They are shadows from the two cables.Chriz Tah Fah wrote...
masster blaster wrote...
masster blaster wrote...
look at 10:54 on the video that has the Symbol that I am talking about.
It looks like white paint on a rock that sort of looks like the Alliance symbol. I think it's nitpicking though.
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#48226
Posté 16 juillet 2012 - 06:21
#48227
Posté 16 juillet 2012 - 06:21
RavenEyry wrote...
I'm an infiltrator and I don't know where I'd be without the time dilation thing.byne wrote...
Mostly the aiming thing though. I play a vanguard because aim is entirely irrelevant on vanguards.
l337 q1ck 5c0p3z. Bioware seriously toned down the time dialation thing in ME3. I couldn't bear getting rid of my extended barrel and armor pearcing for time dialation because I didn't feel that it helped me that much.
Edit: @MegumiAzusa. The sun is directly shining on my monitor at the moment so it is really hard to tell.
Modifié par Chriz Tah Fah, 16 juillet 2012 - 06:23 .
#48228
Posté 16 juillet 2012 - 06:21
[quote]v0rt3x22 wrote...
[quote]
though it actually looks rather like they are some of those:

ironically again something where you're solo[/quote]
[/quote]
Mind blown - duuuude.
That's gotta be it - if we can somehow connect the dots - because those black tubes are there as well (in the end scene)
Where is that again? I'd like to take a look at youtube.
[/quote]
I believe that is the start of the geth dreadnought mission[/quote]
Guys remember the EMP that can take down our Sheilds on the Dreadnought mission. looks like that's the same thing that is chasing the Normandy. Also look at Legion when HE is all starped up to the Control machain. Looks a bit like the Control panel Shepard sees when he is offered the choice by the Catalyst.
Modifié par masster blaster, 16 juillet 2012 - 06:26 .
#48229
Posté 16 juillet 2012 - 06:22
I guess that makes you two part of the 'mile high' posting club.Raistlin Majare 1992 wrote...
byne wrote...
So, what have I missed in the last day?
Also, I'm currently talking to you guys from an airplane, which I think makes me the first person to post in this thread from 10,000+ feet in the air.
Yep in this thread, but not when we count the last one as I had a trip to Japan some time ago in which I posted while flying there.
#48230
Posté 16 juillet 2012 - 06:22
byne wrote...
RavenEyry wrote...
Eh, medigel is useless against Marauder Shields, the hardest boss in any game ever, anyway.Chriz Tah Fah wrote...
While you're at it, why don't you watch my Medi-gel-less Insanity completionist walkthrough
Man thats not even a joke. Took me like 20 tries on my insanity playthrough to kill him.
Didnt die a single time protecting the missiles, but died 20 times to Marauder Shields.
OMG I sware he got harder with the Ec never had so much trouble with him toll then.
#48231
Posté 16 juillet 2012 - 06:23
MegumiAzusa wrote...
They are shadows from the two cables.Chriz Tah Fah wrote...
masster blaster wrote...
masster blaster wrote...
look at 10:54 on the video that has the Symbol that I am talking about.
It looks like white paint on a rock that sort of looks like the Alliance symbol. I think it's nitpicking though.
no they are not, The symbol is green and it's in the bottom left side of the rubble. Also try to pause it to see it better, plus rewind it a bit.
Besides they are bent at angles the symbol is, and the cables do not bend like that because of a shadow. Plus why is it that that the symbol is curved.
Modifié par masster blaster, 16 juillet 2012 - 06:26 .
#48232
Posté 16 juillet 2012 - 06:24
Rosewind wrote...
byne wrote...
RavenEyry wrote...
Eh, medigel is useless against Marauder Shields, the hardest boss in any game ever, anyway.Chriz Tah Fah wrote...
While you're at it, why don't you watch my Medi-gel-less Insanity completionist walkthrough
Man thats not even a joke. Took me like 20 tries on my insanity playthrough to kill him.
Didnt die a single time protecting the missiles, but died 20 times to Marauder Shields.
OMG I sware he got harder with the Ec never had so much trouble with him toll then.
#48233
Posté 16 juillet 2012 - 06:24
lex0r11 wrote...
Big G13 wrote...
[...]
Dos that make you two part of some kind of 'mile high posting, club? [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]
HOLY ****, it's Big G13!
They are the most oldest looking teenagers I have ever seen and I thought soap opera teens looked old lol.
#48234
Posté 16 juillet 2012 - 06:24
PC - Camping like a baws without auto aim and time dilation since at least 1998.byne wrote...
RavenEyry wrote...
I'm an infiltrator and I don't know where I'd be without the time dilation thing.byne wrote...
Mostly the aiming thing though. I play a vanguard because aim is entirely irrelevant on vanguards.
Yeah, lack of time dilation in MP is why the only infiltrator I play is the geth hunter. Geth Infiltrator + Geth Plasma Shotgun.
#48235
Posté 16 juillet 2012 - 06:27
MegumiAzusa wrote...
PC - Camping like a baws without auto aim and time dilation since at least 1998.byne wrote...
RavenEyry wrote...
I'm an infiltrator and I don't know where I'd be without the time dilation thing.byne wrote...
Mostly the aiming thing though. I play a vanguard because aim is entirely irrelevant on vanguards.
Yeah, lack of time dilation in MP is why the only infiltrator I play is the geth hunter. Geth Infiltrator + Geth Plasma Shotgun.
Well, sure, with the precision you have from a mouse you dont need either of those things.
Also:
#48236
Posté 16 juillet 2012 - 06:27
I swear he got weaker, now you can even miss once on insanity without getting shot.Rosewind wrote...
byne wrote...
RavenEyry wrote...
Eh, medigel is useless against Marauder Shields, the hardest boss in any game ever, anyway.Chriz Tah Fah wrote...
While you're at it, why don't you watch my Medi-gel-less Insanity completionist walkthrough
Man thats not even a joke. Took me like 20 tries on my insanity playthrough to kill him.
Didnt die a single time protecting the missiles, but died 20 times to Marauder Shields.
OMG I sware he got harder with the Ec never had so much trouble with him toll then.
#48237
Posté 16 juillet 2012 - 06:27
MegumiAzusa wrote...
PC - Camping like a baws without auto aim and time dilation since at least 1998.byne wrote...
RavenEyry wrote...
I'm an infiltrator and I don't know where I'd be without the time dilation thing.byne wrote...
Mostly the aiming thing though. I play a vanguard because aim is entirely irrelevant on vanguards.
Yeah, lack of time dilation in MP is why the only infiltrator I play is the geth hunter. Geth Infiltrator + Geth Plasma Shotgun.
Also helps to have a good gun, on my eng or inf I can get aleast 20 head shots with my Saber in one game .... mind you thats on bronze lol
#48238
Posté 16 juillet 2012 - 06:27
It's on a piece of concrete. It looks like an arrow pointing to the upper-right.munnellyladt wrote...
paxxton wrote...
You mean that thing on the right side of the video?masster blaster wrote...
masster blaster wrote...
look at 10:54 on the video that has the Symbol that I am talking about.
I cant see it,where exactly is it?
Modifié par paxxton, 16 juillet 2012 - 06:28 .
#48239
Posté 16 juillet 2012 - 06:28
I've never been good at games in general. Probably one of the reasons I so rarely multiplayer.MegumiAzusa wrote...
PC - Camping like a baws without auto aim and time dilation since at least 1998.
#48240
Posté 16 juillet 2012 - 06:28
[quote]Big G13 wrote...
[...]
Dos that make you two part of some kind of 'mile high posting, club? [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie][/quote]
HOLY ****, it's Big G13!
[smilie]http://i158.photobucket.com/albums/t118/lex0r11/Mass%20Effect%20Motivationals/motivator103.jpg[/smilie]
#48241
Posté 16 juillet 2012 - 06:29
paxxton wrote...
It's on a piece of concrete. It looks like an arrow pointing to the upper-right.munnellyladt wrote...
paxxton wrote...
You mean that thing on the right side of the video?masster blaster wrote...
masster blaster wrote...
look at 10:54 on the video that has the Symbol that I am talking about.
I cant see it,where exactly is it?
The symbol is green and it's in the bottom left side of the rubble. Also try to pause it to see it better, plus rewind it a bit.
Besides
they are bent at angles the symbol is, and the cables do not bend like
that because of a shadow. Plus why is it that that the symbol is curved.
#48242
Posté 16 juillet 2012 - 06:29
That's why I still believe Controllers aren't the right devices for shooters, consoles should at least accept other devices.byne wrote...
MegumiAzusa wrote...
PC - Camping like a baws without auto aim and time dilation since at least 1998.byne wrote...
RavenEyry wrote...
I'm an infiltrator and I don't know where I'd be without the time dilation thing.byne wrote...
Mostly the aiming thing though. I play a vanguard because aim is entirely irrelevant on vanguards.
Yeah, lack of time dilation in MP is why the only infiltrator I play is the geth hunter. Geth Infiltrator + Geth Plasma Shotgun.
Well, sure, with the precision you have from a mouse you dont need either of those things.
Also:
#48243
Posté 16 juillet 2012 - 06:31
#48244
Posté 16 juillet 2012 - 06:32
#48245
Posté 16 juillet 2012 - 06:33
paxxton wrote...
@masster blaster: Make a screenshot and circle the place where you can see that symbol.
Um I don't know how to do that. So can someone tell me how to do that please. Or do it for me.
#48246
Posté 16 juillet 2012 - 06:34
It's a pre rendered scene so there's no assets to look at.v0rt3x22 wrote...
I don't have access to the assets - but has anyone ever tried to find the texture for that one particular concrete block at the end - with the black stripes on it?
#48247
Posté 16 juillet 2012 - 06:36
RavenEyry wrote...
It's a pre rendered scene so there's no assets to look at.v0rt3x22 wrote...
I don't have access to the assets - but has anyone ever tried to find the texture for that one particular concrete block at the end - with the black stripes on it?
I'm aware of that - but I don't think they created extra textures for the pre-rendered scene - they would've most likely taken textures from the game.
Maybe something comes up.
#48248
Posté 16 juillet 2012 - 06:37
You still can't extract from that scene though. TSA has come up with some meshes that look similar, but that's the best we've got.v0rt3x22 wrote...
I'm aware of that - but I don't think they created extra textures for the pre-rendered scene - they would've most likely taken textures from the game.
Maybe something comes up.
#48249
Posté 16 juillet 2012 - 06:38
RavenEyry wrote...
It's a pre rendered scene so there's no assets to look at.v0rt3x22 wrote...
I don't have access to the assets - but has anyone ever tried to find the texture for that one particular concrete block at the end - with the black stripes on it?
Well, that's not entirely correct. For example, that triangular-y block of concrete in the foreground can be seen to the right of the beam run plane in large amounts. I think the prerendered scenes contain mostly assets, it's just only possible to recognize them from visual comparison.
EDIT:
Modifié par MaximizedAction, 16 juillet 2012 - 06:39 .
#48250
Posté 16 juillet 2012 - 06:39
masster blaster wrote...
paxxton wrote...
@masster blaster: Make a screenshot and circle the place where you can see that symbol.
Um I don't know how to do that. So can someone tell me how to do that please. Or do it for me.
Easy.
Play the video-expand video-hit prtscn on keyboard-Open up paint-type control-V-Circle what you want us to see-save as jpg-upload the pic.




Ce sujet est fermé
Retour en haut






