byne wrote...
dreamgazer wrote...
From a literal perspective:
Control is the option that doesn't hinge on obliterating the Reapers, and doesn't lead to the death of the geth and EDI. It's a restrained action that demands a big sacrifice. Hence, you could say it's "paragon".
Destroy involves an aggressive act, pulling the trigger on certain forms of life in order to ensure more concrete safety. It requires an act of aggression, yet potentially leads to Shepard being alive. Hence, you could say it's "renegade".
But, in all honesty, that paradigm of paragon and renegade effectively means zilch once you enter into the decision chamber, outside of a meta-mindscrew from BioWare. In the literal context, it all hinges on individual interpretation of what fits their individual Shepard's agenda.
Even from a literal perspective, control involves enslaving an entire sentient species to do your bidding. Theres really no amount of justification that can make that paragon, as far as I'm concerned.
Also: control is the only one that has a different speech depending on if you're paragon or renegade, isnt it?
Seems odd to have a renegade version of a paragon option.
It was doubtlessly already pointed out in many places, but the one thing that dismisses control as being anywhere near "do-gooder" paragon values is the concept of absolute power that goes with it. Old saying goes that such power corrupts absolutely too no matter what, so there goes that.
An ethical approach to the abominations, or enslaved killing machines that the Reapers are is also several steps too meta-gamey far as I see it, but then again that is just me.
Other than that, congratulations to being stickied, people, hope it will last.
Modifié par Chashan, 15 juillet 2012 - 04:48 .