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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#52226
EpyonX3

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Just a random thought. Can you image if Bioware makes a game exploring the unexplored space in the Galaxy. And when we finally go through uncharted galactic space, we find the Star Wars Universe?

#52227
paxxton

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EpyonX3 wrote...

Just a random thought. Can you image if Bioware makes a game exploring the unexplored space in the Galaxy. And when we finally go through uncharted galactic space, we find the Star Wars Universe?

LOL. I'd like to explore Dark Space much more.

Modifié par paxxton, 23 juillet 2012 - 09:35 .


#52228
lex0r11

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paxxton wrote...

[...]


Except that in Star Wars we have no influence on what is going to happen with Anakin Skywalker and Darth Vader. Mass Effect is so much better in this regard.



paxxton wrote...

MaximizedAction wrote...

The...the...
Dat epicness Posted Image

It was epic but we already knew what was going to happen.



WOW, you are such a buzzkill, paxxton.

#52229
EpyonX3

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lex0r11 wrote...

WOW, you are such a buzzkill, paxxton.


Can't be worse than this guy

#52230
byne

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EpyonX3 wrote...

lex0r11 wrote...

WOW, you are such a buzzkill, paxxton.


Can't be worse than this guy


You beat me to it, Epyon.

#52231
EpyonX3

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byne wrote...

EpyonX3 wrote...

lex0r11 wrote...

WOW, you are such a buzzkill, paxxton.


Can't be worse than this guy


You beat me to it, Epyon.


Trust me I was typing with speed!

#52232
BleedingUranium

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SubAstris wrote...

nov_pl wrote...

I was recently thinking about arguments of IT. In the documentary, one of them was, that it's a hallucination since Shepard has infinite ammo. "Ok", I thought, "Lot's of games have levels with infinite ammo". But here's the thing: Never in Mass Effect saga, such case took place, not even in a very similar situation, when you were shooting Eva on Mars. It was almost the same: slow motion, pistol that you weren't actually using, but during this encounter you could run out of ammo, so you'd have to reload, and that never happens after you're hit with the beam.


Just think of this: You play through the ending, listen for ages to Catalyst's bullcrap and then you realise you're out of ammo. You would be p***** to put it lightly. Therefore BW just made it so that you had infinite ammo, not to mention that gameplay is not the key thing at this time


No. Similar to how they added a PTSD character, the Asari in the hospital, so no one could claim Shepard had PTSD as an excuse for the dreams, we already have a working "unlimited ammo" mechanic in ME3. In the Vancouver mission your Predator has unlimited thermal clips, but you still have to reload, which doesn't cause problems.

Also, remember that the Carnifex is lowest capacity pistol (other than the super special Paladin), so even if they didn't already have a better unlimited ammo mechanic, why give you the gun that you're most likely to notice it on?

#52233
paxxton

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lex0r11 wrote...

paxxton wrote...

[...]


Except that in Star Wars we have no influence on what is going to happen with Anakin Skywalker and Darth Vader. Mass Effect is so much better in this regard.



paxxton wrote...

MaximizedAction wrote...

The...the...
Dat epicness Posted Image

It was epic but we already knew what was going to happen.



WOW, you are such a buzzkill, paxxton.



Oops. Sorry. Posted Image

#52234
paxxton

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byne wrote...

EpyonX3 wrote...

lex0r11 wrote...

WOW, you are such a buzzkill, paxxton.


Can't be worse than this guy


You beat me to it, Epyon.

Uhm, I don't get that joke. Posted Image

#52235
TJBartlemus

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I miss anything big recently?

#52236
Guest_SwobyJ_*

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"From: Consort Sha'ira



Commander--



I thought that my gift of words had been incorrect -- an embarassing
notion -- but my contacts tell me you yet survive. I am pleased to hear
that your journey continues, though I sense that you head toward an even
deeper darkness.
When you fought Saren, only your resolve was tested,
but now I fear you cannot rely only on your own strength. Take whatever
steps you must to ensure that those battling at your side will fight
with clear minds
and glad hearts.



Be well,



Consort Sha'ira"

#52237
Guest_SwobyJ_*

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I offer a gift of words. An affirmation of who you are, and who you will become...
I see your skin, though as the scales on any turian, unyielding.
A wall between you and everyone else.
But it protects you, makes you strong.
It is that strength that people are drawn to.
It is why you lead, and others follow, without question.
You will need that leadership in the battles to come.
This may be who you are, but it is not who you will become.
It only forms the greatness for your future greatness.
Remember these words when doubt descends, Commander.

#52238
Guest_SwobyJ_*

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I see your skin, though as the scales on any turian, unyielding.
A wall between you and everyone else.
But it protects you, makes you strong.

#52239
Arian Dynas

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Eryri wrote...

Simon_Says wrote...

Oh, and I updated Selfish Meme theory with an interesting quote from Shiala, courtesy of legaldinho.


Shiala said...
"Every idea must touch another mind to live."


Hmm - Interesting. I think someone at Bioware might have read a bit of Dawkins too...



Well, we clearly got someone who reads Hobbes, why not someone who reads Dawkins?

#52240
xxBabyMonkeyxx

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While playing through ME3 I found two things that I think are rather interesting. If someone has talked about this already, im sorry for repeating it. And, unfortuantely since I play on my 360, I don't have any screenshots to show you guys. So im sorry for that too. But anyway two things stuck out to me while playing. The dream sequences' surroundings and the sign next to the vent where Shepard finds the little boy. I noticed while I was playing through one of the dream sequences, the surroundings, expect for a couple feet in front of you and the boy, are all blurred out. Same thing when Shepard "wakes up" from getting hit by Harbinger's laser. The only thing you can see clearly out of this event is a couple of feet in front of or beside you. The second thing I noticed (well my dad did actually) was the sign that you find next to the vent where Shepard finds the boy. That's the only sign in the whole game that has a head with a red lighting bolt shooting down and white background. The rest of the signs like that have just red lighting bolts. Even in ME2, the sign is not there. Only the one with a red lighting bolt and a white background. So I just thought I would share with you guys. And again im sorry if anyone has brought this up or talked about this beforehand.

#52241
paxxton

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TJBartlemus wrote...

I miss anything big recently?

On the previous page smokingotter1 posted an analysis.

#52242
comrade gando

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If they honestly think this is a satisfactory ending, then Im afraid they are badly mistaken. The current endings just completely change the goal of the game at the last minute and turn your beloved shepard, your avatar, your hero, into a zero who's final words are simply "I dont know". Then what follows is a confusing series of multicolored explosions that magically control the reapers, turn everybody in to robots, or just destroy them and all synthetics, except for the mass relays because idk. It's exactly the reaper off button bioware said they wouldnt give the player.

What I get in the end is the single most anticlimactic ending to any IP I personally have seen.

#52243
TJBartlemus

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comrade gando wrote...

If they honestly think this is a satisfactory ending, then Im afraid they are badly mistaken. The current endings just completely change the goal of the game at the last minute and turn your beloved shepard, your avatar, your hero, into a zero who's final words are simply "I dont know". Then what follows is a confusing series of multicolored explosions that magically control the reapers, turn everybody in to robots, or just destroy them and all synthetics, except for the mass relays because idk. It's exactly the reaper off button bioware said they wouldnt give the player.

What I get in the end is the single most anticlimactic ending to any IP I personally have seen.


Only if everything is taken at face value. :mellow:

#52244
estebanus

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Damn supermutant behemoths ruining my day! Why the hell wasn't my fatman working?!

Sorry for that outburst there. Anyway, anything new?

#52245
TJBartlemus

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Fallout is getting the best of you estebanus. Try minecraft and blow up a town again. That will provide the lack of explosions you are seeking. ;)

#52246
legaldinho

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Ducktroll wrote...

SubAstris wrote...

nov_pl wrote...

I was recently thinking about arguments of IT. In the documentary, one of them was, that it's a hallucination since Shepard has infinite ammo. "Ok", I thought, "Lot's of games have levels with infinite ammo". But here's the thing: Never in Mass Effect saga, such case took place, not even in a very similar situation, when you were shooting Eva on Mars. It was almost the same: slow motion, pistol that you weren't actually using, but during this encounter you could run out of ammo, so you'd have to reload, and that never happens after you're hit with the beam.


Just think of this: You play through the ending, listen for ages to Catalyst's bullcrap and then you realise you're out of ammo. You would be p***** to put it lightly. Therefore BW just made it so that you had infinite ammo, not to mention that gameplay is not the key thing at this time


There is one other instance where you have infinite ammo...well, ever-repleneshing ammo...while you're virtually inside the Geth consensus.


There is infinite ammo at the very beginning of the game- then enforced lack of ammo when you're instructed to melee. The infinite ammo is there for effect, I'm sure. It doesn't count in support of a hallucination interpretation. Clevernoob's video has got a ton of nonsense in it, imo.

#52247
estebanus

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TJBartlemus wrote...

Fallout is getting the best of you estebanus. Try minecraft and blow up a town again. That will provide the lack of explosions you are seeking. ;)

...Only to having to dig the hole up again. Yeah, I think I'll pass.

Oh yeah, and remember that roman city I was talking about a few days ago that I was building with my brother? Well, we finished it today! 30 km²!

Modifié par estebanus, 23 juillet 2012 - 10:23 .


#52248
TheConstantOne

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So, looking at the ending from an IT perspective again, I finally understand what exactly is going on with the synthesis ending.

Compare what happens in both the control and synthesis EC endings: The Reapers are helping the galaxy rebuild, guiding society along a path they think it should follow (you kind of have to infer that one from synthesis since they're serving as knowledge banks) and their tech becomes more and more integrated with society. The only real thematic difference is that in control, Shepard is the guiding force of the Reapers, whereas in synthesis, the Reapers are independent of Shepard.

This suggests to me that the control ending would be taken as Shepard being irredeemably indoctrinated. Synthesis would lead to Shepard only being partially indoctrinated and can thus be brought back to reality if you made certain correct decisions post-Catalyst decision. Synthesis would therefore be a literal fusion of both of the game's possible endings, for after you pick it it is still up in the air as to whether Shepard will triumph over or succumb to the Reapers

#52249
smokingotter1

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Hey guys, remember when I showed you how the decision chamber music sounds like a train?

Did some googling Here's what I found:

"Train of thought refers to the interconnection in the sequence of ideas expressed during a connected ]discourse or thought, as well as the sequence itself, especially in discussion how this sequence leads from one idea to another."

...term "train of thoughts" was introduced and elaborated as early as in 1651 by
Thomas Hobbes in his Leviathan" (Leviathan is a book)

On Leviathan: "Hobbes argues for a social contract and rule by an absolute sovereign. He wrote that chaos or civil war – situations identified with a state of nature and the famous motto Bellum omnium contra omnes ("the war of all against all") – could only be averted by strong central government."

Funny, the reapers view themselves as the solution to chaos. Anyway kind of sleep deprived so I'm having trouble making sense of it. Probably just a coincidence.

Modifié par smokingotter1, 23 juillet 2012 - 10:30 .


#52250
Galifreya

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smokingotter1 wrote...

Hey guys, remember when I showed you how the decision chamber music sounds like a train?

Did some googling Here's what I found:

"Train of thought refers to the interconnection in the sequence of ideas expressed during a connected ]discourse or thought, as well as the sequence itself, especially in discussion how this sequence leads from one idea to another."

...term "train of thoughts" was introduced and elaborated as early as in 1651 by
Thomas Hobbes in his Leviathan" (Leviathan is a book)

On Leviathan: "Hobbes argues for a social contract and rule by an absolute sovereign. He wrote that chaos or civil war – situations identified with a state of nature and the famous motto Bellum omnium contra omnes ("the war of all against all") – could only be averted by strong central government."

Funny, the reapers view themselves as the solution to chaos. Anyway kind of sleep deprived so I'm having trouble making sense of it. Probably just a coincidence.


Eeeexcellent.