Here, for yet more fun, does this seem to make sense? I mostly need to know if I am going in a direction that seems sensical.
Yet another script coming, and I would like some thoughts on this, feelings, whether it does, or does not feel "Mass Effect" so to speak, so that I can feel that I'm on the right "track" or not.
An opening note. This script is entirely speculatory in nature, which I write mostly for the fun of writing it, and as one possible thing I could see Bioware doing with Mass Effect 3.
I choose to write this as a script, rather than a theory to make it a bit more fun for the reader. What I believe and what my opinions personally are about the ending, what events took place in the ending and the reaction to the ending are encapsulated here.
Basically, this script is as much theory as it is story. One way or another, enjoy.
MASS EFFECT 3: AWAKENING
0 - Two Weeks
[Opening narration begins. Images play in the background of Reaper troops and ground forces fighting against Hammer, ships being shot out of the sky, soliders being gunned down and gutted.]
COATES: Two weeks. It's been two weeks since they picked you up, pulling you out of that wretched hole. Two weeks since the Siege of Earth.
Two weeks since the world as we knew it nearly ended. Two weeks since the Crucible fired. Two weeks.
Two weeks is alot of time when you're dying.
[Screen fades to black.]
[A dialogue box comes up, offering two options. "Continue Shepard's Journey" or "Meet Major White" Your choice effects which character you play as. For future reference, dialogue choices are listed starting from top right to bottom right, then Paragon, Renegade and investigate choices to follow. If you choose to continue with Shepard, go to 1. If you choose to play as Major White, go to (NOT YET DETERMINED). If you chose the Reject, Control or Synthesis endings, you can only play this DLC as Major White. Also, assume there is a mechanic keeping track of Shepard's stress level in the background, with certain events ticking more stress flags.]
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1 - Dead Tired
[If you chose to continue with your Shepard, then it skips past the character customization screen and continues with what you had in ME3.]
[Black screen. Soft light overhead begins to fade in. The room looks fairly dark and a bit dingy, there's water damage, and some hastily patched holes. It looks to be in fairly good repair however, despite a prior attack. A cabinet dominates one wall accompaning several large metal boxes stamped with Red Cross symbols and the Sirta logo, and a medi-gel dispenser on the wall, Shepard is lying in a bed, wearing a clean uniform. A door opens.]
NURSE[A woman, young, caucasian, wearing a scientist coat walks in, holding a datapad as Shepard tries to sit up, she speaks with a distinctly English accent]: Mister/Miss Shepard?
[Dialogue Options: "Where am I?" "That's Commander Shepard."]
SHEPARD [WHERE AM I?]: What's going on? What is this place? Who are you?
NURSE: Calm down Mister Shepard, You're in good hands. You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.
SHEPARD: Two weeks? I've been under that long?
NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.
SHEPARD [THAT'S COMMANDER SHEPARD]: Commander Shepard. I think I've spent enough time in grade to be called by my proper rank, miss.
NURSE[looking slightly hurt]: Yes sir/ma'am. Commander Shepard it is then.
SHEPARD: Now, what is this place?
NURSE:
You're at Saint Mary's Hospital, in London. It's been about two weeks since you were wounded.
SHEPARD: Two weeks? I've been under that long?
NURSE: Well, you were nearly at Death's door, love, anyone else we would have boxed up and sent to the coroner, but, well somehow you managed to pull through. Though, according to Doctor Mathers, he needed a mechanic more than he did a surgeon working on you.
[Both options lead to the same dialogue tree, which starts here. Depending on which option you chose, she will either adress you as Mister/Miss Shepard or Commander, if you chose to insist upon rank.]
SHEPARD: What happened? Last thing I can remember is... The Crucible, and, and a boy made out of light, we were charging toward the Conduit and...
NURSE: Hallucinations are common with head injuries. It could also potentially be post-traumatic distress, I'll have to make a note of it on your char-
SHEPARD [Interrupting]: It wasn't a hallucination damn it! It was real!
NURSE [gently pushing Shepard back into bed]: Mister Shepard, I do not know the details of what happened. If you want to find out more, I am not the person to ask, Now, kindly get back into bed before you work yourself into a fit. We've been working hard to get your stress levels under control, and it has only been the last day or so that your blood pressure has normalized.
SHEPARD: Why am not I dead?
NURSE: I don't understand.
SHEPARD: I... don't know. Something tells me I should be dead. Someone told me I was going to die. It's [Shepard clutches his temples] Agh! I... It's all fuzzy...
NURSE: Mr. Shepard, you experienced considerable phyisical and mental trauma. When we found you, you had at least three concussions, it's a wonder you aren't experiencing more extensive brain damage. I suppose that we have your rather robust physiology to thank for that.
["So, what now?" "I'll check myself out." "Investigate" > "Dr. Mathers?" "Implants" "The Crucible" ]
SHEPARD [SO WHAT NOW?]: So, what am I supposed to do then?
NURSE[Standing up and dimming the lights with her omnitool]: Well, mister military-man, since you're so used to taking orders, then perhaps you should take the doctor's orders and get some rest?
SHEPARD[I'LL CHECK MYSELF OUT]: A clean bill of health then? Then I guess I'll get back to active duty.
NURSE[Standing up to dim the lights with her omnitool]: Not a chance mister/missy, you're staying right there, doctor's orders. No buts.
SHEPARD [DR. MATHERS?]: Who is Dr. Mathers?
NURSE: Your attending physician, Mister Shepard. He's been the one who was working on you while you were in your coma. I can get him if you like, he'll be glad to see you're awake.
SHEPARD: Maybe later.
SHEPARD [IMPLANTS]: So... my implants were working then?
NURSE: Yes, for the most part, we did have to do some repairs Commander, but they were mostly intact. In fact, I would say they were probably the only thing keeping you alive.
SHEPARD [THE CRUCIBLE]: I know you said you don't know the details, but what can you tell me about what happened with the Crucible? Did it fire? Did it work? What happened?
NURSE [Warningly]: Mister Shepard...
[You get three dialogue options, "Give up the subject" where Shepard shrugs and returns to the Investigate, "I'd be
less stressed knowing" [CHARM] and "You're pissing me off" [INTIMIDATE] both require relatively low Paragon and Renegade scores.]
SHEPARD [CHARM]: It would probably help me to know what happened, rather than just to sit in bed stewing about it.
NURSE[ With a sigh.]: Alright, then do you promise to calm down and go back to bed?
SHEPARD: Scout's honor.
SHEPARD [INTIMIDATE]: You know, bossing me around isn't paticularly good for my stress level. And when I get stressed, I hurt things. Lots of things. Things close at hand.
NURSE [Looking concerned, and a bit frightened]: Alright, alright, If it will help...
[Both lead to the following;]
NURSE: Now, I don't know much, I'm not in the military after all, I came here with a civillian medical team to help care for the wounded, so I missed the Siege proper. From what I know from the briefings and the newscasts, we attacked Earth a few weeks ago, the Reapers were gathered here, and we were bringing some kind of Superweapon, you likely know far more about all that than I do Mister Shepard. All I know is that the, um "Crucible" as you called it, did, well something, killed alot of Reapers and forced the others into retreat. They're calling it a victory, but, well the war is far from done quite yet.
SHEPARD: I... see.
NURSE[Standing up and using her omnitool to dim the lights.]: Now, if that will be all Mister Shepard? I'll dim the lights so that you can get a good rest. You can worry about the war in the morning.
[When the nurse dims the lights, she reaches over to Shepard, her omnitool activated. There's the sound of a medi-gel dispenser.]
NURSE: Here, something to help you sleep more comfortably Commander.
[Camera cuts to Shepard's perspective from the bed, his vision grows foggy and he lies back, the camera going foggy as well and panning to the ceiling, focusing on the ceiling light, which then slowly dims into a black screen. Go to 2.]
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2 - Wrong
[Camera fades in from black. We hear Shepard breathing.There's an explosion in the distance. The room shakes, concrete dust pours down from the ceiling.]
[Shepard crawls out of bed and clutches his side, mirroring his ressurection from Project Lazarus. We can hear the nurse again, but she sounds rather disturbingly like Miranda now.]
NURSE: Shepard, you have to get out of bed, Cerberus is coming for you.
SHEPARD[shaking off his sleep]: Wh-what?
NURSE [Over the intercom]: There's a pistol and armor in the locker behind you. Hurry!
SHEPARD [shuffling over to the locker and grabbing a his ME2 set of armor, we zoom in on the symbol as he looks down, contemplates it and puts it on]: Something's not right...
[Shepard turns the pistol over, it's a Predator]
SHEPARD: This pistol doesn't have a thermal clip.
NURSE: You can find one in the next room. Hurry!
[The player takes control of Shepard here, they can move to the next room and collect a thermal clip off the ground. Attentive players may notice that when Shepard loads the clip into the gun, it's no longer a Predator, it's now magically turned into a Carnifex since crossing the doorway.]
SHEPARD [To himself]: Why does this feel so wrong?
[There are two doorways to exit this room, which, although it has the textures of a run down London hospital, broken concrete and medical equipment, it's laid out exactly the same as the Lazarus station]
[As soon as Shepard speaks, camera pans to the door directly in front of us and we see a ghostly image of the child running along the path leading out of Lazarus Station, laughing as he goes, using the same route we took in ME2. To the player's left is an open door, clearly unlocked. This is NOT the same path we took first time through Lazarus Station. The camera pans in on it for a moment, and Shepard looks at it thoughtfully. The player must make a choice here. If you choose to follow the child, go to 3. If you choose to exit through the other door, go to 4.]
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3 - Rat In A Maze
[Walking to the door the child took, Shepard opens it, gun ready. We see several "Cerberus" troopers in the next room, but they look... strange. Slightly wavy and insubstantial, their forms seeming to shift slightly as they move. The player takes control here and fights them, after he has finished the Assault Troopers off, Shepard can hear the child crying in the next room. He charges through the door to see the child sitting on a bed, weeping. The door didn't lead to another room in the hospital, it lead back to the grove of trees. The bed the child is seated on is Shepard's bed from the medical room he was in. The child looks up at Shepard, still crying and speaks;]
CHILD: You can't help me.
[Then, bursts into flames. We hear him shout in the Guardian's voice, on lower register, just like the "So be it!" line.]
GUARDIAN: You can't help anyone!
[About 8 Cerberus Centurions seem to just suddenly rise from the ground. They aim weapons at him and lift their mirrored visors, revealing themselves to be the Kaidan and Ashley. All 8 of them.]
GUARDIAN, ASHLEY AND KAIDAN [In unison]: We died! And it's your fault!
[Then the Vermire-Centurions fire and Shepard snaps awake with a gasp in his hospital bed, sitting bolt upright. Go to 5.]
[Note: This adds 1 point to the "Shepard Stress" variable. Make a note of this.]
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4 - Inception
[Shepard turns and goes right to the door, and through it, finding himself, not in yet more London hospital, bearing an eerie resemblance to Lazarus Station, but he suddenly comes out on the beam run. Harbinger is there in front of him, he's perhaps a hundred yards from the beam, about at the same point where he sent for a pick up of your squad mates. Only one direction to go, run toward the beam, a cutscene will play.]
[Harbinger fires near the squad (whichever squad mates you took with you.) injuring them, the scene begins to play out as it does in the EC, but instead of calling for the Normandy to come down and pick up the injured squadmates, Shepard activates their localized Medi-Gel distributors, we hear the medi-gel distrubution sound and the squadmates start to crawl up, Shepard turns and suddenly, Harbinger's beam begins creeping up toward him, throwing shrapnel and other stuff at him, hitting the ground near his feet, causing an explosion and a bright white flash. Music plays, we see the squadmates scream for Shepard as the commander is thrown bodily into a far block of concrete by the force of the blast. Camera cuts to Shepard's veiw, the world slowly going dark and blurry before fading to black as the squadmates approach himand start lifting concrete off of him. Shepard's eyes open suddenlym camera zoomed in onto his face in his hospital bed. It's raining outside. There's a flash of lightning and rain sounds. Go to 5.]
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Modifié par Arian Dynas, 17 juillet 2012 - 08:36 .