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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#5276
byne

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masster blaster wrote...

I agree with both of you, but I hope they will have geth Primes and Kirre to talk in Andersons base of operations.


Well, they're already in Anderson's base of operations if you sabotage the genophage with Wrex as leader, since he pulls back all krogan support, so you have Kirrahe and the salarians instead of Wrex and the krogan, and you have the Geth Prime if you side with the geth over the quarians.

#5277
masster blaster

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[quote]EpyonX3 wrote...

[quote]byne wrote...

[quote]HellishFiend wrote...

[quote]ll PAYASO323 ll wrote...

[quote]paxxton wrote...

I liked London very much.[/quote]
Same here
[/quote]

I think London was very "well done", but didnt have enough variety or representation of your assets/choices. Doesnt bother me though because I know more is coming. 

[/quote]

I dont think it was even that well done. It was just like a half hour of mediocre combat that in no way really needed to be in the game. I doubt many people would have complained if the entirety of the London mission was landing immediately at the zone where you say all your goodbyes, then cutting straight to the charge, handling all the fighting via cutscenes.

Especially if they'd incorporated your various war assets into said cutscenes.

[/quote]

I liked it because it gave the player the chance to experience what the resistence was going through. The constant waves of reapers and taking down the yet another reaper despite getting "hammered" was pretty satisfying. It would have been nice to get variations like some of the side missions but then it would have just gotten too repetative.



Get that you liked it and so do I, but Hammer to me sucked, I mean almost all of them were killed by that ONE Destroyer, and nobody used the nulcer rocket launcher so...]

Modifié par masster blaster, 23 mai 2012 - 11:32 .


#5278
paxxton

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EpyonX3 wrote...

byne wrote...

HellishFiend wrote...

ll PAYASO323 ll wrote...

paxxton wrote...

I liked London very much.

Same here


I think London was very "well done", but didnt have enough variety or representation of your assets/choices. Doesnt bother me though because I know more is coming. 


I dont think it was even that well done. It was just like a half hour of mediocre combat that in no way really needed to be in the game. I doubt many people would have complained if the entirety of the London mission was landing immediately at the zone where you say all your goodbyes, then cutting straight to the charge, handling all the fighting via cutscenes.

Especially if they'd incorporated your various war assets into said cutscenes.


I liked it because it gave the player the chance to experience what the resistence was going through. The constant waves of reapers and taking down the yet another reaper despite getting "hammered" was pretty satisfying. It would have been nice to get variations like some of the side missions but then it would have just gotten too repetative.

But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?

Modifié par paxxton, 23 mai 2012 - 11:30 .


#5279
masster blaster

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byne wrote...

masster blaster wrote...

I agree with both of you, but I hope they will have geth Primes and Kirre to talk in Andersons base of operations.


Well, they're already in Anderson's base of operations if you sabotage the genophage with Wrex as leader, since he pulls back all krogan support, so you have Kirrahe and the salarians instead of Wrex and the krogan, and you have the Geth Prime if you side with the geth over the quarians.


Well that suckes because I sided with the Korgens with Wrex, and made peace with the Geth/Quarians so they all should be there at the base along with Kirre.

Modifié par masster blaster, 23 mai 2012 - 11:31 .


#5280
paxxton

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Big Bad wrote...

perhaps i just suck at gaming, but i thought the london missions were some of the most intense gameplay i have ever experienced.

And you are very much right. It was epic. Protecting the Thanix missles was unforgettable with all those Banshees and Brutes coming in. Without Nova, grenades and mines there was no chance of survival. Posted Image

Modifié par paxxton, 23 mai 2012 - 11:34 .


#5281
byne

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paxxton wrote...


But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?


Huh, didnt know about that, but I know of a few fights in ME2 you can skip by just running.

If you run past the geth in the room right before you find Tali's father on her loyalty mission, and get to his body, the geth in the previous room just die and the cutscene starts.

If you just activate the last two buttons during the vent part of the suicide mission, you can skip the fight in the last room.

Best one though was if you just ran through the entire part of the derelict reaper after you first see legion, then die at the very end, it will reload an autosave at the end of that part, with no enemies alive. Thats how I did that mission on insanity. Activated my infiltrator cloak and just ran past everything.

Also, its not exactly a fight, per se, but if you can get to the door at the end of the hallway on the Mars level in ME3, you can run through the door and skip that room with the moving orange wall.

#5282
masster blaster

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paxxton wrote...

Big Bad wrote...

perhaps i just suck at gaming, but i thought the london missions were some of the most intense gameplay i have ever experienced.

And you are very much right. It was epic. Protecting the Thanix missles was unforgettable with all those Banshees and Brutes coming in. Without Nova there was no chance of survival. Posted Image


Ya well I just wanted to tell Shepard to command his troops on the battle field and if you give them an order it will effect who lives and who dies.

#5283
byne

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paxxton wrote...

And you are very much right. It was epic. Protecting the Thanix missles was unforgettable with all those Banshees and Brutes coming in. Without Nova, grenades and mines there was no chance of survival. Posted Image


Nah, your original comment without editing was right. Nova is enough, you dont need no stinking mines or grenades.

Pretty sure I could have solo'd the entirety of Insanity on my vanguard had the game allowed me to not bring squadmates.

#5284
masster blaster

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Any word about the Extended Cut and Who's coming back to record for the dlc?

Modifié par masster blaster, 23 mai 2012 - 11:38 .


#5285
Big G13

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masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)

#5286
MegumiAzusa

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paxxton wrote...

Big Bad wrote...

perhaps i just suck at gaming, but i thought the london missions were some of the most intense gameplay i have ever experienced.

And you are very much right. It was epic. Protecting the Thanix missles was unforgettable with all those Banshees and Brutes coming in. Without Nova, grenades and mines there was no chance of survival. Posted Image

Grab the Hydra, go into the next building left of the second launcher, wait about 30 secs and it's ready.
If you're talking about the first missile launcher: at least as Adept it's nearly boring. 2 1/2 bluesplosions and Brutes die, Cannibals/Marauders are just an annoyance. Banshees go down pretty quick too as they are only two and only come one after another.

#5287
paxxton

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byne wrote...

paxxton wrote...


But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?


Huh, didnt know about that, but I know of a few fights in ME2 you can skip by just running.

If you run past the geth in the room right before you find Tali's father on her loyalty mission, and get to his body, the geth in the previous room just die and the cutscene starts.

If you just activate the last two buttons during the vent part of the suicide mission, you can skip the fight in the last room.

Best one though was if you just ran through the entire part of the derelict reaper after you first see legion, then die at the very end, it will reload an autosave at the end of that part, with no enemies alive. Thats how I did that mission on insanity. Activated my infiltrator cloak and just ran past everything.

Also, its not exactly a fight, per se, but if you can get to the door at the end of the hallway on the Mars level in ME3, you can run through the door and skip that room with the moving orange wall.

LOL. The same can be done with the last fight before the door to the Thanix missles. You just have to evade the Brutes. Having said that it makes no sense why you have to fight all the waves by the missle launchers. Posted ImagePosted Image

Modifié par paxxton, 23 mai 2012 - 11:40 .


#5288
DJBare

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Big G13 wrote...
 And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)

Yup, the explosion definitely shows high pressure by pushing the glass out, a lot of that pressure and heat would have been forced through any air ducts.

Modifié par DJBare, 23 mai 2012 - 11:41 .


#5289
EpyonX3

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paxxton wrote...

EpyonX3 wrote...

byne wrote...

HellishFiend wrote...

ll PAYASO323 ll wrote...

paxxton wrote...

I liked London very much.

Same here


I think London was very "well done", but didnt have enough variety or representation of your assets/choices. Doesnt bother me though because I know more is coming. 


I dont think it was even that well done. It was just like a half hour of mediocre combat that in no way really needed to be in the game. I doubt many people would have complained if the entirety of the London mission was landing immediately at the zone where you say all your goodbyes, then cutting straight to the charge, handling all the fighting via cutscenes.

Especially if they'd incorporated your various war assets into said cutscenes.


I liked it because it gave the player the chance to experience what the resistence was going through. The constant waves of reapers and taking down the yet another reaper despite getting "hammered" was pretty satisfying. It would have been nice to get variations like some of the side missions but then it would have just gotten too repetative.

But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?


Yeah but you can do that in most shooters. It's clear that ME level designs are heavily trigger based. I'd rather fight through all of it because the combat is the best it's been.

#5290
masster blaster

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A cool cut scene on Earth would be with Wrex and Grunt, or Garrus trying to have a contest on who can kill over a hundred reaper forces, and when they are so close to met there goal Jack comes out of now where and say " That's hundred and one b****"

#5291
byne

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paxxton wrote...

LOL. The same can be done with the last fight before the door to the Thanix missles. You just have to evade the Brutes. Having said that it makes no sense why you have to fight all the waves by the missle launchers. Posted ImagePosted Image


That very last fight, if you're lucky, and stand in the right places, you can get the laser the destroyer keeps shooting at you to kill the banshees chasing you.

Tricking a Reaper into helping you is probly the most satisfying thing ever.

#5292
MegumiAzusa

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byne wrote...

paxxton wrote...


But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?


Huh, didnt know about that, but I know of a few fights in ME2 you can skip by just running.

If you run past the geth in the room right before you find Tali's father on her loyalty mission, and get to his body, the geth in the previous room just die and the cutscene starts.

If you just activate the last two buttons during the vent part of the suicide mission, you can skip the fight in the last room.

Best one though was if you just ran through the entire part of the derelict reaper after you first see legion, then die at the very end, it will reload an autosave at the end of that part, with no enemies alive. Thats how I did that mission on insanity. Activated my infiltrator cloak and just ran past everything.

Also, its not exactly a fight, per se, but if you can get to the door at the end of the hallway on the Mars level in ME3, you can run through the door and skip that room with the moving orange wall.

:o never skipped a fight, and esp the derelict reaper one sounds like cheating xD

#5293
paxxton

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masster blaster wrote...

Any word about the Extended Cut and Who's coming back to record for the dlc?

I'll be in the Extended Cut as Commander Shepard. :P

#5294
byne

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EpyonX3 wrote...


Yeah but you can do that in most shooters. It's clear that ME level designs are heavily trigger based. I'd rather fight through all of it because the combat is the best it's been.


Its less good combat and more just throwing a ton of enemies at you, in my opinion

#5295
EpyonX3

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byne wrote...

EpyonX3 wrote...


Yeah but you can do that in most shooters. It's clear that ME level designs are heavily trigger based. I'd rather fight through all of it because the combat is the best it's been.


Its less good combat and more just throwing a ton of enemies at you, in my opinion


I guess but I liked the way the at least changed it up. I remember a wave of just about 3-4 brutes that seem to come out of nowhere. Freaked the the hell out. My squad mates went down 3 times each.

#5296
byne

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MegumiAzusa wrote...

byne wrote...

paxxton wrote...


But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?


Huh, didnt know about that, but I know of a few fights in ME2 you can skip by just running.

If you run past the geth in the room right before you find Tali's father on her loyalty mission, and get to his body, the geth in the previous room just die and the cutscene starts.

If you just activate the last two buttons during the vent part of the suicide mission, you can skip the fight in the last room.

Best one though was if you just ran through the entire part of the derelict reaper after you first see legion, then die at the very end, it will reload an autosave at the end of that part, with no enemies alive. Thats how I did that mission on insanity. Activated my infiltrator cloak and just ran past everything.

Also, its not exactly a fight, per se, but if you can get to the door at the end of the hallway on the Mars level in ME3, you can run through the door and skip that room with the moving orange wall.

:o never skipped a fight, and esp the derelict reaper one sounds like cheating xD


Well, I was playing an infiltrator, and even Garrus admits the derelict Reaper was tough if you used a sniper.

#5297
MegumiAzusa

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byne wrote...

paxxton wrote...

LOL. The same can be done with the last fight before the door to the Thanix missles. You just have to evade the Brutes. Having said that it makes no sense why you have to fight all the waves by the missle launchers. Posted ImagePosted Image


That very last fight, if you're lucky, and stand in the right places, you can get the laser the destroyer keeps shooting at you to kill the banshees chasing you.

Tricking a Reaper into helping you is probly the most satisfying thing ever.

It sounds nice but you have to stand out in the open, if you got a low hp class like Adept the Marauders will slaughter you. Also if you just camp at the first launcher the second will never trigger. In my first try I fought about 10 minutes or more without something happening.

#5298
byne

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EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


Yeah but you can do that in most shooters. It's clear that ME level designs are heavily trigger based. I'd rather fight through all of it because the combat is the best it's been.


Its less good combat and more just throwing a ton of enemies at you, in my opinion


I guess but I liked the way the at least changed it up. I remember a wave of just about 3-4 brutes that seem to come out of nowhere. Freaked the the hell out. My squad mates went down 3 times each.


I guess its probly because I play a vanguard.

It makes combat ridiculously easy. Brutes arent even a threat. You could throw 10 brutes at me at once, and I'd be fine.

#5299
HellishFiend

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Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 

#5300
MegumiAzusa

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byne wrote...

MegumiAzusa wrote...

byne wrote...

paxxton wrote...


But they should work on the details. Did you know that you can omit an entire fight at the beginning by just running away until the Cortez Falls cutscene starts?


Huh, didnt know about that, but I know of a few fights in ME2 you can skip by just running.

If you run past the geth in the room right before you find Tali's father on her loyalty mission, and get to his body, the geth in the previous room just die and the cutscene starts.

If you just activate the last two buttons during the vent part of the suicide mission, you can skip the fight in the last room.

Best one though was if you just ran through the entire part of the derelict reaper after you first see legion, then die at the very end, it will reload an autosave at the end of that part, with no enemies alive. Thats how I did that mission on insanity. Activated my infiltrator cloak and just ran past everything.

Also, its not exactly a fight, per se, but if you can get to the door at the end of the hallway on the Mars level in ME3, you can run through the door and skip that room with the moving orange wall.

:o never skipped a fight, and esp the derelict reaper one sounds like cheating xD


Well, I was playing an infiltrator, and even Garrus admits the derelict Reaper was tough if you used a sniper.

Ya Husks are pretty easy for Adepts, drain their armor and then throw a Singularity into the mass. ploploplop all dead.
Scions are bad though, especially with Husks they can stunlock you until you're dead, and need only 2-3 shots to kill you as Adept.

Modifié par MegumiAzusa, 23 mai 2012 - 11:53 .