Hey the Acolyte pistol probably staggers people/fires explosive rounds.BleedingUranium wrote...
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#43476
Posté 11 juillet 2012 - 01:30
#43477
Posté 11 juillet 2012 - 01:30
???Chriz Tah Fah wrote...
I think this was because Shepard actually thought it was Legion at first.
#43478
Posté 11 juillet 2012 - 01:31
Uranium meant in ME2 Legion is subtitled as Legion during the derelict reaper mission before the named was even coined.Chriz Tah Fah wrote...
I think this was because Shepard actually thought it was Legion at first.BleedingUranium wrote...
I only know of one: when Legion first says "Shepard-Commander" the subtitles say "Legion" when they obviously shouldn't. All the rest of his lines until he gets the name say "Geth"
Also am I the only one who was sad that the Legion/EDI ship sank?
Modifié par Simon_Says, 11 juillet 2012 - 01:32 .
#43479
Posté 11 juillet 2012 - 01:31
Chriz Tah Fah wrote...
BleedingUranium wrote...
comrade gando wrote...
RaidShock wrote...
Chriz Tah Fah wrote...
comrade gando wrote...
I wonder why anderson's name in the subtitles turns to "admiral anderson" for no reason after shepard gets on to the citadel. He was never identified as "admiral anderson" anywhere else in the game was he? why now?
It is possibly a oversight bit I don't think so. Bioware doesn't really miss these kinds of things. My theory is that it changed because this is how the REAPERS identify Anderson. It would make sense that he would be called "Admiral Anderson" if Shepard was being indoctrinated.
Actually there are dozens of instances of small subtitle errors like this scattered throughout the series.
dozens you say? I need one more example of where they gave somebody a different name. If it's like admiral tali'zorah or admiral hackett in particular scenes then ok I guess I'll admit the admiral anderson is pretty weak.
odd mistake to make though...
why does everybody outrank shepard? : /
I only know of one: when Legion first says "Shepard-Commander" the subtitles say "Legion" when they obviously shouldn't. All the rest of his lines until he gets the name say "Geth"
I think this was because Shepard actually thought it was Legion at first.
Oh, sorry, I meant ME2
Modifié par BleedingUranium, 11 juillet 2012 - 01:32 .
#43480
Posté 11 juillet 2012 - 01:33
BansheeOwnage wrote...
Curiously they didn't do that with the child. After he says "I am the Catalyst" the subtitles don't change like Legion. No, I would agree the "admiral" thing is might be an oversight except they didn't fix it in EC. They made is weirder. I mean everyone knew about this "error". It's very suggestive like the "relay chain not starting in the Sol system" thing that they also didn't fix.BleedingUranium wrote...
comrade gando wrote...
RaidShock wrote...
Chriz Tah Fah wrote...
comrade gando wrote...
I wonder why anderson's name in the subtitles turns to "admiral anderson" for no reason after shepard gets on to the citadel. He was never identified as "admiral anderson" anywhere else in the game was he? why now?
It is possibly a oversight bit I don't think so. Bioware doesn't really miss these kinds of things. My theory is that it changed because this is how the REAPERS identify Anderson. It would make sense that he would be called "Admiral Anderson" if Shepard was being indoctrinated.
Actually there are dozens of instances of small subtitle errors like this scattered throughout the series.
dozens you say? I need one more example of where they gave somebody a different name. If it's like admiral tali'zorah or admiral hackett in particular scenes then ok I guess I'll admit the admiral anderson is pretty weak.
odd mistake to make though...
why does everybody outrank shepard? : /
I only know of one: when Legion first says "Shepard-Commander" the subtitles say "Legion" when they obviously shouldn't. All the rest of his lines until he gets the name say "Geth"
That definitely adds to him not actually being the Catalyst
#43481
Posté 11 juillet 2012 - 01:37
I don't remember him being called Geth in any of my playthroughs. He was always called Legion for me. I definitely thought it as weird in my first encounter with it. I was like, "how do I know who they are, I haven't met them yet?"Simon_Says wrote...
Uranium meant in ME2 Legion is subtitled as Legion during the derelict reaper mission before the named was even coined.Chriz Tah Fah wrote...
I think this was because Shepard actually thought it was Legion at first.BleedingUranium wrote...
I only know of one: when Legion first says "Shepard-Commander" the subtitles say "Legion" when they obviously shouldn't. All the rest of his lines until he gets the name say "Geth"
Also am I the only one who was sad that the Legion/EDI ship sank?
#43482
Posté 11 juillet 2012 - 01:38
One thing I find kind of interesting is that when Shep first sees Anderson in Vancouver, she just calls him Anderson, but after the Reaper knocks Shep out for a second, Anderson refers to himself as Admiral Anderson when contacting the Normandy.
While, sure, its probably standard protocol to use your full rank when on the radio, I still find it an interesting parallel to the end of the game, where it changes to Admiral after Shep gets knocked out as well.
#43483
Posté 11 juillet 2012 - 01:40
But Bioware never fixed them with EC, despite fixing other 'bugs'.
Modifié par Simon_Says, 11 juillet 2012 - 01:41 .
#43484
Posté 11 juillet 2012 - 01:44
I had a thought. Maybe the beam itself isn't so important, but the structures around them are. The structures that look, at least to my eyes, to be remarkably similar to prothean beacons.invetro wrote...
I figured there was no beam of light because this one was a relay, whereas the conduit in 3 was just a beam, but now you've got me thinking. It comes up as "conduit" during the run down as a waypoint marker if I'm correct. Why would the reapers have two completely different looking methods of transportation that do an identical job? Why not just land a small relay looking structure instead of something that can be seen for miles around?
It's just shiny bait to draw people in, then goodness knows what happens.
-edit- Damn it double post. Why isit the thread slows to a crawl whenever I decide to finally pitch in?
-redit-
Holy crap I think I'm on to something.
Was that beam of light actually present or am I see things?
Modifié par Simon_Says, 11 juillet 2012 - 01:47 .
#43485
Posté 11 juillet 2012 - 01:48
Simon_Says wrote...
I had a thought. Maybe the beam itself isn't so important, but the structures around them are. The structures that look, at least to my eyes, to be remarkably similar to prothean beacons.invetro wrote...
I figured there was no beam of light because this one was a relay, whereas the conduit in 3 was just a beam, but now you've got me thinking. It comes up as "conduit" during the run down as a waypoint marker if I'm correct. Why would the reapers have two completely different looking methods of transportation that do an identical job? Why not just land a small relay looking structure instead of something that can be seen for miles around?
It's just shiny bait to draw people in, then goodness knows what happens.
-edit- Damn it double post. Why isit the thread slows to a crawl whenever I decide to finally pitch in?
-redit-
Holy crap I think I'm on to something.
Was that beam of light actually present or am I see things?
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
#43486
Posté 11 juillet 2012 - 01:53
#43487
Posté 11 juillet 2012 - 01:54
Priss Blackburne wrote...
Ah man..there is a video of the normandy being repaired on the jungle planet..I never got that one.
Link? Cause I havent seen that either.
#43488
Posté 11 juillet 2012 - 01:56
Simon_Says wrote...
I had a thought. Maybe the beam itself isn't so important, but the structures around them are. The structures that look, at least to my eyes, to be remarkably similar to prothean beacons.invetro wrote...
I figured there was no beam of light because this one was a relay, whereas the conduit in 3 was just a beam, but now you've got me thinking. It comes up as "conduit" during the run down as a waypoint marker if I'm correct. Why would the reapers have two completely different looking methods of transportation that do an identical job? Why not just land a small relay looking structure instead of something that can be seen for miles around?
It's just shiny bait to draw people in, then goodness knows what happens.
-edit- Damn it double post. Why isit the thread slows to a crawl whenever I decide to finally pitch in?
-redit-
Holy crap I think I'm on to something.
Was that beam of light actually present or am I see things?
Damn, that is a beam. Listen to the background noise on this link, sounds like the weird ambience after Harby's blast, and that the noises from the Prothean visions are the only thing that sound remotely close to the anomalous noise on the Citadel when Shep wakes up.
www.youtube.com/watch
#43489
Posté 11 juillet 2012 - 02:01
img94.imageshack.us/img94/3164/normandyrepaired.jpg
#43490
Posté 11 juillet 2012 - 02:02
There has to be a greater purpose to that doohickey.Chriz Tah Fah wrote...
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
I don't recall a whole lot of the Javik conversations but that shard... that device that records the memories of great soldiers? Was it ever stated to be invented by the protheans? That this particular shard was? Perhaps it was passed down through many cycles, each cycle's champion adding to it in preperation for some final purpose. Maybe it's the real 'key' for the Crucible?
I will retire later and speculate more on this.
#43491
Posté 11 juillet 2012 - 02:05
Simon_Says wrote...
There has to be a greater purpose to that doohickey.Chriz Tah Fah wrote...
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
I don't recall a whole lot of the Javik conversations but that shard... that device that records the memories of great soldiers? Was it ever stated to be invented by the protheans? That this particular shard was? Perhaps it was passed down through many cycles, each cycle's champion adding to it in preperation for some final purpose. Maybe it's the real 'key' for the Crucible?
I will retire later and speculate more on this.
I initially meant it as a joke because it doesn't seem to do much. Then mid post I was like WAIT, it is possible. I think that if it was required to be a "great soldier" or "avatar of the cycle" to use the crucible it would make no sense but if the shard was the key then this would be necessary.
#43492
Posté 11 juillet 2012 - 02:06
Priss Blackburne wrote...
Here is a screenshot..It's a BIK file have no idea how to convert it.
img94.imageshack.us/img94/3164/normandyrepaired.jpg
That doesnt even make any sense. Why is the Normandy even damaged in the first place? In my high EMS playthrough, it seemed to have outrun the shockwave in the EC.
#43493
Posté 11 juillet 2012 - 02:08
byne wrote...
Priss Blackburne wrote...
Here is a screenshot..It's a BIK file have no idea how to convert it.
img94.imageshack.us/img94/3164/normandyrepaired.jpg
That doesnt even make any sense. Why is the Normandy even damaged in the first place? In my high EMS playthrough, it seemed to have outrun the shockwave in the EC.
In the new endings the Normandy isn't damaged when Joker & CO get out of it. Also the only time there were damages was when the entire engines fell off. If this happened the entire Normandy would need a overhaul in order to get it in flying condition.
Edit: was mildly damaged (aka got hit by lasers during the space battle)
Modifié par Chriz Tah Fah, 11 juillet 2012 - 02:12 .
#43494
Posté 11 juillet 2012 - 02:10
Simon_Says wrote...
There has to be a greater purpose to that doohickey.Chriz Tah Fah wrote...
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
I don't recall a whole lot of the Javik conversations but that shard... that device that records the memories of great soldiers? Was it ever stated to be invented by the protheans? That this particular shard was? Perhaps it was passed down through many cycles, each cycle's champion adding to it in preperation for some final purpose. Maybe it's the real 'key' for the Crucible?
I will retire later and speculate more on this.
Well, if you have Javik look at it, it triggers the FOB dialogue where he says he's going to kill himself, and if you don't use it, he won't. That's literally all it does
#43495
Posté 11 juillet 2012 - 02:13
BleedingUranium wrote...
Simon_Says wrote...
There has to be a greater purpose to that doohickey.Chriz Tah Fah wrote...
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
I don't recall a whole lot of the Javik conversations but that shard... that device that records the memories of great soldiers? Was it ever stated to be invented by the protheans? That this particular shard was? Perhaps it was passed down through many cycles, each cycle's champion adding to it in preperation for some final purpose. Maybe it's the real 'key' for the Crucible?
I will retire later and speculate more on this.
Well, if you have Javik look at it, it triggers the FOB dialogue where he says he's going to kill himself, and if you don't use it, he won't. That's literally all it does *YET*
Fixed
#43496
Posté 11 juillet 2012 - 02:14
BleedingUranium wrote...
Simon_Says wrote...
There has to be a greater purpose to that doohickey.Chriz Tah Fah wrote...
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
I don't recall a whole lot of the Javik conversations but that shard... that device that records the memories of great soldiers? Was it ever stated to be invented by the protheans? That this particular shard was? Perhaps it was passed down through many cycles, each cycle's champion adding to it in preperation for some final purpose. Maybe it's the real 'key' for the Crucible?
I will retire later and speculate more on this.
Well, if you have Javik look at it, it triggers the FOB dialogue where he says he's going to kill himself, and if you don't use it, he won't. That's literally all it does
The memory shard kind of reminds me of that thing Dumbledore had in Harry Potter that he stored his memories in. The pensieve or something?
#43497
Posté 11 juillet 2012 - 02:14
Chriz Tah Fah wrote...
BleedingUranium wrote...
Simon_Says wrote...
There has to be a greater purpose to that doohickey.Chriz Tah Fah wrote...
THE CATALYST MUST BE THE MEMORY SHARD. jk...actually, maybe.
I don't recall a whole lot of the Javik conversations but that shard... that device that records the memories of great soldiers? Was it ever stated to be invented by the protheans? That this particular shard was? Perhaps it was passed down through many cycles, each cycle's champion adding to it in preperation for some final purpose. Maybe it's the real 'key' for the Crucible?
I will retire later and speculate more on this.
Well, if you have Javik look at it, it triggers the FOB dialogue where he says he's going to kill himself, and if you don't use it, he won't. That's literally all it does *YET*
Fixed
Lol that's where I hoped people would go with that
#43498
Posté 11 juillet 2012 - 02:19
#43499
Posté 11 juillet 2012 - 02:20
Silhouett3 wrote...
Auralius Carolus wrote...
smokingotter1 wrote...
Speaking of too good to be true, I tried to share this earlier when I was having image problems. Remember when the Normandy is about to be overtaken by the blast from the relays and the explosion right before we see the crew trapped on dream planet? Well here it is again, the infamous white halo that indicates a transition between dreams/reality:
This effect is extraordinarily common as a transition effect in ME3- when you enter your ship, or the camera phases from one area to the next, it can show up. Given its use in other games and movies, I would say it's too generic to be considered a reasonable peice of evidence.
Really? I for one only noticed it during the dreams, the geth consensus and the last mission. Where else does it happen?
The infamous white light transition light is first seen in ME2 Arrival DLC when Shepard meets object Rho (Reaper Artifact). It again appears if you fail to complete Arrival in time in which case you see white-red halo showing the reapers taking over the galaxy and the Normandy crew + TIM indoctrinated looking up towards the reapers.
(Even when Shepard died and was brought back to life at the beginning of ME2 there is no white halo, fyi)
You see the white halo during the dream sequence:
At Sactuary
Every dream
When Shepard gets "hit" by Harbingers red laser
When Shepard enters the conduit
When Shepard is lifted to meet the starchild
When Shepard jumps into the synthesis beam
After Shepard chooses control he's in the dream halo inside a reaper (this is the first time in dream sequence we see Shepard not through the back third person gears of war style viewpoint, almost implying that the reapers are now "behind" Shepard, not the player, my interpretation)
After choosing control/destroy/synthesis when the Normandy is racing to avoid the crucible's beam just before dream planet you see the white halo
Entering the geth consensus
The white halo is almost always used by Bioware to signify a delineation between reality and dreams/hallucinations.
#43500
Posté 11 juillet 2012 - 02:22
zigamortis wrote...
Why is the icon in google chrome for the bioware store a tree?
Because Treehouse Brand manages it....You could probably ask that on a more on topic thread, unless you were trying to connect Biowarestore to the "Guardian's Garden" but either way Treehouse Brand is your answer.




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