Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#4751
Posté 23 mai 2012 - 02:09
SOvereign: We [Reapers] are the pinnacle of evolution
Starbinger: Synthesis is the pinnacle of evolution
Sovereign: We impose the order in the chaos of organic civilization
Starbinger: THe Reapers are my solution to bring order to chaos
Sovereign: You exist because we allow it, and you will end because we demand it
Starbinger: The created will always rebel against the creator. We stop that from happening by harvesting advanced civilizations, leaving the younger ones alone...only for them to do the same damn thing.
Sovereign: We are infinite
Starbinger: THey are my solution
Discuss.
#4752
Posté 23 mai 2012 - 02:12
dmay7 wrote...
Going over Sovereigns conversation. GOnna compare to Starbingers (some paraphrasing will occur)
SOvereign: We [Reapers] are the pinnacle of evolution
Starbinger: Synthesis is the pinnacle of evolution
Sovereign: We impose the order in the chaos of organic civilization
Starbinger: THe Reapers are my solution to bring order to chaos
Sovereign: You exist because we allow it, and you will end because we demand it
Starbinger: The created will always rebel against the creator. We stop that from happening by harvesting advanced civilizations, leaving the younger ones alone...only for them to do the same damn thing.
Sovereign: We are infinite
Starbinger: THey are my solution
Discuss.
Starbrat is a reaper douchebag. Nuff said.
#4753
Posté 23 mai 2012 - 02:12
HellishFiend wrote...
Icinix wrote...
Ohh, what if there was a fail safe that when its security protocols were removed it gave a false answer as an additional level of security....SPECULATIOINS!
It could very well be that, or it could also be that Cerberus planted information in the VI's database.
For sure, but I also like the idea the VI fed flase information to Cerberus in the first place. A double, double cross if you will.
I don't think that is actually the case however - I do find it interesting the starchild refers to itself as the Catalyst though, knowing that is what Shepard is after. That in itself is a pretty big clue, so there is no way the thing that built the Reapers woudl know it is the key part of a device built to kill the Reapers - developed after it had created the citadel.
Of course, if the crucible is a Reaper trap or Shepard is indoctrinated - that is easily explained. But if the end is not one of those two things - it makes no sense.
#4754
Posté 23 mai 2012 - 02:13
RedRed is the color of fire and blood, so it is associated with energy, war, danger, strength, power, determination as well as passion, desire, and love.
Red is a very emotionally intense color. It enhances human metabolism, increases respiration rate, and raises blood pressure. It has very high visibility, which is why stop signs, stoplights, and fire equipment are usually painted red. In heraldry, red is used to indicate courage. It is a color found in many national flags.
Red brings text and images to the foreground. Use it as an accent color to stimulate people to make quick decisions; it is a perfect color for 'Buy Now' or 'Click Here' buttons on Internet banners and websites. In advertising, red is often used to evoke erotic feelings (red lips, red nails, red-light districts, 'Lady in Red', etc). Red is widely used to indicate danger (high voltage signs, traffic lights). This color is also commonly associated with energy, so you can use it when promoting energy drinks, games, cars, items related to sports and high physical activity.
Light red represents joy, sexuality, passion, sensitivity, and love.
Pink signifies romance, love, and friendship. It denotes feminine qualities and passiveness.
Dark red is associated with vigor, willpower, rage, anger, leadership, courage, longing, malice, and wrath.
Brown suggests stability and denotes masculine qualities.
Reddish-brown is associated with harvest and fall.
BlueBlue is the color of the sky and sea. It is often associated with depth and stability. It symbolizes trust, loyalty, wisdom, confidence, intelligence, faith, truth, and heaven.
Blue is considered beneficial to the mind and body. It slows human metabolism and produces a calming effect. Blue is strongly associated with tranquility and calmness. In heraldry, blue is used to symbolize piety and sincerity.
You can use blue to promote products and services related to cleanliness (water purification filters, cleaning liquids, vodka), air and sky (airlines, airports, air conditioners), water and sea (sea voyages, mineral water). As opposed to emotionally warm colors like red, orange, and yellow; blue is linked to consciousness and intellect. Use blue to suggest precision when promoting high-tech products.
Blue is a masculine color; according to studies, it is highly accepted among males. Dark blue is associated with depth, expertise, and stability; it is a preferred color for corporate America.
Avoid using blue when promoting food and cooking, because blue suppresses appetite. When used together with warm colors like yellow or red, blue can create high-impact, vibrant designs; for example, blue-yellow-red is a perfect color scheme for a superhero.
Light blue is associated with health, healing, tranquility, understanding, and softness.
Dark blue represents knowledge, power, integrity, and seriousness.
GreenGreen is the color of nature. It symbolizes growth, harmony, freshness, and fertility. Green has strong emotional correspondence with safety. Dark green is also commonly associated with money.
Green has great healing power. It is the most restful color for the human eye; it can improve vision. Green suggests stability and endurance. Sometimes green denotes lack of experience; for example, a 'greenhorn' is a novice. In heraldry, green indicates growth and hope. Green, as opposed to red, means safety; it is the color of free passage in road traffic.
Use green to indicate safety when advertising drugs and medical products. Green is directly related to nature, so you can use it to promote 'green' products. Dull, darker green is commonly associated with money, the financial world, banking, and Wall Street.
Dark green is associated with ambition, greed, and jealousy.
Yellow-green can indicate sickness, cowardice, discord, and jealousy.
Aqua is associated with emotional healing and protection.
Olive green is the traditional color of peace.
Edited for formatting.
Modifié par D.Sharrah, 23 mai 2012 - 02:16 .
#4755
Posté 23 mai 2012 - 02:14
Big G13 wrote...
WELCOME! And don't worry. I've been in here for over a month and rarely say anything insightful and never anything awesome. Its a good place to ask questions. There are alot of really analytical minds in here.infinite_regress wrote...
First time posting, long time lurker. And yes, I am afraid of being bulliedNah, I'm actually pretty supportive of IT so that means we're all cool, right?
Anyways, I wish I had something super insightful and awesome to say, but, damn, with the two threads and gagillion pages I can't compete. Just felt like I should actually say something rather than creep the thread.
Edit: I just got home from class, where the current page was only at 181 soo yeah, sorry for the off topic!
Yeah big welcome! I often come in and throw hair brain ideas that crash into brain cells out there, and people are always good to help expand or contract them as needed.
#4756
Posté 23 mai 2012 - 02:14
Icinix wrote...
HellishFiend wrote...
Icinix wrote...
Ohh, what if there was a fail safe that when its security protocols were removed it gave a false answer as an additional level of security....SPECULATIOINS!
It could very well be that, or it could also be that Cerberus planted information in the VI's database.
For sure, but I also like the idea the VI fed flase information to Cerberus in the first place. A double, double cross if you will.
I don't think that is actually the case however - I do find it interesting the starchild refers to itself as the Catalyst though, knowing that is what Shepard is after. That in itself is a pretty big clue, so there is no way the thing that built the Reapers woudl know it is the key part of a device built to kill the Reapers - developed after it had created the citadel.
Of course, if the crucible is a Reaper trap or Shepard is indoctrinated - that is easily explained. But if the end is not one of those two things - it makes no sense.
I never thought of The Crucible itself as being a Reaper creation...guess I'm an idiot haha.
#4757
Posté 23 mai 2012 - 02:18
"One idea (pure speculation), that the Conduit was a trap (it was an indoctrination device, reason for seeing what seems to be similar architechture to Object Rho in the "Breath Scene"), there was no way to open the Citadel Arms from Earth and we will have to contact Citadel Defense to open the arms/fire the crucible (all of this assuming that IT is right and what see at the end is a hallucination) - how would the whole Bailey connection work out...and more importantly was Udina/TIM trying to put a person that they thought they could influence into a position as an "emergency" out..."
Again posting this again as it may be an answer to the crucible is a trap question...
#4758
Posté 23 mai 2012 - 02:21
Icinix wrote...
Big G13 wrote...
WELCOME! And don't worry. I've been in here for over a month and rarely say anything insightful and never anything awesome. Its a good place to ask questions. There are alot of really analytical minds in here.infinite_regress wrote...
First time posting, long time lurker. And yes, I am afraid of being bulliedNah, I'm actually pretty supportive of IT so that means we're all cool, right?
Anyways, I wish I had something super insightful and awesome to say, but, damn, with the two threads and gagillion pages I can't compete. Just felt like I should actually say something rather than creep the thread.
Edit: I just got home from class, where the current page was only at 181 soo yeah, sorry for the off topic!
Yeah big welcome! I often come in and throw hair brain ideas that crash into brain cells out there, and people are always good to help expand or contract them as needed.
Aww, thanks guys!
dmay7 wrote...
Going over Sovereigns conversation. GOnna compare to Starbingers (some paraphrasing will occur)
SOvereign: We [Reapers] are the pinnacle of evolution
Starbinger: Synthesis is the pinnacle of evolution
Discuss.
I know that this is not what you are wanting us to discuss, but everytime I hear that it makes me so angry. I mean.. really? When I did my first (and only complete) playthrough (I died a little), the minute I heard starbrat say that, synthesis was off the table.
#4759
Posté 23 mai 2012 - 02:22
dmay7 wrote...
Icinix wrote...
HellishFiend wrote...
Icinix wrote...
Ohh, what if there was a fail safe that when its security protocols were removed it gave a false answer as an additional level of security....SPECULATIOINS!
It could very well be that, or it could also be that Cerberus planted information in the VI's database.
For sure, but I also like the idea the VI fed flase information to Cerberus in the first place. A double, double cross if you will.
I don't think that is actually the case however - I do find it interesting the starchild refers to itself as the Catalyst though, knowing that is what Shepard is after. That in itself is a pretty big clue, so there is no way the thing that built the Reapers woudl know it is the key part of a device built to kill the Reapers - developed after it had created the citadel.
Of course, if the crucible is a Reaper trap or Shepard is indoctrinated - that is easily explained. But if the end is not one of those two things - it makes no sense.
I never thought of The Crucible itself as being a Reaper creation...guess I'm an idiot haha.
Either its a Reaper creation (Vendetta says it wasn't their original design and they got it from the ones before) or its from the race that fought the Reapers for the very first time.
If the second theory is right that could mean that the crucible could target a Reaper's "signal" allowing for control of the Reapers though turning them into mindelss drones or total deactivation of the Reapers.
#4760
Posté 23 mai 2012 - 02:22
D.Sharrah wrote...
Posted this a bit earlier, but it just might fit...
"One idea (pure speculation), that the Conduit was a trap (it was an indoctrination device, reason for seeing what seems to be similar architechture to Object Rho in the "Breath Scene"), there was no way to open the Citadel Arms from Earth and we will have to contact Citadel Defense to open the arms/fire the crucible (all of this assuming that IT is right and what see at the end is a hallucination) - how would the whole Bailey connection work out...and more importantly was Udina/TIM trying to put a person that they thought they could influence into a position as an "emergency" out..."
Again posting this again as it may be an answer to the crucible is a trap question...
Or in other words, its not the Crucible that is the trap. But the Conduit. One of the big theories is that everything you "see" after Harby hits you with the beam is a hallucination...well if the Conduit is indoctrination device (like OBject Rho) perhaps it is not Harby that hits us but an indoctrination wave like in Arrival...and Shepard is already hallucinating b/c the indoctrination process has already begun (nods to the waking nightmare theory)...
#4761
Posté 23 mai 2012 - 02:23
UrgentArchengel wrote...
Starbrat is a reaper douchebag. Nuff said.
We call it "Starbinger" now.
dmay7 wrote...
I never thought of The Crucible itself as being a Reaper creation...guess I'm an idiot haha.
Not at all. Pretty much the only thing that lead us to the now popular conclusion that the Crucible is of Reaper origin is that the Prothean VI said it's the work of countless cycles, millions of years. Each cycle improves it, adds something to it. The problem with that is, there's no way in hell the Reapers would miss leaving blueprints for a megaweapon capable of destroying them over and over.
#4762
Posté 23 mai 2012 - 02:26
dmay7 wrote...
Going over Sovereigns conversation. GOnna compare to Starbingers (some paraphrasing will occur)
SOvereign: We [Reapers] are the pinnacle of evolution
Starbinger: Synthesis is the pinnacle of evolution
Sovereign: We impose the order in the chaos of organic civilization
Starbinger: THe Reapers are my solution to bring order to chaos
Sovereign: You exist because we allow it, and you will end because we demand it
Starbinger: The created will always rebel against the creator. We stop that from happening by harvesting advanced civilizations, leaving the younger ones alone...only for them to do the same damn thing.
Sovereign: We are infinite
Starbinger: THey are my solution
Discuss.
The similarities are there...but you can also come away from the SC's circular logic feeling like he has contradicted everything that the Reapers have said to that point...which is one of the reasons that scene is confusing/frustrating/etc...
#4763
Posté 23 mai 2012 - 02:29
Rifneno wrote...
UrgentArchengel wrote...
Starbrat is a reaper douchebag. Nuff said.
We call it "Starbinger" now.dmay7 wrote...
I never thought of The Crucible itself as being a Reaper creation...guess I'm an idiot haha.
Not at all. Pretty much the only thing that lead us to the now popular conclusion that the Crucible is of Reaper origin is that the Prothean VI said it's the work of countless cycles, millions of years. Each cycle improves it, adds something to it. The problem with that is, there's no way in hell the Reapers would miss leaving blueprints for a megaweapon capable of destroying them over and over.
Unless The Crucible itself was created by the Reapers as a test to see when the galaxy was finally ready to end the cycle once and for all. The Crucible was built with the galaxy united (the way I played at least). The cycle, according to Starbinger (so proud I created that name lol), was created to protect civilization from synthetics. But Reapers are synthetics, so maybe completion of the crucible is solving the dilemna that the creators can finally defeat the created.
#4764
Posté 23 mai 2012 - 02:31
1. IT is not true and the EC does not extend beyond the existing end of the game: This means the EC would consist largely of additional scenes that expand on what we already saw. This would not solve the problems with the ending- rather, it would perhaps try to explain why the Normandy was fleeing the system with your LI on it, and perhaps give more context to the 'effects' of each of your choices, rather than playing a largely similar cinematic.
2. IT is not true and the EC does extend beyond the existing end of the game: This could be similar to the above but could accomplish the same objectives but through a different mechanism. Rather than showing you how the Normandy crew ended up on the garden world, it would show you what happens to them once they reach the garden world, and the ongoing effects of your decisions on the universe at large, going forward. Depending on whether or not you got the breath scene, Shepard could be alive and recovered from the citadel/London, but there would be no more 'story' to tell in terms of gameplay, since both extant threats (Reapers and TIM) are dealt with in the literalist interpretation.
3. IT is true and the EC does not extend beyond the existing end of the game: This means that the EC would make it more 'obvious' that Shepard is being indoctrinated, and perhaps also show that his decisions are having a real-world effect, that the crucible is a real thing and does change the universe according to your actions, even if reality as you were experiencing it was not in fact real, but part of the indoctrination attempt. So you still end with the breath scene, but this time it's more clear that Shepard has survived the indoctrination attempt but has also dealt with the Reaper threat during his struggles.
4. IT is true and the EC does extend beyond the existing end of the game: This means that you would go through indoctrination largely as we have already experienced it, and depending on how you chose, the game would proceed from there. If you chose control or synth, you would wake up indoctrinated and there would be some kind of Saren/TIM like sequence where you tried to 'break free' from Reaper control as your squad tried to rescue you. If you chose destroy, you start the game in the rubble and re-take up the fight with the Reapers and, potentially, TIM. This allows for the following things to occur:
- A potential conflict with TIM as imagined in the 'Last Hours' app.
- An explanation of the real nature of the crucible and what, if any, assistance it can give you in ending the war.
- A new burst of SP gameplay content as you take the fight to the Reapers for reals this time (this could lead into further content or simply conclude the game again, we don't know).
- A chance to reunite with your crew, which Bioware have indicated you will be able to do in the EC (literalism cannot account for this).
Obviously I may have missed some other potential interpretations, please feel free to add.
#4765
Posté 23 mai 2012 - 02:32
Rifneno wrote...
UrgentArchengel wrote...
Starbrat is a reaper douchebag. Nuff said.
We call it "Starbinger" now.
Ah, my bad. (
#4766
Posté 23 mai 2012 - 02:32
S: "What does it do?"
L:"Do you mean, is it safe?"
This may have already been mentioned, though.
#4767
Posté 23 mai 2012 - 02:34
Rifneno wrote...
UrgentArchengel wrote...
Starbrat is a reaper douchebag. Nuff said.
We call it "Starbinger" now.dmay7 wrote...
I never thought of The Crucible itself as being a Reaper creation...guess I'm an idiot haha.
Not at all. Pretty much the only thing that lead us to the now popular conclusion that the Crucible is of Reaper origin is that the Prothean VI said it's the work of countless cycles, millions of years. Each cycle improves it, adds something to it. The problem with that is, there's no way in hell the Reapers would miss leaving blueprints for a megaweapon capable of destroying them over and over.
So, do you also think that Liara's time capsule is doomed to fail? I think that it is at least plausible to believe that the information could be hidden well enough that given the right amount of time and patience it could work. I think that I am coming around to the idea that the Crucible itself is not a Reaper trap, but the circumstances that the Reapers create if you try to use it are...or that the trap is, bringing the Citadel to Earth and leaking information that the Citadel can be reached through the "Conduit". I think that Reapers know that the Crucible is their downfall and last chance for victory is to lure Shepard into a trap that they can finally try and complete their indoctrination and have their ultimate sleeper agent.
#4768
Posté 23 mai 2012 - 02:37
Modifié par dreamgazer, 23 mai 2012 - 02:38 .
#4769
Posté 23 mai 2012 - 02:41
Destructorlio wrote...
Let's game this out a bit. Independantly of IT's veracity, and assuming that Bioware told the truth when they said they will not re-write the ending and stand by their creative decisions regarding the ending, there are 4 scenarios that could occur with the EC:
1. IT is not true and the EC does not extend beyond the existing end of the game: This means the EC would consist largely of additional scenes that expand on what we already saw. This would not solve the problems with the ending- rather, it would perhaps try to explain why the Normandy was fleeing the system with your LI on it, and perhaps give more context to the 'effects' of each of your choices, rather than playing a largely similar cinematic.
2. IT is not true and the EC does extend beyond the existing end of the game: This could be similar to the above but could accomplish the same objectives but through a different mechanism. Rather than showing you how the Normandy crew ended up on the garden world, it would show you what happens to them once they reach the garden world, and the ongoing effects of your decisions on the universe at large, going forward. Depending on whether or not you got the breath scene, Shepard could be alive and recovered from the citadel/London, but there would be no more 'story' to tell in terms of gameplay, since both extant threats (Reapers and TIM) are dealt with in the literalist interpretation.
3. IT is true and the EC does not extend beyond the existing end of the game: This means that the EC would make it more 'obvious' that Shepard is being indoctrinated, and perhaps also show that his decisions are having a real-world effect, that the crucible is a real thing and does change the universe according to your actions, even if reality as you were experiencing it was not in fact real, but part of the indoctrination attempt. So you still end with the breath scene, but this time it's more clear that Shepard has survived the indoctrination attempt but has also dealt with the Reaper threat during his struggles.
4. IT is true and the EC does extend beyond the existing end of the game: This means that you would go through indoctrination largely as we have already experienced it, and depending on how you chose, the game would proceed from there. If you chose control or synth, you would wake up indoctrinated and there would be some kind of Saren/TIM like sequence where you tried to 'break free' from Reaper control as your squad tried to rescue you. If you chose destroy, you start the game in the rubble and re-take up the fight with the Reapers and, potentially, TIM. This allows for the following things to occur:So given that Mike Gamble has said there will be more SP content on the scale of ME2, that the pack is 'much more' than cinematics, that they are taking 3 months to assemble it... does the fourth option seem far more likely than the other three, which really don't have a lot of story potential to them?
- A potential conflict with TIM as imagined in the 'Last Hours' app.
- An explanation of the real nature of the crucible and what, if any, assistance it can give you in ending the war.
- A new burst of SP gameplay content as you take the fight to the Reapers for reals this time (this could lead into further content or simply conclude the game again, we don't know).
- A chance to reunite with your crew, which Bioware have indicated you will be able to do in the EC (literalism cannot account for this).
Obviously I may have missed some other potential interpretations, please feel free to add.
Simply well put. Obviously I like 4 the most (as I would imagine most here on this thread would)...but I would honest be ok with 2 or 3 as well. 1 is the only one that I would have a problem with...if I were to rank them it would be (best at the top):
4
3
2
4 also would fit with AD's marketing theory for the game as well.
#4770
Posté 23 mai 2012 - 02:41
dreamgazer wrote...
"Starbinger" sounds almost like the name of an obnoxious, nonsensical band I was acquainted with back in college, so I approve of the change.
I need my own sig now "Creator of Starbinger" haha
Or just a sig that says Starbinger, and on one side is Harbinger, and the other Starbrat, who is probably the space baby born at the end of 2001: A Space Odyssey and got pissed at how 2010 turned out, so he went out to pull this crap on us as revenge for Stanley Kubricks incompetence.
Modifié par dmay7, 23 mai 2012 - 02:41 .
#4771
Posté 23 mai 2012 - 02:43
infinite_regress wrote...
The conversation you have with Liara about the crucible could also allude to the fact that it may not be what it seems.
S: "What does it do?"
L:"Do you mean, is it safe?"
This may have already been mentioned, though.
I personally think it would make the most sense if it targeted the indoctrination field/Reaper signal meaning anything with a powerful enough indoc field would be deactivated/destroyed. That being said while EDI is made with Reaper tech I speculate the indoctrination field is generated by either the "actual" Reaper inside the cuttlefish armor or a device similar to object Rho meaning if any of those two are destroyed related technology also stops projecting the indoc signal. This would make sense as both EDI and quite possibly Shepard's cybernetics and Eva were created using parts salvaged from Sovereign who as we saw was completely destroyed.
As for the drelict Reaper in ME2 its possible the indoctrination field generator wasn't destroyed or the "actual" Reaper wasn't destroyed allowing either of the two to continue indoctrination.
#4772
Posté 23 mai 2012 - 02:48
blooregard wrote...
infinite_regress wrote...
The conversation you have with Liara about the crucible could also allude to the fact that it may not be what it seems.
S: "What does it do?"
L:"Do you mean, is it safe?"
This may have already been mentioned, though.
I personally think it would make the most sense if it targeted the indoctrination field/Reaper signal meaning anything with a powerful enough indoc field would be deactivated/destroyed. That being said while EDI is made with Reaper tech I speculate the indoctrination field is generated by either the "actual" Reaper inside the cuttlefish armor or a device similar to object Rho meaning if any of those two are destroyed related technology also stops projecting the indoc signal. This would make sense as both EDI and quite possibly Shepard's cybernetics and Eva were created using parts salvaged from Sovereign who as we saw was completely destroyed.
As for the drelict Reaper in ME2 its possible the indoctrination field generator wasn't destroyed or the "actual" Reaper wasn't destroyed allowing either of the two to continue indoctrination.
I have also thought of the idea of Shepards implants being Reaper in design. But this raises another question.
Sovereign said the Reapers built the Citadel. If the Citadel is just one big Reaper construct...shouldn't EVERYONE be indoctrinated?
Also, noticed this when talking to Kaiden about the Relay Monument/Conduit in ME1.
Modifié par dmay7, 23 mai 2012 - 02:49 .
#4773
Posté 23 mai 2012 - 02:50
About the missles. Presumably a mass effect generator could accelerate the shells into a spin as well as forward. The spin would also make the shells heavy. If you put as much energy into angular momentum as you do into forward momentum, you could propel an effectively super-relativistic shell at sub-light speeds. Hard to stop, even to reflect. I might have missed someone else posting this idea though.
I'm thinking the final ending DLC ends with Shepard headbutting Harbinger, then flashing across the screen "Pow! Planned from the beginning!". Then the percent of people indoctrinated, etc. Love when companies give a bunch of statistics.
#4774
Posté 23 mai 2012 - 02:52
Destructorlio wrote...
Let's game this out a bit. Independantly of IT's veracity, and assuming that Bioware told the truth when they said they will not re-write the ending and stand by their creative decisions regarding the ending, there are 4 scenarios that could occur with the EC:
1. IT is not true and the EC does not extend beyond the existing end of the game: This means the EC would consist largely of additional scenes that expand on what we already saw. This would not solve the problems with the ending- rather, it would perhaps try to explain why the Normandy was fleeing the system with your LI on it, and perhaps give more context to the 'effects' of each of your choices, rather than playing a largely similar cinematic.
2. IT is not true and the EC does extend beyond the existing end of the game: This could be similar to the above but could accomplish the same objectives but through a different mechanism. Rather than showing you how the Normandy crew ended up on the garden world, it would show you what happens to them once they reach the garden world, and the ongoing effects of your decisions on the universe at large, going forward. Depending on whether or not you got the breath scene, Shepard could be alive and recovered from the citadel/London, but there would be no more 'story' to tell in terms of gameplay, since both extant threats (Reapers and TIM) are dealt with in the literalist interpretation.
3. IT is true and the EC does not extend beyond the existing end of the game: This means that the EC would make it more 'obvious' that Shepard is being indoctrinated, and perhaps also show that his decisions are having a real-world effect, that the crucible is a real thing and does change the universe according to your actions, even if reality as you were experiencing it was not in fact real, but part of the indoctrination attempt. So you still end with the breath scene, but this time it's more clear that Shepard has survived the indoctrination attempt but has also dealt with the Reaper threat during his struggles.
4. IT is true and the EC does extend beyond the existing end of the game: This means that you would go through indoctrination largely as we have already experienced it, and depending on how you chose, the game would proceed from there. If you chose control or synth, you would wake up indoctrinated and there would be some kind of Saren/TIM like sequence where you tried to 'break free' from Reaper control as your squad tried to rescue you. If you chose destroy, you start the game in the rubble and re-take up the fight with the Reapers and, potentially, TIM. This allows for the following things to occur:So given that Mike Gamble has said there will be more SP content on the scale of ME2, that the pack is 'much more' than cinematics, that they are taking 3 months to assemble it... does the fourth option seem far more likely than the other three, which really don't have a lot of story potential to them?
- A potential conflict with TIM as imagined in the 'Last Hours' app.
- An explanation of the real nature of the crucible and what, if any, assistance it can give you in ending the war.
- A new burst of SP gameplay content as you take the fight to the Reapers for reals this time (this could lead into further content or simply conclude the game again, we don't know).
- A chance to reunite with your crew, which Bioware have indicated you will be able to do in the EC (literalism cannot account for this).
Obviously I may have missed some other potential interpretations, please feel free to add.
A very good summary of pissibilties. I hope the most for #4.
All but #1 are acceptable to me.
#4775
Posté 23 mai 2012 - 02:53
dmay7 wrote...
blooregard wrote...
infinite_regress wrote...
The conversation you have with Liara about the crucible could also allude to the fact that it may not be what it seems.
S: "What does it do?"
L:"Do you mean, is it safe?"
This may have already been mentioned, though.
I personally think it would make the most sense if it targeted the indoctrination field/Reaper signal meaning anything with a powerful enough indoc field would be deactivated/destroyed. That being said while EDI is made with Reaper tech I speculate the indoctrination field is generated by either the "actual" Reaper inside the cuttlefish armor or a device similar to object Rho meaning if any of those two are destroyed related technology also stops projecting the indoc signal. This would make sense as both EDI and quite possibly Shepard's cybernetics and Eva were created using parts salvaged from Sovereign who as we saw was completely destroyed.
As for the drelict Reaper in ME2 its possible the indoctrination field generator wasn't destroyed or the "actual" Reaper wasn't destroyed allowing either of the two to continue indoctrination.
I have also thought of the idea of Shepards implants being Reaper in design. But this raises another question.
Sovereign said the Reapers built the Citadel. If the Citadel is just one big Reaper construct...shouldn't EVERYONE be indoctrinated?
Also, noticed this when talking to Kaiden about the Relay Monument/Conduit in ME1.
:blink:
:blink:
The citadel and mass relays not indoctrinating everyone would support that there are certian devices required to indoctrinate and its simply not Reaper tech in general that does it
As for Kaiden's lines it is a bit odd perhaps the Protheans found pieces of that derilict Reaper and used it in its construction and at the time that Reaper's indoctrination device hadn't been disabled until Shepard sent it falling into a brown dwarf.




Ce sujet est fermé
Retour en haut





