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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#52076
Andromidius

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smokingotter1 wrote...

I don't think the reapers would have lost as many reaper vessels if the galaxy did not unite. I saw a few reaper vessel blow up in the allied assualt. You gotta understand each reaper is a nation and it takes a MASSIVE amount of genetic material to create just one reaper. So the loss of even one reaper is a massive loss and almost never happens.



Its a gambit.  Plus I only recall it losing a tentical, and then it keeps firing.

But yeah, its a gambit.  Potentially lose a lot of forces to a massive assault, but you cripple an already semi-united Galaxy with one strike.

I'm not even sure that a 'destroyed' Reaper is actually destroyed - I imagine they can be repaired.  Even the derelict Reaper is still 'alive', just abandoned (either it wasn't worth the effort of repairing, or it got lost).

Regardless, the Reapers wanted the attack to come.  Otherwise why leave the Charon Relay open, but close every other exit point?

#52077
Raistlin Majare 1992

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legaldinho wrote...

MaximizedAction wrote...

A quick one: I'm now pretty convinced that that beacon on Eden Prime was not entirely of Prothean origin, or at least concerning that visions Shepard recieved.
How so? I'm reading the Evolution comic which is about TIM's history, and

SPOILER

he got to see that exact same picture of this eclipse, after he got in contact with the artifact on Shanxi. The only difference to Shepard's visions was, he could understand the language in those visions.


The beacon on Eden Prime is supposed to reveal the location of the secret facility which contains the conduit. On that basis, it cannot originate from the reapers, because the reapers are also looking for the conduit (which, erm, they must have created, but has since moved. Because of a star going nova. Yeah, I know. I just completed ME1, and it is all a bit flimsy).



Actually the beacon on Eden prime can easily have been modified by the Reapers without them discovering ilos because the warning the Scienctist who created Vigil sent out was not until after the Reapers left. So even if the Reapers found the beacon there would not be a mention of Ilos yet as it had not been sent.

#52078
Andromidius

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Raistlin Majare 1992 wrote...

Actually the beacon on Eden prime can easily have been modified by the Reapers without them discovering ilos because the warning the Scienctist who created Vigil sent out was not until after the Reapers left. So even if the Reapers found the beacon there would not be a mention of Ilos yet as it had not been sent.


Considering Saren had just used it, and Sovereign was in close proximity, that's very likely.  Not to mention the Beacon exploded after being used, possibly booby trapped?

#52079
nov_pl

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Andromidius wrote...
Its a gambit.  Plus I only recall it losing a tentical, and then it keeps firing.

But yeah, its a gambit.  Potentially lose a lot of forces to a massive assault, but you cripple an already semi-united Galaxy with one strike.

I'm not even sure that a 'destroyed' Reaper is actually destroyed - I imagine they can be repaired.  Even the derelict Reaper is still 'alive', just abandoned (either it wasn't worth the effort of repairing, or it got lost).

Regardless, the Reapers wanted the attack to come.  Otherwise why leave the Charon Relay open, but close every other exit point?


Well if I recall correctly, there was a few Rprs destroyed. Let's only remember, that in the final battle destroying the shrimps wasn't the main objective of the fleets.

Yes, remember how Liara said that no one can examine the 'dead' Reaper on Tuchanka? Means that the bastards can still be dangerous, even when they seem dead.

#52080
Raistlin Majare 1992

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Rosewind wrote...

Arian Dynas wrote...

No. Only Shepard could understand Vigil at first. Then Vigil taught itself English and spoke in that so your team could understand.


Ahhhhh Thank you Arian, so would Vendetta be the same though?


If it is like that, he dosent mention it in any way.

In fact as I pointed out his entire way of speaking and personality is very unlike Vigil.

Vigil is optimistic, frequenctly saying there is still hope, but Vendetta is very pessemistic twice trying to convince Shepard the battle is lost and that they should focus on leaving behind information for the next cycle.

Also whenever you ask into the Reapers motivation and purpose when it comes to Vigil it specifically mentions that everything is theories, that there is no certain answers. An important thing to remember in regards to that is that Vigil was created by the Protheans greatest Scienctists.

On the other hand Vendetta never expresses doubt despite ever giving an explanation for its knowledge, knowledge like the existence of an entity controlling the Reapers and the nature of the Catalyst despite having no obvius ways it should know this.

#52081
SubAstris

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Raistlin Majare 1992 wrote...

Rosewind wrote...

Arian Dynas wrote...

No. Only Shepard could understand Vigil at first. Then Vigil taught itself English and spoke in that so your team could understand.


Ahhhhh Thank you Arian, so would Vendetta be the same though?


If it is like that, he dosent mention it in any way.

In fact as I pointed out his entire way of speaking and personality is very unlike Vigil.

Vigil is optimistic, frequenctly saying there is still hope, but Vendetta is very pessemistic twice trying to convince Shepard the battle is lost and that they should focus on leaving behind information for the next cycle.

Also whenever you ask into the Reapers motivation and purpose when it comes to Vigil it specifically mentions that everything is theories, that there is no certain answers. An important thing to remember in regards to that is that Vigil was created by the Protheans greatest Scienctists.

On the other hand Vendetta never expresses doubt despite ever giving an explanation for its knowledge, knowledge like the existence of an entity controlling the Reapers and the nature of the Catalyst despite having no obvius ways it should know this.


Vendetta only says that he "infers" from evidence that the Reapers have an outside force controlling them, not that he knows for sure.

#52082
Raistlin Majare 1992

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SubAstris wrote...

Raistlin Majare 1992 wrote...

Rosewind wrote...

Arian Dynas wrote...

No. Only Shepard could understand Vigil at first. Then Vigil taught itself English and spoke in that so your team could understand.


Ahhhhh Thank you Arian, so would Vendetta be the same though?


If it is like that, he dosent mention it in any way.

In fact as I pointed out his entire way of speaking and personality is very unlike Vigil.

Vigil is optimistic, frequenctly saying there is still hope, but Vendetta is very pessemistic twice trying to convince Shepard the battle is lost and that they should focus on leaving behind information for the next cycle.

Also whenever you ask into the Reapers motivation and purpose when it comes to Vigil it specifically mentions that everything is theories, that there is no certain answers. An important thing to remember in regards to that is that Vigil was created by the Protheans greatest Scienctists.

On the other hand Vendetta never expresses doubt despite ever giving an explanation for its knowledge, knowledge like the existence of an entity controlling the Reapers and the nature of the Catalyst despite having no obvius ways it should know this.


Vendetta only says that he "infers" from evidence that the Reapers have an outside force controlling them, not that he knows for sure.


That is still a quite massive leap to take without anything to back it up. I mean we are litterally in the middle of the cycle but with no hints taht there is something controlling them.

But maybe he asked a Reaper...oh wait: "It is not a thing you can comprehend."

#52083
SubAstris

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Raistlin Majare 1992 wrote...

SubAstris wrote...

Raistlin Majare 1992 wrote...

Rosewind wrote...

Arian Dynas wrote...

No. Only Shepard could understand Vigil at first. Then Vigil taught itself English and spoke in that so your team could understand.


Ahhhhh Thank you Arian, so would Vendetta be the same though?


If it is like that, he dosent mention it in any way.

In fact as I pointed out his entire way of speaking and personality is very unlike Vigil.

Vigil is optimistic, frequenctly saying there is still hope, but Vendetta is very pessemistic twice trying to convince Shepard the battle is lost and that they should focus on leaving behind information for the next cycle.

Also whenever you ask into the Reapers motivation and purpose when it comes to Vigil it specifically mentions that everything is theories, that there is no certain answers. An important thing to remember in regards to that is that Vigil was created by the Protheans greatest Scienctists.

On the other hand Vendetta never expresses doubt despite ever giving an explanation for its knowledge, knowledge like the existence of an entity controlling the Reapers and the nature of the Catalyst despite having no obvius ways it should know this.


Vendetta only says that he "infers" from evidence that the Reapers have an outside force controlling them, not that he knows for sure.


That is still a quite massive leap to take without anything to back it up. I mean we are litterally in the middle of the cycle but with no hints taht there is something controlling them.

But maybe he asked a Reaper...oh wait: "It is not a thing you can comprehend."


It might be, but the fact is that it is shown in the narrative to be the case (in the form of the Catalyst); if not the Catalyst, then you would have a much bigger plot hole which would have been harder to miss. BW gave him the line for a reason

#52084
Vinny

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Andromidius wrote...

Epök wrote...

But I don't have that problem, I went for Control.  
Dun Dun Duuuuuuuun :devil:


You monster!


Yeah I know. :)
In fact I picked Control for my favorite playthrough. The rest of the time, depends what I tried to do with my character and the choices I made.
It's strange but when Jessica and Chris said : "We won't deny IT, we won't confirm it, we want to let the content speak for itself. Be open minded" ,the BSN became mad but I wasn't surprised. The few messages I had from various members of the team confirmed that feeling. And I can understand why it's frustrating for a lot of people to know that they'll maybe never have a definitive answer. 

#52085
smokingotter1

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Andromidius wrote...

smokingotter1 wrote...

I don't think the reapers would have lost as many reaper vessels if the galaxy did not unite. I saw a few reaper vessel blow up in the allied assualt. You gotta understand each reaper is a nation and it takes a MASSIVE amount of genetic material to create just one reaper. So the loss of even one reaper is a massive loss and almost never happens.



Its a gambit.  Plus I only recall it losing a tentical, and then it keeps firing.

But yeah, its a gambit.  Potentially lose a lot of forces to a massive assault, but you cripple an already semi-united Galaxy with one strike.

I'm not even sure that a 'destroyed' Reaper is actually destroyed - I imagine they can be repaired.  Even the derelict Reaper is still 'alive', just abandoned (either it wasn't worth the effort of repairing, or it got lost).

Regardless, the Reapers wanted the attack to come.  Otherwise why leave the Charon Relay open, but close every other exit point?


Reaper tech passively indoctrinates people, but what makes a reaper is a fusion of genetic material and technology. If a reaper is "killed" it loses all the precious genetic goo.

In regards to the charon relay I would say to sell tickets. Sometimes stories are changed a little to get a massive audience. Big space battles sell more tickets than long wars of attrition, also easier.

Remember I'm not a bad writing theorist, but sometimes writers do craft stories with practicality in mind.

Same reason you can "hear" sounds in the space battle between the reapers and the allies. Same reason in Star Trek and Star Wars you can hear blaster sounds in space.

Modifié par smokingotter1, 23 juillet 2012 - 12:46 .


#52086
Gwyphon

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Epök wrote...

Andromidius wrote...

Epök wrote...

But I don't have that problem, I went for Control.  
Dun Dun Duuuuuuuun :devil:


You monster!


Yeah I know. :)
In fact I picked Control for my favorite playthrough. The rest of the time, depends what I tried to do with my character and the choices I made.
It's strange but when Jessica and Chris said : "We won't deny IT, we won't confirm it, we want to let the content speak for itself. Be open minded" ,the BSN became mad but I wasn't surprised. The few messages I had from various members of the team confirmed that feeling. And I can understand why it's frustrating for a lot of people to know that they'll maybe never have a definitive answer. 



THEY won't deny or confirm anyone, but they will let the CONTENT speak for itself.

I interperate this as them proving IT via game content is still on the table, they just won't do it in any way outside the game.

Well that's my take atleast :whistle:

#52087
CoolioThane

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I would prefer to hear right now the IT is false than hear the same in a years time. If they draw it out for so long before saying IT is not true it's only going to ****** a lot of people off.

OT - Vendetta is creepy, most likely altered with by TIM, and I've always thought him mentioning like out of the blue "Yeah, there's a force behind the Reapers" was very odd, and especially considering how he turns out to be 100% correct if we believe the literal endings.

However, if, like a lot of us believe, the ending sequence is an indoctrination attempt/hallucination, Shepard would still have what Vendetta told him firmly in his mind and so would not find it weird this Godchild appears.

The Reapers would be able to use this Godchild in the Indoctrination attempt because TIM can converse with the Reapers using their language, and they could have spoken about the alteration of Vendetta?

#52088
FifthBeatle

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Raistlin Majare 1992 wrote...

legaldinho wrote...

MaximizedAction wrote...

A quick one: I'm now pretty convinced that that beacon on Eden Prime was not entirely of Prothean origin, or at least concerning that visions Shepard recieved.
How so? I'm reading the Evolution comic which is about TIM's history, and

SPOILER

he got to see that exact same picture of this eclipse, after he got in contact with the artifact on Shanxi. The only difference to Shepard's visions was, he could understand the language in those visions.


The beacon on Eden Prime is supposed to reveal the location of the secret facility which contains the conduit. On that basis, it cannot originate from the reapers, because the reapers are also looking for the conduit (which, erm, they must have created, but has since moved. Because of a star going nova. Yeah, I know. I just completed ME1, and it is all a bit flimsy).



Actually the beacon on Eden prime can easily have been modified by the Reapers without them discovering ilos because the warning the Scienctist who created Vigil sent out was not until after the Reapers left. So even if the Reapers found the beacon there would not be a mention of Ilos yet as it had not been sent.


Then why was Saren so upset that Shepard used it? If it were boobie trapped or modified, wouldn't he haven been pleased?

#52089
Gwyphon

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CoolioThane wrote...

I would prefer to hear right now the IT is false than hear the same in a years time. If they draw it out for so long before saying IT is not true it's only going to ****** a lot of people off.

OT - Vendetta is creepy, most likely altered with by TIM, and I've always thought him mentioning like out of the blue "Yeah, there's a force behind the Reapers" was very odd, and especially considering how he turns out to be 100% correct if we believe the literal endings.

However, if, like a lot of us believe, the ending sequence is an indoctrination attempt/hallucination, Shepard would still have what Vendetta told him firmly in his mind and so would not find it weird this Godchild appears.

The Reapers would be able to use this Godchild in the Indoctrination attempt because TIM can converse with the Reapers using their language, and they could have spoken about the alteration of Vendetta?


Well if TIM truely is indoctrinated then he doesn't need to tell them :)

But yeah good point. Also when TIM communicates to you via the hologram in his throne room he doesn't have all the circuitry and missing skin which, depending on how long it takes you to get back to Earth, is pretty suspicious...

#52090
Rosewind

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Gwyphon wrote...

CoolioThane wrote...

I would prefer to hear right now the IT is false than hear the same in a years time. If they draw it out for so long before saying IT is not true it's only going to ****** a lot of people off.

OT - Vendetta is creepy, most likely altered with by TIM, and I've always thought him mentioning like out of the blue "Yeah, there's a force behind the Reapers" was very odd, and especially considering how he turns out to be 100% correct if we believe the literal endings.

However, if, like a lot of us believe, the ending sequence is an indoctrination attempt/hallucination, Shepard would still have what Vendetta told him firmly in his mind and so would not find it weird this Godchild appears.

The Reapers would be able to use this Godchild in the Indoctrination attempt because TIM can converse with the Reapers using their language, and they could have spoken about the alteration of Vendetta?


Well if TIM truely is indoctrinated then he doesn't need to tell them :)

But yeah good point. Also when TIM communicates to you via the hologram in his throne room he doesn't have all the circuitry and missing skin which, depending on how long it takes you to get back to Earth, is pretty suspicious...


This is what people get confused about even with FTL it will still take longer then it does on screen lol

#52091
paxxton

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byne wrote...

paxxton wrote...

lex0r11 wrote...

byne wrote...

Simon_Says wrote...

Byne, the Slayer can teleport through walls.

Interested now? :P


Not really. Thats nowhere near as awesome as Nova. ;)


But biotic slash destroys everything! The same goes for the electric version of the Shadow.

Also, phase disruptor is the ranged version of nova.
And yes, the Slayer is very mobile.

Biotic Slash is funny cause you can fight through walls with it.

Byne, you are right, Vanguards FTW! There's nothing better than a good ol' Biotic Charge followed by Novas. + Shockwave.


If you put any points into shockwave, you're playing the human vanguard wrong.

Here's the build I use.

Thanks! This website migtht be useful. Posted Image

#52092
comrade gando

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Epök wrote...

Andromidius wrote...

Epök wrote...

But I don't have that problem, I went for Control.  
Dun Dun Duuuuuuuun :devil:


You monster!


Yeah I know. :)
In fact I picked Control for my favorite playthrough. The rest of the time, depends what I tried to do with my character and the choices I made.
It's strange but when Jessica and Chris said : "We won't deny IT, we won't confirm it, we want to let the content speak for itself. Be open minded" ,the BSN became mad but I wasn't surprised. The few messages I had from various members of the team confirmed that feeling. And I can understand why it's frustrating for a lot of people to know that they'll maybe never have a definitive answer. 



I agree 100%, what makes it especially infuriating is how bioware acts as if nothing is wrong, and that we may indeed never get a definitive answer to this question that at least for myself has been driving me nuts the past 4 1/2 months. I keep coming to BSN expecting something new but it's just more speculation everyday. I'm pretty sure this made me clinically insane. damnit.

#52093
paxxton

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comrade gando wrote...

Epök wrote...

Andromidius wrote...

Epök wrote...

But I don't have that problem, I went for Control.  
Dun Dun Duuuuuuuun :devil:


You monster!


Yeah I know. :)
In fact I picked Control for my favorite playthrough. The rest of the time, depends what I tried to do with my character and the choices I made.
It's strange but when Jessica and Chris said : "We won't deny IT, we won't confirm it, we want to let the content speak for itself. Be open minded" ,the BSN became mad but I wasn't surprised. The few messages I had from various members of the team confirmed that feeling. And I can understand why it's frustrating for a lot of people to know that they'll maybe never have a definitive answer. 



I agree 100%, what makes it especially infuriating is how bioware acts as if nothing is wrong, and that we may indeed never get a definitive answer to this question that at least for myself has been driving me nuts the past 4 1/2 months. I keep coming to BSN expecting something new but it's just more speculation everyday. I'm pretty sure this made me clinically insane. damnit.

LOL. BSN has become a way of life for many people, it would seem. Posted Image

#52094
CoolioThane

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I am glad to be a member of this thread. We all should be. We have lost our minds together. If IT is ever claimed false by Bioware I think it's in our best interests to prove the literalists right and stage a mass coolaid poisoning? Anyone...?

#52095
comrade gando

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paxxton wrote...
LOL. BSN has become a way of life for many people, it would seem. Posted Image


yeah, if their goal was to get people talking about this game then they certainly got my attention, unfortunately not in a good way.

I've been thinking (pure speculation here): what if they have an actual epic, technical ending sequence planned akin to suicide mission but bigger, where your choices matter and the ending makes sense. the reason it's not there right now and we have this vagueness is because they straight up ran out of time/disk space/what have you, and are planning an expansion to finish the story. The final sequence is so badass and the dialogue trees are so complicated that it has to be an expansion to support how much data is going to be in this sequence.

pure speculation and wishful thinking I know... but that's what happens man, when you get a prank pulled on you, 5 years in the making.

#52096
paxxton

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CoolioThane wrote...

I am glad to be a member of this thread. We all should be. We have lost our minds together. If IT is ever claimed false by Bioware I think it's in our best interests to prove the literalists right and stage a mass coolaid poisoning? Anyone...?

Me too. This thread has maximum awesomeness.

If you mean Kool-Aid (not coolant), count me in. Posted ImagePosted ImagePosted Image

Modifié par paxxton, 23 juillet 2012 - 01:57 .


#52097
paxxton

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comrade gando wrote...

paxxton wrote...
LOL. BSN has become a way of life for many people, it would seem. Posted Image


yeah, if their goal was to get people talking about this game then they certainly got my attention, unfortunately not in a good way.

I've been thinking (pure speculation here): what if they have an actual epic, technical ending sequence planned akin to suicide mission but bigger, where your choices matter and the ending makes sense. the reason it's not there right now and we have this vagueness is because they straight up ran out of time/disk space/what have you, and are planning an expansion to finish the story. The final sequence is so badass and the dialogue trees are so complicated that it has to be an expansion to support how much data is going to be in this sequence.

pure speculation and wishful thinking I know... but that's what happens man, when you get a prank pulled on you, 5 years in the making.

My bet is that BioWare left IT for Mass Effect 4. DLCs are limited to 2GB in size. Considering the EC took up almost that and merely contained things that hadn't been delivered with the full game I don't know how they'd fit anything big into a DLC. ME4 would give IT a proper treatment (next-gen consoles).

#52098
CoolioThane

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Yes, we don't get the brand in England! Kool-aid it is!

#52099
CoolioThane

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paxxton wrote...

comrade gando wrote...

paxxton wrote...
LOL. BSN has become a way of life for many people, it would seem. Posted Image


yeah, if their goal was to get people talking about this game then they certainly got my attention, unfortunately not in a good way.

I've been thinking (pure speculation here): what if they have an actual epic, technical ending sequence planned akin to suicide mission but bigger, where your choices matter and the ending makes sense. the reason it's not there right now and we have this vagueness is because they straight up ran out of time/disk space/what have you, and are planning an expansion to finish the story. The final sequence is so badass and the dialogue trees are so complicated that it has to be an expansion to support how much data is going to be in this sequence.

pure speculation and wishful thinking I know... but that's what happens man, when you get a prank pulled on you, 5 years in the making.

My bet is that BioWare left IT for Mass Effect 4. DLCs are limited to 2GB in size. Considering the EC took up almost that and merely contained things that hadn't been delivered with the full game I don't know how they'd fit anything big into a DLC. ME4 would give IT a proper treatment (next-gen consoles).


I can't see that working to be honest. How will we console users import our saves across? It's much more logical for there to be an IT DLC

#52100
paxxton

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CoolioThane wrote...

paxxton wrote...

comrade gando wrote...

paxxton wrote...
LOL. BSN has become a way of life for many people, it would seem. Posted Image


yeah, if their goal was to get people talking about this game then they certainly got my attention, unfortunately not in a good way.

I've been thinking (pure speculation here): what if they have an actual epic, technical ending sequence planned akin to suicide mission but bigger, where your choices matter and the ending makes sense. the reason it's not there right now and we have this vagueness is because they straight up ran out of time/disk space/what have you, and are planning an expansion to finish the story. The final sequence is so badass and the dialogue trees are so complicated that it has to be an expansion to support how much data is going to be in this sequence.

pure speculation and wishful thinking I know... but that's what happens man, when you get a prank pulled on you, 5 years in the making.

My bet is that BioWare left IT for Mass Effect 4. DLCs are limited to 2GB in size. Considering the EC took up almost that and merely contained things that hadn't been delivered with the full game I don't know how they'd fit anything big into a DLC. ME4 would give IT a proper treatment (next-gen consoles).


I can't see that working to be honest. How will we console users import our saves across? It's much more logical for there to be an IT DLC

I don't follow. You can import saves from ME2 into ME3. Why wouldn't you be able to do that with ME3 and ME4? Surely next-gens are going to be backward-compatible.

Modifié par paxxton, 23 juillet 2012 - 02:13 .