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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#42326
HellishFiend

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MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:

#42327
BansheeOwnage

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MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)

Yeah I thought it might be the Earth DLC too, but (though it could very well still be that) their secretiveness makes me think it may be more interesting. Firebase Hive was rumoured at the same time as rebellion. Plus Protheans would be a great way to add dark channel and slam into MP.

#42328
masster blaster

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MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)


i like that Idea, but HOW WOULD WE KILL IT. It will be like trying to fight the meta, and TEX comebind.

#42329
FellishBeast

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HellishFiend wrote...

MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:


Well obviously no matter which ending you choose you become indoctrinated. Only when Shepard flat-out refuses to even make a choice the Reapers fill his indoctrinated mind with sad dreams instead of less-sad dreams. 
:P

#42330
Dwailing

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masster blaster wrote...

MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)


i like that Idea, but HOW WOULD WE KILL IT. It will be like trying to fight the meta, and TEX comebind.


Actually, since Tex is in there, it would probably be easier than you think.  You know, since she can unfortunately never succeed at anything due to how she was created.  But to answer your question, I think we would employ violence.  The rest we'd make up as we went along. ;)

#42331
BansheeOwnage

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HellishFiend wrote...

MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:

Yes, that is a favourite of mine too. The whole reversal of themes at the last minute; the reversal of desired outcomes.
Reject: Free will = terrible
Destroy: Uncompromising = bad
Control = Arrogance = okay
Synthesis: compromising morals = good.
Posted Image

#42332
masster blaster

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BansheeOwnage wrote...

MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)

Yeah I thought it might be the Earth DLC too, but (though it could very well still be that) their secretiveness makes me think it may be more interesting. Firebase Hive was rumoured at the same time as rebellion. Plus Protheans would be a great way to add dark channel and slam into MP.


Banshee what if they make a DLC for SP that invovles the Collectors, and if you have Javik with you, then let's just say it is not going to be pretty.

#42333
Lakeshow1986

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Playing through skyrim really does say something about a company that aren't forced to churn out games every two years. I really believe the ending and the game as a whole would've benefited from a break between ME2 & ME3. Instead we're here guessing what Bioware ment with the ending, that needed an extended cut to make any sense out of it.

I really do hope for the sake of Mass Effect that control and synthesis really are red herrings. And that after the inevitable tsunami of DLC that BioWare can create what they believe will be their next awesome RPG and leave Mass Effect alone for a while.

#42334
BansheeOwnage

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masster blaster wrote...

MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)


i like that Idea, but HOW WOULD WE KILL IT. It will be like trying to fight the meta, and TEX comebind.

That would be a challenge, but I'm sure Wash could do it. Posted Image

#42335
masster blaster

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Dwailing wrote...

masster blaster wrote...

MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)


i like that Idea, but HOW WOULD WE KILL IT. It will be like trying to fight the meta, and TEX comebind.


Actually, since Tex is in there, it would probably be easier than you think.  You know, since she can unfortunately never succeed at anything due to how she was created.  But to answer your question, I think we would employ violence.  The rest we'd make up as we went along. ;)


i hope they will give us back our heavy weapons that we had in ME2 because i hated that the Alliance/Bioware took the Heavy weapons away from Shepard.

#42336
BansheeOwnage

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masster blaster wrote...

Banshee what if they make a DLC for SP that invovles the Collectors, and if you have Javik with you, then let's just say it is not going to be pretty.

That would be a cool expansion.

#42337
Turbo_J

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UltimateTobi wrote...

Andromidius wrote...

UltimateTobi wrote...

We know of the sound, which sounds like a defibrilator.


You know, I'm not so sure about that now.  We know what a defibrilator sounds like in-game, since its part of Multiplayer when you revive a teammate.  Why would it be any different for Shepard?

But I have no idea what else could be making the sound...

Well, where Shep wakes up it sounds more like a real defib. I don't think the defib. sound from MP would match into that scene. The MP sound lasts too long. The (seemingly) real sound fits better.


MP revival is not really revival, as you are not dead until a baddie stomps on your head. The action to 'revive' someone is an application of MediGel. Like a stim. Picture a plunger and apply the sound. The sound on the Citadel is similar to a robot powering on. I wonder if the sound changes depending on what Shep says at Cronos.

I always go Renegade shortly before that even with pure paragons...

Regarding that, I think Hellish brought it up before but I thought I could expand on it...

I noticed early on that Paragon and Renegade are not the same in ME3. Paragon is doubt and Renegade is confidence. I've traced this as far back as the third meeting with Miranda. I'll have to do another playthrough to see when it actually 'starts'.

It's not purely consistent I don't think, interrupts are still what we have come to expect and red/blue choices seem to match up with ME1 and 2, but the right Renegade/Paragon choices seem to fit my observations. Come to think of it, even on Mars with Liara after going through the cafeteria, the first lower right choice is much more solid than the upper right.

Yet another video idea for thematic changes to player and Shepard's perception of things compared to the previous two games.

#42338
Dwailing

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BansheeOwnage wrote...

masster blaster wrote...

MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)


i like that Idea, but HOW WOULD WE KILL IT. It will be like trying to fight the meta, and TEX comebind.

That would be a challenge, but I'm sure Wash could do it. Posted Image


Wash?  Don't you mean CHURCH? ;););)  Anyway, we don't need any of those dirty Blues to beat it!  We can just use... THE GRIF CANNON!

#42339
HellishFiend

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BansheeOwnage wrote...

HellishFiend wrote...

MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:

Yes, that is a favourite of mine too. The whole reversal of themes at the last minute; the reversal of desired outcomes.
Reject: Free will = terrible
Destroy: Uncompromising = bad
Control = Arrogance = okay
Synthesis: compromising morals = good.
Posted Image


That's a good way to boil it down, yes. Destroy is actually a bit more complicated than that. I think the way I worded it is best: "The hero is able to achieve what everyone else cannot". In fact, the literal Destroy ending doesnt completely invalidate the existing themes, but it does trivialize them, which is still a huge mistake for any author to make. 

Honestly, the mistakes of the magnitude we are seeing here would never make it past a first draft. 

#42340
Rosewind

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HellishFiend wrote...

MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:


OMG I love the new Avartar!

*Bounces up and down* "Shepard, Commander!?"

#42341
BansheeOwnage

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HellishFiend wrote...

BansheeOwnage wrote...

HellishFiend wrote...

MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:

Yes, that is a favourite of mine too. The whole reversal of themes at the last minute; the reversal of desired outcomes.
Reject: Free will = terrible
Destroy: Uncompromising = bad
Control = Arrogance = okay
Synthesis: compromising morals = good.
Posted Image


That's a good way to boil it down, yes. Destroy is actually a bit more complicated than that. I think the way I worded it is best: "The hero is able to achieve what everyone else cannot". In fact, the literal Destroy ending doesnt completely invalidate the existing themes, but it does trivialize them, which is still a huge mistake for any author to make. 

Honestly, the mistakes of the magnitude we are seeing here would never make it past a first draft. 

It all points to BW not being bad writers. They must have planned something, though I can't think of what besides IT.

#42342
HellishFiend

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Rosewind wrote...

HellishFiend wrote...

MaximizedAction wrote...

And my personal favorite: You want to choose to decide your own fate? Nope, not in the cards. Here, have an apocalypse, instead.


Right, I forgot about the new Refuse ending for a minute there. :lol:


OMG I love the new Avartar!

*Bounces up and down* "Shepard, Commander!?"


lol, thanks. :D I love it too. I have a clipboard now!!  *also bounces*

#42343
BansheeOwnage

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Dwailing wrote...
Wash?  Don't you mean CHURCH? ;););)  Anyway, we don't need any of those dirty Blues to beat it!  We can just use... THE GRIF CANNON!

The Grif Cannon™ might work, yes.

#42344
UltimateTobi

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Turbo_J wrote...

UltimateTobi wrote...

Andromidius wrote...

UltimateTobi wrote...

We know of the sound, which sounds like a defibrilator.


You know, I'm not so sure about that now.  We know what a defibrilator sounds like in-game, since its part of Multiplayer when you revive a teammate.  Why would it be any different for Shepard?

But I have no idea what else could be making the sound...

Well, where Shep wakes up it sounds more like a real defib. I don't think the defib. sound from MP would match into that scene. The MP sound lasts too long. The (seemingly) real sound fits better.


MP revival is not really revival, as you are not dead until a baddie stomps on your head. The action to 'revive' someone is an application of MediGel. Like a stim. Picture a plunger and apply the sound. The sound on the Citadel is similar to a robot powering on. I wonder if the sound changes depending on what Shep says at Cronos.

I always go Renegade shortly before that even with pure paragons...

Regarding that, I think Hellish brought it up before but I thought I could expand on it...

I noticed early on that Paragon and Renegade are not the same in ME3. Paragon is doubt and Renegade is confidence. I've traced this as far back as the third meeting with Miranda. I'll have to do another playthrough to see when it actually 'starts'.

It's not purely consistent I don't think, interrupts are still what we have come to expect and red/blue choices seem to match up with ME1 and 2, but the right Renegade/Paragon choices seem to fit my observations. Come to think of it, even on Mars with Liara after going through the cafeteria, the first lower right choice is much more solid than the upper right.

Yet another video idea for thematic changes to player and Shepard's perception of things compared to the previous two games.

Well, I didn't do any Renegade action at Cronos station, and the sound is the same in all of the YT videos I saw and in my game.

As for the rest, it's an interesting thought. I never played Renegade, but I noticed that Renegade Shepard in ME3 is much more ruthless, yet more confident though. Paragon is more doubtful and not as confident as he used to be.

#42345
Dwailing

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BansheeOwnage wrote...

Dwailing wrote...
Wash?  Don't you mean CHURCH? ;););)  Anyway, we don't need any of those dirty Blues to beat it!  We can just use... THE GRIF CANNON!

The Grif Cannon™ might work, yes.


We just need someone to put in it... *Looks at nearest Vorcha teammate*

Modifié par Dwailing, 09 juillet 2012 - 07:34 .


#42346
marcelo_sdk

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Lakeshow1986 wrote...

Playing through skyrim really does say something about a company that aren't forced to churn out games every two years. I really believe the ending and the game as a whole would've benefited from a break between ME2 & ME3. Instead we're here guessing what Bioware ment with the ending, that needed an extended cut to make any sense out of it.

I really do hope for the sake of Mass Effect that control and synthesis really are red herrings. And that after the inevitable tsunami of DLC that BioWare can create what they believe will be their next awesome RPG and leave Mass Effect alone for a while.


I played a couple of times and still don't know what people finds so awesome in Skyrim. The only thing that impressed me was the landscapes. But the history, the mechanics (wich is not much different from Arena), I just don't understand what people like so much in the game. 

And a break between series? Depends of the situation. If it's a immediate sequel (like ME3, or God of War 3), I think that it can't take 5, 10 years to launch it. But, when it is some time after the history of the previous game (like Skyrim, wich passes 200 years from Oblivion) I think that a break is neccessary.

#42347
HellishFiend

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BansheeOwnage wrote...

HellishFiend wrote...

That's a good way to boil it down, yes. Destroy is actually a bit more complicated than that. I think the way I worded it is best: "The hero is able to achieve what everyone else cannot". In fact, the literal Destroy ending doesnt completely invalidate the existing themes, but it does trivialize them, which is still a huge mistake for any author to make. 

Honestly, the mistakes of the magnitude we are seeing here would never make it past a first draft. 

It all points to BW not being bad writers. They must have planned something, though I can't think of what besides IT.


Thematically, it has to be IT. BW have proven time and again that they are good writers, and upon deep analyzation, some form of IT is the only possibility that doesnt cause the entire story to be a colossal failure. 

#42348
BansheeOwnage

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Dwailing wrote...

BansheeOwnage wrote...

Dwailing wrote...
Wash?  Don't you mean CHURCH? ;););)  Anyway, we don't need any of those dirty Blues to beat it!  We can just use... THE GRIF CANNON!

The Grif Cannon™ might work, yes.


We just need someone to put in it... *Looks at nearest Vorcha teammate*

You want Hellish to go in it? You monster!Posted Image

#42349
Dwailing

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BansheeOwnage wrote...

Dwailing wrote...

BansheeOwnage wrote...

Dwailing wrote...
Wash?  Don't you mean CHURCH? ;););)  Anyway, we don't need any of those dirty Blues to beat it!  We can just use... THE GRIF CANNON!

The Grif Cannon™ might work, yes.


We just need someone to put in it... *Looks at nearest Vorcha teammate*

You want Hellish to go in it? You monster!Posted Image


Wait, HE'S the nearest Vorcha teammate!? :blink:  Uh, I should go.

#42350
BleedingUranium

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MaximizedAction wrote...

Dwailing wrote...

masster blaster wrote...

BansheeOwnage wrote...

Dwailing wrote...

I just saw a tweet from Jessica that they have amazing things planned. I can't wait for Comic-Con, we'll hopefully have something to look forward to after that.

Well to be fair amazing things could mean anything. Comic-con will reveal their multiplayer DLC, and will probably shed a little light on Leviathan. Interestingly enough though, they aren't being secret about their MP DLC at all, but they are being very secretive about what is in it. Actually makes me think it might be something big like, Collector enemies, Prothean character, or a new game mode.


Or all of the things you just said.


That would be awesome.  Oh, and I wonder if they will be doing something to the effect of what Arian suggested.  You know, tying the multiplayer into the story.  That would be awesome.


Yep, so don't forget about a possible Earth MP DLC. ;)

And I'm still wondering whether they're gonna add 'real' Reapers to MP maps. After all, all maps (except Reactor) have a quite detailed background. Enough space to place a big a** Destroyer. B)


Remember, we still have two MP rumours.

One is the Earth DLC, with Vancouver, London, and Rio, six N7 characters (like we need more humans Posted Image), and an MG, Shotgun, and Pistol (they had the names, but I forget them).

The other is Firebase Hive, the last Collector Ship, with Collector enemies (obviously Posted Image), and Protheans.

One of the reasons I find Hive/Collectors so likely is because right now we have Reapers/Soldiers, Geth/Tech, ???/Biotics, and Cerberus/All Three. Plus we could fight enemies with Barriers that aren't Phantoms or Banshees, which aren't really foot soldiers as much as heavy units Posted Image

Modifié par BleedingUranium, 09 juillet 2012 - 07:44 .