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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#52251
Simon_Says

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And we know that Hobbe's provided an inspiration to ME because Thane expressly quotes him. Nope that was Malthus. Nevermind.

Otter, you magnificent bastard!

Modifié par Simon_Says, 23 juillet 2012 - 10:47 .


#52252
Chriz Tah Fah

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 So many coincidences jeez! IT's starting to not sound like coincidences anymore! =] (see what I did there?)

The only place I could see sounding like a train would be the Normandy in FTL (stuff would probably be shaking like in the train sound video). However if this was the case why was the overlay made out to look like Shepard was driving?

#52253
smokingotter1

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Simon_Says wrote...

And we know that Hobbe's provided an inspiration to ME because Thane expressly quotes him.

Otter, you magnificent bastard!



I aim to please, I make it rain speculations.
Edit fixed a fix... omg I need sleep, nap time!

Posted Image

Modifié par smokingotter1, 23 juillet 2012 - 10:52 .


#52254
legaldinho

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Interesting pick up on Hobbesian thought. A Hobbesian world view is that human nature is inherently violent, disorderly, and chaotic. Without established power structures, society disintigrates. Order must be imposed, or there is chaos.I h

As an aside, we were encouraged to read Leviathan by a very old roman law tutor... He said if we read that, Plato's Republic and St Augustine's Confessions, we would have the basis for a complete education. All three of these books are inpenetrable and atrocious. I never got past a dozen pages in each.

Modifié par legaldinho, 23 juillet 2012 - 10:51 .


#52255
Simon_Says

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Edited my post.

Thane quoted Malthus, not Hobbes, to describe the Malthusian catastrophe the drell suffered.

#52256
legaldinho

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Malthus was severely influenced by Hobbes, as indeed were a lot of British thinkers around the tumultuous times of the industrial revolution. He tried simply to show "scientifically" how population would inevitably lead to chaos and starvation, and the loss of the idealised society that was England before the industrial revolution.

#52257
byne

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Simon_Says wrote...

Edited my post.

Thane quoted Malthus, not Hobbes, to describe the Malthusian catastrophe the drell suffered.


Whoever the actual quote is from, Thane attributed it to Hobbes, did he not?

#52258
Simon_Says

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That he did.

#52259
CoolioThane

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Breathes new life into the thread!

Woops, just gas. What's happening everyone?

#52260
Starbuck8

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Guys. Synthesis happened. :blink: :unsure:

#52261
Arian Dynas

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Fingertrip wrote...

I was strongly in favor to IT, and I still wish it was true- but quite frankly after Extended Cut and everything post-ME3 ending just seems to indicate that it's indeed over.


Not according to Priestly, Merizan, Gamble, and... well just about everyone with Bioware really.

"There are aspects of the game with non-literal interpretations." - Tully Ackland

"Layers of metaphor and subtle meaning." - Chris Priestly

"Lots of cool symbolism." - Jessica Merizan

"The IT is... still a valid possibility." - Chris Priestly

From even a business perspective stand-point, it feels really questionable to add what-would be, the real conclussive ending several months after it's release. You'd have lower playerbase then during the first week or months of the initial playerbase, people do move on and tend to forget/ignore what is to come.


Hence why it is not the "real conclusive ending."

I am of the opinion it's going to play Arrival to ME4. A bridging DLC to finally wrap up Shepard's story, establish what is real and what is not and get ME4 set up. Plenty of hype, plenty of excitement and plenty of time for the fans to speculate and build hype.

It also would REFRESH interest in ME3 in preperation for ME4.

Besides; Shepard charges toward the beam and starts hallucinating, gets knocked out by Harbinger's beam, fights a battle in his mind with his ultimate enemy and does something in the real world while off in lala-land. Gets blown into a pile of rubble, takes a breath, cue credits, THAT'S AN ENDING! It's not a very conclusive one, or a final one, in fact, it's a cliffhanger, and the promise of more to come.

And, well, you already know my business reason for believing IT, if you need a reminder, check my sig, it's still as relevant as ever.

The ending just seems to give you clarification what actually went down, and given the "showcase" of per se, Synthesis- seems to indicate that this is what happends, and nothing really else. The half man, half machine theme seems to be just influenced by Deus Ex and whatnot, and they forgot the players real goal, which was to stop the Reaper threat, not somehow merge with their technology and etc; (Okay, not really merge- but the whole co-existance with what has been reaping civilizations for aeons seems really out of place, which I believe is one strong arguement for why people are abit upset over the whole outcome, seeing as 2/3 possible endings are co-existance)

Either way, the extended cut work-with the music from Sam Hullick seems really composed in the matter to give you the real-feeling of satisfaction + conclussion. I believe the Memorial Wall and the Normandy flying away is a pretty good indiciation that, this is the end of the story, now you can use your imagination for what happends there-after, not deliberately feeding the player with the makers vision of what happends.


The extended cut is meant to give you the FEELING of satisfaction and conclusion, they wanted people nice and calm, speculating and figuring out what the ending all means so that they aren't up in arms and causing trouble. The EC, being unplanned, was PR damage control.

It was fanservice. Control fans got to see Shepard as the new Catalyst, something they had been speculating about. Synthesis fans got what they wanted, to see their (overly so in fact) fairytale ending with unicorns fartin rainbows. People who hated the Guardian got to shoot him in the head and say ****** off, we for the most part (for the most part) were content to wait and think, Reductionists (as Simon termed them.) were raging pissed and needed placating.

As for why Synthesis and Control spit in the face of the themes despite relations to Deus Ex see here; HellishFiend's Choose Wisely

I believe that's also what the original ending was suppose to accomplish, however- people really wanted the after-math effects (Which was pretty much given by the makers of ME3 again, the baby-krogans and all pretty much self-explanatory event that you went through ME).


More fanservice.

It doesn't seem to give the players that much of an "Hmm, I feel there's more to it, I mean- all these scenes I just saw for the past 5-10 minutes seems shady!" -> I wouldn't exactly call the Memorial Scene anything "Indoctrination", alá thing, it just feels like that the team does indeed, mourn the loss of their love- or Commander, and they're going to move on afterwards.


You maybe. For me it still is out of place. And gives no explanation of any kind for all the other weirdness they could have easily taken out, but didn't.

Destroy just gives you feeling that, they do know Shepards probably out there alive- which of course is hinted towards in the added scene with Shepard drawing his breathe, but again- it's an question of interpretation if it might be even his last breath before perishing, nobody knows- it's the players decision to give you the ending you want, not what the maker wants. I feel it's also somewhat justified with Biowares decision, as much as I may dislike it, because I've got abit of a lack of imagination in this regard.


1). Shepard doesn't know he will survive, neither does the player the first time around. Why the hell then would they bill this as the "Shepard Lives" option hmm?

2). SHEP_ALIVE, inhalation, what point in showing it otherwise, why then have the hesitation your LI shows placing your name on the memorial, ect. Take your pick on ways to debunk the "It could be his last breath" thing.

I doubt they're going to pump more of their budget and work onto additional ending scenarios. It's alot of work and variables they're going to factor, let-alone- it might even cost you money, if it indeed does come out, considering they've got a limited budget- eventho they're a big name. They're not going to carry out free-DLC forever, it's just a retcon from the backlash from the first few month of hate to win back some paragon points from the community.

If it does indeed contain some added ending-scenes and scenarios, and there's a pricetag- people are going to be quite upset over the fact there's more to the ending content, but only accessible with DLC. That's like paying for a book, and you don't get the last few pages from the Author, you need to actually buy those pieces for a sum, yet- you can feel conclussive with what you've read. It's a decision, but the ones that are die-hard fans, will end up being abit mad over the fact there's more to it, but there's a fee in order to access it.


They did pretty good factoring variables before. And I doubt that this Arrival-esque DLC I propose would be free. It's not the ending or the climax. It's the epilogue. There IS a financial benefit here. 

Modifié par Arian Dynas, 23 juillet 2012 - 11:44 .


#52262
Arian Dynas

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estebanus wrote...

Damn supermutant behemoths ruining my day! Why the hell wasn't my fatman working?!

Sorry for that outburst there. Anyway, anything new?


Well, I've been slaughtering assassin's from Caesar's Legion... with my level 8 character. I just pop 40mm grenades at them until they stop moving. **** tactics!

#52263
lex0r11

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Arian Dynas wrote...

estebanus wrote...

Damn supermutant behemoths ruining my day! Why the hell wasn't my fatman working?!

Sorry for that outburst there. Anyway, anything new?


Well, I've been slaughtering assassin's from Caesar's Legion... with my level 8 character. I just pop 40mm grenades at them until they stop moving. **** tactics!


Pretty much what I learned in basic. :P

New Vegas worth checking out? I really liked Fallout 3.

Modifié par lex0r11, 24 juillet 2012 - 12:11 .


#52264
CoolioThane

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I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.

#52265
BleedingUranium

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CoolioThane wrote...

I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.


Then start a whole new one from ME1 Posted Image I need to do that, on account of missing a couple things Posted Image

#52266
TSA_383

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lex0r11 wrote...

Arian Dynas wrote...

estebanus wrote...

Damn supermutant behemoths ruining my day! Why the hell wasn't my fatman working?!

Sorry for that outburst there. Anyway, anything new?


Well, I've been slaughtering assassin's from Caesar's Legion... with my level 8 character. I just pop 40mm grenades at them until they stop moving. **** tactics!


Pretty much what I learned in basic. :P

New Vegas worth checking out? I really liked Fallout 3.

Possibly. To my mind it's actually not a good as Fallout 3, but it has some charm.

If you set your Luck at 8 or better you can use the casinos like an ATM until you're banned from all of them :lol:

#52267
CoolioThane

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BleedingUranium wrote...

CoolioThane wrote...

I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.


Then start a whole new one from ME1 Posted Image I need to do that, on account of missing a couple things Posted Image


I've done it from ME1 through ME2 but I get to the end of 2 and just think:

"What's the point?"

#52268
comrade gando

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CoolioThane wrote...

I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.


I don't blame you. heck I can't even start a playthrough from ME1, it's like *mass effect theme playing* what's the point, none of this will matter in the end *shuts off game*.

You hear me bioware?! Your ending is so bad I can't even play the first or second installments without cringing! YOU DID THIS TO ME!!! :(

#52269
BleedingUranium

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comrade gando wrote...

CoolioThane wrote...

I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.


I don't blame you. heck I can't even start a playthrough from ME1, it's like *mass effect theme playing* what's the point, none of this will matter in the end *shuts off game*.

You hear me bioware?! Your ending is so bad I can't even play the first or second installments without cringing! YOU DID THIS TO ME!!! :(


Depends how much you believe IT I suppose. I don't really have that problem with ME3, I just wish we had the actual ending, that happens after Shep wakes up.

#52270
TSA_383

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BleedingUranium wrote...

comrade gando wrote...

CoolioThane wrote...

I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.


I don't blame you. heck I can't even start a playthrough from ME1, it's like *mass effect theme playing* what's the point, none of this will matter in the end *shuts off game*.

You hear me bioware?! Your ending is so bad I can't even play the first or second installments without cringing! YOU DID THIS TO ME!!! :(


Depends how much you believe IT I suppose. I don't really have that problem with ME3, I just wish we had the actual ending, that happens after Shep wakes up.


Yeah, I'm thoroughly sick of waiting.
In fact, I just bought the witcher 2, so I'll have that to keep me entertained :lol:

But one way or another either Bioware's made the worst ending in gaming history, or (as seems much more likely) they've pioneered the concept of selling endings to singleplayer games as seperate DLC (:sick:) and are taking the ****** somewhat with the timescales involved...

#52271
nov_pl

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xxBabyMonkeyxx wrote...

While playing through ME3 I found two things that I think are rather interesting. If someone has talked about this already, im sorry for repeating it. And, unfortuantely since I play on my 360, I don't have any screenshots to show you guys. So im sorry for that too. But anyway two things stuck out to me while playing. The dream sequences' surroundings and the sign next to the vent where Shepard finds the little boy. I noticed while I was playing through one of the dream sequences, the surroundings, expect for a couple feet in front of you and the boy, are all blurred out. Same thing when Shepard "wakes up" from getting hit by Harbinger's laser. The only thing you can see clearly out of this event is a couple of feet in front of or beside you. The second thing I noticed (well my dad did actually) was the sign that you find next to the vent where Shepard finds the boy. That's the only sign in the whole game that has a head with a red lighting bolt shooting down and white background. The rest of the signs like that have just red lighting bolts. Even in ME2, the sign is not there. Only the one with a red lighting bolt and a white background. So I just thought I would share with you guys. And again im sorry if anyone has brought this up or talked about this beforehand.


That is correct. Also, when he gets into the shuttle you can see the 'danger' and 'caution' signs. May just be coincidence, but it adds up.

#52272
TSA_383

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Just gave the devs a prod to see if I can get a response over Leviathan.

Spotted this gem of a tweet by Chris Priestly:
https://twitter.com/...545705315708928

#52273
nov_pl

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TSA_383 wrote...
.
In fact, I just bought the witcher 2, so I'll have that to keep me entertained :lol:



Hella'f game.

#52274
BleedingUranium

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TSA_383 wrote...

BleedingUranium wrote...

comrade gando wrote...

CoolioThane wrote...

I keep saying I will start a new playthrough of ME3 but I just can't find the motivation.


I don't blame you. heck I can't even start a playthrough from ME1, it's like *mass effect theme playing* what's the point, none of this will matter in the end *shuts off game*.

You hear me bioware?! Your ending is so bad I can't even play the first or second installments without cringing! YOU DID THIS TO ME!!! :(


Depends how much you believe IT I suppose. I don't really have that problem with ME3, I just wish we had the actual ending, that happens after Shep wakes up.


Yeah, I'm thoroughly sick of waiting.
In fact, I just bought the witcher 2, so I'll have that to keep me entertained :lol:

But one way or another either Bioware's made the worst ending in gaming history, or (as seems much more likely) they've pioneered the concept of selling endings to singleplayer games as seperate DLC (:sick:) and are taking the ****** somewhat with the timescales involved...


I agree it's taking a bit too long, but my guess is each SP DLC will add more clues, IT evidence, and/or reasons to not trust the kid. I figured that even before Leviathan was leaked, and that leak pretty much confirmed it, as that DLC adds lines with the kid, and a rogue Reaper pretty much says Control doesn't work. Not to mention all the info the still pretty mysterious Leviathan character will give us. I'd expect the following DLCs to do the same.

I don't have an idea whether they will ever officially announce IT in a DLC, or just add so many clues and such that it's fairly blatant Posted Image

#52275
Arian Dynas

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TSA_383 wrote...

lex0r11 wrote...

Arian Dynas wrote...

estebanus wrote...

Damn supermutant behemoths ruining my day! Why the hell wasn't my fatman working?!

Sorry for that outburst there. Anyway, anything new?


Well, I've been slaughtering assassin's from Caesar's Legion... with my level 8 character. I just pop 40mm grenades at them until they stop moving. **** tactics!


Pretty much what I learned in basic. :P

New Vegas worth checking out? I really liked Fallout 3.

Possibly. To my mind it's actually not a good as Fallout 3, but it has some charm.

If you set your Luck at 8 or better you can use the casinos like an ATM until you're banned from all of them :lol:


New Vegas is what you get when The Nifty Fifties, Mad Max and The Good, The Bad and the Ugly all slam into oneanother at 90mph.

Yes. 5 bucks on Steam. Worth it.

And it comes with an excuse to finally have a good reason for playing an amnesiac character. first 2 minutes of the game, you get shot in the head and buried alive.