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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#49176
masster blaster

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EpyonX3 wrote...

"1. It was important to us that our endings were open enough to allow for a range of interpretations. For me personally, I wouldn't have wanted to see a wedding scene. However, the game allows for us to walk away with our own conclusions about what happens. So in my game, there's no wedding scene and Shepard has to grapple with her decision that wiped out EDI and the Geth. In your ending, it sounds like Shepard and Tali were able to build a new life together on Rannoch. And from a technical stand-point, everything has to come to an end. The team felt that this allowed for closure while still giving various possibilities without a "canon" post-end plot."

So here's the deal. The intention of Bioware was to make an ending were we make it up in our heads. Whether it's literal, IT or other, it's up to us to fill in what we want. There's no canon ending, meaning it's up to the player to decide what happens next.

In the end, this makes everyone right to some extent. Can we please stop the feuding?


No. I have tried, and as long as IT is still around, or the Literalist. The fighting will not end, and I think they are lying about what they are telling us.

#49177
CoolioThane

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From where I stand they need to make a choice at some point.

As it stands they cannot make a game set post-ME3.

#49178
smokingotter1

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EpyonX3 wrote...

smokingotter1 wrote...

masster blaster wrote...

MaximizedAction wrote...

L0NEWOLF25 wrote...

Jessica Merizan:
"Yes, the Extended Cut should not affect the overall IT as I understand it (however, there are multiple iterations of this popular theory and it's possible that some speculations have been proven untrue). I actually have a dedicated saved game in which I play keeping IT in mind and I have another game that I view as a strictly literal interpretation.
The team went to great lengths to put meaning and layers of metaphor into the game. There's a lot of cool symbolism if you take the time to look for it. Definitely intentional and we want players to decide what those meanings are for themselves. These games are all about player agency so we feel that it would be wrong to provide a "canon" path or one "true" narrative. Ultimately, the work has to stand on its own and players decide what they think is happening."
http://forum.worldof...N-DANIELA-HEINE


Yep! They went to great lengths. Me wonders if that includes that famous statement from the Final Hours app that the ending was choreographed to the last details.


"Definitely inrentional" intreswting don't you think.;)


Dat spelling... previous comment brought to you by Miller Lite.


I read that in Joker's voice :lol:


Problem with avatars, sometimes I feel like I have to "write" the way my avatar "is." I mean that's kinda crazy...mostly crazy.

#49179
im commander shep

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I get the feeling from the live chat we will never get answers to lots of the questions about the endings, either from DLC or stories. The want the fans to head canon it all for themselves. Giving us canon endings would just spoil the endings in their eyes. :(

Not quite sure I understand their logic. Give players no ending and tell them all to make it up for themselves.

#49180
im commander shep

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CoolioThane wrote...

From where I stand they need to make a choice at some point.

As it stands they cannot make a game set post-ME3.


Agreed it would force them to make 1 ending canon and they don't want to do that. ME4 won't be set after ME3.

#49181
smokingotter1

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Before everyone pushes the panic button on whatever Jessica and Chris says remember they did not write the ending. I think we should be asking them both when Casey and Mac will do a Q&A, I want to hear about the ending from the horses mouth.

#49182
masster blaster

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Somebody should ask about the Citadel Defense force, and what was the purpose of this if they are not fighting in the war on Earth.

Modifié par masster blaster, 18 juillet 2012 - 05:32 .


#49183
Arian Dynas

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masster blaster wrote...

Arian Dynas wrote...

Priss Blackburne wrote...

Still the fundamental flaw with no-canon endings is you cannot grow a franchise effectively.  Even going backwards games will be limited in what the ending can effect as it would have an effect on the previous trilogy. Eventually you'll be stuck with games or novels that have little impact on the universe or set 100's of years in the future or past.

Unless they just don't want to continue making many more Mass Effect games in which case it's fine :crying:


I doubt it.

As I have said before, statuettes, movies, anime, books, tie-in novels, comic books, graphic novels, plushies, flash drives, replicas, patches, clothing, dishware, memorobillia, computer and Xbox perephrieals, one way or another, Mass Effect is a franchise EA is pushing HARD.

Do you honestly believe that EA would let Bioware kill a golden goose like this one? This is a franchise that rivals Star Trek, and is still only growing. Think about it selfishly, lord knows EA does, would YOU miss your chance at skinning a fat pig like this one?


yes and since ME3 is going Wii then ya they are pushing for more ME. Also you mean Halo, Battle Star Galactica, Stargate, and Star Wars too. Not just star Trek.


True. In fact I would say that ME3 has more merch than even Halo and BSG.

#49184
EpyonX3

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smokingotter1 wrote...

EpyonX3 wrote...

"1. It was important to us that our endings were open enough to allow for a range of interpretations. For me personally, I wouldn't have wanted to see a wedding scene. However, the game allows for us to walk away with our own conclusions about what happens. So in my game, there's no wedding scene and Shepard has to grapple with her decision that wiped out EDI and the Geth. In your ending, it sounds like Shepard and Tali were able to build a new life together on Rannoch. And from a technical stand-point, everything has to come to an end. The team felt that this allowed for closure while still giving various possibilities without a "canon" post-end plot."

So here's the deal. The intention of Bioware was to make an ending were we make it up in our heads. Whether it's literal, IT or other, it's up to us to fill in what we want. There's no canon ending, meaning it's up to the player to decide what happens next.

In the end, this makes everyone right to some extent. Can we please stop the feuding?


Score one for the "everyone gets a trophy" theorists :mellow:


Damnit! Now you have to change your avatar lol.

#49185
masster blaster

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Arian you do know that there is a live chat going on with Chris, Jessica, and some other person from Bioware.

And they are replying to the fans questions.

#49186
im commander shep

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On the live chat some needs to ask. If the catalyst lives in the citadel why did he do nothing to help sovereign in ME1.

#49187
Schachmatt123

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Q: From the point of view of BioWare: What did you try to say with the endings? Are they more symbollicaly than "realistic"?

Did you consider to destroy the Sol System to beat up the Reapers asses? I missed that radical option, where I can fight the reapers more in a guerilla-fighting-way


A: This has been a very personal project that the team has worked on for years. We wanted a truly fitting goodbye to the trilogy with the endings and we were able to do that with the Extended Cut. There is a lot of symbolism in the games with heavy themes like destruction/salvation and organic/synthetic conflicts. You see a mix of literal and symbolic meanings within ME3 and it's up to you to determine which is which.

It was very heavily insinuated all the way back in ME1 that the Reapers could not be defeated by conventional means. Destroying the Sol System wouldn't have worked because other Reapers were still in other systems harvesting. Only a device such as the Crucible could change the course of history.

#49188
RavenEyry

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Well, this new development basically confirms they put the indoc stuff in on purpose, but the question remains if they plan to actually resolve the cliffhanger it provides. At the moment they would appear to be under the delusion that people will be happy if they tell them to make up their own ending, but they're still being so vague it's hard to tell.

#49189
Schachmatt123

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Q: During the chat with the catalyst, certain dialog seems to contradict the known lore from the former games. Has the lore been "bend" to fit the storyline of ME 3 or is the lore from the first two games still valid, including conversations, events?

Working as community managers, you are in the front line when it comes to fan reactions. Are you sometimes personaly dissapointed when fans are angry or hostile because of missing game features, not so detailed romance options for there love interests etc.? Or you see this things relaxed? Would your be job possible without dedication to the games, fans etc in the first place?


A: "Lore" is never 100% set when you are talking about a product that is still not finished. What is "lore" in game one may have new details revealed about it by the end of game 3 for example. It is not so much that the Lore is changed, it is that the lore is not yet fully complete.

As for the "are you ever disappointed" question, I am never disappointed that fans are angry or hostile, etc over one of our games. I know that when our games create strong emotion in fans (love, anger, joy, hate, etc) it is because they care about the game. This is a very good thing. I do occasionally get upset when some fans choose to express their negative thoughts in stupid or extremely negative ways. We love to hear feedback, both the positive and negative, from fans, but having people swear, threaten violence, etc is just dumb and is an immediate way to get your feedback ignored.

I do think that since the Extended Cut was released, fans are now much happier overall with Mass Effect 3. And without our fans, I do not think my job would be possible.

Modifié par Schachmatt, 18 juillet 2012 - 05:41 .


#49190
delldo

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Give me some questions to ask and I will.

#49191
im commander shep

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RavenEyry wrote...

Well, this new development basically confirms they put the indoc stuff in on purpose, but the question remains if they plan to actually resolve the cliffhanger it provides. At the moment they would appear to be under the delusion that people will be happy if they tell them to make up their own ending, but they're still being so vague it's hard to tell.


Agree^

#49192
masster blaster

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RavenEyry wrote...

Well, this new development basically confirms they put the indoc stuff in on purpose, but the question remains if they plan to actually resolve the cliffhanger it provides. At the moment they would appear to be under the delusion that people will be happy if they tell them to make up their own ending, but they're still being so vague it's hard to tell.


YEs so if trolls or anyone come in here trying to say something bad about IT, so them the statment that Bioware made.

#49193
llbountyhunter

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I know bioware is trying please everyone here, but come on! A solid ending is better than a vague "fill it in yourself" ending....

IT is a chance for them to make on of the best endings ever- in any medium.

And if they choose the literal nonsensical ending at least take away the plotholes and add real closure this time!

The lack of information and closure is too great..... the amount of information that we have to fill in ourselves ...

i thought we were going to get answers....

#49194
RavenEyry

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delldo wrote...

Give me some questions to ask and I will.

"Is the bench in the dreams supposed to represent all the furniture Shepard could not save?"

"How do you sleep at night?" (don't actually ask that one)

#49195
masster blaster

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Originally Posted by Antauronius View Post
If Shepard was on the Citadel and it exploded in Destroy, how could he survive in the breath scene?

You assume Shepard survived. That could have just been a final breath before he/she died.

Evil Chris Priestl is online now


There they go again, that could just be Shepard's last dying breath, but notice, they did not say anything about it being on the Citadel??????

Modifié par masster blaster, 18 juillet 2012 - 05:45 .


#49196
delldo

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RavenEyry wrote...

delldo wrote...

Give me some questions to ask and I will.

"Is the bench in the dreams supposed to represent all the furniture Shepard could not save?"

"How do you sleep at night?" (don't actually ask that one)


You seriously want me to ask that? lol.

#49197
RavenEyry

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delldo wrote...
You seriously want me to ask that? lol.

Paxxton came up with it a couple of days ago I believe and it was unanimously declared hilarious.

#49198
EpyonX3

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RavenEyry wrote...

delldo wrote...

Give me some questions to ask and I will.

"Is the bench in the dreams supposed to represent all the furniture Shepard could not save?"

"How do you sleep at night?" (don't actually ask that one)

I would totally ask that. Not expecting an answer but I'd do it anyway.

#49199
delldo

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Ok, here it goes...

#49200
CoolioThane

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masster blaster wrote...

Originally Posted by Antauronius View Post
If Shepard was on the Citadel and it exploded in Destroy, how could he survive in the breath scene?

You assume Shepard survived. That could have just been a final breath before he/she died.

Evil Chris Priestl is online now


There they go again, that could just be Shepard's last dying breath, but notice, they did not say anything about it being on the Citadel??????


They've avoided the question completely. Makes me think something is up. That's a + for IT