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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#50526
Arian Dynas

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comrade gando wrote...

Simon_Says wrote...

EpyonX3 wrote...

I can't imagine they'd be hiding this at this point. They've explained away some of the plot holes in the ending, (some, and they were realtively minor ones. The most egregious ones remain) they explained the dreams and the shadows of people (no they haven't. They explained what they represent, they never explained the purpose of that arc and what it finally culminated to in the ending) and they admit that the original plan was to leave the ending open to interpretation (But did they say that it was their plan to leave it that way?). They also state that there's no canon ending. IT would be a canon ending. (Moving forward with the MEverse will require a canon of some sort. Though yes, we can't say if they're going to actually move forward and not back.)

For the endings to be open to interpretation, they have to be taken literally first. Otherwise, you'd have to wonder if the whole series was a dream. (I fail to see the connection of logic here. It makes sense to start examing possible interpretations from a reductionist viewpoint and then noting what was wrong, true. But that's what we did, remember? The literal ending didn't add up logically or thematically, and so we deduce a dream sequence because a dream sequence would.)

Note that I haven't yet had a chance to examine everything Bioware said. I'll get on that now.


well from what I'm getting from the stargazer scene the entire trilogy never really happened (it's a game yeah), it lets you know IN GAME that it was all a story for... starchild??? that makes... no sense.


*sigh* Fine. But I'm crediting Hellish.

First off, look at the "child" notice something off? That's a full sized human being wearing armor with a silhouette matching that of Shepard's armor. The Stargazer's silhouette matches TIM's. In this case he is a giant speaking to a full sized human being.

"Did all that really happen?" = "Is that how it went down?"

"Yes, but some of the details have been lost in time." = "There were things we could implement due to time constraints."

"When can I go to the stars?" = "When is there more?"

"One day, my sweet." = "It'll come. Don't worry."

"What will be there?" = "What'll be in more Mass Effect?"

"Anything you can imagine" = "We do what the fans want, we listen to the feedback they give."

"And every life is a special story of it's own." = "Every unique Shepard is as important to us as it is to you."

"Tell me another story about the Shepard." = "Can we have some more soon?"

"It's getting late but... ok. One more story. = "Time is going by, but, ok, one more story."

#50527
paxxton

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Arian Dynas wrote...

"Did all that really happen?" = "Is that how it went down?"

NOOOOO!!!!!! Posted Image

Modifié par paxxton, 20 juillet 2012 - 01:14 .


#50528
comrade gando

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I think I'm going to need clarifications for the clarifications, because these endings still make no sense whatsoever and are anticlimactic as all hell. It's literally the most anticlimactic ending I've ever seen to any video game, movie, book, comic, anything. That's why I'm still here after 4 months *sigh*.

it's like, shoot this tube to win... really bioware?

Modifié par comrade gando, 20 juillet 2012 - 01:17 .


#50529
EpyonX3

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Arian Dynas wrote...

*sigh* Fine. But I'm crediting Hellish.

First off, look at the "child" notice something off? That's a full sized human being wearing armor with a silhouette matching that of Shepard's armor. The Stargazer's silhouette matches TIM's. In this case he is a giant speaking to a full sized human being.

"Did all that really happen?" = "Is that how it went down?"

"Yes, but some of the details have been lost in time." = "There were things we could implement due to time constraints."

"When can I go to the stars?" = "When is there more?"

"One day, my sweet." = "It'll come. Don't worry."

"What will be there?" = "What'll be in more Mass Effect?"

"Anything you can imagine" = "We do what the fans want, we listen to the feedback they give."

"And every life is a special story of it's own." = "Every unique Shepard is as important to us as it is to you."

"Tell me another story about the Shepard." = "Can we have some more soon?"

"It's getting late but... ok. One more story. = "Time is going by, but, ok, one more story."


That's actually pretty clever.

#50530
TSA_383

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comrade gando wrote...

I think I'm going to need clarifications for the clarifications, because these endings still make no sense whatsoever and are anticlimactic as all hell. It's literally the most anticlimactic ending I've ever seen to any video game, movie, book, comic, anything. That's why I'm still here after 4 months *sigh*.

it's like, shoot this tube to win... really bioware?


Well then it's a good thing we know that Leviathan will be altering the choice sequence at least a bit ;)

Ace7 wrote...

 anyway's........I bid you all a good
(insert part of day in your region) and hopefully this will resolve
itself before people end up getting banned or the thread gets locked.
Just in case my early and first post has been lost in the mayhem i am
posting a snippet of what I was asking earlier....
"There
is one particular part near the end that has always bugged me. When
shepard collapses he takes the magic elevator to the catalysts pad, when
he reaches the top, he gets on his knees and the starchild asks him to
"wake up" even though he apparently is already awake. I know it's only a
small detail but I can't help thinking there is more to this piece. The
recent confirmation of "symbolism" makes me think this even more. What
do you guys think or has this been discussed already?"


He arrives bowing to the catalyst, perhaps treating it with "superstitious awe" if you will ;)
It's also the same pose adopted when seeing Object Rho for the reaper flashback etc.

#50531
TSA_383

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shepdog77 wrote...

CoolioThane wrote...

elegolas1 wrote...

 social.bioware.com/forum/1/topic/355/index/13241822

Have you seen? You guys are being petitioned and I'm being banned apparently


Thanks dude, I always love a good shepdog dumbassery thread


Reported for personal attack and insult.

Posted Image

Seriously, how many post reports have you done today?
If I were a mod I'd give you a temp ban for abusing the reports system...

#50532
paxxton

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I wonder when BioWare is planning to release Leviathan. Hopefully soon.

Modifié par paxxton, 20 juillet 2012 - 01:55 .


#50533
TSA_383

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paxxton wrote...

I wonder when BioWare is planing to release Leviathan. Hopwfully soon.


Last week of August ;)

#50534
paxxton

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TSA_383 wrote...

paxxton wrote...

I wonder when BioWare is planing to release Leviathan. Hopwfully soon.


Last week of August ;)

Would be cool. But it's still 5 weeks. Posted Image I'd say the middle of August.

Modifié par paxxton, 20 juillet 2012 - 01:42 .


#50535
FFZero

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paxxton wrote...

I wonder when BioWare is planning to release Leviathan. Hopwfully soon.


Well it sounds like all the dialogue for Leviathan is done and I think VO recording is done very late in the process of content development. They mentioned a little while ago on twitter that they were testing something, if it was leviathan then the release date can't be too far away. I'm thinking maybe late August - early September.

#50536
TSA_383

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FFZero wrote...

paxxton wrote...

I wonder when BioWare is planning to release Leviathan. Hopwfully soon.


Well it sounds like all the dialogue for Leviathan is done and I think VO recording is done very late in the process of content development. They mentioned a little while ago on twitter that they were testing something, if it was leviathan then the release date can't be too far away. I'm thinking maybe late August - early September.

That "tentacled creature inside your mind" line...

Can you imagine trying to record that in the studio with a straight face? :lol:

#50537
MetioricTest

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TSA_383 wrote...

FFZero wrote...

paxxton wrote...

I wonder when BioWare is planning to release Leviathan. Hopwfully soon.


Well it sounds like all the dialogue for Leviathan is done and I think VO recording is done very late in the process of content development. They mentioned a little while ago on twitter that they were testing something, if it was leviathan then the release date can't be too far away. I'm thinking maybe late August - early September.

That "tentacled creature inside your mind" line...

Can you imagine trying to record that in the studio with a straight face? :lol:


Sure if they've seen hentai

#50538
Gwyphon

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I know the "Wale up!" line was only for high EMS endings pre EC, is it still so? Just curious.
Then again considering how easy it is to have high ems now I guess it's kind of irrelevant.

#50539
CoolioThane

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Yes, considering the reduction in the EMS required to get the Shepard Lives ending...one assumes the DLC will not focus around earning more war assets, but something that will affect the endings somewhat.

#50540
Gwyphon

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I just always found it strange, if not extremely suspicious, that they changed such a seemingly small line like that when the only other difference high ems made was Shepard living.

#50541
smokingotter1

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Back. Hello all. Mmm nothing like massive amounts of diet pepsi and oatmeal to wake me up.

Yeah you remember how Arrival DLC was supposed to be the ending to ME2, well we are going to start seeing some post breath content. Leviathan will add a little to the ending while giving context to the story and it will snowball from there to citadel single player DLC.

I mean Bioware pretty much proved that with lowering EMS requirements. Why lower EMS requirements if you're going to add DLC unless EMS requirement is not the only contribution to the ending from the DLC.

#50542
Leonia

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Why have an EMS system at all when it changes so little and when the devs want us to see more.

#50543
Dwailing

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 Okay, I had a thought.  I was thinking yesterday about the Nanite Based Indoctrination Hypothesis, and I was beginning to wonder if there might actually be a valid point to be found there.  Now, before you say, "Oh no, he's started to believe in paxx's hypothesis, he's gone off the deep end, :P" listen a little longer.  On Horizon, the cloud of nanites that created the husk in the vid-log was green.  Now, what ELSE in ME3 is green and involves a hybrid of synthetic and organic? ;) 

*Jeopardy Music*

Time's up!  If you guessed Synthesis, you'd be right!  Now, I'm rolling with the theory that the decision chamber is a warped version of the area at the end of the run to the beam, and Shepard is truly hallucinating rather than having an indoctrination nightmare like the Anderson/TIM/Shepard confrontation was.  So, this would mean that the Synthesis beam is the Conduit beam.  Now, in that case, when Shepard jumps into the Synthesis beam, he's really jumping into the Conduit.  Now, I'm going to make two assumptions.  Assumption 1: The Conduit is some kind of indoctrination device.  Remember the datapad?  Yeah.  Assumption 2: I'm pretty sure that it's stated that the Reapers are taking corpses to the Citadel, right?  So, I'm going to guess that they're going to break them down into processed material (Which is the only thing I can imagine them using human corpses for other than husks, and they can make husks anywhere.) like they used for the Human Reaper.  In that case, they might as well streamline the process as much as possible, right?  So, that leads to my hypothesis.

What if the Conduit beam (Or something at the top, or something on the way up, basically something related to the beam.) infects whoever is traveling up it with nanites?  That could explain the symbolism of jumping into the beam being the Synthesis choice, and of Shepard dissolving.  His organic parts are being broken down to make way for the Reaperization.  Shepard is infected with nanites and is turned into a Paul Grayson/Cerberus trooper type Reaper abomination.  Synthesis, just not like Shepard expected.  (In case you didn't notice, I'm a bit of a fan of irony.)

Before responding, give me a minute to expand this.  I'm going to put in more and a tl;dr at the end.  It's going to be an expanded version of my ending hypothesis.

Now, in Control, the blast is blue and infused with electricity.  This (Combined with Arian's ending script.  Credit for the idea of what the Control panel actually is goes to him.) suggests to me that the Control panel is really some kind of electical conduit... things on the side of the Conduit.  In Control, Shepard grabs them, and is both fried, and indoctrinated thanks to how he thought he could control the Reapers.  If there was going to be some kind of irony, they could employ the thing with the Jack how she mentioned pain breaking down mental barriers.  The pain of having several thousand watts coursing through Shepard brain would probably break down mental barriers, if you know what I mean. ;)  So, thanks to the electicution frying brain cells (Or something like that, anyway.) combined with the choice, any chance Shepard had of resisting indoctrination is officially gone.  He's indoctrinated, and all he can do to stop it most likely is blowing his own brains out (Or there could always be something with the Rachni helping him or Bakara's crystal giving him hope.  Again, all credit for this goes to Arian.).

Now, onto Destroy.  In Destroy, my thoughts are that Shepard is blasting some kind of power conduit on the side of the Conduit, and this leads to an explosion.  The explosion buries Shepard in rubble, and the breath scene then commences.  Thanks to the choice, Shepard was able to resist indoctrination, and the explosion snapped him out of the hallucination.  However, due to the explosion, Shepard is now heavily injured, and he's buried in rubble.  So, his squad's just going to have to dig him out.  The reason that Shepard doesn't get out of this completely uninjured is because, well, it IS a choice given by the Catalyst, and even if it DOES lead to Shepard breaking free from indoctrination... well, like I said, it's a choice from Star-Brat.  And he's going to make it hurt, even if Shepard DOES break free.

Finally, I move on to Rejection.  In Rejection, Shepard's will is stronger than ever (Because he refused to just go along with the choices he was given.), but he hasn't had anything to snap him out of the hallucination.  So, in order to wake up, something or someone else will have to snap him out of the hallucination.  However, once he IS snapped out of the hallucination, Shepard's resolve will be stronger quite possibly than his will in Destroy (He DID choose one of the Star-Brat's choices after all.), and we can get down to what's important, kicking Harbinger in the proverbial balls, and shoving the Reapers back in whatever black hole they came from.

So, tl;dr: The ending sequence is a true hallucination.  Shepard's sort of awake, but what he sees is a warped reality brought on by the indoctrination attempt.  Every choice leads to some kind of real world consequences (Dispelling the all just a dream argument so many Literalists make.), and there's some kind of twist to EVERY ending (Or at least, to every Catalyst given ending.).

Modifié par Dwailing, 20 juillet 2012 - 02:49 .


#50544
smokingotter1

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leonia42 wrote...

Why have an EMS system at all when it changes so little and when the devs want us to see more.


Easy. Put your CEO hat on *plump*

EMS and MP (war rating) player keeps fans engaged in the storyline. Also microtransations help fund EA and Bioware to add more DLC. I think the EMS was not a hit as BW wanted so they dramatically lowered the requirements.

I think war rating was a real draw in for you obsessive compulsives that have to complete every quest because no matter how much you play MP the readiness rating will go down again over time. :wizard:

#50545
UltimateTobi

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In that petition thread, SubAstris supported us! Cookies from me for this.

#50546
smokingotter1

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Dwailing wrote...

 Okay, I had a thought.  I was thinking yesterday about the Nanite Based Indoctrination Hypothesis, and I was beginning to wonder if there might actually be a valid point to be found there.  Now, before you say, "Oh no, he's started to believe in paxx's hypothesis, he's gone off the deep end, :P" listen a little longer.  On Horizon, the cloud of nanites that created the husk in the vid-log was green.  Now, what ELSE in ME3 is green and involves a hybrid of synthetic and organic? ;) 

*Jeopardy Music*

Time's up!  If you guessed Synthesis, you'd be right!  Now, I'm rolling with the theory that the decision chamber is a warped version of the area at the end of the run to the beam.  So, this would mean that the Synthesis beam is the Conduit beam.  Now, in that case, when Shepard jumps into the Synthesis beam, he's really jumping into the Conduit.  Now, I'm going to make two assumptions.  Assumption 1: The Conduit is some kind of indoctrination device.  Remember the datapad?  Yeah.  Assumption 2: I'm pretty sure that it's stated that the Reapers are taking corpses to the Citadel, right?  So, I'm going to guess that they're going to break them down into processed material (Which is the only thing I can imagine them using human corpses for other than husks, and they can make husks anywhere.) like they used for the Human Reaper.  In that case, they might as well streamline the process as much as possible, right?  So, that leads to my hypothesis.

What if the Conduit beam (Or something at the top, or something on the way up, basically something related to the beam.) infects whoever is traveling up it with nanites?  That could explain the symbolism of jumping into the beam being the Synthesis choice.  Shepard is infected with nanites and is turned into a Paul Grayson/Cerberus trooper type Reaper abomination.  Synthesis, just not like Shepard expected.  In case you didn't notice, I'm a bit of a fan of irony.

Before responding, give me a minute to expand this.  I'm going to put in more and a tl;dr at the end.



I don't think the conduit beam is an indoctrination device. That said this should help your argument, it's from Overlord DLC from ME2, look at David Archer's posture and the color:

Posted Image

#50547
Leonia

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@Dwaling - Suddenly I am reminded of that bit in Overlord where Shepard is about to push a big ominous button and tells the squad-mates "Watch out, this will probably summon a Reaper." Lots of green techy stuff in that DLC.

And ninjad!

Modifié par leonia42, 20 juillet 2012 - 02:21 .


#50548
paxxton

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smokingotter1 wrote...

leonia42 wrote...

Why have an EMS system at all when it changes so little and when the devs want us to see more.


Easy. Put your CEO hat on *plump*

EMS and MP (war rating) player keeps fans engaged in the storyline. Also microtransations help fund EA and Bioware to add more DLC. I think the EMS was not a hit as BW wanted so they dramatically lowered the requirements.

I think war rating was a real draw in for you obsessive compulsives that have to complete every quest because no matter how much you play MP the readiness rating will go down again over time. :wizard:



I watched the Comic Con ME3 panel yesterday. Gamble asked the audience about how many played the EC. The camera lagged in showing the raised hands but when it did there weren't many up.

#50549
CoolioThane

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SubAstris still had a po at me, mind <3

#50550
paxxton

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CoolioThane wrote...

SubAstris still had a po at me, mind <3

Your avatar is po-faced. Posted Image jk

Modifié par paxxton, 20 juillet 2012 - 02:43 .