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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#52776
byne

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We probably should get back on topic at some point.

#52777
paxxton

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RavenEyry wrote...

paxxton wrote...
I'm so excited that I gonna see the events of ME1 with movie-quality special effects. Posted Image

You won't. They've said they're making their own story. Although it still stars Shepard. Yeah.
Also movie does not always equal good special effects.

Now I'm a saaaaaaaaaaaaaaaaad panda. At least we gonna see familiar faces.

Posted Image

#52778
RavenEyry

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byne wrote...

masster blaster wrote...

Also will the people in the movie threaters be able, to pick a renegade/Paragon option button, like the one epsiode in futarama.


If you want Shepard to race to the laser gun battle in her hover-Ferarri, press 1. If you want Shepard to double-check her paperwork, press 2. Enter now.

A better film in Futurama was Charlie's angel's 3.
"If you want to know who the REAL vampire is, look in the mirror!"
"I can't, I'm a vampire!"

#52779
TJBartlemus

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Sigh....poor sad panda. Really though guys. WE NEED TO GET BACK ON TOPIC!!!! The mods are on patrol. Always. :police:

Modifié par TJBartlemus, 24 juillet 2012 - 08:45 .


#52780
Either.Ardrey

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byne wrote...

RavenEyry wrote...

byne wrote...

>imply that face somehow makes Mark "I'm acting!" Meer somehow a better Shep

The odd thing is he's good at the other characters he does, so he can act. He just went for 'bored' as his main emotion as Shepard.


Yeah, he does the vorcha, for one, and he's great at that. I think he tries way too hard to be a stoic soldier when doing Shep's voice, but Shep isnt a stoic soldier, Shep has emotions.

Best explanation I've seen to date is that Meer plays Shepard, but Hale is Shepard.

I guess one could say that, and Hale's indeed have more emotional connection throughout the entire series, but I personally she had the incorrect emotion compared to what I wanted to display, because even the Paragon options were kind of ****y. I expected Paragon femshep to be between neutral and nicey-nice goody-two-shoes, but most of the time it didn't turn out that way. This is why I actually liked Meer's neutral/bored VA. It made it easier to fill myself into the character. I always played as super-nice Shepard, so when I got to playing my femShep, it made it difficult to make it all the way through.

Plus, Meer got to show off some traditional, emotional acting chops in the tender parts of ME3, especially that one part in the end that got cut from the original end.

On a side note, it's probably just me, but the thick voice of Hale's femShep sent shivers of creepiness down my spine. :?

#52781
byne

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RavenEyry wrote...

byne wrote...

masster blaster wrote...

Also will the people in the movie threaters be able, to pick a renegade/Paragon option button, like the one epsiode in futarama.


If you want Shepard to race to the laser gun battle in her hover-Ferarri, press 1. If you want Shepard to double-check her paperwork, press 2. Enter now.

A better film in Futurama was Charlie's angel's 3.
"If you want to know who the REAL vampire is, look in the mirror!"
"I can't, I'm a vampire!"


Yeah. One of my favorite scenes in Futurama. Always makes me laugh.

#52782
BansheeOwnage

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paxxton wrote...

RavenEyry wrote...

paxxton wrote...
I'm so excited that I gonna see the events of ME1 with movie-quality special effects. Posted Image

You won't. They've said they're making their own story. Although it still stars Shepard. Yeah.
Also movie does not always equal good special effects.

Now I'm a saaaaaaaaaaaaaaaaad panda. At least we gonna see familiar faces.

We've seen condradictory stamements. Like the Catalyst. First joker is not Seth Green and it's not about the trilogy. Now "casting is unconfirmed" and it is about the trilogy... I don't even...

Modifié par BansheeOwnage, 24 juillet 2012 - 08:45 .


#52783
paxxton

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BansheeOwnage wrote...

paxxton wrote...

RavenEyry wrote...

paxxton wrote...
I'm so excited that I gonna see the events of ME1 with movie-quality special effects. Posted Image

You won't. They've said they're making their own story. Although it still stars Shepard. Yeah.
Also movie does not always equal good special effects.

Now I'm a saaaaaaaaaaaaaaaaad panda. At least we gonna see familiar faces.

We've seen condradictory stamements. Like the Catalyst. First joker is not Seth Green and it's not about the trilogy. Now "casting is unconfirmed" and it is about the trilogy... I don't even...

Seth Green doesn't even look like Joker.

#52784
BansheeOwnage

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paxxton wrote...

BansheeOwnage wrote...

paxxton wrote...

RavenEyry wrote...

paxxton wrote...
I'm so excited that I gonna see the events of ME1 with movie-quality special effects. Posted Image

You won't. They've said they're making their own story. Although it still stars Shepard. Yeah.
Also movie does not always equal good special effects.

Now I'm a saaaaaaaaaaaaaaaaad panda. At least we gonna see familiar faces.

We've seen condradictory stamements. Like the Catalyst. First joker is not Seth Green and it's not about the trilogy. Now "casting is unconfirmed" and it is about the trilogy... I don't even...

Seth Green doesn't even look like Joker.

I think he does. It's academic though. He looks similar and has his voice = he should play him.

#52785
AxStapleton

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TJBartlemus wrote...

Sigh....poor sad panda. Really though guys. WE NEED TO GET BACK ON TOPIC!!!! The mods are on patrol. Always. :police:


This. There are other threads we can talk about this stuff.

#52786
HellishFiend

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BansheeOwnage wrote...

HellishFiend wrote...

BansheeOwnage wrote...

Thought I'd post this again if anyone cares.

Okay. So I'll start by saying I'm not trying to convince anyone of anything here; this is just my interpretation.

So I felt like I'd compile a list of evidence (to me at least) from the new Earth DLC and its trailer. You could boil it down to reused assets if you want but "nothing you say will ever convince me otherwise". Here it goes.

Let's start with the DLC itself, not the trailer"

Grasping at straws emergency induction ports: When I looked at the map order and realized that they are not in alphabetical order I was curious to know why there were in the order they are in (Rio, Vancouver, London). Then I realized what it spells when I used the first letter of each in order: RVL = Reveal. Posted Image

Not grasping at straws emergency induction ports: Voices. So I am fairly sure the Shadow infiltrator is voiced by engineer Daniels. You can really tell with certain lines. Weird right?

Next, the new VI drone in the escort mission is, as far as I can tell, voiced by engineer Adams in a pitched up Salarian voice. Remember he voiced Padok Wiks in a higher voice. I can't tell who voices the Destroyer or Paladin but I don't recognize them. If it was engineer Donnelly putting on a North American accent I think that would really be interesting. Why? IMO this points to post ending DLC involving the GX12-Chekhov's-gun. Maybe the Normandy is fighting in space and if you don't have the GX12 the three engies get vapourised! Posted ImageIt's a big "if" but I don't care.

The warning sign in Firebase Vancouver. You see it immediately after exiting the enormous ladder that it also a vent. Not just any warning sign either. The one used in SP Vancouver with the kid. The one (no longer) specific to that scene. Note it says "Warning: Code 89" on it. A Code 89 means a crime against nature = a reaper.

The existence of Firebase Rio: I'll start here by explaining why I think the map's existence is important. All of the MP maps are based off sections of the SP we've played on with the apparent exception of 2: Firebase Hydra and, now, Firebase Rio. But I don't think Hydra is somewhere we didn't go. Let me explain. As far as we can tell, (credit to BleedingUranium here) Firebase Hydra is most likely the cut beginning of the Geth consensus mission. I'll list the evidence I can think of off the top of my head for this:
- The map was released very soon after the base game; it would have already fully/partially existed.
- The map fits fairly well with the current mission. If you didn't notice on the map itself, there are Geth virtual reality pods in its control room, near an unused tram system.
- As you can see from the following vid at starting at about 1:40, the scene cuts quite abruptly from Shepard walking with his squad at the beginning of the mission (like always happens in missions right before taking control of Shepard) to the squad being inside. Shepard then pops out a heat sink. Why would you need to do that if you haven't fought anyone yet?
- There is no actual combat in this mission. I think the MP map area would have been it, but was cut most likely to either shorten the mission or, more likely, so as not to break the non-reality aspect of the mission.
Geth consensus mission:
So my point here is to simply emphasize that all MP maps, even Hydra, are based of SP locations. IMO this is clear evidence that points to a post ending DLC, seeing as they only way I can think of Rio being in SP is IT.

Rio: The map itself is quite interesting and unique, as it features a large as-of-yet unknown facility in the ocean. The whole area is heavily defended, and has the look of something quite important (some sort of research facility?) Close to the landing pad the N7 operatives land on, there is a gate (already open in MP) that says "Restricted Access" or something to that effect. This is the direction you would travel in the Rio SP mission. Following that path you will soon end up at the control-center looking thing in the middle of the map. This sparked my attention, and I immediately started looking for a ladder. Sure enough, go inside this and look up. There is a trap door in the ceiling. Looks like the ladder going through the trap door was cut in MP for obvious reasons. So the objective thus far would be to get inside the control center and activate the AA guns/drain the water/open the facility somehow. Not sure exactly how the mission would go after that, but whether this is an N7 facility or not, it is impressive that it has been this well defended up until the fleets' arrival. This would also most likely answer the question of how we would defeat the reapers if IT is true. Perhaps there is some sort of weapon there? Speculation for everyone.

Earth MP trailer:
Aside from being quite epic, the trailer is very interesting IMO. For starters, this trailer confirms the MP timeline. The fleets are just about to arrive. This fits with the IT reveal possibly fitting within the MP timeline. Anyway, at 0:23, it looks like instead of Shepard, Anderson, and the squad, they replaced their models with the MP characters. This on its own means nothing; it is reusing assets. What is interesting is at 0:27-0:30 and at 0:38 especially it also looks like reused assets. But from where? There is no Rio SP mission. (Or is there?Posted Image) Let's look into 0:38-0:43 more closely. Assuming this is SP with the models replaced with MP characters, it would most likely be Shepard (judging from the looking-around animation and the camera emphasis on the destroyer-soldier, I would assume this is the replacement for Shepard's model), 2 squadmates and Anderson(?) having already dealt with Coats in London.Posted ImageFurther evidence for this is the lack of Cobras on their backs. IMO the trailer screamed "This isn't over yet!" Anderson's "Until the fleets return" line seemed to me that we have to hold out until "the fleets" arrive, metaphorically. Also, I heard that Anderson's trailer speech is, for the most part, in the EC files. Why they would be there is a mystery to me, as I can't even think of an IT reason for it. If you can, please post it.

So yeah, there you go. Some things to think about! Posted Image


Good post. I've also noticed on Vancouver that we randomly hear tones similar to the ones we hear in the flashbacks of the endings. 

Thanks Posted Image and I've never noticed the tones. Huh.


Does anyone else have any thoughts on this post? There is good stuff in there. If you skipped it because it's long, I highly suggest you consider reading it and weighing in some thoughts. 

#52787
MegumiAzusa

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So again something that in my opinion establishes that the Citadel is indoctrinating:
http://www.youtube.c...pmHZ4#t=1h7m30s
The ones working for the Consort feel a calling. It's a job to relive others from stress and let's them forget. Aka very calming. Also it's a great opportunity to spy on the high ranking costumers.
Then the Consort tells you she feels it's time to pass on the trinket which gives you the vision (which by the way again only affects Shepard). It first describes white flashes, and then goes on:

A sound draws your attention upwards, where a strange creature hovers high above you. It is unlike the birds you hunt by the lake's edge – it has no head and no wings yet somehow it flies. It is a beast of shining silver; hanging motionless in the sky like a cloud. You sense it is watching you, studying you.

There are some points that this is more likely a Reaper than a Prothean ship:

[*]it has no head and no wings: if the Prothean design of their structures and weapons is any indication of how ships look like they are very likely in a basic formed Shaped like a rocket, with some sort of nose, like Turian or Human ships, Reapers on the other hand are cephalopods and there is no distinct head to make out.
[*]It is a beast of shining silver: while Reapers are quite dark silver with the right lighting it can easily shine very bright, on the other hand we again have Prothean technology to look at and we see mostly green and brown colors. The material used also doesn't shine much
[*]You sense it is watching you, studying you: how more obvious can it get?

Then we have:

It is on one of these long hunts that the strange bird returns. You hear it before you see it, its call a deafening roar as it descends from above, swooping down on you. A single great eye opens on the underbelly, a glowing red orb. You try to run, but a finger of red light extends from the eye and engulfs you, and all goes black again.

[*]You hear it before you see it, its call a deafening roar: [1] [2]
[*]A single great eye opens on the underbelly: [1]
[*]You try to run, but a finger of red light extends from the eye and engulfs you: [1] [2]



Addition to the video where the Reaper reaps the one building on Earth:

[*]After Anderson says "don't let them grab you" you hear the same sound as in the EC right before Harbinger shoots you
[*]While the beam is closing in you hear these dream reaper noises that you also sometimes hear near Marauders, they also appear to be in your head, there is no direction from where they come from. This lets me to two possible conclusions: the Reaper shot the building but not hitting you on purpose (same as it does when coming down and blasting the Courtroom) and they use Marauders as amplifiers.

Modifié par MegumiAzusa, 24 juillet 2012 - 08:55 .


#52788
BansheeOwnage

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AxStapleton wrote...

TJBartlemus wrote...

Sigh....poor sad panda. Really though guys. WE NEED TO GET BACK ON TOPIC!!!! The mods are on patrol. Always. :police:


This. There are other threads we can talk about this stuff.

I tried to get back on topic by posting one of my theories/observations. Posted Image

#52789
TJBartlemus

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MegumiAzusa wrote...

So again something that in my opinion establishes that the Citadel is indoctrinating:
http://www.youtube.c...pmHZ4#t=1h7m30s
The ones working for the Consort feel a calling. It's a job to relive others from stress and let's them forget. Aka very calming. Also it's a great opportunity to spy on the high ranking costumers.
Then the Consort tells you she feels it's time to pass on the trinket which gives you the vision (which by the way again only affects Shepard). It first describes white flashes, and then goes on:

A sound draws your attention upwards, where a strange creature hovers high above you. It is unlike the birds you hunt by the lake's edge – it has no head and no wings yet somehow it flies. It is a beast of shining silver; hanging motionless in the sky like a cloud. You sense it is watching you, studying you.

There are some points that this is more likely a Reaper than a Prothean ship:

[*]it has no head and no wings: if the Prothean design of their structures and weapons is any indication of how ships look like they are very likely in a basic formed Shaped like a rocket, with some sort of nose, like Turian or Human ships, Reapers on the other hand are cephalopods and there is no distinct head to make out.
[*]It is a beast of shining silver: while Reapers are quite dark silver with the right lighting it can easily shine very bright, on the other hand we again have Prothean technology to look at and we see mostly green and brown colors. The material used also doesn't shine much
[*]You sense it is watching you, studying you: how more obvious can it get?

Then we have:

It is on one of these long hunts that the strange bird returns. You hear it before you see it, its call a deafening roar as it descends from above, swooping down on you. A single great eye opens on the underbelly, a glowing red orb. You try to run, but a finger of red light extends from the eye and engulfs you, and all goes black again.

[*]You hear it before you see it, its call a deafening roar: [1] [2]
[*]A single great eye opens on the underbelly: [1]
[*]You try to run, but a finger of red light extends from the eye and engulfs you: [1] [2]



Addition to the video where the Reaper reaps the one building on Earth:

[*]After Anderson says "don't let them grab you" you hear the same sound as in the EC right before Harbinger shoots you
[*]While the beam is closing in you hear these dream reaper noises that you also sometimes hear near Marauders, they also appear to be in your head, there is no direction from where they come from. This lets me to two possible conclusions: the Reaper shot the building but not hitting you on purpose (same as it does when coming down and blasting the Courtroom) and they use Marauders as amplifiers.

Both are true. In the definition of Indoctrination it says that it changes the victims to be amplifiers of the Reaper's signals. So really hanging around indoctrinated people indoctrinates you. Scary huh? :blink:

#52790
MaximizedAction

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@MegumiAzusa

That part with the Consort it mind-blowing. So much foreshadowing, and it's still piling up.

#52791
Simon_Says

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@Megumi.

Whoa.jpg

@Hellish.

Welcome back! Missed ya. Are auditions for narrating Choose Wisely still open?

#52792
MegumiAzusa

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TJBartlemus wrote...

MegumiAzusa wrote...
[...] This lets me to two possible conclusions: the Reaper shot the building but not hitting you on purpose (same as it does when coming down and blasting the Courtroom) and they use Marauders as amplifiers.

Both are true. In the definition of Indoctrination it says that it changes the victims to be amplifiers of the Reaper's signals. So really hanging around indoctrinated people indoctrinates you. Scary huh? :blink:

This would also completely destroy the "Shepard had way too little contact to Reaper stuff" argument btw.

MaximizedAction wrote...

@MegumiAzusa

That part with the Consort it mind-blowing. So much foreshadowing, and it's still piling up.

ME1 is full of that, you virtually can't make a turn and get slapped with foreshadowing (much like KotoR btw, but KotoR's ending was meh... ok you defeated the bad guy and got peace/became the bad guy. <- that's it?)

#52793
Either.Ardrey

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MegumiAzusa wrote...

So again something that in my opinion establishes that the Citadel is indoctrinating:
http://www.youtube.c...pmHZ4#t=1h7m30s
The ones working for the Consort feel a calling. It's a job to relive others from stress and let's them forget. Aka very calming. Also it's a great opportunity to spy on the high ranking costumers.
Then the Consort tells you she feels it's time to pass on the trinket which gives you the vision (which by the way again only affects Shepard). It first describes white flashes, and then goes on:

A sound draws your attention upwards, where a strange creature hovers high above you. It is unlike the birds you hunt by the lake's edge – it has no head and no wings yet somehow it flies. It is a beast of shining silver; hanging motionless in the sky like a cloud. You sense it is watching you, studying you.

There are some points that this is more likely a Reaper than a Prothean ship:

[*]it has no head and no wings: if the Prothean design of their structures and weapons is any indication of how ships look like they are very likely in a basic formed Shaped like a rocket, with some sort of nose, like Turian or Human ships, Reapers on the other hand are cephalopods and there is no distinct head to make out.
[*]It is a beast of shining silver: while Reapers are quite dark silver with the right lighting it can easily shine very bright, on the other hand we again have Prothean technology to look at and we see mostly green and brown colors. The material used also doesn't shine much
[*]You sense it is watching you, studying you: how more obvious can it get?

Then we have:

It is on one of these long hunts that the strange bird returns. You hear it before you see it, its call a deafening roar as it descends from above, swooping down on you. A single great eye opens on the underbelly, a glowing red orb. You try to run, but a finger of red light extends from the eye and engulfs you, and all goes black again.

[*]You hear it before you see it, its call a deafening roar: [1] [2]
[*]A single great eye opens on the underbelly: [1]
[*]You try to run, but a finger of red light extends from the eye and engulfs you: [1] [2]



Addition to the video where the Reaper reaps the one building on Earth:

[*]After Anderson says "don't let them grab you" you hear the same sound as in the EC right before Harbinger shoots you
[*]While the beam is closing in you hear these dream reaper noises that you also sometimes hear near Marauders, they also appear to be in your head, there is no direction from where they come from. This lets me to two possible conclusions: the Reaper shot the building but not hitting you on purpose (same as it does when coming down and blasting the Courtroom) and they use Marauders as amplifiers.

Reapers are not shining silver (more of a moderately reflective purple). IMO, it's describing a classic UFO, insinuating that A) Bioware is mixing real world myth with their story, and B) that the Protheans are the aliens of the interventionary evolution theory of how humans came to be.

Modifié par Either.Ardrey, 24 juillet 2012 - 09:22 .


#52794
MaximizedAction

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Either.Ardrey wrote...
Reapers are not shining silver (more of a moderately reflective purple). It's describing a classic UFO, insinuating that A) Bioware is mixing real world myth with their story, and B) that the Protheans are the aliens of the interventionary evolution theory of how humans came to be.


Nuh uh:

Posted Image

________________
Unfortunately, in-game scenes always have a lightening such that the Reapers are in the dark (probably for stylistic purposes, i.e. more intimidating, silver is too techy and less OMGFUQ).

Modifié par MaximizedAction, 24 juillet 2012 - 09:26 .


#52795
Simon_Says

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But why would a reaper shoot down a primitiv-oh wait.

That lying ****** said...
"We harvest advanced civilizations, leaving the younger ones alone."


Modifié par Simon_Says, 24 juillet 2012 - 09:27 .


#52796
Turbo_J

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Either.Ardrey wrote...

Reapers are not shining silver (more of a moderately reflective purple). IMO, it's describing a classic UFO, insinuating that A) Bioware is mixing real world myth with their story, and B) that the Protheans are the aliens of the interventionary evolution theory of how humans came to be.


No, but Oculus' are... and they have a single red eye.

Prothean's were there and were charting the intellectual progress of humans. They stopped when the Reaper invasion started. Humans were ultra primitive at the time, but this 'chipped' witness seemed to have been eliminated. However, the 'trinket' in it's head seemed to have survived and somehow managed to find it's way into the hands of a very important Asari.

#52797
MegumiAzusa

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Either.Ardrey wrote...
Reapers are not shining silver (more of a moderately reflective purple). IMO, it's describing a classic UFO, insinuating that A) Bioware is mixing real world myth with their story, and B) that the Protheans are the aliens of the interventionary evolution theory of how humans came to be.

Not all.
[1] [2] [3]

The materials Reapers use seem create smaller shiny hotspots, so anything in the "wrong" angle looks darker with some very bright highlights for the "right" angles.

Modifié par MegumiAzusa, 24 juillet 2012 - 09:43 .


#52798
TSA_383

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Had a go at reaperising my voice. Too much noise on the laptop mic, so it sounds far, far too noisy with all the distortion/compression for the effect...

http://www.sendspace.com/file/tqbtvq

Could do with pitch shifting first I think. Totally want to do a pro-synthesis reaper voiceover for Hellish's new video :P

#52799
Either.Ardrey

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Turbo_J wrote...

Either.Ardrey wrote...

Reapers are not shining silver (more of a moderately reflective purple). IMO, it's describing a classic UFO, insinuating that A) Bioware is mixing real world myth with their story, and B) that the Protheans are the aliens of the interventionary evolution theory of how humans came to be.


No, but Oculus' are... and they have a single red eye.

Prothean's were there and were charting the intellectual progress of humans. They stopped when the Reaper invasion started. Humans were ultra primitive at the time, but this 'chipped' witness seemed to have been eliminated. However, the 'trinket' in it's head seemed to have survived and somehow managed to find it's way into the hands of a very important Asari.

The text box indicated that the proto-human survived the encounter with the object.

The language use within the text suggests that the object was nowhere near the size of a Reaper. Something like a small recon vehicle or smaller.

Side note, oculus "could" work, though I've yet to see manual dexterity from them. Key point being that the proto-human was "chipped" between the red light and the wake up/vessel flee/shake spear.

@maximized: That's a cinematic made by an outside studio (Blur), so it can't exactly count, for instance most charcters only vaguely resemble their in-game counterparts. Vancouver, in game footage, full daylight, purple Destroyers (what were they called again?) and Reapers as well (I think). Every in-game view of a reaper has a slight purple tinge to the metal, even in the brighter scenes. I wonder if the image thing will work.
Posted Image

#52800
paxxton

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TSA_383 wrote...

Had a go at reaperising my voice. Too much noise on the laptop mic, so it sounds far, far too noisy with all the distortion/compression for the effect...

http://www.sendspace.com/file/tqbtvq

Could do with pitch shifting first I think. Totally want to do a pro-synthesis reaper voiceover for Hellish's new video :P

OMG. This sounds like if you had throat cancer. Btw, what did you say?

Modifié par paxxton, 24 juillet 2012 - 09:53 .