Yet another script coming, and I would like some thoughts on this, feelings, whether it does, or does not feel "Mass Effect" so to speak, so that I can feel that I'm on the right "track" or not.
An opening note. This script is entirely speculatory in nature, which I write mostly for the fun of writing it, and as one possible thing I could see Bioware doing with Mass Effect 3.
I choose to write this as a script, rather than a theory to make it a bit more fun for the reader. What I believe and what my opinions personally are about the ending, what events took place in the ending and the reaction to the ending are encapsulated here.
Basically, this script is as much theory as it is story. One way or another, enjoy.
MASS EFFECT 3: AWAKENING0 - Two Weeks
[Opening narration begins. Images play in the background of Reaper troops and ground forces fighting against Hammer, ships being shot out of the sky, soliders being gunned down and gutted.]
COATES: Two weeks. It's been two weeks since they picked you up, pulling you out of that wretched hole. Two weeks since the Siege of Earth.
Two weeks since the world as we knew it nearly ended. Two weeks since the Crucible fired. Two weeks.
Two weeks is alot of time when you're dying.
[Screen fades to black.]
[A dialogue box comes up, offering two options. "Continue Shepard's Journey" or "Meet Major White" Your choice effects which character you play as. For future reference, dialogue choices are listed starting from top right to bottom right, then Paragon, Renegade and investigate choices to follow. If you choose to continue with Shepard, go to 1. If you choose to play as Major White, go to 2. If you chose the Reject ending, you can only play this DLC as Major White.]
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1 - Dead Tired
[If you chose to continue with your Shepard, then it skips past the character customization screen and continues with what you had in ME3.]
[Black screen. Soft light overhead begins to fade in. The room looks fairly dark and a bit dingy, there's water damage, and some hastily patched holes. It looks to be in fairly good repair however, despite a prior attack. A cabinet dominates one wall accompaning several large metal boxes stamped with Red Cross symbols and the Sirta logo, and a medi-gel dispenser on the wall, Shepard is lying in a bed, wearing a clean uniform. A door opens.]
NURSE[A woman, young, caucasian, wearing a scientist coat walks in, holding a datapad as Shepard tries to sit up, she speaks with a distinctly English accent]: Mister/Miss Shepard?
[Dialogue Options: "Where am I?" "That's
Commander Shepard."]
SHEPARD [WHERE AM I?]: What's going on? What is this place? Who are you?
NURSE: Calm down Mister Shepard, You're in good hands. You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.
SHEPARD: Two weeks? I've been under that long?
NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.
SHEPARD [THAT'S
COMMANDER SHEPARD]:
Commander Shepard. I think I've spent enough time in grade to be called by my proper rank,
miss.
NURSE[looking slightly hurt]: Yes sir/ma'am. Commander Shepard it is then.
SHEPARD: Now, what is this place?
NURSE:
You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.
SHEPARD: Two weeks? I've been under that long?
NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.
[Both options lead to the same dialogue tree, which starts here. Depending on which option you chose, she will either adress you as Mister/Miss Shepard or Commander, if you chose to insist upon rank.]
SHEPARD: What happened? Last thing I can remember is... The Crucible, and, and a boy made out of light, we were charging toward the Conduit and...
NURSE: Hallucinations are common with head injuries. It could also potentially be post-traumatic distress, I'll have to make a note of it on your char-
SHEPARD [Interrupting]: It wasn't a hallucination damn it! It was real!
NURSE [gently pushing Shepard back into bed]: Mister Shepard, I do not know the details of what happened. If you want to find out more, I am not the person to ask, Now, kindly get back into bed before you work yourself into a fit. We've been working hard to get your stress levels under control, and it has only been the last day or so that your blood pressure has normalized.
SHEPARD: Why am not I dead?
NURSE: I don't understand.
SHEPARD: I... don't know. Something tells me I should be dead. Someone told me I was going to die. It's [Shepard clutches his temples] Agh! I... It's all fuzzy...
NURSE: Mr. Shepard, you experienced considerable phyisical and mental trauma. When we found you, you had at least three concussions, it's a wonder you aren't experiencing more extensive brain damage. I suppose that we have your rather robust physiology to thank for that.
["So, what now?" "I'll check myself out." "Investigate" > "Dr. Mathers?" "Implants" "The Crucible" ]
SHEPARD [SO WHAT NOW?]: So, what am I supposed to do then?
NURSE[Standing up and dimming the lights with her omnitool]: Well, mister military-man, since you're so used to taking orders, then perhaps you should take the doctor's orders and get some rest?
SHEPARD[I'LL CHECK MYSELF OUT]: A clean bill of health then? Then I guess I'll get back to active duty.
NURSE[Standing up to dim the lights with her omnitool]: Not a chance mister/missy, you're staying right there, doctor's orders. No buts.
SHEPARD [DR. MATHERS?]: Who is Dr. Mathers?
NURSE: Your attending physician, Mister Shepard. He's been the one who was working on you while you were in your coma. I can get him if you like, he'll be glad to see you're awake.
SHEPARD: Maybe later.
SHEPARD [IMPLANTS]: So... my implants were working then?
NURSE: Yes, for the most part, we did have to do some repairs Commander, but they were mostly intact. In fact, I would say they were probably the only thing keeping you alive.
SHEPARD [THE CRUCIBLE]: I know you said you don't know the details, but what
can you tell me about what
happened with the Crucible? Did it fire? Did it work? What happened?
NURSE [Warningly]: Mister Shepard...
[You get three dialogue options, "Give up the subject" where Shepard shrugs and returns to the Investigate, "I'd be
less stressed knowing" [CHARM] and "You're pissing me off" [INTIMIDATE] both require relatively low Paragon and Renegade scores.]
SHEPARD [CHARM]: It would probably help me to know what happened, rather than just to sit in bed stewing about it.
NURSE[ With a sigh.]: Alright, then do you promise to calm down and go back to bed?
SHEPARD: Scout's honor.
SHEPARD [INTIMIDATE]: You know, bossing me around isn't paticularly good for my stress level. And when I get stressed, I hurt things. Lots of things. Things close at hand.
NURSE [Looking concerned, and a bit frightened]: Alright, alright, If it will help...
[Both lead to the following;]
NURSE: Now, I don't know much, I'm not in the military after all, I came here with a civillian medical team to help care for the wounded, so I missed the Siege proper. From what I know from the briefings and the newscasts, we attacked Earth a few weeks ago, the Reapers were gathered here, and we were bringing some kind of Superweapon, you likely know far more about all that than I do Mister Shepard. All I know is that the, um "Crucible" as you called it, did, well something, killed alot of Reapers and forced the others into retreat. They're calling it a victory, but, well the war is far from done quite yet.
SHEPARD: I... see.
NURSE[Standing up and using her omnitool to dim the lights.]: Now, if that will be all Mister Shepard? I'll dim the lights so that you can get a good rest. You can worry about the war in the morning.
[When the nurse dims the lights, she reaches over to Shepard, her omnitool activated. There's the sound of a medi-gel dispenser.]
NURSE: Here, something to help you sleep more comfortably Commander.
[Camera cuts to Shepard's perspective from the bed, his vision grows foggy and he lies back, the camera going foggy as well and panning to the ceiling, focusing on the ceiling light, which then slowly dims into a black screen. Go to 3.]
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2 - Black and White
[A character customization screen comes up. Default face is a black man, roughly early twenties, brown eyes, short hair, scar across his right cheek. Default female face is a black woman, also roughly early twenties, green eyes, curly hair. Skin color cannot be changed, though facial features can. Eye color can be changed. There is only one pre-service history, called "Failed Martyr", the description for which is; "Major White was in command of a marine platoon during the Siege of Earth. During the fighting, when Hammer was ordered to pull back from the beam to regroup, Major White nearly sacrificed himself/herself to protect the rest of their platoon, holding off a Banshee to let the others escape. Major White's gamble failed. Nearly his entire platoon was wiped out, yet he survived to bear the guilt." Major White can choose any class and bonus abilities. Name can be changed, the default is Alan for Males, Alanna for Females. Once you are satisfied with your character, you can hit confirm and the screen goes to black. Due to the nature of this script, which is already large and unweildy, I will be writing this script with the assumption that you chose to play a Male Major White.]
[Screen slowly fades in, Major White shifts in his bed. He's clearly asleep, and having a nightmare, tossing and turning. He lies back and gasps, his eyes snapping open, we zoom in and go into his eye, screen zooms into his pupil, going black, we fade in from black and see a forest, identical to those we saw in Shepard's dreams, we hear men laughing. A group of soldiers are sitting together at a well-lit card table, laughing and dealing cards, they all seem to glow brightly, where the table meets the forest, it almost seems like the forest is an image superimposed over the image of the men playing cards. There is an ominous whispering in the background, with oily shadows encroaching from the sides of the screen.]
[Major White stands up. He's wearing an Alliance uniform, but it's covered in burns and cuts, stained with blood. The player may take control of White at this point. He moves in slow motion, much like Shepard did in his dreams. You can see shadows watching you from the sidelines, parts flickering like fire and breaking off as though in a high wind. You can't do anything other than approach the men playing cards. As you do so, two stand up to welcome you, then the table bursts into flame, taking the men with it, they start screaming in pain and abject terror, we hear shouts "Why couldn't you save us Major?!". White reaches out to them, looking distraught.]
[Major White snaps awake, eyes flickering open as we hear lightning outside, see a flash, and hear rain beginning to come down. White just looks confused for a moment, visibly upset. The Major lies back down in his bed and curls up, trying to go back to sleep. We see tears in his eyes. Fade to black. Go to 4.]
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Modifié par Arian Dynas, 17 juillet 2012 - 06:35 .