Lakeshow1986 wrote...
Playing through skyrim really does say something about a company that aren't forced to churn out games every two years. I really believe the ending and the game as a whole would've benefited from a break between ME2 & ME3. Instead we're here guessing what Bioware ment with the ending, that needed an extended cut to make any sense out of it.
Not a very good comparison. They're both RPGs but they're vastly different types of RPG. Skyrim, like all TES games, is a sandbox game. THE sandbox game. You have a huge world to explore and interact with however you want. You can completely ignore the main storyline and still have hundreds of hours of gameplay. It'll tell you a story if you want it to, but it's not a story driven game. And the modding community... I lack the words. It is truly incredible.
Mass Effect isn't open world at all. You go where it tells you you can go to do specific things. The gameplay is much better balanced and the game is completely story driven. It tells a compelling story and that's what keeps the player coming back for more.
That said, TES can take long breaks because each game is its own story. The great evil is vanquished at the end and all that. The Reapers have only been delayed, and not for long. Mass Effect is like a "To Be Continued..." episode of an hour long drama show. People want the other half ASAP.
Dwailing wrote...
OK, I'm going to change my sig. Sorry Garrus Vakarian facts, but you have to go for a while. Tell me what you think of my revised version when I'm done.

I can't even look at you... and your Garrus avatar. Fraud!