That feeling when refreshing the page and nothing changes but an avatar.smokingotter1 wrote...
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#43876
Posté 11 juillet 2012 - 02:37
#43877
Posté 11 juillet 2012 - 02:40
UltimateTobi wrote...
Well, if the gun is fireable even when Shepard doesn't have it in his hand, I most likely believe it's a glitch.pseudonymic wrote...
pseudonymic wrote...
so yesterday i noticed something that made me think of IT.
it could be a far far shot, but have you guys noticed before that as soon as the hurt sequence begins (with shepard's blood on the screen), the gun is already fireable? before shepard even grabs it off the ground to shot at the husks and mr. shields, it goes off if you fire and it does so at the regular firing rate.
anything IT-related can be drawn from this?
On the same subject, the gun is rendered invisible during the chat with the Catalyst but Shepard is clearly still holding onto something (or pretending to). Thought that was a bit glitchy as guns tend to be in cut scenes (like where the hell does Garrus pull an Avenger from?) but maybe not.
#43878
Posté 11 juillet 2012 - 02:46
smokingotter1 wrote...
Turbo_J wrote...
UltimateTobi wrote...
Hmh. I remember someone saying "Too many evidences can kill a theory." "Too many cooks can destroy the food they are about to cook."paxxton wrote...
We have to watch out because the dream transition is starting to pop up in too many places during the game. Ubiquity lowers its value as an IT proof. Someone has to check if the same effect isn't used randomly throughout the game.
Too much can be ridicilous/absurd at some point..
Too much of a good isn't good anymore.
Given the fact nobody noticed IT to the extent it was present on first playthroughs (I knew it was there and it still took me two days to get over the 'ending') I'd say there is an appropriate amount of evidence.
The longer white transitions are only present in VR and dream state situations. If Geth Consensus or post Harbinger hit transitions existed in areas we believe to be in game reality, only then would it be... problematic.
Also the Geth consensus is filled with reaper code....
Come to think of it, isn't it possible that a little bit of that code might have accidentally gotten uploaded into Shepard's implants?...
#43879
Posté 11 juillet 2012 - 02:46
It was made invisible for the scene with Anderson and activating the arms. Seems they just didn't make it visible again.leonia42 wrote...
UltimateTobi wrote...
Well, if the gun is fireable even when Shepard doesn't have it in his hand, I most likely believe it's a glitch.pseudonymic wrote...
pseudonymic wrote...
so yesterday i noticed something that made me think of IT.
it could be a far far shot, but have you guys noticed before that as soon as the hurt sequence begins (with shepard's blood on the screen), the gun is already fireable? before shepard even grabs it off the ground to shot at the husks and mr. shields, it goes off if you fire and it does so at the regular firing rate.
anything IT-related can be drawn from this?
On the same subject, the gun is rendered invisible during the chat with the Catalyst but Shepard is clearly still holding onto something (or pretending to). Thought that was a bit glitchy as guns tend to be in cut scenes (like where the hell does Garrus pull an Avenger from?) but maybe not.
To the gun being able to fire:
That only happens if you load. If you play from the run you cannot fire.
#43880
Posté 11 juillet 2012 - 02:47
#43881
Posté 11 juillet 2012 - 02:48
leonia42 wrote...
UltimateTobi wrote...
Well, if the gun is fireable even when Shepard doesn't have it in his hand, I most likely believe it's a glitch.pseudonymic wrote...
pseudonymic wrote...
so yesterday i noticed something that made me think of IT.
it could be a far far shot, but have you guys noticed before that as soon as the hurt sequence begins (with shepard's blood on the screen), the gun is already fireable? before shepard even grabs it off the ground to shot at the husks and mr. shields, it goes off if you fire and it does so at the regular firing rate.
anything IT-related can be drawn from this?
On the same subject, the gun is rendered invisible during the chat with the Catalyst but Shepard is clearly still holding onto something (or pretending to). Thought that was a bit glitchy as guns tend to be in cut scenes (like where the hell does Garrus pull an Avenger from?) but maybe not.
They use guns they don't have all the time.
#43882
Posté 11 juillet 2012 - 02:49
http://social.biowar...2/1755#13075598Dwailing wrote...
Well, I'm back. Anything good? I need something to make me happy, I've been watching the Marble Hornets videos and... well, let's just say that, while they ARE enjoyable, they SCARE THE CRAP OUT OF ME.
One page ago.
#43883
Posté 11 juillet 2012 - 02:51
What leonia means is this.Rosewind wrote...
leonia42 wrote...
UltimateTobi wrote...
Well, if the gun is fireable even when Shepard doesn't have it in his hand, I most likely believe it's a glitch.pseudonymic wrote...
pseudonymic wrote...
so yesterday i noticed something that made me think of IT.
it could be a far far shot, but have you guys noticed before that as soon as the hurt sequence begins (with shepard's blood on the screen), the gun is already fireable? before shepard even grabs it off the ground to shot at the husks and mr. shields, it goes off if you fire and it does so at the regular firing rate.
anything IT-related can be drawn from this?
On the same subject, the gun is rendered invisible during the chat with the Catalyst but Shepard is clearly still holding onto something (or pretending to). Thought that was a bit glitchy as guns tend to be in cut scenes (like where the hell does Garrus pull an Avenger from?) but maybe not.
They use guns they don't have all the time.
#43884
Posté 11 juillet 2012 - 02:53
Dwailing wrote...
Come to think of it, isn't it possible that a little bit of that code might have accidentally gotten uploaded into Shepard's implants?...
I have thought about this endlessly, not really in such a comprehensive "theory" way but it does make me wonder. What if it's not indoctrination being fought off but a Reaper virus working its way into Shepard's synthetics?
Could Shepard be "uploaded" to a Reaper server to deploy a virus or weapon of some kind? I mean, we are constantly thinking about whether the end happened or not but if it doesn't happen (all a dream, hallucination, whatever) then we have to start thinking about how the Reapers are to be defeated for real.
One thing that Grayson toyed around with in Retribution was the idea that maybe he could fight back while indoctrinated. It didn't work but he may have had an interesting idea, use the Reapers' weapon against them. Perhaps Shepard may have to do the same?
In any event, it can't be "healthy" for an organic to be exposed to Reaper code in the way that Shepard was, did they even know that she was in the consensus?
Modifié par leonia42, 11 juillet 2012 - 02:54 .
#43885
Posté 11 juillet 2012 - 02:54
#43886
Posté 11 juillet 2012 - 02:54
Dwailing wrote...
smokingotter1 wrote...
Turbo_J wrote...
UltimateTobi wrote...
Hmh. I remember someone saying "Too many evidences can kill a theory." "Too many cooks can destroy the food they are about to cook."paxxton wrote...
We have to watch out because the dream transition is starting to pop up in too many places during the game. Ubiquity lowers its value as an IT proof. Someone has to check if the same effect isn't used randomly throughout the game.
Too much can be ridicilous/absurd at some point..
Too much of a good isn't good anymore.
Given the fact nobody noticed IT to the extent it was present on first playthroughs (I knew it was there and it still took me two days to get over the 'ending') I'd say there is an appropriate amount of evidence.
The longer white transitions are only present in VR and dream state situations. If Geth Consensus or post Harbinger hit transitions existed in areas we believe to be in game reality, only then would it be... problematic.
Also the Geth consensus is filled with reaper code....
Come to think of it, isn't it possible that a little bit of that code might have accidentally gotten uploaded into Shepard's implants?...
Well, come to think of it, shepards implants seem really similar to those of saren. How was it possible to bring him back from the dead in the first place? and who did it? Cerberus. And one think we know of cerberus is that they like to play around with reaper tech. I always assumed that they brought shepard back using reaper tech. Maybe relatively safe kind of reaper tech, but reaper tech none the less.
#43887
Posté 11 juillet 2012 - 02:56
Rosewind wrote...
They use guns they don't have all the time.
Exactly, which is why I am extremely sceptical about over-analysing what guns Shepard is using at the end (or what gun TIM has). Cut-scenes do weird things with weapons, as has been evidenced throughout the whole series. Granted, there's the whole significance of the Carnifex and Mordin to counter that but that's only one exception.
#43888
Posté 11 juillet 2012 - 02:59
leonia42 wrote...
Dwailing wrote...
Come to think of it, isn't it possible that a little bit of that code might have accidentally gotten uploaded into Shepard's implants?...
I have thought about this endlessly, not really in such a comprehensive "theory" way but it does make me wonder. What if it's not indoctrination being fought off but a Reaper virus working its way into Shepard's synthetics?
Could Shepard be "uploaded" to a Reaper server to deploy a virus or weapon of some kind? I mean, we are constantly thinking about whether the end happened or not but if it doesn't happen (all a dream, hallucination, whatever) then we have to start thinking about how the Reapers are to be defeated for real.
One thing that Grayson toyed around with in Retribution was the idea that maybe he could fight back while indoctrinated. It didn't work but he may have had an interesting idea, use the Reapers' weapon against them. Perhaps Shepard may have to do the same?
In any event, it can't be "healthy" for an organic to be exposed to Reaper code in the way that Shepard was, did they even know that she was in the consensus?
Actually i think this is the right way of thought. Fighting the reapers on a basic level - battle of wills. In the end it is exactly what happened to sovereign - when we killed saren's husk, possesed by the sovereign - it just died, at least long enought for the fleet to be able to damage it (which they weren't able before)
It may be the final battle after all. At least with the Harbinger.
#43889
Posté 11 juillet 2012 - 03:02
Exactly what I thought. A kind of feedback from the consensus. Not only into Shepard's implants but also into his brain!Dwailing wrote...
smokingotter1 wrote...
Turbo_J wrote...
UltimateTobi wrote...
Hmh. I remember someone saying "Too many evidences can kill a theory." "Too many cooks can destroy the food they are about to cook."paxxton wrote...
We have to watch out because the dream transition is starting to pop up in too many places during the game. Ubiquity lowers its value as an IT proof. Someone has to check if the same effect isn't used randomly throughout the game.
Too much can be ridicilous/absurd at some point..
Too much of a good isn't good anymore.
Given the fact nobody noticed IT to the extent it was present on first playthroughs (I knew it was there and it still took me two days to get over the 'ending') I'd say there is an appropriate amount of evidence.
The longer white transitions are only present in VR and dream state situations. If Geth Consensus or post Harbinger hit transitions existed in areas we believe to be in game reality, only then would it be... problematic.
Also the Geth consensus is filled with reaper code....
Come to think of it, isn't it possible that a little bit of that code might have accidentally gotten uploaded into Shepard's implants?...
#43890
Posté 11 juillet 2012 - 03:03
#43891
Posté 11 juillet 2012 - 03:04
What do you mean by "did they even know...?", if you meant Legion and Shep's squaddies; yes, they knew, because they saw him going into this tube and Legion going stand-by.leonia42 wrote...
In any event, it can't be "healthy" for an organic to be exposed to Reaper code in the way that Shepard was, did they even know that she was in the consensus?
It's not a YT link, it's a Google picture, showing Shepard holding an invisible gun while talking to the Catalyst.Rosewind wrote...
lol no point linking me youtube things I can't watch it my net has been shaped.
Hmh, havin' Reaper tech in one's body might make it easier for Reaper to indoctrinate. Same goes for Shepard being unconscious next to a Reaper artifact and exposed to presumably tests for roughly 2 days.demersel wrote...
Well, come to think of it, shepards
implants seem really similar to those of saren. How was it possible to
bring him back from the dead in the first place? and who did it?
Cerberus. And one think we know of cerberus is that they like to play
around with reaper tech. I always assumed that they brought shepard back
using reaper tech. Maybe relatively safe kind of reaper tech, but
reaper tech none the less.
Well, the gun change after the Destroy explosion seems to be intentional, like TSA showed us with the game file screenshot.leonia42 wrote...
Exactly, which is why I am extremely
sceptical about over-analysing what guns Shepard is using at the end (or
what gun TIM has). Cut-scenes do weird things with weapons, as has been
evidenced throughout the whole series. Granted, there's the whole
significance of the Carnifex and Mordin to counter that but that's only
one exception.
Hmh, possibly. I would assume Sovereign's thoughts were uploaded into the Reaper Saren. And by killing it, Sovereign's thoughts got somewhat interrupted. The platform it was on got destroyed. Hence there was a corruption going on, which delivered the chance to blow up Sovereign, because the kinetic barriers went down.demersel wrote...
Actually i think this is the right way
of thought. Fighting the reapers on a basic level - battle of wills. In
the end it is exactly what happened to sovereign - when we killed
saren's husk, possesed by the sovereign - it just died, at least long
enought for the fleet to be able to damage it (which they weren't able
before)
It may be the final battle after all. At least with the Harbinger.
Modifié par UltimateTobi, 11 juillet 2012 - 03:06 .
#43892
Posté 11 juillet 2012 - 03:05
UltimateTobi wrote...
http://social.biowar...2/1755#13075598Dwailing wrote...
Well, I'm back. Anything good? I need something to make me happy, I've been watching the Marble Hornets videos and... well, let's just say that, while they ARE enjoyable, they SCARE THE CRAP OUT OF ME.
One page ago.
Interesting. So the dream transition pops up in ALL the endings except Rejection? That could lend credence to the idea that Rejection is a way to break out of indoctrination. Or it could be nothing.
#43893
Posté 11 juillet 2012 - 03:05
#43894
Posté 11 juillet 2012 - 03:06
Of course, it all depends on where the transition is used. If it appears consistently with dream/hallucination scenes, it's becoming fishy. But if there are too many random situations, we have to pay close attention to its validity.UltimateTobi wrote...
Hmh. I remember someone saying "Too many evidences can kill a theory." "Too many cooks can destroy the food they are about to cook."paxxton wrote...
We have to watch out because the dream transition is starting to pop up in too many places during the game. Ubiquity lowers its value as an IT proof. Someone has to check if the same effect isn't used randomly throughout the game.
Too much can be ridicilous/absurd at some point..
Too much of a good isn't good anymore.
#43895
Posté 11 juillet 2012 - 03:07
#43896
Posté 11 juillet 2012 - 03:10
There could be no transition, because Shepard is not about to wake up at all. He dies. (My POV.)Dwailing wrote...
UltimateTobi wrote...
http://social.biowar...2/1755#13075598Dwailing wrote...
Well, I'm back. Anything good? I need something to make me happy, I've been watching the Marble Hornets videos and... well, let's just say that, while they ARE enjoyable, they SCARE THE CRAP OUT OF ME.
One page ago.
Interesting. So the dream transition pops up in ALL the endings except Rejection? That could lend credence to the idea that Rejection is a way to break out of indoctrination. Or it could be nothing.
Well, can't tell you that if they knew. At least the Reaper nanites/programs in the consensus knew, otherwhise they wouldn't have fought back against Shepard's attempt to destroy them.leonia42 wrote...
No I mean did the Reapers know Shepard
was in the consensus, obviously the squad-mates know since they were
just outside.
Interesting is, that the white transition light ofpaxxton wrote...
Of course, it all depends on where the
transition is used. If it appears consistently with dream/hallucination
scenes, it's becoming fishy. But if there are too many random
situations, we have to pay close attention to its
validity.
Synthesis results in the outzoom of Coats' eyes.
#43897
Posté 11 juillet 2012 - 03:11
Modifié par demersel, 11 juillet 2012 - 03:11 .
#43898
Posté 11 juillet 2012 - 03:13
#43899
Posté 11 juillet 2012 - 03:14
Rosewind wrote...
Why am I getting the urge to face palm?
I don't know. Why?
#43900
Posté 11 juillet 2012 - 03:14
Yeah.demersel wrote...
I don't like the reject option. I don't think it is the way to break free. First - it wasn't present in the original game. And second - all it does is basicly give even more reasons to people not to choose destroy. Thus i think it will not lead to breaking off indoctrination. It is more like giving up and doing nothing.
Destroy = Having the most wishful vision (incl. transitions), and then you wake up as the real Shepard.
Control = Having the most wishful vision (incl. transitions), and I presume Shepard wakes up then, but he's not himself, hence we don't see Shepard/us waking up. Because we/Shepard is no more. (His real mind died.)
Synthesis = Having the most wishful vision (incl. transitions), and that's the same as Control. (His real mind died.)
Refusal = Having no vision at all (no transitions), Shepard just dies completely and what follows is presumably real.
Modifié par UltimateTobi, 11 juillet 2012 - 03:16 .




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