Thats what im talking about it sounds very similar to the "thud"
Modifié par zigamortis, 20 juillet 2012 - 04:09 .
Modifié par zigamortis, 20 juillet 2012 - 04:09 .
Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
Modifié par gunslinger_ruiz, 20 juillet 2012 - 04:12 .
TJBartlemus wrote...
Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
What odd pictures?
Except DA didn't have three games with different protagonists. In DA2 you had only a single protagonist before, maybe even two. And those first protagonists had already completed their story arcs by the conclusion of Origins and Awakening.Arian Dynas wrote...
I agree with everything except B. Look at Dragon Age. 3 protagonists in as many games. So long as squadmates show up, perhaps even Shepard himself, and you have enough continuity between them, you can have another protagonistBig_Boss9 wrote...
a) AgreedSimon_Says wrote...
a) EA won't let the ME franchise die. ME3 was a success financially, it's going to have sequels or prequels of some sort. It's only a matter of time.Most fans associate Commander Shepard with the ME series. Imagine the confusion and backlash if EA were to release a core Mass Effect game without Shepard as a protagonist.
c) I don't see how they can move forward with Synthesis. Moving forward with Control will be incredibly tricky, and most likely end with betrayal. Moving forward with Destroy is the easiest and has the most potential.Not necessarily. See Halo: Reach
c) Totally agree
And Epyon, there is another option beyond making Destroy canon...
gunslinger_ruiz wrote...
TJBartlemus wrote...
Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
What odd pictures?
The paintings seen throughout London, you can also see the majority of them at Donovan Hock's mansion during Kasumi's loyalty quest in ME2. They're also in one more place, can't remember where.
Modifié par TJBartlemus, 20 juillet 2012 - 04:18 .
gunslinger_ruiz wrote...
TJBartlemus wrote...
Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
What odd pictures?
The paintings seen throughout London, you can also see the majority of them at Donovan Hock's mansion during Kasumi's loyalty quest in ME2. They're also in one more place, can't remember where.
You can modify the ini but it'll be a finicky bastard. You can then either get FRAPs, or you can use Steam's in-game overlay (if you don't have the Steam version you can still set the program to launch through Steam and it should work fine).Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
Modifié par Simon_Says, 20 juillet 2012 - 04:19 .
TJBartlemus wrote...
gunslinger_ruiz wrote...
TJBartlemus wrote...
Lokanaiya wrote...
How do I take a screenshot in ME2 and then put it up here?
Or, before I do that, would people actually be interested in learning where some of the odd pictures that were in London appeared previously?
What odd pictures?
The paintings seen throughout London, you can also see the majority of them at Donovan Hock's mansion during Kasumi's loyalty quest in ME2. They're also in one more place, can't remember where.
Well I know there is a painting in the apartment in the London mission, and there is a painting in Kasumi's apartment in her slide in the end. Personally I thought the reference was to the wierd similarities in London.
Link -
EpyonX3 wrote...
paxxton wrote...
Even in ancient times building a city didn't take hundreds of years.EpyonX3 wrote...
paxxton wrote...
I watched the comic con panel today. They said something about trying to envision a city on Tuchanka in a few hundred years. So building a city takes a few hundred years because the city is shown being built in that slide. lolBig_Boss9 wrote...
Didn't know that. I stand corrected.EpyonX3 wrote...
Stated by the developers that the slides look out hundreds of years after the fact.
I got an idea of how long it all too. The Citadel is a big place with a lot of unkowns. To rebuild it back to normal would take decades if not more. Earth alone would take years to rebuild since every major city and more was attacked. Resources already start low since the reapers took them all out and the relays being damged doesn't help either.
Of course not. Buildings were made of clay and wood. Cities in the future would require much more complexity and supplies wouldn't they?
Modifié par Arian Dynas, 20 juillet 2012 - 04:27 .
TJBartlemus wrote...
No you quoted me before I edited my post!!!
masster blaster wrote...
Oh and did you all notice, that the place, where you see VI Liara looks like Edin Prime. I don't have anything to support what I am say, but I look around the Mission where you go get Javik, and I saw beacon like structures that we saw at the end of the Refuse/Reject ending.
Edit look at Eden Prime and the Prothean beacons.youtube.com/watch
Edit:Look at Refuse ending. the planet it's on looks like Eden Prime, and that Beacon looks like Prothean made, not Liara made.www.youtube.com/watch
Also I find it funny that the Crucible turns off, when nothing blow up on the Crucible, and it's funny that we see red beam of light across Shepards face, when A Reaper blows up ( which looks to me Hacketts ship) a dreadnought. Me thinks that is Harbinger missing on purpose and letting Shepard die of his/her wounds, and turns off the Conduit.
hence why we see the Crucibles light turn off.
Guys and Glyph is there at the Refusel end, but is playing the message Liara left for the next cycle. So does this mean, that Glyph rewrote Liaras message and is giving the next cycle falls hope, if our theory is correct about Glyph working for the Reapers.
GUYS i dimd down the brightness of the Catalyst when you pick Control, and I could see it smile, if you dime the Computer screen down to 30 or 40 brightness.
www.youtube.com/watch
Okay look around stop right at 39 seconds and dim the screen's brightness, and look at where the lips are at. They are smiling.
Also guys if you all haven't notice hackett never said there was a fall back plain what so ever. And why would Joker listen to the squad members about leaving Shepard. They would have tried to go to were Shepard was at since Joker is looking right out the window. In which case where you can see Shepard is at.
Thoughts anyone?
Modifié par TJBartlemus, 20 juillet 2012 - 04:30 .
smokingotter1 wrote...
Simon_Says wrote...
You need a proper otter avatar. Just like Master Blaster actually needs to get a Master Blaster avatar.smokingotter1 wrote...
Spoiler alert, I've never played an ME game ever. Also I'm an otter
Directed by M. Night Shamalanadingdong
Also, wait. You serious or just joking?
I tried I do have one. Problem is you can do custom avatars but you have to have Dragon Age, do some silly hack thing and then it'll work. Hey if the moderators are listening can I have this as my avatar please. No I can't prove this is me, I'm an otter, I don't have ID.
Not that I don't like Joker, he's great and all, but if you can...
Simon_Says wrote...
Except DA didn't have three games with different protagonists. In DA2 you had only a single protagonist before, maybe even two. And those first protagonists had already completed their story arcs by the conclusion of Origins and Awakening.Arian Dynas wrote...
I agree with everything except B. Look at Dragon Age. 3 protagonists in as many games. So long as squadmates show up, perhaps even Shepard himself, and you have enough continuity between them, you can have another protagonistBig_Boss9 wrote...
a) AgreedSimon_Says wrote...
a) EA won't let the ME franchise die. ME3 was a success financially, it's going to have sequels or prequels of some sort. It's only a matter of time.Most fans associate Commander Shepard with the ME series. Imagine the confusion and backlash if EA were to release a core Mass Effect game without Shepard as a protagonist.
c) I don't see how they can move forward with Synthesis. Moving forward with Control will be incredibly tricky, and most likely end with betrayal. Moving forward with Destroy is the easiest and has the most potential.Not necessarily. See Halo: Reach
c) Totally agree
And Epyon, there is another option beyond making Destroy canon...
The tale of the Warden vs the Blight only took one game. It was done, finished. There was no need to carry the Warden over to new tales in the setting. But there've been three games of Shepard vs the Reapers. Fans will expect Shepard to be present for the fourth.
And note I said "a" protagonist, not "the" protagonist.
TJBartlemus wrote...
Oh yeah. Arian. I was a little disappointed I didn't get a wall of text full of quotes relating to dreams/nightmares/things can't be real. Why Arian? Why!!?!?!
TJBartlemus wrote...
Well, I have to leave. But I fully expect to see a full wall of text or a PM from you when I log on tomarro.Don't worry...no pressure.
(You don't have to. Just see it as a challenge to your abilities.)
Arian Dynas wrote...
TJBartlemus wrote...
Oh yeah. Arian. I was a little disappointed I didn't get a wall of text full of quotes relating to dreams/nightmares/things can't be real. Why Arian? Why!!?!?!
Eh? Wozzat?