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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#43501
marcelo_sdk

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Why all sites tell that the Earth DLC will be launche on Live on July 17? They forgot PSN?

#43502
gunslinger_ruiz

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marcelo_sdk wrote...

Why all sites tell that the Earth DLC will be launche on Live on July 17? They forgot PSN?


Doubt they'll cascade the release on seperate days, or the date is incorrect. Just haven't  gotten any official confirmation on a date for all systems yet is all.

#43503
marcelo_sdk

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gunslinger_ruiz wrote...

marcelo_sdk wrote...

Why all sites tell that the Earth DLC will be launche on Live on July 17? They forgot PSN?


Doubt they'll cascade the release on seperate days, or the date is incorrect. Just haven't  gotten any official confirmation on a date for all systems yet is all.


Great, cause I want to play in Rio. Reapers only 50 minutes from my home? I can't miss that

#43504
BansheeOwnage

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smokingotter1 wrote...

The infamous white light transition light is first seen in ME2 Arrival DLC when Shepard meets object Rho (Reaper Artifact). It again appears if you fail to complete Arrival in time in which case you see white-red halo showing the reapers taking over the galaxy and the Normandy crew + TIM indoctrinated looking up towards the reapers.

(Even when Shepard died and was brought back to life at the beginning of ME2 there is no white halo, fyi)

You see the white halo during the dream sequence:

At Sactuary
Every dream
When Shepard gets "hit" by Harbingers red laser
When Shepard enters the conduit
When Shepard is lifted to meet the starchild
When Shepard jumps into the synthesis beam
After Shepard chooses control he's in the dream halo inside a reaper (this is the first time in dream sequence we see Shepard not through the back third person gears of war style viewpoint, almost implying that the reapers are now "behind" Shepard, not the player, my interpretation)
After choosing control/destroy/synthesis when the Normandy is racing to avoid the crucible's beam just before dream planet you see the white halo
Entering the geth consensus

The white halo is almost always used by Bioware to signify a delineation between reality and dreams/hallucinations.

I find this part particularly interesting because it lends credence to the ideas that Arrival is both the start of indoc but also that BW first implemented Shepard's indoc here.

#43505
BansheeOwnage

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marcelo_sdk wrote...

gunslinger_ruiz wrote...

marcelo_sdk wrote...

Why all sites tell that the Earth DLC will be launche on Live on July 17? They forgot PSN?


Doubt they'll cascade the release on seperate days, or the date is incorrect. Just haven't  gotten any official confirmation on a date for all systems yet is all.


Great, cause I want to play in Rio. Reapers only 50 minutes from my home? I can't miss that

Ha that's the exact same as me for Vancouver!

#43506
BleedingUranium

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BansheeOwnage wrote...

marcelo_sdk wrote...

gunslinger_ruiz wrote...

marcelo_sdk wrote...

Why all sites tell that the Earth DLC will be launche on Live on July 17? They forgot PSN?


Doubt they'll cascade the release on seperate days, or the date is incorrect. Just haven't  gotten any official confirmation on a date for all systems yet is all.


Great, cause I want to play in Rio. Reapers only 50 minutes from my home? I can't miss that

Ha that's the exact same as me for Vancouver!


But a little longer for us, because we have yet to invent boats that aren't stupidly slow Posted Image

#43507
BansheeOwnage

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In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
Posted Image
Posted Image
Hmm. I remember one where someone has a Phaeston... I'll keep looking.

#43508
BansheeOwnage

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BleedingUranium wrote...

BansheeOwnage wrote...

marcelo_sdk wrote...

gunslinger_ruiz wrote...

marcelo_sdk wrote...

Why all sites tell that the Earth DLC will be launche on Live on July 17? They forgot PSN?


Doubt they'll cascade the release on seperate days, or the date is incorrect. Just haven't  gotten any official confirmation on a date for all systems yet is all.


Great, cause I want to play in Rio. Reapers only 50 minutes from my home? I can't miss that

Ha that's the exact same as me for Vancouver!


But a little longer for us, because we have yet to invent boats that aren't stupidly slow Posted Image

Come to think of it, why haven't we invented fast boats? Posted Image

#43509
smokingotter1

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BansheeOwnage wrote...

smokingotter1 wrote...

The infamous white light transition light is first seen in ME2 Arrival DLC when Shepard meets object Rho (Reaper Artifact). It again appears if you fail to complete Arrival in time in which case you see white-red halo showing the reapers taking over the galaxy and the Normandy crew + TIM indoctrinated looking up towards the reapers.

(Even when Shepard died and was brought back to life at the beginning of ME2 there is no white halo, fyi)

You see the white halo during the dream sequence:

At Sactuary
Every dream
When Shepard gets "hit" by Harbingers red laser
When Shepard enters the conduit
When Shepard is lifted to meet the starchild
When Shepard jumps into the synthesis beam
After Shepard chooses control he's in the dream halo inside a reaper (this is the first time in dream sequence we see Shepard not through the back third person gears of war style viewpoint, almost implying that the reapers are now "behind" Shepard, not the player, my interpretation)
After choosing control/destroy/synthesis when the Normandy is racing to avoid the crucible's beam just before dream planet you see the white halo
Entering the geth consensus

The white halo is almost always used by Bioware to signify a delineation between reality and dreams/hallucinations.

I find this part particularly interesting because it lends credence to the ideas that Arrival is both the start of indoc but also that BW first implemented Shepard's indoc here.


Yep. The decision chamber is actually quite brilliant IMO (not a very popular topic to bring up among ME fans) but to prove my point let's look at one small part that is made fun of, shooting at the tube (destroy).

The tube is filled with wires and smaller tubes, which is itself a perfect representation of the reapers. Think about it, everytime you're on a mission and you start seeing running tubes you automatically know: reaper tech. The tube and wires is a manifestation of everything that is wrong with the reapers. Husks and other organics are converted into monsters with tubes throughout their body.

But there is more... the tube is glass, like when Matriach Benezia commented that being indoctrinated was like pounding on glass. In the destroy ending Shepard is shooting at glass, he's shooting at the illusion trying to escape. If you want to go further it was glass tubes that pumped human genetic material into the human reaper in ME2, it's understandable that destory would represent what Shepard thinks of the reapers.

Finally the layout. It's my interpretation that the decision chamber is an overlay of the conduit run so why does the tube explode? It doesn't. The tube "exploding" is Harbiner's laser intruding on the indoctrinated dream. The only option the reapers give Shepard is an apparent suicide (like TIM and Saren) to walk into Harbinger's beam... only problem if your EMS is high enough Shepard does not die and he wakes from the dream.

Just some thoughts.

Modifié par smokingotter1, 11 juillet 2012 - 02:45 .


#43510
Auralius Carolus

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BansheeOwnage wrote...

smokingotter1 wrote...

The infamous white light transition light is first seen in ME2 Arrival DLC when Shepard meets object Rho (Reaper Artifact). It again appears if you fail to complete Arrival in time in which case you see white-red halo showing the reapers taking over the galaxy and the Normandy crew + TIM indoctrinated looking up towards the reapers.

(Even when Shepard died and was brought back to life at the beginning of ME2 there is no white halo, fyi)

You see the white halo during the dream sequence:

At Sactuary
Every dream
When Shepard gets "hit" by Harbingers red laser
When Shepard enters the conduit
When Shepard is lifted to meet the starchild
When Shepard jumps into the synthesis beam
After Shepard chooses control he's in the dream halo inside a reaper (this is the first time in dream sequence we see Shepard not through the back third person gears of war style viewpoint, almost implying that the reapers are now "behind" Shepard, not the player, my interpretation)
After choosing control/destroy/synthesis when the Normandy is racing to avoid the crucible's beam just before dream planet you see the white halo
Entering the geth consensus

The white halo is almost always used by Bioware to signify a delineation between reality and dreams/hallucinations.

I find this part particularly interesting because it lends credence to the ideas that Arrival is both the start of indoc but also that BW first implemented Shepard's indoc here.


Here's an example of such an effect being used for the Normandy:

www.youtube.com/watch

#43511
BleedingUranium

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BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
Posted Image
Posted Image
Hmm. I remember one where someone has a Phaeston... I'll keep looking.


I assume because they haven't added the Valkyrie to MP yet Posted Image

#43512
smokingotter1

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Auralius Carolus wrote...

BansheeOwnage wrote...

smokingotter1 wrote...

The infamous white light transition light is first seen in ME2 Arrival DLC when Shepard meets object Rho (Reaper Artifact). It again appears if you fail to complete Arrival in time in which case you see white-red halo showing the reapers taking over the galaxy and the Normandy crew + TIM indoctrinated looking up towards the reapers.

(Even when Shepard died and was brought back to life at the beginning of ME2 there is no white halo, fyi)

You see the white halo during the dream sequence:

At Sactuary
Every dream
When Shepard gets "hit" by Harbingers red laser
When Shepard enters the conduit
When Shepard is lifted to meet the starchild
When Shepard jumps into the synthesis beam
After Shepard chooses control he's in the dream halo inside a reaper (this is the first time in dream sequence we see Shepard not through the back third person gears of war style viewpoint, almost implying that the reapers are now "behind" Shepard, not the player, my interpretation)
After choosing control/destroy/synthesis when the Normandy is racing to avoid the crucible's beam just before dream planet you see the white halo
Entering the geth consensus

The white halo is almost always used by Bioware to signify a delineation between reality and dreams/hallucinations.

I find this part particularly interesting because it lends credence to the ideas that Arrival is both the start of indoc but also that BW first implemented Shepard's indoc here.


Here's an example of such an effect being used for the Normandy:

www.youtube.com/watch


And then you see the child die.

#43513
byne

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BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
Posted Image

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.

Posted Image

#43514
gunslinger_ruiz

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@BansheeOwnage

Because 1. Phaestons are awesome. 2. the structure of the Phaeston compliments the design of the Tech armor.

Modifié par gunslinger_ruiz, 11 juillet 2012 - 02:48 .


#43515
BansheeOwnage

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byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.

Posted Image

This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.

Posted Image

Modifié par BansheeOwnage, 11 juillet 2012 - 02:51 .


#43516
BansheeOwnage

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BleedingUranium wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:


Hmm. I remember one where someone has a Phaeston... I'll keep looking.


I assume because they haven't added the Valkyrie to MP yet Posted Image

It is weird, considering this would be the best time to add the last N7 gun...

#43517
BleedingUranium

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BansheeOwnage wrote...

byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.

Posted Image

This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.

Posted Image


Where do guys keep finding these???

#43518
BansheeOwnage

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BleedingUranium wrote...

BansheeOwnage wrote...

byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.



This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.


Where do guys keep finding these???

Google images. Posted Image

#43519
BleedingUranium

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BansheeOwnage wrote...

BleedingUranium wrote...

BansheeOwnage wrote...

byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.



This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.


Where do guys keep finding these???

Google images. Posted Image


Haha Posted Image

#43520
byne

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BansheeOwnage wrote...

BleedingUranium wrote...

BansheeOwnage wrote...

byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.



This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.


Where do guys keep finding these???

Google images. Posted Image


I just take mine from the wiki.

Also, Justicars should've used the pose Samara uses.

Also the outfit she uses. :whistle:

Posted Image

#43521
Auralius Carolus

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smokingotter1 wrote...

Auralius Carolus wrote...

BansheeOwnage wrote...

smokingotter1 wrote...

The infamous white light transition light is first seen in ME2 Arrival DLC when Shepard meets object Rho (Reaper Artifact). It again appears if you fail to complete Arrival in time in which case you see white-red halo showing the reapers taking over the galaxy and the Normandy crew + TIM indoctrinated looking up towards the reapers.

(Even when Shepard died and was brought back to life at the beginning of ME2 there is no white halo, fyi)

You see the white halo during the dream sequence:

At Sactuary
Every dream
When Shepard gets "hit" by Harbingers red laser
When Shepard enters the conduit
When Shepard is lifted to meet the starchild
When Shepard jumps into the synthesis beam
After Shepard chooses control he's in the dream halo inside a reaper (this is the first time in dream sequence we see Shepard not through the back third person gears of war style viewpoint, almost implying that the reapers are now "behind" Shepard, not the player, my interpretation)
After choosing control/destroy/synthesis when the Normandy is racing to avoid the crucible's beam just before dream planet you see the white halo
Entering the geth consensus

The white halo is almost always used by Bioware to signify a delineation between reality and dreams/hallucinations.

I find this part particularly interesting because it lends credence to the ideas that Arrival is both the start of indoc but also that BW first implemented Shepard's indoc here.


Here's an example of such an effect being used for the Normandy:

www.youtube.com/watch


And then you see the child die.


What I'm getting too is that with the vast majority of instances, a bright light engulfs the visual spectrum- the Normandy bay opens up to sunlight, you wake up to the lights in your room, you become consumed by energy, etc. In some cases the effect occurs from a great distance away, from a vastly different point of view.

It's simply too ambiguous and common of an effect.

#43522
BansheeOwnage

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byne wrote...

BansheeOwnage wrote...

BleedingUranium wrote...

BansheeOwnage wrote...

byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.



This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.


Where do guys keep finding these???

Google images. Posted Image


I just take mine from the wiki.

Also, Justicars should've used the pose Samara uses.

Also the outfit she uses. :whistle:

Posted Image

I'm just surprised they didn't rename the original asari characters "Asari commandos" instead of "Asari justicars". Considering they are commandos.

#43523
Simon_Says

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Why is that guy in modified terminus assault armour anyway? That stuff was supposed to be illegal in council space no?

#43524
BleedingUranium

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byne wrote...

BansheeOwnage wrote...

BleedingUranium wrote...

BansheeOwnage wrote...

byne wrote...

BansheeOwnage wrote...

In case anyone cares, I'm trying to find out why the new soldier has a phaeston:
*snip*

Hmm. I remember one where someone has a Phaeston... I'll keep looking.


At least it isnt as bad as Javik holding a Disciple when he cant even use shotguns.



This should make you happy Byne Posted Image Looks like they reuse stance poses a lot.


Where do guys keep finding these???

Google images. Posted Image


I just take mine from the wiki.

Also, Justicars should've used the pose Samara uses.

Also the outfit she uses. :whistle:

Posted Image


Yeah. Notice her right hand? She's "not" holding a gun.

While we're talking about Samara, anyone else think she's supposed to have the Acolyte in SP? And that Centurions are supposed to have Harriers?

#43525
BansheeOwnage

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gunslinger_ruiz wrote...

@BansheeOwnage

Because 1. Phaestons are awesome. 2. the structure of the Phaeston compliments the design of the Tech armor.

The phaeston is awesome and does kind of match the armour, but an N7 gun would've made more sense. At least a human one.