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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#51351
Lokanaiya

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Subastris, you still haven't explained how the Reapers know about that kid at all or why Starchild's voice is partially formed from Shepard's memories.

#51352
SubAstris

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RavenEyry wrote...

SubAstris wrote...

What alive people? Video evidence?

Wrex and Garrus come to mind. Seriously just play a dream with the sound high and listen to the whispers. They're not specifically from dead people.


What were they saying?

#51353
RavenEyry

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SubAstris wrote...

What were they saying?

Mostly just random quotes. Some have reported comments like 'Don't trust him' but I dunno. You'll have to ask around. (Or youtube a dream, but you won't know whos dead or not for tht player)

#51354
masster blaster

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Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.

#51355
SubAstris

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Lokanaiya wrote...

Subastris, you still haven't explained how the Reapers know about that kid at all or why Starchild's voice is partially formed from Shepard's memories.


I have explained before, just have a look at my posts. As for the second point, I don't know, haven't really thought about it, although it raises a load of questions, especially how a male Shepard's memories can be of a female version himself and vice versa.

#51356
RavenEyry

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Lokanaiya wrote...

Subastris, you still haven't explained how the Reapers know about that kid at all.

Yeah he did. Apparently the reapers decided to memorise everyone in that shuttle before shooting it down.

#51357
Turbo_J

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Are you bored again SubAstris?

The kid was creepy to my Shepard. Don't go being prescriptive to individual players playthroughs.

He traveled half a mile and up the balcony of an eight story building. After he dissipated from the duct he then traveled through collapsed building debris or swam through a water channel, (there is no other path to the evac zone), and his clothes are spotless. To me that is a little creepy given Shepard's uniform is a mess after traveling through similar collapsed debris.

As for the oily shadows representing the fallen. Sure. But why can't it be both. There are 'voices' and 'oily shadows'. Both things may or may not be associated to Indoctrination, but that is again, up to an individuals interpretation. Just because Mike added some 'clarification' does not automatically invalidate the potential for them to be representative of indoctrination. That would be 'being prescriptive' too, would it not?

Modifié par Turbo_J, 21 juillet 2012 - 07:30 .


#51358
MaximizedAction

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RavenEyry wrote...

MaximizedAction wrote...
Casey said something similar in a pre-ME3 release interview: The ME team does research to find out what players liked or didn't like and try to find out what they would like. He said, that they would listen to what fans wanted, but they wouldn't do exactly that, or otherwise there would be no surprise.

"Lets give them the exact opposite of what they'll like. That'll suprise 'em!"


Ok, I see I made a horrible mistake by quoting him losely, just watch the first minute yourself: www.youtube.com/watch
He didn't say that they do the opposite of what fans want, but not exactly that.

That interview is in general quite informative. Also, I didn't know they knew fanart THAT well (Fornax *cough*).

Modifié par MaximizedAction, 21 juillet 2012 - 07:29 .


#51359
RavenEyry

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masster blaster wrote...

Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.


It vanishes as soon as Shep starts shooting.

#51360
KJSync

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masster blaster wrote...

Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.

Someone already did this a few pages ago

#51361
SubAstris

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RavenEyry wrote...

SubAstris wrote...

What were they saying?

Mostly just random quotes. Some have reported comments like 'Don't trust him' but I dunno. You'll have to ask around. (Or youtube a dream, but you won't know whos dead or not for tht player)


Ok, well it's never happened to me, and what you say seems to absolutely contradict BW

#51362
RavenEyry

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Turbo_J wrote...

Are you bored again SubAstris?

The kid was creepy to my Shepard. Don't go being prescriptive to individual players playthroughs.

He traveled half a mile and up the balcony of an eight story building. After he dissipated from the duct he then traveled through collapsed building debris or swam through a water channel, (there is no other path to the evac zone), and his clothes are spotless. To me that is a little creepy given Shepard's uniform is a mess after traveling through similar collapsed debris.

He should be a bit crispy from that explosion too.

#51363
L0NEWOLF25

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masster blaster wrote...

Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.


I was thinking that as well, but really I doubt we will see anything other than a Blank expression.

#51364
RavenEyry

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SubAstris wrote...
Ok, well it's never happened to me, and what you say seems to absolutely contradict BW

How?

#51365
SubAstris

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Turbo_J wrote...

Are you bored again SubAstris?

The kid was creepy to my Shepard. Don't go being prescriptive to individual players playthroughs.

He traveled half a mile and up the balcony of an eight story building. After he dissipated from the duct he then traveled through collapsed building debris or swam through a water channel, (there is no other path to the evac zone), and his clothes are spotless. To me that is a little creepy given Shepard's uniform is a mess after traveling through similar collapsed debris.

As for the oily shadows representing the fallen. Sure. By why can't it be both. There are 'voices' and 'oily shadows'. Both things may or may not be associated to Indoctrination, but that is again, up to an individuals interpretation. Just because Mike added some 'clarification' does not automatically invalidate the potential for them to be representative of indoctrination. That would be 'being prescriptive' too, would it not?


I'm not trying to be, but that's probably more to do with the fact that you think he is a Reaper manifestation.

People can have their interpretations, I agree wholeheartedly, I'm just saying BW's intention wasn't to make it that way.

#51366
HyperGlass

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masster blaster wrote...

Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.

He rage quits existance so I think that's enough to give an idea on his expression. By that I mean the way he leaves in destroy seems more...sudden. In control his exit was more predictable and calmer with an actul camera pan on his face.

#51367
SubAstris

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RavenEyry wrote...

SubAstris wrote...
Ok, well it's never happened to me, and what you say seems to absolutely contradict BW

How?


BW: Voices and shadows represent deceased people
You: Voices and shadows are not of deceased people

#51368
RavenEyry

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HyperGlass wrote...

masster blaster wrote...

Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.

He rage quits existance so I think that's enough to give an idea on his expression. By that I mean the way he leaves in destroy seems more...sudden. In control his exit was more predictable and calmer with an actul camera pan on his face.

He fizzles as soon as the shooting starts. You can't say he was killed due to being synthetic because the red wave hasn't come out yet.

#51369
Turbo_J

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SubAstris wrote...

Turbo_J wrote...

Are you bored again SubAstris?

The kid was creepy to my Shepard. Don't go being prescriptive to individual players playthroughs.

He traveled half a mile and up the balcony of an eight story building. After he dissipated from the duct he then traveled through collapsed building debris or swam through a water channel, (there is no other path to the evac zone), and his clothes are spotless. To me that is a little creepy given Shepard's uniform is a mess after traveling through similar collapsed debris.

As for the oily shadows representing the fallen. Sure. By why can't it be both. There are 'voices' and 'oily shadows'. Both things may or may not be associated to Indoctrination, but that is again, up to an individuals interpretation. Just because Mike added some 'clarification' does not automatically invalidate the potential for them to be representative of indoctrination. That would be 'being prescriptive' too, would it not?


I'm not trying to be, but that's probably more to do with the fact that you think he is a Reaper manifestation.

People can have their interpretations, I agree wholeheartedly, I'm just saying BW's intention wasn't to make it that way.


Stating facts... how exactly do you know this? Did someone from BW  call you up and tell you?

#51370
RavenEyry

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SubAstris wrote...
BW: Voices and shadows represent deceased people
You: Voices and shadows are not of deceased people

Shadows could still be dead people I suppose. Voices of both the living and dead definately appear. My playthroughs have very few non-required deaths.

#51371
paxxton

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@HyperGlass: That white light in the breath scene comes from the Moon (reflected from the Sun).

Modifié par paxxton, 21 juillet 2012 - 07:35 .


#51372
masster blaster

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RavenEyry wrote...

HyperGlass wrote...

masster blaster wrote...

Guys what we need to do in the Destroy ending we need to use fly came, and see what's the Catalyst faces looks like.

He rage quits existance so I think that's enough to give an idea on his expression. By that I mean the way he leaves in destroy seems more...sudden. In control his exit was more predictable and calmer with an actul camera pan on his face.

He fizzles as soon as the shooting starts. You can't say he was killed due to being synthetic because the red wave hasn't come out yet.


I say if THIS IS HARBINGER, then he goes off to go kill Shepard because he wants to take care of Shepard, before he/she wakes up. Hence why we need more War assets to unlock the Breath scene,rather than Synthesis. Also could explain why not put it in the low/mid Destroy ending, if Shepard survives the Destroy ending, if he is a synthetic.

#51373
JasonSic

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BansheeOwnage wrote...

I don't think Hydra is somewhere we didn't go. Let me explain. As far as we can tell, (credit to BleedingUranium here) Firebase Hydra is most likely the cut beginning of the Geth consensus mission. I'll list the evidence I can think of off the top of my head for this:
- The map was released very soon after the base game; it would have already fully/partially existed.
- The map fits fairly well with the current mission. If you didn't notice on the map itself, there are Geth virtual reality pods in its control room, near an unused tram system.
- As you can see from the following vid at starting at about 1:40, the scene cuts quite abruptly from Shepard walking with his squad at the beginning of the mission (like always happens in missions right before taking control of Shepard) to the squad being inside. Shepard then pops out a heat sink. Why would you need to do that if you haven't fought anyone yet?
- There is no actual combat in this mission. I think the MP map area would have been it, but was cut most likely to either shorten the mission or, more likely, so as not to break the non-reality aspect of the mission.
Geth consensus mission:
So my point here is to simply emphasize that all MP maps, even Hydra, are based of SP locations.

Sounds likely. Someone should flycam during the cutscene in that mission to be sure.

#51374
MaximizedAction

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paxxton wrote...

@HyperGlass: That white light in the breath scene comes from the Moon (reflected from the Sun).


Hey that's good!
I was wondering about why Bioware decided to put the moon on London's MP map to have reflections on the buildings that resembled the beam's reflection in SP. Maybe they it was not only to have London resemble the SP version more without installing the beam.

Modifié par MaximizedAction, 21 juillet 2012 - 07:41 .


#51375
Arashi08

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HyperGlass wrote...

RavenEyry wrote...

HyperGlass wrote...
Is there an "opposite" to the Maker? and bla bla. I've been playing DA:O recently.
@paxxton: Like Palpatine from Star Wars. Not the best example but the one at the top of my head.

Flemeth?

Yea I guess she would be suitable but she's not really a "villian".


Technically I would say that assuming the Maker is actually real (which they never prove in game of course) then the closest thing to an "opposite" would be the Old Gods, whom the Maker cast below the Earth (sound familiar?)  Still, it doesn't sound like an actual dichotomy like the god/satan thing, as much as one religion demonizing another, since the Old Gods and the Grey Wardens were around long before the Cult of the Maker sprang up (the Grey Wardens may have been around the same time to be fair)