HellishFiend wrote...
Aaleel wrote...
No way they planned the IT. If they did, they wouldn't need to be calling all the voice actors/actresses back. It would have been finished, and ready to go. They never would have let things get this bad.
At the very best IMHO, it could have been an intention that was abandoned due to time constraints, and now they would be going in an piecing some of what they started together, and now building onto that with whatever work they're doing now.
Thank you for your opinion, I'll stick with mine, thanks.
Them calling the VA's back when they did makes perfect sense if one considers the fact that Bioware has stated they wanted to use fan feedback to shape the story.
They already stated they had no plans to make the EC, that doesn't preclude them from having planned IDT.
What I picture their DLC schedule as having been was something along the lines of;
A). Start up the ANN twitter, giving "real time" newsfeeds from before the attack, and leading up to the attack, and into the beginning of the war, create some story and plotlines and finish a few others off, get fans hyped.

Release Mass Effect 3 to general applause, multiplayer is generally enjoyed by people, and it is used as a way of integrating the war effort into the story, it also allows players to become soldiers in the war in a sense, giving them a feeling of being involved in the war effort, the game is much beloved, excepting the ending, which is seen as strange, out of place and mediocre at best, but it satisfies fans, while also causing them to speculate to keep them interested and involved in the game even after they finish.
C). Keep doing multiplayer events, which coincide with major operations in the war, on certain dates, release single player DLC, which coincides with major battles and events, such as the retaking of Omega.
D). Keep updating the ANN twitter feed, keeping fans interested and involved in the progress of the war as they follow along.
E). Keep releasing multiplayer packs, allowing the players to take part as new races, as these new races gradually join the war effort.
F). The ANN Twitter timeline, which is about a month or so of when the Siege of Earth is supposed to take place, finally reaches the events of Chronos Station, at which point, the next day, when the Siege of Earth is supposed to take place, a DLC featuring the "true" final ending is revealed in which Shepard was undergoing indoctrination, and players end up having to load from their "Legendsave" and are forced to play through that paticular playthrough, facing the consequences of their actions.
G). Mike Gamble, Casey Hudson, Ray Musyka and Mac Walters all share a bottle of bubbly as Bioware is hailed as the most brilliant game developer of all time.
The problem with this whole thing is step 2 didn't get off the ground, people WEREN'T satisfied with the ending and chose to get mad rather than speculate, Bioware expected some of this (how could they not after DA2?) and was prepared for some backlash with a buisness plan where the only thing at steak was their reputation, but they didn't count on the sheer AMOUNT of pure, unleaded vitriol leveled at them, and the sheer number of people whom just "didn't get it" as well as the fact that they felt they hadn't been granted enough closure to stomach the ending.
Hence why Bioware has to make the EC, to make things a bit more obvious so that people will be satisfied to wait for the "Seige of Earth DLC".
Modifié par Arian Dynas, 15 mai 2012 - 12:27 .