive?" and he said "one day".

4. Apprently, the relays doesn't exploded as many initially tought. For me, it's more like their eezo core was depleted when transporting the energy from the Crucible. It's kind what I thoght with the old endings. (cause it was the only explanation to why all the relay systems wheren't destroyed like Bahak)

If u guys disagree with something (or everything), please tell.

You should watch my vids on "Indoctrination Theory- ME3 Extended Cut DLC Analysis" and tell me what you think.
I welcome complements, thoughts, and criticismsPosted Image

whoops forget to add the linkPosted Image

Modifié par FreddyCast, 09 juillet 2012 - 04:15 .


#42037
Turbo_J

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marcelo_sdk wrote...

I just finished the game for the second time with EC, now with destroy. In the first,wich originally I chosed destroy and then changed to reject all options, although I liked the EC just for giving that option, I must say that I was a little disappointed. But with the destroy ending, the EC really surprised me. The ending is 29478923x better. I'll tell now what are my impressions of the ending.

1. First of all, IT was both proven and disproven. How? It's very clear, for me, that Harbinger says "serve us". So, it's obvious that the Reapers where trying to indoctrinate Shepard. But, a point that not all, but most ITers defended, that everything after you get to the Citadel is an hallucination, was disproven (at least for me). But one thing remains a great mystery, and I hope it'll be solved one day: how Shepard survived the fall from the Citadel to Earth? (if there was a fall)

2. With the additional dialogues, the Catalyst's statements became more ridiculous. The apex of stupidity was the comparison between the Reapers genocide and a fire burning. I won't even comment cause all of you saw it.

3. The Stargazer scene. Initially, 99% percent of the people tought it was in a distant future, with humans "stuck" in the planet. Now, for me, it's just humans in a future that can be very close. The little boy just want to go to the stars, and the stargazer says "one day". For me, now it sounded more like when I asked to my father "When I'll can drive?" and he said "one day".

4. Apprently, the relays doesn't exploded as many initially tought. For me, it's more like their eezo core was depleted when transporting the energy from the Crucible. It's kind what I thoght with the old endings. (cause it was the only explanation to why all the relay systems wheren't destroyed like Bahak)

If u guys disagree with something (or everything), please tell.


Well, I figured it was time for me to take a break from the current Choose Wisely vid to check in on the thread. And now I get to play.

The following are my opinion and nothing more.

1. The noise from the Reaper. It's a noise at best, a Reaper mind job on the player at worst. It means nothing.

2. Agreed, but I only listened to the extra dialog on one playthrough. I've only played the EC 3 times. One to see reject for myself and twice for destroy. I go straight to Destroy without listening to anything Harbinger has to say.

3. I only ever took one thing away from that scene. 'One More Story.' Something people touting Reject as an option should be wary of, is 'One More Story.' in that ending is 'a story' from the archives... the boy does not specifically ask the Asari to tell him another story about the Shepard.

4. The Relay explosion starts in the Viper Nebula at the Bahak system where these is no Relay. I've never believed that scene to be real, let alone at least 1/3 of London at a minimum. From the start of the charge to the 'conduit' (lol), to the Harbinger hit is just as much of an illusion as the Citadel sequence. The first half Shepard actually may be moving and taking action (sleep running), the other mostly drooling, staring, and muttering to themselves until they electrocute themselves, jump on a dragons tooth (or simply face plant for no reason) or shoot something explosive.

For the most part the EC didn't change my stance on my interpretation of the endings. The Normandy scene perhaps strengthened it, actually. Kind of a lol moment upon review, really.

Modifié par Turbo_J, 09 juillet 2012 - 04:38 .


#42038
marcelo_sdk

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Turbo_J wrote...

marcelo_sdk wrote...

I just finished the game for the second time with EC, now with destroy. In the first,wich originally I chosed destroy and then changed to reject all options, although I liked the EC just for giving that option, I must say that I was a little disappointed. But with the destroy ending, the EC really surprised me. The ending is 29478923x better. I'll tell now what are my impressions of the ending.

1. First of all, IT was both proven and disproven. How? It's very clear, for me, that Harbinger says "serve us". So, it's obvious that the Reapers where trying to indoctrinate Shepard. But, a point that not all, but most ITers defended, that everything after you get to the Citadel is an hallucination, was disproven (at least for me). But one thing remains a great mystery, and I hope it'll be solved one day: how Shepard survived the fall from the Citadel to Earth? (if there was a fall)

2. With the additional dialogues, the Catalyst's statements became more ridiculous. The apex of stupidity was the comparison between the Reapers genocide and a fire burning. I won't even comment cause all of you saw it.

3. The Stargazer scene. Initially, 99% percent of the people tought it was in a distant future, with humans "stuck" in the planet. Now, for me, it's just humans in a future that can be very close. The little boy just want to go to the stars, and the stargazer says "one day". For me, now it sounded more like when I asked to my father "When I'll can drive?" and he said "one day".

4. Apprently, the relays doesn't exploded as many initially tought. For me, it's more like their eezo core was depleted when transporting the energy from the Crucible. It's kind what I thoght with the old endings. (cause it was the only explanation to why all the relay systems wheren't destroyed like Bahak)

If u guys disagree with something (or everything), please tell.


Well, I figured it was time for me to take a break from the current Choose Wisely vid to check in on the thread. And now I get to play.

The following are my opinion and nothing more.

1. The noise from the Reaper. It's a noise at best, a Reaper mind job on the player at worst. It means nothing.

2. Agreed, but I only listened to the extra dialog on one playthrough. I've only played the EC 3 times. One to see reject for myself and twice for destroy. I go straight to Destroy without listening to anything Harbinger has to say.

3. I only ever took one thing away from that scene. 'One More Story.' Something people touting Reject as an option should be wary of, is 'One More Story.' in that ending is 'a story' from the archives... the boy does not specifically ask the Asari to tell him another story about the Shepard.

4. The Relay explosion starts in the Viper Nebula at the Bahak system where these is no Relay. I've never believed that scene to be real, let alone at least 1/3 of London at a minimum. From the start of the charge to the 'conduit' (lol), to the Harbinger hit is just as much of an illusion as the Citadel sequence. The first half Shepard actually may be moving and taking action (sleep running), the other mostly drooling, staring, and muttering to themselves until they electrocute themselves, jump on a dragons tooth (or simply face plant for no reason) or shoot something explosive.

For the most part the EC didn't change my stance on my interpretation of the endings. The Normandy scene perhaps strengthened it, actually. Kind of a lol moment upon review, really.


1. That was not even an interpretaion for me. I think it's very clear that Harbinger says "Serve us"

4. I'm not sure it starts in the Viper Nebula. I'm sure it's not Sol system.

#42039
masster blaster

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Turbo I agree the Normandy scene was a little too weird. I like the fact that they got out safe, but Harby just watched Shepard the whole time and did not even try to Kill Shepard right there, or blow up the Normandy to dust, and ash.

#42040
masster blaster

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Oh and Turbo Shepard confirmd that is Harbinger not just a regular Reaper.

#42041
masster blaster

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Oh and did anyone notice where did Anderson go when you were running to the Conduit/beacon. Also they still did not explain where did Shepard get the gun with unlimited ammo, so ya and Harby says Serve us, because you can clearly hear us.

#42042
jgibson14352

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masster blaster wrote...

Oh and did anyone notice where did Anderson go when you were running to the Conduit/beacon. Also they still did not explain where did Shepard get the gun with unlimited ammo, so ya and Harby says Serve us, because you can clearly hear us.

and another point, how did anderson get from vancouver to london?
i know there is a planet where survivors are hitting and running using submarines, but its never explained for anderson, and that was a cold planet where the survivors used the cold climate and glaciers/icebergs to conceal their heat emission

#42043
Rifneno

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marcelo_sdk wrote...

I just finished the game for the second time with EC, now with destroy. In the first,wich originally I chosed destroy and then changed to reject all options, although I liked the EC just for giving that option, I must say that I was a little disappointed. But with the destroy ending, the EC really surprised me. The ending is 29478923x better. I'll tell now what are my impressions of the ending.

1. First of all, IT was both proven and disproven. How? It's very clear, for me, that Harbinger says "serve us". So, it's obvious that the Reapers where trying to indoctrinate Shepard. But, a point that not all, but most ITers defended, that everything after you get to the Citadel is an hallucination, was disproven (at least for me). But one thing remains a great mystery, and I hope it'll be solved one day: how Shepard survived the fall from the Citadel to Earth? (if there was a fall)

2. With the additional dialogues, the Catalyst's statements became more ridiculous. The apex of stupidity was the comparison between the Reapers genocide and a fire burning. I won't even comment cause all of you saw it.

3. The Stargazer scene. Initially, 99% percent of the people tought it was in a distant future, with humans "stuck" in the planet. Now, for me, it's just humans in a future that can be very close. The little boy just want to go to the stars, and the stargazer says "one day". For me, now it sounded more like when I asked to my father "When I'll can drive?" and he said "one day".

4. Apprently, the relays doesn't exploded as many initially tought. For me, it's more like their eezo core was depleted when transporting the energy from the Crucible. It's kind what I thoght with the old endings. (cause it was the only explanation to why all the relay systems wheren't destroyed like Bahak)

If u guys disagree with something (or everything), please tell.


Disagree. With everything.

1a. What, it was disproven because there's a medicore epilogue and slide show that happens before the scene where Shepard seems to wake up? So Shepard can have a little dreamland fantasy about the Normandy crashing, but if it goes on long enough to show Zaeed sunbathing then it can't be real?
2b. It's not possible. There's like a dozen ways that it would be 100% fatal. Not 99.99999999%, 100%. There would not be a one in a trillion chance to survive. Considering how well the series has been grounded in real science (barring eezo since some fictionalizing is absolutely necessary for extrasolar travel), I think it's a little more likely that Shepard never left Earth in the first place than they decided to ****** all over first grade science.

2. The whole thing is still ridiculous, not just his logic. EC solved very little and what it did solve it often made new problems for. Harbinger sitting there twiddling his tentacles and ignoring the Normandy was just facepalm.

3. Unless you picked reject, that scene is exactly the same.

4. Eezo has never been something that depletes. There's no precedent for that scene in any of the 3 games. We have news stories about a turian stealing the New Years Eve ball just to make a point of how much C-Sec sucks, we have lists of popular movies including ones that aren't Blasto jokes, ect. They go into incredible detail with Mass Effect's universe and all of a sudden in the last 3 minutes they tell us eezo can be used as a depletable resource to send out a powerful signal? I call bull****. On that, and on the rest of the ending.

#42044
Bill Casey

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#42045
BleedingUranium

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Something that seems very important my brother (BansheeOwnage) and I just noticed after I finally played EC for myself yesterday, Vendetta has creepy voices in the background when he's on Cronos, the whole time he talks. More of his own voice. I never noticed it before, and have never seen it mentioned, so I was pretty freaked out. Posted Image

We turned it up at a dialogue choice pause, because it keeps going there, and it seems to be lines he normally says cut up and messed with. We could both make out "Catalyst" and "Indoctrinated Forces", though nothing else. All the dilogue sounds sped up and there are three of his own voices at once (maybe more); one pitched up, one down, and one normal. For anything else one of you would need to pull out the sound file.

So, on top of the good amount of evidence that Vendetta's either a plant or has been tampered with, this seems to support something's wrong with him, most likely tampering.

Thoughts? Can anyone check Thessia? Posted Image

Also, how do I make my sig's words different colours, they keep going back to black when I try to save it Posted Image

Modifié par BleedingUranium, 09 juillet 2012 - 05:11 .


#42046
Turbo_J

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marcelo_sdk wrote...

1. That was not even an interpretaion for me. I think it's very clear that Harbinger says "Serve us"

4. I'm not sure it starts in the Viper Nebula. I'm sure it's not Sol system.


If you look at the Viper Nebula on the ME2 galaxy map you can see a cluster of stars; you can't make them out individually in either the ME2 or ME3 maps, but it's obviously brighter right where the Bahak system is/was. If you compare the end game cut scene with the ME3 GM, the explosion is right where this cluster of stars is.

The ME2 galaxy map is clocked differently. The Viper Nebula/Bahak system is right in the middle of this cluster, but it's closer to the 5 o'clock position in ME2 vs. the 6:30 position in ME3.

Maybe they rotated the map on purpose, but there is still no mistaking the origin of the explosion for the Sol system.

Guess I may need to do a video on this one as well.

#42047
BansheeOwnage

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BleedingUranium wrote...

Something that seems very important my brother (BansheeOwnage) and I just noticed after I finally played EC for myself yesterday, Vendetta has creepy voices in the background when he's on Cronos, the whole time he talks. More of his own voice. I never noticed it before, and have never seen it mentioned, so I was pretty freaked out. Posted Image

We turned it up at a dialogue choice pause, because it keeps going there, and it seems to be lines he normally says cut up and messed with. We could both make out "Catalyst" and "Indoctrinated Forces", though nothing else. All the dilogue sounds sped up and there are three of his own voices at once (maybe more); one pitched up, one down, and one normal. For anything else one of you would need to pull out the sound file.

So, on top of the good amount of evidence that Vendetta's either a plant or has been tampered with, this seems to support something's wrong with him, most likely tampering.

Thoughts? Can anyone check Thessia? Posted Image

Also, how do I make my sig's words different colours, they keep going back to black when I try to save it Posted Image

Blur, excellent timing. Yeah we need to figure out if it plays on Thessia or just in TIM's base, implying he was messed with.

#42048
marcelo_sdk

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masster blaster wrote...

Oh and did anyone notice where did Anderson go when you were running to the Conduit/beacon. Also they still did not explain where did Shepard get the gun with unlimited ammo, so ya and Harby says Serve us, because you can clearly hear us.


I heard it a couple of times. First, it's certain tha he says something, it's not an interpretation. If people want to hear:

 

You can see that it's not the Reaper growl that we are trying to interpetrate, it's a totally different sound. And no, Harbinger doesn't make a different growl, when he arrives at the beam we can hear the usual Reaper growl.

When I heard it the first time, I was 100% sure it was "serve us". But after hearing it more than 10x with my headphone at max, I think it can be "save us". And, when I think about the endings, "save us" would explain a lot of things.

1. We know the Reapers where created by some specie. At least, what I understood, is that the Catalyst was created to resolve a conflict between that specie and the synthetics of that "cycle" (The Reapers?). The "brilliant" solution of the Catalyst was force that specie to be "stored" in Reaper form ("We tried synthesis before, but it didn't work. It's something that can't be forced"). That Reaper is Harbinger. Perhaps, differently that we think, the other Reapers are just AIs. They are not like Harbinger or the human reaper. And, as far as we know, the Reapers failed to create a Prothean Reaper, failed with a Human Reaper (and perhaps with a "Keepers Reaper?).

2. It would explain why Harbinger didn't destroy the Normandy and why he didn't killed Shepard.

3. To conclude, I think that in this phrase lies many answers to IT. If he says "serve us", everything stays open. IT remains a valid and possible explanation. But if he says "save us", we would have to change a lot of conclusions we made. First that, perhaps, the best ending is Control, and so, the Paragon and Renegade order would be restabilished. The Catalyst wants synthesis only, so Control would still goes against what he wants, but now you would save the galaxy AND The Reapers.

I think the Leviathan DLC will give us many answers. It appears to foccus at the creators of the Reapers, and adds new dialogues to the conversation with the Catalyst.  

#42049
BansheeOwnage

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Turbo_J wrote...

marcelo_sdk wrote...

1. That was not even an interpretaion for me. I think it's very clear that Harbinger says "Serve us"

4. I'm not sure it starts in the Viper Nebula. I'm sure it's not Sol system.


If you look at the Viper Nebula on the ME2 galaxy map you can see a cluster of stars; you can't make them out individually in either the ME2 or ME3 maps, but it's obviously brighter right where the Bahak system is/was. If you compare the end game cut scene with the ME3 GM, the explosion is right where this cluster of stars is.

The ME2 galaxy map is clocked differently. The Viper Nebula/Bahak system is right in the middle of this cluster, but it's closer to the 5 o'clock position in ME2 vs. the 6:30 position in ME3.

Maybe they rotated the map on purpose, but there is still no mistaking the origin of the explosion for the Sol system.

Guess I may need to do a video on this one as well.

Yes, I haven't seen anyone else make a vid for this.Posted Image

Edit: Posted Image maybe I'll just make my sig something about always being at the top of the page...

Modifié par BansheeOwnage, 09 juillet 2012 - 05:20 .


#42050
Priss Blackburne

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marcelo_sdk wrote...

masster blaster wrote...

Oh and did anyone notice where did Anderson go when you were running to the Conduit/beacon. Also they still did not explain where did Shepard get the gun with unlimited ammo, so ya and Harby says Serve us, because you can clearly hear us.


I heard it a couple of times. First, it's certain tha he says something, it's not an interpretation. If people want to hear:

 

You can see that it's not the Reaper growl that we are trying to interpetrate, it's a totally different sound. And no, Harbinger doesn't make a different growl, when he arrives at the beam we can hear the usual Reaper growl.

When I heard it the first time, I was 100% sure it was "serve us". But after hearing it more than 10x with my headphone at max, I think it can be "save us". And, when I think about the endings, "save us" would explain a lot of things.

1. We know the Reapers where created by some specie. At least, what I understood, is that the Catalyst was created to resolve a conflict between that specie and the synthetics of that "cycle" (The Reapers?). The "brilliant" solution of the Catalyst was force that specie to be "stored" in Reaper form ("We tried synthesis before, but it didn't work. It's something that can't be forced"). That Reaper is Harbinger. Perhaps, differently that we think, the other Reapers are just AIs. They are not like Harbinger or the human reaper. And, as far as we know, the Reapers failed to create a Prothean Reaper, failed with a Human Reaper (and perhaps with a "Keepers Reaper?).

2. It would explain why Harbinger didn't destroy the Normandy and why he didn't killed Shepard.

3. To conclude, I think that in this phrase lies many answers to IT. If he says "serve us", everything stays open. IT remains a valid and possible explanation. But if he says "save us", we would have to change a lot of conclusions we made. First that, perhaps, the best ending is Control, and so, the Paragon and Renegade order would be restabilished. The Catalyst wants synthesis only, so Control would still goes against what he wants, but now you would save the galaxy AND The Reapers.

I think the Leviathan DLC will give us many answers. It appears to foccus at the creators of the Reapers, and adds new dialogues to the conversation with the Catalyst.  




I riped the sound file from the DLC file and been fooling around with in in audacity and all I can hear is "Serve us", I've speed it up, slowed it down. changed the pitch a bunch of things and I still hear "Serve us"" to me. I've tried to listen for Save us but I can hear it start off "Ser" everytime.

Modifié par Priss Blackburne, 09 juillet 2012 - 05:25 .