Right, now for some speculation:
First of all, for people eager to look at the catalyst's lines, here's a bunch of EC audio:
http://www.sendspace.com/file/87m8uzThe catalyst's lines are in the 600s. "SO BE IT" is 622.
gunslinger_ruiz wrote...
We sharing screens? awesome. Here have a bigger one mystery items #1 and 2:

See towards what would be the top of the flipped vehicle, there's a rectangular vent?
Reminds me very much of this:

(Model pulled from the beam run)
RavenEyry wrote...
gunslinger_ruiz wrote...
@Either.Ardrey
Good
reasoning in your post, hope the guy reads it. There's a total of5
things that should outright kill Shepard we figured out, and a total of 8
if the Shepard Alive scene takes place on Earth.
Everyone also ignores the SOUNDS. Wind with the faint sound of a bell ringing does not scream 'citadel' at me.
This.
Space stations are not famous for their wind noise.
RavenEyry wrote...
I'm not gonna jump to conclusions, but if
true, it seems to fit with the idea that each DLC will add a little
something to the ending until we finally get the true story. "If you
knew what we had planned..."
Here's a point:
Retake omega wouldn't really work if the illusive man was dead.
You can't really have a DLC that's a massive battle against Cerberus when you've destroyed their base and killed their leader. It just wouldn't work very well...