Raistlin Majare 1992 wrote...
If that is your view, then you should be overjoyed if the Indoctrination theory turned out to be true because then Bioware took the concept of roleplaying a character to the next level.
How in the world does the IT take roleplaying to a next level? All it does it stomping and crapping on my choices and basically telling me: "Hey, you chose Control? Haha, f*** you, you're bad and you should feel bad, now you're indoctrinated and the Reapers win, ahahahaha you should have been a good little Paragon and choose Destroy you idiot hahaha trolololololol".
Yeah... no....
A dream sequence in a roleplaying game is never quite right because the player will (almost) always know it is a dream even when the character he is playing does not. It is the ultimate seperation between player and character.
In real-life, when I dream, I often know that I'm dreaming.
In Mass Effect, Shepard also seems to be aware he is dreaming, or at least when he wakes up.
Anyway, what's your point? How does the IT solve this "character and player seperation problem"?
Now I dont agree that the player is the Reapers in ME3, but we are his guiding force. Now if one has to make a true dream sequence or Indoctrination as we theorize one has to fool not only Shepard but the player behind it. And taht is what Indoctrination does, it is not mind control, it makes it seem like the Reapers are right.
No it doesn't. I not once thought the Reapers are right. I chose Control to stop the Reaper cycle, take over their technology and use it in our advantage.
See? I've not been indoctrinated. I didn't think the Reapers are right. Yet, according to your silly theory, I should have been thinking the Reapers are right, because I chose Control and not Destroy, the holy and only right option according to you ITists.
Also Shepard unlike many other RPG´s is not a blank slate character. No matter how much you as a person might agree with Control Shepard does not and in allmost all cases talks back against TIM for trying.
My Shepard does agree with Control and every oppertunity I get in ME3 to agree with TIM, I take that oppertunity. The fact that BioWare forced me to fight against TIM and assassinating my Shepard by forcing him to go against control in some of the cutscenes is just bad story-writing on BioWare's part. They should have made it so that Shepard can actually agree with TIM, so that the ending doesn't seem like completely retarded when Shepard goes like "OMG so TIM was right after all? We can control the Reapers? Sweet! I'll pick control!" Because yeah, I was basically agreeing with TIM all along.
On that level i have to ask why you think Control will work? The Protheans failed and were Indoctrinated, TIM failed and was Indoctrinated, what makes you think you can do different? Because you are Shepard? Because you have the Crucible? Because the Catalyst told you you could? What experiences from the game are you basing that can on beyond what you are told in the last 10 minutes?
I already answered this. Just because others failed doesn't mean Shepard will fail. Shepard is in a unique position. Shepard is not indoctrinated (unlike TIM), he has the Crucible docked ready to be used (unlike the Protheans) and he is standing in front of the Catalyst ready to take him over and take his place (unlike any organic ever before).
I do not blindly believe the Catalyst, but I do not think he's lying either. I doubt the Catalyst is anything more than just a dumb shackeled A.I. that is stuck in a loop. That thing is in desperate need for an upgrade! Good thing Shepard is here with the Crucible to provide that upgrade!
In fact what even makes you think the Reapers are capable of beeing controlled?
Because TIM managed to control reaper tech. Because we managed to control some reaper tech too (Thanix cannons). Because we have the Crucible in tact and docked on the Citadel. Because the Catalyst A.I. says so.
In the end, I don't KNOW if the reapers can be controlled, but neither do I KNOW if shooting the red tube will destroy the Reapers, nor do I know if jumping in that green laser will merge synthetics and organics.
In the end, all 3 choices, ALL 3 OF THEM (including Destroy!) are a leap of faith.
The Reapers are at least a billion years old and not even fully synthetic and we are not even the first cycle with a splinter group trying to control them.
But we are the first who have docked the Crucible succesfully to the Catalyst and we are also the first to meet the Catalyst in person. This is a highly unique situation that can't be compared to anything else in the past.
What quite honestly beyond the Catalyst makes you think you can control them there at the end?
Everything I just summed up above.




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