lex0r11 wrote...
Some of you need to just take a break and come back in 24. Helps a lot.
Or play MP.
It’s rather cathartic....until you’re running away from banshee’s in blind panic.
lex0r11 wrote...
Some of you need to just take a break and come back in 24. Helps a lot.
FFZero wrote...
lex0r11 wrote...
*snip*
Some of you need to just take a break and come back in 24. Helps a lot.
Or play MP.
It’s rather cathartic....until you’re running away from banshee’s in blind panic.
L0NEWOLF25 wrote...
The Only good thing to come out of it is the fact that they pretty much confirmed Omega DLC in the Far future, but we all predicted that would either be DLC or part of the main game.
DrTsoni wrote...
L0NEWOLF25 wrote...
The Only good thing to come out of it is the fact that they pretty much confirmed Omega DLC in the Far future, but we all predicted that would either be DLC or part of the main game.
Wait, where'd you hear that it was pretty much confirmed? Can't see how it relates to IT, but I've been wantingAriaRetake Omega DLC from the start and it'd be cool to learn about the Adjutants' origins.
smokingotter1 wrote...
FFZero wrote...
lex0r11 wrote...
*snip*
Some of you need to just take a break and come back in 24. Helps a lot.
Or play MP.
It’s rather cathartic....until you’re running away from banshee’s in blind panic.
I prefer to:
Panic
&
Abandon all hope

lex0r11 wrote...
smokingotter1 wrote...
FFZero wrote...
lex0r11 wrote...
*snip*
Some of you need to just take a break and come back in 24. Helps a lot.
Or play MP.
It’s rather cathartic....until you’re running away from banshee’s in blind panic.
I prefer to:
Panic
&
Abandon all hope
So be it.
Modifié par masster blaster, 16 juillet 2012 - 01:39 .
DrTsoni wrote...
L0NEWOLF25 wrote...
The Only good thing to come out of it is the fact that they pretty much confirmed Omega DLC in the Far future, but we all predicted that would either be DLC or part of the main game.
Wait, where'd you hear that it was pretty much confirmed? Can't see how it relates to IT, but I've been wantingAriaRetake Omega DLC from the start and it'd be cool to learn about the Adjutants' origins.
L0NEWOLF25 wrote...
DrTsoni wrote...
L0NEWOLF25 wrote...
The Only good thing to come out of it is the fact that they pretty much confirmed Omega DLC in the Far future, but we all predicted that would either be DLC or part of the main game.
Wait, where'd you hear that it was pretty much confirmed? Can't see how it relates to IT, but I've been wantingAriaRetake Omega DLC from the start and it'd be cool to learn about the Adjutants' origins.
Priestly, "Yeah, the three Mass Effect trades that are out already each really give you information about the Mass Effect Universe.
The third one was all about Aria T'Loak, and anyone who like Mass Effect 3 and wants to know what's coming next... might want to pick that book up."
L0NEWOLF25 wrote...
DrTsoni wrote...
L0NEWOLF25 wrote...
The Only good thing to come out of it is the fact that they pretty much confirmed Omega DLC in the Far future, but we all predicted that would either be DLC or part of the main game.
Wait, where'd you hear that it was pretty much confirmed? Can't see how it relates to IT, but I've been wantingAriaRetake Omega DLC from the start and it'd be cool to learn about the Adjutants' origins.
Priestly, "Yeah, the three Mass Effect trades that are out already each really give you information about the Mass Effect Universe.
The third one was all about Aria T'Loak, and anyone who like Mass Effect 3 and wants to know what's coming next... might want to pick that book up."
Modifié par UltimateTobi, 16 juillet 2012 - 01:45 .
GreenFlag wrote...
Ok, again Mako
but I think, it's optical illusion
original
smokingotter1 wrote...
Ok now I have moar thoughts. I think the ending of ME3 BW played fast and loose with time. My thoughts is the breathe scene happens before we see the crucible fire which means if I'm right there is a lot missing inbetween the crucible firing and Shepard breathing.
BW is not going to change the endings, but they will change what is between those two time periods with DLC.
1. Breath scene
2. ?????????? (this is the details that Star Gazer was talking about, how did Shepard activate the crucible?)
3. Crucible firing
4. Thanks from Bioware
If I'm right we'll be seeing some MP Citadel DLC coming in the next few months followed by battle for the citadel DLC.
This is 100 speculation, but my otter senses are tingling.
Actually, no they aren't. Let me quote something I posted earlier today but everyone seemed to skip over.FFZero wrote...
Whoa, whoa, whoa, where’s all this hostility come from?
Also
Masster Blaster, as....umm...admirable as your idea to try and unite IT
and literal interpretation is, it is also bats**t bonkers.
You do realise that IT and literal interpretation are complete polar opposites right?
Simon_Says wrote...
We got stickied? Awesome! If it wasn't a mistake then it definitely means we're doing something right.I'm actually starting to think it's a good idea to rethink the labels. The thing about IT is that it's actually a very specific interpretation when you boil it down: The end sequence of the game centers around an indoctrination attempt on Shepard. The problem is that the antithesis statement: the end sequence of the game does not center around an indoctrination attempt, is an incredibly broad and varied set of potential interpretations of which a 'literal' interpretation, i.e. that "what we saw is exactly what happened and there is no further subtext", is only one of them.RavenEyry wrote...
What's wrong with 'literalist'?SubAstris wrote...
"Literalist" is just such an inaccurate term for most people, in fact for everyone who happen not to agree with IT. I think "non-ITer" is better but then it gives the impression that everything revolves IT or that most people even think it's a good idea. Any thoughts on a new name?
That bit about subtext is important. There are plenty of 'literalists' who accept the events depicted in the end sequence to have happened in meatspace but attempt to add their own subtext to expain and justify it. Like that one bloke who wrote that overly-long article arguing that the Catalyst was a shackled AI/VI compelled by its programming to prevent hard-takeoff singularities from wiping out organic life. Or even my own Selfish Meme Theory which is pseudo-literalist in that argues that what the Starbrat said could have been 'genuinely non-malicious' from a certain (twisted) point of view. These are 'literalist' interpretations, but ones that still involved adding subtext to the scenes presented.
The interpretation that there is no subtext to the ending of Mass Effect 3, which often involves the classic "Bioware is lazy" argument, then should not be called literalism but something else. The best term I can offer in its stead is 'reductionist', since that interpretation involves reducing the ending down to simply what was presented and assuming there is no deeper meaning to be found.
TLDR: If we call T 'theorist' and L 'literalist', then it's simply not the case that L == anti-T or vice-versa.
smokingotter1 wrote...
DJBare wrote...
Does it really?, I wonder, as I've said before, each of the options is what the different Shepards(players) WANT, very few pick reject, but is that not the point of indoctrintion, to show the victim what they WANT to see, in which case even destroy can be a deception, Bioware knows most will have opted for destroy, after all it's what all Shepard's set out to do, destroy the reapers, so basically the destroy option is the biggest honeypot trap, all three are traps in my opinion, but destroy now stands out as the biggest to me.BansheeOwnage wrote...
Well if you consider the choices, destroy is the only one that fits that bill.
I agree. I believe that the decision chamber is the overlay of the conduit run. Same place but happening in slow motion.
Destroy has Shepard moving towards Harbinger to be killed, Harbinger flubs it, shoots the MAKO as Shepard shoots the "tube." Explosion-Shepard wakes up
Refuse has Shepard standing out in the open picking his nose as Harbinger beams moves in for the kill.
Basically the decision chamber is dream/reality in conflict, the minute Shepard starts to shoot at the tube the sound of his gun changes to predator, and the gun image changes a couple of seconds later.
Whats really happening in the decision chamber:
Modifié par masster blaster, 16 juillet 2012 - 01:56 .
masster blaster wrote...
smokingotter1 wrote...
DJBare wrote...
Does it really?, I wonder, as I've said before, each of the options is what the different Shepards(players) WANT, very few pick reject, but is that not the point of indoctrintion, to show the victim what they WANT to see, in which case even destroy can be a deception, Bioware knows most will have opted for destroy, after all it's what all Shepard's set out to do, destroy the reapers, so basically the destroy option is the biggest honeypot trap, all three are traps in my opinion, but destroy now stands out as the biggest to me.BansheeOwnage wrote...
Well if you consider the choices, destroy is the only one that fits that bill.
I agree. I believe that the decision chamber is the overlay of the conduit run. Same place but happening in slow motion.
Destroy has Shepard moving towards Harbinger to be killed, Harbinger flubs it, shoots the MAKO as Shepard shoots the "tube." Explosion-Shepard wakes up
Refuse has Shepard standing out in the open picking his nose as Harbinger beams moves in for the kill.
Basically the decision chamber is dream/reality in conflict, the minute Shepard starts to shoot at the tube the sound of his gun changes to predator, and the gun image changes a couple of seconds later.
Whats really happening in the decision chamber:
Simularites any one, about teh Catalyst's chambers and the Conduit run look like twins.
Do the ramps in the crucible coincide with the ashley/kaiden corpses in the beam shuffle?Dam0299 wrote...
Destroy is located on the right side of the Synthesis beam, Harbinger is located on the right side of the Citadel beam. You have to walk up a ramp (or get closer to Harbinger) and shoot him in the face?.
MetioricTest wrote...
masster blaster wrote...
smokingotter1 wrote...
DJBare wrote...
Does it really?, I wonder, as I've said before, each of the options is what the different Shepards(players) WANT, very few pick reject, but is that not the point of indoctrintion, to show the victim what they WANT to see, in which case even destroy can be a deception, Bioware knows most will have opted for destroy, after all it's what all Shepard's set out to do, destroy the reapers, so basically the destroy option is the biggest honeypot trap, all three are traps in my opinion, but destroy now stands out as the biggest to me.BansheeOwnage wrote...
Well if you consider the choices, destroy is the only one that fits that bill.
I agree. I believe that the decision chamber is the overlay of the conduit run. Same place but happening in slow motion.
Destroy has Shepard moving towards Harbinger to be killed, Harbinger flubs it, shoots the MAKO as Shepard shoots the "tube." Explosion-Shepard wakes up
Refuse has Shepard standing out in the open picking his nose as Harbinger beams moves in for the kill.
Basically the decision chamber is dream/reality in conflict, the minute Shepard starts to shoot at the tube the sound of his gun changes to predator, and the gun image changes a couple of seconds later.
Whats really happening in the decision chamber:
Simularites any one, about teh Catalyst's chambers and the Conduit run look like twins.
So walking to Synthesis takes you to the Citadel? wut?
estebanus wrote...
I suspect we'll have died out before summer ends.Quackjack wrote...
God, what has IT become? It used to be awesome now it's MP chat and NO U SUCK NO U
Quite refreshing.Simon_Says wrote...
*snip*snip*
I’ve no idea why organic and synthetics should inevitably come into conflict however. They’re alien to each other, yes. They think differently and desire different things, yes. If human history is anything to go by, conflict will arise at some point for these reasons but total wipeout of one or both sides is not guaranteed. Hell it’s not even likely. It seems to me more likely that such different sides would lay down arms and cooperate if only to study each other in order to better understand and improve themselves. It’s not as diversity hasn’t actually benefitted the world in the long run. The Catalyst says the synthetic apocalypse threatens the galaxy and yet there’s no reason to actually believe this is the case. Bah.
Anyway this is just me throwing speculation at the wall to find out what sticks. What do you guys think about this?
Modifié par Iconoclaste, 16 juillet 2012 - 02:01 .
Simon_Says wrote...
Do the ramps in the crucible coincide with the ashley/kaiden corpses in the beam shuffle?Dam0299 wrote...
Destroy is located on the right side of the Synthesis beam, Harbinger is located on the right side of the Citadel beam. You have to walk up a ramp (or get closer to Harbinger) and shoot him in the face?.