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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#49301
masster blaster

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Arian Dynas wrote...

masster blaster wrote...

MaximizedAction wrote...

L0NEWOLF25 wrote...

Jessica Merizan:
"Yes, the Extended Cut should not affect the overall IT as I understand it (however, there are multiple iterations of this popular theory and it's possible that some speculations have been proven untrue). I actually have a dedicated saved game in which I play keeping IT in mind and I have another game that I view as a strictly literal interpretation.
The team went to great lengths to put meaning and layers of metaphor into the game. There's a lot of cool symbolism if you take the time to look for it. Definitely intentional and we want players to decide what those meanings are for themselves. These games are all about player agency so we feel that it would be wrong to provide a "canon" path or one "true" narrative. Ultimately, the work has to stand on its own and players decide what they think is happening."
http://forum.worldof...N-DANIELA-HEINE


Yep! They went to great lengths. Me wonders if that includes that famous statement from the Final Hours app that the ending was choreographed to the last details.


"Definitely intentional" intresting don't you think.;)


The phrase "layers of meaning and metaphor," and "lots of cool symbolism" are far more interesting to me. =]


That too, and I like the fact we have been seeing things a symbols, like the Carfenix,and the Predtior. Well I acn't spell worth of ****, but I you know what I mean.

Modifié par masster blaster, 18 juillet 2012 - 06:44 .


#49302
Dwailing

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masster blaster wrote...

Arian Dynas wrote...

masster blaster wrote...

MaximizedAction wrote...

L0NEWOLF25 wrote...

Jessica Merizan:
"Yes, the Extended Cut should not affect the overall IT as I understand it (however, there are multiple iterations of this popular theory and it's possible that some speculations have been proven untrue). I actually have a dedicated saved game in which I play keeping IT in mind and I have another game that I view as a strictly literal interpretation.
The team went to great lengths to put meaning and layers of metaphor into the game. There's a lot of cool symbolism if you take the time to look for it. Definitely intentional and we want players to decide what those meanings are for themselves. These games are all about player agency so we feel that it would be wrong to provide a "canon" path or one "true" narrative. Ultimately, the work has to stand on its own and players decide what they think is happening."
http://forum.worldof...N-DANIELA-HEINE


Yep! They went to great lengths. Me wonders if that includes that famous statement from the Final Hours app that the ending was choreographed to the last details.


"Definitely intentional" intresting don't you think.;)


The phrase "layers of meaning and metaphor," and "lots of cool symbolism" are far more interesting to me. =]


That too, and I like the fact we have been seeing things a symbols, like the Carfenix,and the Pretior. Well I acn't spell worth of ****, but I you know what I mean.


Yeah, I do know what you mean.  I find it very hard to believe that they would just put in all these details into the game and the ending sequences and then stick us with such sucky outcomes.

#49303
smokingotter1

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Lokanaiya wrote...

delldo wrote...

Give me some questions to ask and I will.


1. How does Shepard not get incinerated by the explosion in Destroy?

2. Why did the Catalyst take the form of the child in Shepard's dreams and on Earth?

3. Why does the explosion during the ending begin in system that is closer to the edge than the Local Cluster and Earth?

4. What are the odd black tendrils on the edge of the screen during the confrontation with TIM?

5. Where do the writers believe the breath scene took place?

I'll think of more later. :P

I'm no BW writer, but I am an otter I'll do my best to answer your questions :wizard:. (numbered them for reference)

1. Easy. Decision chamber is an overlay of the conduit run, a toxic mixture of reality and hallucination. Destroy is Shepard dodging Harbinger's beam (narrowly)
     A. Shepard gets knocked back like in the beginning of ME3 when reapers toast his judges. Que breathe scene later
Posted Image

2. Children are a symbol of innocence. Also might represent indoctrination as a new (young) but growing influence on Shepard's mind.

3. Not real. Explosion begins around the Viper Nebula. Representative of indoctrination of Shepard that takes root at Arrival DLC (Viper Nebula) and is spreading throughout Shepard's brain.

4. Represents reapers trying to get control of Shepard. Scene with TIM/Anderson is happening in Shepard's brain, specifically the Orbitofrontal cortex (front of brain, front of the citadel with TIM/Anderson) which is also part of the limbic system (which the codex says indoctrination controls) which is responsible for (drum roll please) decision making! :wizard:

    a. How do I know it takes place in the brain, symbolism! Moving walls, LOTSB electrical parts represent     neurons and neural pathways in Shepard’s head.
    b. Dead body represents old ways of thinking and Shepard’s humanity being destroyed/rewritten and the keepers either representing reaper presence of parts of his mind trying to keep him functional despite the damage.

5. Somewhere around the conduit, in real life

#49304
Rosewind

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RavenEyry wrote...

Priss Blackburne wrote...

BTW the most epic photo ever on Holly's Twitter
twitter.com/#!/HollyConrad/media/slideshow

Yeah I saw that on memebase. Very squee worthy.

EDIT: As Dwailing will attest apparently.


He looks confused lol

#49305
Arian Dynas

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SirLugash wrote...

paxxton wrote...

masster blaster wrote...

We have to tell byne, paxxton, hellish, and everyone about the everything that happened in the chat with Chris, Jessica, and that other person.

I know what happened. Posted Image

But I don't... :crying:


Me neither, give me the hot skitty!

#49306
paxxton

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Arian Dynas wrote...

SirLugash wrote...

paxxton wrote...

masster blaster wrote...

We have to tell byne, paxxton, hellish, and everyone about the everything that happened in the chat with Chris, Jessica, and that other person.

I know what happened. Posted Image

But I don't... :crying:


Me neither, give me the hot skitty!

Lots of question, less answered.
worldofplayers.de/forum/threads/1169342-LIVECHAT-WITH-EVIL-CHRIS-PRIESTLY-JESSICA-MERIZAN-DANIELA-HEINE

#49307
Schachmatt123

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Here is a link to all the answers from the chat without the question posts: Clic me!

Modifié par Schachmatt, 18 juillet 2012 - 06:54 .


#49308
Rosewind

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Arian Dynas wrote...

SirLugash wrote...

paxxton wrote...

masster blaster wrote...

We have to tell byne, paxxton, hellish, and everyone about the everything that happened in the chat with Chris, Jessica, and that other person.

I know what happened. Posted Image

But I don't... :crying:


Me neither, give me the hot skitty!


I bore my soul and it was hugged... And I tired to see if they where reading this thread by saying hello to them lol

#49309
Lokanaiya

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smokingotter1 wrote...

Lokanaiya wrote...

delldo wrote...

Give me some questions to ask and I will.


1. How does Shepard not get incinerated by the explosion in Destroy?

2. Why did the Catalyst take the form of the child in Shepard's dreams and on Earth?

3. Why does the explosion during the ending begin in system that is closer to the edge than the Local Cluster and Earth?

4. What are the odd black tendrils on the edge of the screen during the confrontation with TIM?

5. Where do the writers believe the breath scene took place?

I'll think of more later. :P

I'm no BW writer, but I am an otter I'll do my best to answer your questions :wizard:. (numbered them for reference)

1. Easy. Decision chamber is an overlay of the conduit run, a toxic mixture of reality and hallucination. Destroy is Shepard dodging Harbinger's beam (narrowly)
     A. Shepard gets knocked back like in the beginning of ME3 when reapers toast his judges. Que breathe scene later
Posted Image

2. Children are a symbol of innocence. Also might represent indoctrination as a new (young) but growing influence on Shepard's mind.

3. Not real. Explosion begins around the Viper Nebula. Representative of indoctrination of Shepard that takes root at Arrival DLC (Viper Nebula) and is spreading throughout Shepard's brain.

4. Represents reapers trying to get control of Shepard. Scene with TIM/Anderson is happening in Shepard's brain, specifically the Orbitofrontal cortex (front of brain, front of the citadel with TIM/Anderson) which is also part of the limbic system (which the codex says indoctrination controls) which is responsible for (drum roll please) decision making! :wizard:

    a. How do I know it takes place in the brain, symbolism! Moving walls, LOTSB electrical parts represent     neurons and neural pathways in Shepard’s head.
    b. Dead body represents old ways of thinking and Shepard’s humanity being destroyed/rewritten and the keepers either representing reaper presence of parts of his mind trying to keep him functional despite the damage.

5. Somewhere around the conduit, in real life



I know, I was just trying to get Chris and Jessica to answer some questions that would have to support IT, as futile as that may be.  :P

#49310
paxxton

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Interesting: Harbringer doesn't actually say anything at that point. I know, I thought it did as well, but I asked teh Audio team and they told me it is just sound effects, not actually speech.

#49311
RavenEyry

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Rosewind wrote...
And I tired to see if they where reading this thread by saying hello to them lol

You let them know we're onto them you fool!

#49312
Rosewind

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paxxton wrote...

Interesting: Harbringer doesn't actually say anything at that point. I know, I thought it did as well, but I asked teh Audio team and they told me it is just sound effects, not actually speech.


Bull**** that was just sound effects

#49313
paxxton

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Did you see that they were contradicting themselves. One answer says the breath scene could be the last breath, the other states that Shepard could survive on the Citadel.

Modifié par paxxton, 18 juillet 2012 - 06:59 .


#49314
KJSync

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They didn't answer many IT related questions. Like Dwailing's questions for example.

#49315
paxxton

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Brazukka wrote...

They didn't answer many IT related questions. Like Dwailing's questions for example.

Yes. But still we can relate different answers to catch inconsistencies and contradictions.

Modifié par paxxton, 18 juillet 2012 - 07:01 .


#49316
Seifer006

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IT isn't real. Move on. Other Pro-IT moved on, and acknowledge that it's not real. I was a fan of IT (it's better then the ending were given) but it's not real folks.

social.bioware.com/forum/1/topic/355/index/13210272/2#13211065

If you reply and still don't accept the Truth at face value, then your in denial.

#49317
Lokanaiya

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What I find interesting is that a lot of the questions they ignored would only be a minor blow to IT if they were given a literal answer, yet would all but confirm IT if given any other.... :P

#49318
paxxton

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Rosewind wrote...

paxxton wrote...

Interesting: Harbringer doesn't actually say anything at that point. I know, I thought it did as well, but I asked teh Audio team and they told me it is just sound effects, not actually speech.


Bull**** that was just sound effects


I know it's hard to believe but the answer is quite definite.

#49319
masster blaster

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Seifer006 wrote...

IT isn't real. Move on. Other Pro-IT moved on, and acknowledge that it's not real. I was a fan of IT (it's better then the ending were given) but it's not real folks.

social.bioware.com/forum/1/topic/355/index/13210272/2#13211065

If you reply and still don't accept the Truth at face value, then your in denial.


You know you should have been here
for the live chat they had on

http://forum.worldof...N-DANIELA-HEINE

They said it is alive, and you have to read the rest and come back here and talk about what they ment.

Modifié par masster blaster, 18 juillet 2012 - 07:06 .


#49320
RavenEyry

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Seifer006 wrote...

IT isn't real. Move on. Other Pro-IT moved on, and acknowledge that it's not real. I was a fan of IT (it's better then the ending were given) but it's not real folks.

social.bioware.com/forum/1/topic/355/index/13210272/2#13211065

If you reply and still don't accept the Truth at face value, then your in denial.

When did the writers say that?

#49321
Rosewind

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Seifer006 wrote...

IT isn't real. Move on. Other Pro-IT moved on, and acknowledge that it's not real. I was a fan of IT (it's better then the ending were given) but it's not real folks.

social.bioware.com/forum/1/topic/355/index/13210272/2#13211065

If you reply and still don't accept the Truth at face value, then your in denial.


Man people like that Thread starter who give us a bad rep.....

Anyway I am off to bed night all!

#49322
smokingotter1

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paxxton wrote...

Did you see that they were contradicting themselves. One answer says the breath scene could be the last breath, the other states that Shepard could survive on the Citadel.


I think only Casey and Mac know the answer. You know how Cerberus is
organized into cells with the Illusive man in charge, everyone working
on their project but no one sees the big picture . That might be what is
happening at Bioware with writers and staff. Casey and Mac assign
writers and staff to work on parts, but add in themes to tell an overarching story
that involves IT.

It could very well be that not only are the
fans kept in the dark but a lot of the staff, as far as we know Chris
and Jessica included are as much in the dark as we are.

#49323
Simon_Says

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From your reactions, it looks like Bioware remains ever elusive with providing hard answers.

I'm kind of disappointed that you seem to have entirely forgotten that list I made with the fundamental questions IT is supposed to answer. That one about how Shepard could avoid indoctrination for the whole series was the biggest I feel.

And again, I must remind you all that if Bioware ever decides to stop being coy, it'll almost definitely be in game content, not press releases or Q&As.

#49324
masster blaster

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Seifer006 take a look at this. And tell me they did not say IT is wrong, or disproved it.

http://forum.worldof...N-DANIELA-HEINE

#49325
Priss Blackburne

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Seifer006 wrote...

IT isn't real. Move on. Other Pro-IT moved on, and acknowledge that it's not real. I was a fan of IT (it's better then the ending were given) but it's not real folks.

social.bioware.com/forum/1/topic/355/index/13210272/2#13211065

If you reply and still don't accept the Truth at face value, then your in denial.




From a very recent chat q&A

Jessica Merizan...

Yes, the Extended Cut should not affect the overall IT as I understand it (however, there are multiple iterations of this popular theory and it's possible that some speculations have been proven untrue). I actually have a dedicated saved game in which I play keeping IT in mind and I have another game that I view as a strictly literal interpretation.

The team went to great lengths to put meaning and layers of metaphor into the game. There's a lot of cool symbolism if you take the time to look for it. Definitely intentional and we want players to decide what those meanings are for themselves. These games are all about player agency so we feel that it would be wrong to provide a "canon" path or one "true" narrative. Ultimately, the work has to stand on its own and players decide what they think is happening.


I love your if you don't reply with agreeing with me then your wrong attitude tho :P