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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#48551
Gwyphon

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Andromidius wrote...

comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


Yep.  Another reason why its all very hard to believe.

Even the Protheans barely understood the Mass Relays, and even they were only just starting to experiment with making their own.  And the Protheans were much more advanced then even the Asari - who are more advanced then every other race in the Galaxy.

So the idea Humans know how to fix them is laughable.  It trivialises the whole premise of non-understood technology being the basis of Galactic Civilisation!


It's why we're probably all in this thread. You have to swallow more BS to believe the literal endings than the indoctrination theory. ^_^

#48552
Gwyphon

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BansheeOwnage wrote...

Gwyphon wrote...

Interesting video. Always found Coats an odd last minute addition to the game.

What's interesting is he's not  a late addition. He was in the earliest trailers! Something to think about. I'm gonna go to bed.


Good point. He is clearly going to be, or was atleast meant to be, more significant than he currently is.

#48553
Dam0299

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comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


IF you are taking the ending literally and at face value, the Crucible was calibrated to destroy the reapers, all reaper based technolodgy and synthetic life. The mass relays are of reaper tech. If you believe it to not be real, then it could be symbolic of shepard breaking free of the reapers hold. (The relays exist to force organics to evolve their society and technolodgy around them, Allowing the reapers to control us). On another note there is now thousands of dead reapers laying around now, we could reverse engineer their technolodgy now, therefor repairing the damage to the relays eventually.

Modifié par Dam0299, 17 juillet 2012 - 06:26 .


#48554
Andromidius

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BansheeOwnage wrote...

Gwyphon wrote...

Interesting video. Always found Coats an odd last minute addition to the game.

What's interesting is he's not  a late addition. He was in the earliest trailers! Something to think about. I'm gonna go to bed.


Well, we assume in any case.  Coats could be lying about being the soldier in Big Ben Tower.

But there's no in-game mention of him until Priority: London, after we meet him in the shuttle.

#48555
Nightingale

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Gwyphon wrote...

BansheeOwnage wrote...

Gwyphon wrote...

Interesting video. Always found Coats an odd last minute addition to the game.

What's interesting is he's not  a late addition. He was in the earliest trailers! Something to think about. I'm gonna go to bed.


Good point. He is clearly going to be, or was atleast meant to be, more significant than he currently is.


Unless he already is significant and we just hadn't seen it yet.

#48556
Andromidius

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Dam0299 wrote...

comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


IF you are taking the ending literally and at face value, the Crucible was calibrated to destroy the reapers, all reaper based technolodgy and synthetic life. The mass relays are of reaper tech. If you believe it to not be real, then it could be symbolic of shepard breaking free of the reapers hold. (The relays exist to force organics to evolve their society and technolodgy around them, Allowing the reapers to control us).


Bolded the important parts.  That was the point - the Crucible destroys everything Reaper-based...except the Relays, which are just damaged but are completely repairable in no time at all by people who don't understand how they work.

Hmmm...   Clearly this isn't done purely to quell the masses of people baying in rage at the idea that the ending results in a Galactic Dark Age? 

You know, the thing Bioware said would likely occur...  <_<

#48557
Arian Dynas

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Yet another script coming, and I would like some thoughts on this, feelings, whether it does, or does not feel "Mass Effect" so to speak, so that I can feel that I'm on the right "track" or not.

An opening note. This script is entirely speculatory in nature, which I write mostly for the fun of writing it, and as one possible thing I could see Bioware doing with Mass Effect 3.

I choose to write this as a script, rather than a theory to make it a bit more fun for the reader. What I believe and what my opinions personally are about the ending, what events took place in the ending and the reaction to the ending are encapsulated here.

Basically, this script is as much theory as it is story. One way or another, enjoy.

MASS EFFECT 3: AWAKENING

0 - Two Weeks 

[Opening narration begins. Images play in the background of Reaper troops and ground forces fighting against Hammer, ships being shot out of the sky, soliders being gunned down and gutted.]

COATES: Two weeks. It's been two weeks since they picked you up, pulling you out of that wretched hole. Two weeks since the Siege of Earth.

Two weeks since the world as we knew it nearly ended. Two weeks since the Crucible fired. Two weeks.

Two weeks is alot of time when you're dying.

[Screen fades to black.]

[A dialogue box comes up, offering two options. "Continue Shepard's Journey" or "Meet Major White" Your choice effects which character you play as. For future reference, dialogue choices are listed starting from top right  to bottom right, then Paragon, Renegade and investigate choices to follow. If you choose to continue with Shepard, go to 1. If you choose to play as Major White, go to 2. If you chose the Reject ending, you can only play this DLC as Major White.]
____________________________________________________________

1 - Dead Tired

[If you chose to continue with your Shepard, then it skips past the character customization screen and continues with what you had in ME3.]

[Black screen. Soft light overhead begins to fade in. The room looks fairly dark and a bit dingy, there's water damage, and some hastily patched holes. It looks  to be in fairly good repair however, despite a prior attack. A cabinet dominates one wall accompaning several large metal boxes stamped with Red Cross symbols and the Sirta logo, and a medi-gel dispenser on the wall, Shepard is lying in a bed, wearing a clean uniform. A door opens.]

NURSE[A woman, young, caucasian, wearing a scientist coat walks in, holding a datapad as Shepard tries to sit up, she speaks with a distinctly English accent]: Mister/Miss Shepard?

[Dialogue Options: "Where am I?" "That's Commander Shepard."]

SHEPARD [WHERE AM I?]: What's going on? What is this place? Who are you?

NURSE: Calm down Mister Shepard, You're in good hands. You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.

SHEPARD: Two weeks? I've been under that long?

NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.

SHEPARD [THAT'S COMMANDER SHEPARD]: Commander Shepard. I think I've spent enough time in grade to be called by my proper rank, miss.

NURSE[looking slightly hurt]: Yes sir/ma'am. Commander Shepard it is then.

SHEPARD: Now, what is this place?

NURSE:
You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.

SHEPARD: Two weeks? I've been under that long?

NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you. 

[Both options lead to the same dialogue tree, which starts here. Depending on which option you chose, she will either adress you as Mister/Miss Shepard or Commander, if you chose to insist upon rank.]

SHEPARD: What happened? Last thing I can remember is... The Crucible, and, and a boy made out of light, we were charging toward the Conduit and...

NURSE: Hallucinations are common with head injuries. It could also potentially be post-traumatic distress, I'll have to make a note of it on your char-

SHEPARD [Interrupting]: It wasn't a hallucination damn it! It was real!

NURSE [gently pushing Shepard back into bed]: Mister Shepard, I do not know the details of what happened. If you want to find out more, I am not the person to ask, Now, kindly get back into bed before you work yourself into a fit. We've been working hard to get your stress levels under control, and it has only been the last day or so that your blood pressure has normalized.

SHEPARD: Why am not I dead?

NURSE: I don't understand.

SHEPARD: I... don't know. Something tells me I should be dead. Someone told me I was going to die. It's [Shepard clutches his temples] Agh! I... It's all fuzzy...

NURSE: Mr. Shepard, you experienced considerable phyisical and mental trauma. When we found you, you had at least three concussions, it's a wonder you aren't experiencing more extensive brain damage. I suppose that we have your rather robust physiology to thank for that. 

["So, what now?" "I'll check myself out." "Investigate" > "Dr. Mathers?" "Implants" "The Crucible" ]

SHEPARD [SO WHAT NOW?]: So, what am I supposed to do then?

NURSE[Standing up and dimming the lights with her omnitool]: Well, mister military-man, since you're so used to             taking orders, then perhaps you should take the doctor's orders and get some rest?

SHEPARD[I'LL CHECK MYSELF OUT]: A clean bill of health then? Then I guess I'll get back to active duty.

NURSE[Standing up to dim the lights with her omnitool]: Not a chance mister/missy, you're staying right there,                 doctor's orders. No buts.

SHEPARD [DR. MATHERS?]: Who is Dr. Mathers?

NURSE: Your attending physician, Mister Shepard. He's been the one who was working on you while you were in your coma. I can get him if you like, he'll be glad to see you're awake.

SHEPARD: Maybe later.

SHEPARD [IMPLANTS]: So... my implants were working then?

NURSE: Yes, for the most part, we did have to do some repairs Commander, but they were mostly intact. In fact, I would say they were probably the only thing keeping you alive. 
SHEPARD [THE CRUCIBLE]: I know you said you don't know the details, but what can you tell me about what
happened with the Crucible? Did it fire? Did it work? What happened?

NURSE [Warningly]: Mister Shepard...

[You get three dialogue options, "Give up the subject" where Shepard shrugs and returns to the Investigate, "I'd be
less stressed knowing" [CHARM] and "You're pissing me off" [INTIMIDATE] both require relatively low Paragon and Renegade scores.]

SHEPARD [CHARM]: It would probably help me to know what happened, rather than just to sit in bed stewing about         it.

NURSE[ With a sigh.]: Alright, then do you promise to calm down and go back to bed?

SHEPARD: Scout's honor.

SHEPARD [INTIMIDATE]: You know, bossing me around isn't paticularly good for my stress level. And when I get             stressed, I hurt things. Lots of things. Things close at hand.

NURSE [Looking concerned, and a bit frightened]: Alright, alright, If it will help...

[Both lead to the following;]

NURSE: Now, I don't know much, I'm not in the military after all, I came here with a civillian medical team to help care       for the wounded, so I missed the Siege proper. From what I know from the briefings and the newscasts, we attacked       Earth a few weeks ago, the Reapers were gathered here, and we were bringing some kind of Superweapon, you             likely know far more about all that than I do Mister Shepard. All I know is that the, um "Crucible" as you called it, did,           well something, killed alot of Reapers and forced the others into retreat. They're calling it a victory, but, well the war is       far from done quite yet.

SHEPARD: I... see. 

NURSE[Standing up and using her omnitool to dim the lights.]: Now, if that will be all Mister Shepard? I'll dim the lights so that you can get a good rest. You can worry about the war in the morning.

[When the nurse dims the lights, she reaches over to Shepard, her omnitool activated. There's the sound of a medi-gel dispenser.]

NURSE: Here, something to help you sleep more comfortably Commander. 

[Camera cuts to Shepard's perspective from the bed, his vision grows foggy and he lies back, the camera going foggy as well and panning to the ceiling, focusing on the ceiling light, which then slowly dims into a black screen. Go to 3.]
____________________________________________________________

2 - Black and White

[A character customization screen comes up. Default face is a black man, roughly early twenties, brown eyes, short hair, scar across his right cheek. Default female face is a black woman, also roughly early twenties, green eyes, curly hair. Skin color cannot be changed, though facial features can. Eye color can be changed. There is only one pre-service history, called "Failed Martyr", the description for which is; "Major White was in command of a marine platoon during the Siege of Earth. During the fighting, when Hammer was ordered to pull back from the beam to regroup, Major White nearly sacrificed himself/herself to protect the rest of their platoon, holding off a Banshee to let the others escape. Major White's gamble failed. Nearly his entire platoon was wiped out, yet he survived to bear the guilt." Major White can choose any class and bonus abilities. Name can be changed, the default is Alan for Males, Alanna for Females. Once you are satisfied with your character, you can hit confirm and the screen goes to black. Due to the nature of this script, which is already large and unweildy, I will be writing this script with the assumption that you chose to play a Male Major White.]

[Screen slowly fades in, Major White shifts in his bed. He's clearly asleep, and having a nightmare, tossing and turning. He lies back and gasps, his eyes snapping open, we zoom in and go into his eye, screen zooms into his pupil, going black, we fade in from black and see a forest, identical to those we saw in Shepard's dreams, we hear men laughing. A group of soldiers are sitting together at a well-lit card table, laughing and dealing cards, they all seem to glow brightly, where the table meets the forest, it almost seems like the forest is an image superimposed over the image of the men playing cards. There is an ominous whispering in the background, with oily shadows encroaching from the sides of the screen.]

[Major White stands up. He's wearing an Alliance uniform, but it's covered in burns and cuts, stained with blood. The player may take control of White at this point. He moves in slow motion, much like Shepard did in his dreams. You can see shadows watching you from the sidelines, parts flickering like fire and breaking off as though in a high wind. You can't do anything other than approach the men playing cards. As you do so, two stand up to welcome you, then the table bursts into flame, taking the men with it, they start screaming in pain and abject terror, we hear shouts "Why couldn't you save us Major?!". White reaches out to them, looking distraught.]

[Major White snaps awake, eyes flickering open as we hear lightning outside, see a flash, and hear rain beginning to come down. White just looks confused for a moment, visibly upset. The Major lies back down in his bed and curls up, trying to go back to sleep. We see tears in his eyes. Fade to black. Go to 4.]
____________________________________________________________

Modifié par Arian Dynas, 17 juillet 2012 - 06:35 .


#48558
Gwyphon

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Andromidius wrote...

Dam0299 wrote...

comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


IF you are taking the ending literally and at face value, the Crucible was calibrated to destroy the reapers, all reaper based technolodgy and synthetic life. The mass relays are of reaper tech. If you believe it to not be real, then it could be symbolic of shepard breaking free of the reapers hold. (The relays exist to force organics to evolve their society and technolodgy around them, Allowing the reapers to control us).


Bolded the important parts.  That was the point - the Crucible destroys everything Reaper-based...except the Relays, which are just damaged but are completely repairable in no time at all by people who don't understand how they work.

Hmmm...   Clearly this isn't done purely to quell the masses of people baying in rage at the idea that the ending results in a Galactic Dark Age? 

You know, the thing Bioware said would likely occur...  <_<


Well from the start we've been hinted to not believe the starchild. Who says that even in the literal endings he's telling the truth? Everything about the crucible and how it works relies entirely on his word and his word only.

#48559
Simon_Says

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BansheeOwnage wrote...

Gwyphon wrote...

Interesting video. Always found Coats an odd last minute addition to the game.

What's interesting is he's not  a late addition. He was in the earliest trailers! Something to think about. I'm gonna go to bed.

Yet he looks different. Prettz suggested that ME3 Coats could have been an impostor. I'm starting to think that may not be a joke.

Think back to the Derelict Reaper (goldmine that it is). Remember the two indoctrinated subjects starting to share memories? I wouldn't be suprised if FishyCoats got TrailerCoats' memories, started to think he was Coats, when he was just a very well placed reaper agent.

#48560
Dam0299

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Andromidius wrote...

Dam0299 wrote...

comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


IF you are taking the ending literally and at face value, the Crucible was calibrated to destroy the reapers, all reaper based technolodgy and synthetic life. The mass relays are of reaper tech. If you believe it to not be real, then it could be symbolic of shepard breaking free of the reapers hold. (The relays exist to force organics to evolve their society and technolodgy around them, Allowing the reapers to control us).


Bolded the important parts.  That was the point - the Crucible destroys everything Reaper-based...except the Relays, which are just damaged but are completely repairable in no time at all by people who don't understand how they work.

Hmmm...   Clearly this isn't done purely to quell the masses of people baying in rage at the idea that the ending results in a Galactic Dark Age? 

You know, the thing Bioware said would likely occur...  <_<


There are several thousand dead reapers laying around now. We should be able to reverse engineer stuff from them to be able to adapt to the relays or simply repair. The relays are still mostly intact after all. That is if you think the ending should be taken literally of course.

Modifié par Dam0299, 17 juillet 2012 - 06:42 .


#48561
Nightingale

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Andromidius wrote...

comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


Yep.  Another reason why its all very hard to believe.

Even the Protheans barely understood the Mass Relays, and even they were only just starting to experiment with making their own.  And the Protheans were much more advanced then even the Asari - who are more advanced then every other race in the Galaxy.

So the idea Humans know how to fix them is laughable.  It trivialises the whole premise of non-understood technology being the basis of Galactic Civilisation!


It is implied in ME2 that the Asari may be able to build their own Relays. Aethyta mentions suggesting it to the Matriarchs and they "laughed the blue off [her] ass." I believe Shepard is surprised that they have that kind of technology, since it was said to be impossible as of ME1. As far as I know, the problem was that the cost would be astronomical and completely unnecessary with the existing Relays reaching farther. If they have the ability to build rudimentary Relays then, it's not a stretch to believe they could repair the ones we already have.

As far as only damaging them goes, I've always been under the impression that, in a literal ending, the Crucible only destroys Reaper tech. It's probably headcanon now, since that would mean that EDI and the Geth, with Reaper code but not actually Reaper technology themselves, would likely not be the same but still survive, and EDI's name is on the wall in the EC.
Anyway, it's never said (at least, I don't remember it ever being said, but correct me if I'm wrong) that the Reapers themselves actually built the Relays. They may have left the blueprints or specifically guided an earlier civilization to do it. Or perhaps even the Reapers' creators built them. The Reapers would then have the knowledge and therefore could change the Relay network so society develops in the way they want it to - if it's not already set up that way.

Edit: It was already trivialised by the fact that Starchild even exists.
And to clarify, I am saying the Reaper code and the idea behind the Relays (if it is indeed the Reapers' idea and not their creators') is more like...software. The Reapers themselves would be more like hardware, being outright destroyed by the Crucible. Even if the software is destroyed, the original hardware should be fine. Again, probably disproven by the simply fact that EDI's name is on the wall...unless she's still alive but not the "EDI" we knew her as.

Modifié par DrTsoni, 17 juillet 2012 - 06:48 .


#48562
Dam0299

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Simon_Says wrote...

BansheeOwnage wrote...

Gwyphon wrote...

Interesting video. Always found Coats an odd last minute addition to the game.

What's interesting is he's not  a late addition. He was in the earliest trailers! Something to think about. I'm gonna go to bed.

Yet he looks different. Prettz suggested that ME3 Coats could have been an impostor. I'm starting to think that may not be a joke.

Think back to the Derelict Reaper (goldmine that it is). Remember the two indoctrinated subjects starting to share memories? I wouldn't be suprised if FishyCoats got TrailerCoats' memories, started to think he was Coats, when he was just a very well placed reaper agent.


Interesting idea.

#48563
Arian Dynas

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-.- Read the ****ing wall of text damn all of your eyes, I worked hard on it.

#48564
gunslinger_ruiz

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Arian Dynas wrote...

-.- Read the ****ing wall of text damn all of your eyes, I worked hard on it.


I did ><. I like it, just have nothing constructive to say beyond that.

#48565
Dam0299

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Arian Dynas wrote...

-.- Read the ****ing wall of text damn all of your eyes, I worked hard on it.



ALRIGHT!!! Ill start reading your damn 30 page "Short" story right now. :P

#48566
Rosewind

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Anyone else getting the rules of conduct pop every now and then when they refresh?

#48567
Gwyphon

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Rosewind wrote...

Anyone else getting the rules of conduct pop every now and then when they refresh?


Yeah from time to time. Pretty annoying. I don't think it's anything personal.

#48568
Nightingale

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Rosewind wrote...

Anyone else getting the rules of conduct pop every now and then when they refresh?


Yep, I have been for quite some time. It's usually when clicking links leading here, though.

#48569
RavenEyry

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DrTsoni wrote...
Unless he already is significant and we just hadn't seen it yet.

Well you can find his corpse on the citadel despite him clearly being alive moments before and, in EC, shortly after. It's the only non bald corpse.

EDIT: @Arian: I've only been awake for half an hour, give me a moment!

Modifié par RavenEyry, 17 juillet 2012 - 07:00 .


#48570
RavenEyry

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@Arian Well I would expect that any continuation DLC would start from a hospital bed (similar to broken steel), it'd allow Shep to reequip and get reorientated better than staggering around in rubble. I don't see the point of having another character though.

#48571
Guest_magnetite_*

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Again, probably disproven by the simply fact that EDI's name is on the
wall...unless she's still alive but not the "EDI" we knew her as.


EDI was originally designed by Cerberus, so they programmed her personality initially. So she's either still on the Normandy as she was in ME2 (no body, but just an AI), or something else. If you play after the Mars mission I think it was, you can see that when EDI talks, the lights on the ship go on and off. It's kind of hard to explain, but this was before she uploaded herself into Dr. Eva's body.

Several times throughout the game, if you bring her along as a squadmate, during the Dreadnaught mission, you can see that EDI speaks on the Normandy as her AI, but when she speaks, her lips on the body do not move. 

In short, the body might be destroyed, but she's probably still there as an AI aboard the Normandy. AI aren't synthetic life forms, but rather just software programs.

Modifié par magnetite, 17 juillet 2012 - 07:11 .


#48572
KEMKA

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DrTsoni wrote...

Andromidius wrote...

comrade gando wrote...

about the relays getting damaged. that's definitely one heck of a hand wave, so the crucible destroys the reapers, destroys all synthetics... and just damages the relays? ...why? how?

and to make it even more confusing hackett says they can rebuild the relays... how? they don't know how they work it's been established since ME1.. oh nvm that's been thrown out the window along with everything else before glowboy happened.


Yep.  Another reason why its all very hard to believe.

Even the Protheans barely understood the Mass Relays, and even they were only just starting to experiment with making their own.  And the Protheans were much more advanced then even the Asari - who are more advanced then every other race in the Galaxy.

So the idea Humans know how to fix them is laughable.  It trivialises the whole premise of non-understood technology being the basis of Galactic Civilisation!


It is implied in ME2 that the Asari may be able to build their own Relays. Aethyta mentions suggesting it to the Matriarchs and they "laughed the blue off [her] ass." I believe Shepard is surprised that they have that kind of technology, since it was said to be impossible as of ME1. As far as I know, the problem was that the cost would be astronomical and completely unnecessary with the existing Relays reaching farther. If they have the ability to build rudimentary Relays then, it's not a stretch to believe they could repair the ones we already have.

As far as only damaging them goes, I've always been under the impression that, in a literal ending, the Crucible only destroys Reaper tech. It's probably headcanon now, since that would mean that EDI and the Geth, with Reaper code but not actually Reaper technology themselves, would likely not be the same but still survive, and EDI's name is on the wall in the EC.
Anyway, it's never said (at least, I don't remember it ever being said, but correct me if I'm wrong) that the Reapers themselves actually built the Relays. They may have left the blueprints or specifically guided an earlier civilization to do it. Or perhaps even the Reapers' creators built them. The Reapers would then have the knowledge and therefore could change the Relay network so society develops in the way they want it to - if it's not already set up that way.

Edit: It was already trivialised by the fact that Starchild even exists.
And to clarify, I am saying the Reaper code and the idea behind the Relays (if it is indeed the Reapers' idea and not their creators') is more like...software. The Reapers themselves would be more like hardware, being outright destroyed by the Crucible. Even if the software is destroyed, the original hardware should be fine. Again, probably disproven by the simply fact that EDI's name is on the wall...unless she's still alive but not the "EDI" we knew her as.


My understanding was that the crucible targetted all synthetic life (not specifically reaper code etc as others suggested, just synthetic life in general!) and wiped it out etc. I think the reason the Relays were damaged is because they were simply not designed to handle that amount or type of energy etc, it was mentioned that the crucible was just a massive energy source!

#48573
RavenEyry

RavenEyry
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-k-a-t-e- wrote...
My understanding was that the crucible targetted all synthetic life (not specifically reaper code etc as others suggested, just synthetic life in general!) and wiped it out etc. I think the reason the Relays were damaged is because they were simply not designed to handle that amount or type of energy etc, it was mentioned that the crucible was just a massive energy source!

It's always been odd that the red explosion targets all synthetic life (and not any organic life or toasters somehow) while the blue explosion only targets the reapers. It really shows how shoehorned in the negative consequences of destroy were.

#48574
gunslinger_ruiz

gunslinger_ruiz
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RavenEyry wrote...

@Arian Well I would expect that any continuation DLC would start from a hospital bed (similar to broken steel), it'd allow Shep to reequip and get reorientated better than staggering around in rubble. I don't see the point of having another character though.


It all depends on the consequence of the three Crucible choices, and how right/wrong the IT is. If Control and Synthesis DO make you into a Reaper puppet, AND there's no way for Shepard to resist after waking up, then it would make sense not being able to play as Shepard from that point on. Post-ending DLC missions would instead play out with a new hero, maybe not one as successful as Shepard and there could be even more dire remifications to using a new character instead of Shepard (examples: max limit on reputation, former squadmates losing their loyalty sheilds from ME2, having to fight husk-Shepard etc).

But this is all guess-work, as I'm sure I've said around a thousand times now, we won't know until more content is released.

#48575
RavenEyry

RavenEyry
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I'd prefer it if you played as Shep either way, but there is no way to survive if they haven't rejected indoctrination.