ean0611 wrote...
RavenEyry wrote...
The dream starting there would also explain the 2D bodies that can be seen before the laz0r.byne wrote...
I believe it starts when the transport to the beam crashes. What caused the crash is never revealed, nor is the crash even referenced for a split second once you get out. No 'That was close' or anything. Just a crash, then suddenly everyone is fine and standing outside of the transport.
There are other uses of 2D sprites before this. Could also just be resource issue. They wanted to ensure this section runs without any FPS stutters.
Remember, Xbox isn't the highest horsepower system out there.
Theres no real need for the bodies to be there at all, though. If they're causing FPS problems, just leave them out.




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