Thought I would give you guys a bit of a taste of what is to come, this will take QUITE a while, but, well here it is, some of it anyway, will work on it some more when my headache goes away.
An opening note. This script is entirely speculatory in nature, which I write mostly for the fun of writing it, and as one possible thing I could see Bioware doing with Mass Effect 3.
I choose to write this as a script, rather than a theory to make it a bit more fun for the reader. What I believe and what my opinions personally are about the ending, what events took place in the ending and the reaction to the ending are encapsulated here.
Basically, this script is as much theory as it is story. One way or another, enjoy.
MASS EFFECT 3: AWAKENING
0 - Two Weeks
[Opening narration begins. Images play in the background of Reaper troops and ground forces fighting against Hammer, ships being shot out of the sky, soliders being gunned down and gutted.]
COATES: Two weeks. It's been two weeks since they picked you up, pulling you out of that wretched hole. Two weeks since the Siege of Earth.
Two weeks since the world as we knew it nearly ended. Two weeks since the Crucible fired. Two weeks.
Two weeks is alot of time when you're dying.
[Screen fades to black.]
[A dialogue box comes up, offering two options. "Continue Shepard's Journey" or "Meet Major White" Your choice effects which character you play as. For future reference, dialogue choices are listed starting from top right to bottom right, then Paragon, Renegade and investigate choices to follow. If you choose to continue with Shepard, go to 1. If you choose to play as Major White, go to 2.]
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1 - Dead Tired
[If you chose to continue with your Shepard, then it skips past the character customization screen and continues with what you had in ME3.]
[Black screen. Soft light overhead begins to fade in. The room looks fairly dark and dingy, there's water damage, and some hastily patched holes. It looks to be in fairly good repair however, despite a prior attack. A cabinet dominates one wall, Shepard is lying in a bed, wearing a clean uniform. A door opens.]
NURSE[A woman, young, caucasian, wearing a scientist coat walks in, holding a datapad as Shepard tries to sit up, she speaks with a distinctly English accent]: Mister/Miss Shepard?
[Dialogue Options: "Where am I?" "That's Commander Shepard."]
SHEPARD [WHERE AM I?]: What's going on? What is this place? Who are you?
NURSE: Calm down Mister Shepard, You're in good hands. You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.
SHEPARD: Two weeks? I've been under that long?
NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.
SHEPARD [THAT'S COMMANDER SHEPARD]: Commander Shepard. I think I've spent enough time in grade to be called by my proper rank, miss.
NURSE[looking slightly hurt]: Yes sir/ma'am. Commander Shepard it is then.
SHEPARD: Now, what is this place?
NURSE:
You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.
SHEPARD: Two weeks? I've been under that long?
NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.
[Both options lead to the same dialogue tree, which starts here. Depending on which option you chose, she will either adress you as Mister/Miss Shepard or Commander, if you chose to insist upon rank.]
SHEPARD: What happened? Last thing I can remember is... It's all fuzzy. The Crucible, and, and a boy made out of light, we were charging toward the Conduit and...
NURSE: Mister Shepard, I do not know the details of what happened. If you want to find out more, I am not the person to ask, Now, kindly get back into bed before you work yourself into a fit. We've been working hard to get your stress levels under control, and it has only been the last day or so that your blood pressure has normalized.
["So, what now?" "Well, I guess I'm checking myself out then." "Investigate" > "Dr. Mathers?" "Implants" "The Crucible" "The Siege"]
SHEPARD [DR. MATHERS?]: Who is Dr. Mathers?
NURSE: Your attending physician, Mister Shepard. He's been the one who was working on you while you were in your coma. I can get him if you like, he'll be glad to see you're awake.
SHEPARD: Maybe later.
SHEPARD [IMPLANTS][If you chose Destroy, the dialogue changes here.]:
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2 - Black and White
[A character customization screen comes up. Default face is a black man, roughly early twenties, brown eyes, short hair, scar across his right cheek. Default female face is a black woman, also roughly early twenties, green eyes, curly hair. Skin color cannot be changed, though facial features can. Eye color can be changed. There is only one pre-service history, called "Failed Martyr", the description for which is; "Major White was in command of a marine platoon during the Siege of Earth. During the fighting, when Hammer was ordered to pull back from the beam to regroup, Major White nearly sacrificed himself/herself to protect the rest of their platoon, holding off a Banshee to let the others escape. Major White's gamble failed. Nearly his entire platoon was wiped out, yet he survived to bear the guilt." Major White can choose any class and bonus abilities. Name can be changed, the default is Alan for Males, Alanna for Females. Once you are satisfied with your character, you can hit confirm and the screen goes to black. Due to the nature of this script, which is already large and unweildy, I will be writing this script with the assumption that you chose to play a Male Major White.]
[Screen slowly fades in, Major White shifts in his bed. He's clearly asleep, and having a nightmare, tossing and turning. He lies back and gasps, his eyes snapping open, we zoom in and go into his eye, screen zooms into his pupil, going black, we fade in from black and see a forest, identical to those we saw in Shepard's dreams, we hear men laughing. A group of soldiers are sitting together at a well-lit card table, laughing and dealing cards, they all seem to glow brightly, where the table meets the forest, it almost seems like the forest is an image superimposed over the image of the men playing cards. There is an ominous whispering in the background, with oily shadows encroaching from the sides of the screen.]
[Major White stands up. He's wearing an Alliance uniform, but it's covered in burns and cuts, stained with blood. The player may take control of White at this point. He moves in slow motion, much like Shepard did in his dreams. You can see shadows watching you from the sidelines, parts flickering like fire and breaking off as though in a high wind. You can't do anything other than approach the men playing cards. As you do so, two stand up to welcome you, then the table bursts into flame, taking the men with it. White reaches out to them, looking distraught.]
[Major White snaps awake, eyes flickering open as we hear lightning outside, see a flash, and hear rain beginning to come down. White just looks confused for a moment, visibly upset. The Major lies back down in his bed and curls up, trying to go back to sleep. Fade to black. Go to 4.]
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