estebanus wrote...
...Chinchillas?Auralius Carolus wrote...
Chinchillas... getting... seepy
Your chinchillas are starting to leak?
estebanus wrote...
...Chinchillas?Auralius Carolus wrote...
Chinchillas... getting... seepy
estebanus wrote...
Well, Harbinger isn't stupid, is it? It wants to play it safe. It can make the loigcal conclusion that the Normandy, which is already operating with a sceleton crew, wouldn't send out anymore of its soldiers. The lock-on could also possibly be different between synthetic enemies and organic enemies.
TSA_383 wrote...
So has anything productive been found lately?
Also, is anyone from this thread going to SDCC? We should come up with awkward questions for them to ask
Modifié par gunslinger_ruiz, 09 juillet 2012 - 09:08 .
Modifié par liggy002, 09 juillet 2012 - 09:24 .
liggy002 wrote...
This is why I think Harbinger didn't shoot the Normandy down:
http://social.biowar.../index/13039065
Modifié par Andromidius, 09 juillet 2012 - 10:56 .
Modifié par lythran9, 09 juillet 2012 - 11:51 .
UltimateTobi wrote...
We know of the sound, which sounds like a defibrilator. But about the eyes, I am not sure. My Shepard had normal eyes.
Modifié par lythran9, 09 juillet 2012 - 12:18 .
Appearantly it didn't bring him back to real consciousness, but awoke him in his dream. Real world things can effect dreams AFAIK. I had it once, that I heard my mum speaking, and I interpreted it into my dream. Until I really woke up, then I noticed it that it was my mum talking and not some random person in-dream.pirate1802 wrote...
UltimateTobi wrote...
We know of the sound, which sounds like a defibrilator. But about the eyes, I am not sure. My Shepard had normal eyes.
Yep I noticed the sound, sounded like a difibrilator true, like Shepard was being brought back to consciousness.. And it wasn't there before. Very weird indeed.
I know what sound you guys are talking about but IDK if i think its a defibulator but it is definatly not normal.UltimateTobi wrote...
Appearantly it didn't bring him back to real consciousness, but awoke him in his dream. Real world things can effect dreams AFAIK. I had it once, that I heard my mum speaking, and I interpreted it into my dream. Until I really woke up, then I noticed it that it was my mum talking and not some random person in-dream.pirate1802 wrote...
UltimateTobi wrote...
We know of the sound, which sounds like a defibrilator. But about the eyes, I am not sure. My Shepard had normal eyes.
Yep I noticed the sound, sounded like a difibrilator true, like Shepard was being brought back to consciousness.. And it wasn't there before. Very weird indeed.
Well, if it's REALLY a defibrilator sound is up to speculation. But for it sounds like one. Or at least it sounds electrified.zigamortis wrote...
I know what sound you guys are talking about but IDK if i think its a defibulator but it is definatly not normal.
Modifié par UltimateTobi, 09 juillet 2012 - 12:23 .
Interesting i should rewatch that part to see for myself.DoomsdayDevice wrote...
So, I don't know if this has been caught before, just thought I'd mention it.
In Vancouver, at the start of the game, when you're with Anderson, there's this point where you can see the kid running into a building just moments before it gets blown up, right? At the same moment you see the kid, Anderson warns you about Husks, and tells you to shoot them.
Now the funny thing is, if you fail to shoot the husks, they will crawl into the air duct of that same building where you later see the kid in the air duct.
The timing there is really interesting. Anderson says 'Husks!' at the exact moment the kid appears. I didn't even notice the kid there on my first two playthroughs, I read about it in this thread, it's pretty sneaky. The Husks will always draw your attention, so the kid getting into the building is hard to spot, but it's there. I find it really interesting that the Husks would go into that air duct. Can't be coincidence, really. Strongly looks like hints, hints and hints.
DoomsdayDevice wrote...
So, I don't know if this has been caught before, just thought I'd mention it.
In Vancouver, at the start of the game, when you're with Anderson, there's this point where you can see the kid running into a building just moments before it gets blown up, right? At the same moment you see the kid, Anderson warns you about Husks, and tells you to shoot them.
Now the funny thing is, if you fail to shoot the husks, they will crawl into the air duct of that same building where you later see the kid in the air duct.
The timing there is really interesting. Anderson says 'Husks!' at the exact moment the kid appears. I didn't even notice the kid there on my first two playthroughs, I read about it in this thread, it's pretty sneaky. The Husks will always draw your attention, so the kid getting into the building is hard to spot, but it's there. I find it really interesting that the Husks would go into that air duct. Can't be coincidence, really. Strongly looks like hints, hints and hints.