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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#5301
masster blaster

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HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.

#5302
masster blaster

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To also add to this form Bioware stated that the ending was not finished but rushed and the voice actor who played Garrus said that most of the fans have caught on the what happened at the end game.

Modifié par masster blaster, 23 mai 2012 - 11:59 .


#5303
Bill Casey

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It has gotten to the point where if they don't pull the trigger on IT, it will be like that television special where Geraldo Rivera opened Al Capone's vault...

And it was empty...

Modifié par Bill Casey, 23 mai 2012 - 11:59 .


#5304
paxxton

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masster blaster wrote...

HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it. And then no one comes out of it on the Paradise planet.

Modifié par paxxton, 24 mai 2012 - 12:01 .


#5305
HellishFiend

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masster blaster wrote...

HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.


My point is that some people are using "artistic integrity" as a sarcastic shorthand catch-all for "It's that way because Bioware sucks". The ironic thing is that it actually is Bioware's "artistic integrity" that is responsible for those things, just not the way they understand it.

#5306
Unschuld

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masster blaster wrote...

To also add to this form Bioware stated that the ending was not finished but rushed and the voice actor who played Garrus said that most of the fans have caught on the what happened at the end game.


I demand sources for these statements.

#5307
masster blaster

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paxxton wrote...

masster blaster wrote...

HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it.


Mabye the Normandy sence at the end was a repliaction of the destruction of the first SR-1 Normandy, because the engeins blowing up and where the whole breaches where just looked like the Sr-1 Normandys battle scars.

#5308
Unschuld

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Bill Casey wrote...

It has gotten to the point where if they don't pull the trigger on IT, it will be like that television special where Geraldo Rivera opened Al Capone's vault...

And it was empty...


Lol, that scene was priceless. Yeah, I'd hate to be in his shoes.

#5309
blooregard

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Unschuld wrote...

masster blaster wrote...

To also add to this form Bioware stated that the ending was not finished but rushed and the voice actor who played Garrus said that most of the fans have caught on the what happened at the end game.


I demand sources for these statements.




Second.

#5310
MegumiAzusa

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paxxton wrote...

masster blaster wrote...

HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it. And then no one comes out of it on the Paradise planet.

The scenes are prerendered, I can't see how there can be a difference.

#5311
EpyonX3

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Unschuld wrote...

masster blaster wrote...

To also add to this form Bioware stated that the ending was not finished but rushed and the voice actor who played Garrus said that most of the fans have caught on the what happened at the end game.


I demand sources for these statements.


I second this!

#5312
paxxton

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masster blaster wrote...

paxxton wrote...

masster blaster wrote...

HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it.


Mabye the Normandy sence at the end was a repliaction of the destruction of the first SR-1 Normandy, because the engeins blowing up and where the whole breaches where just looked like the Sr-1 Normandys battle scars.

I don't think so. You just have to check if it has the SR-2 emblem on it to be sure. Even if it's so why would they add the red wave (the Normandy SR-1 was destroyed by yellow Collector Ship beams).

#5313
byne

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blooregard wrote...

Unschuld wrote...

masster blaster wrote...

To also add to this form Bioware stated that the ending was not finished but rushed and the voice actor who played Garrus said that most of the fans have caught on the what happened at the end game.


I demand sources for these statements.




Second.


>clicked expecting Scruffy
>was not disappointed

Also, third

#5314
masster blaster

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Does anybody have a picture of the SR-1 Normandy when it's getting destroyed by the collectors and the SR-2 Normandy at the end of ME3 when it's in the relay field. That could be clue that the Normandy at the end of any choice was an image of Shepard remembering the collectors attacking the Normandy { Color explosions} and that is why most of the Normandy was destroyed at the end because when the Sr-1 blew up most of the breaches on the Normandy look the same as the collector attack on the SR-1.:happy:

Modifié par masster blaster, 24 mai 2012 - 12:15 .


#5315
paxxton

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MegumiAzusa wrote...

paxxton wrote...

masster blaster wrote...

HellishFiend wrote...

Big G13 wrote...

masster blaster wrote...

Did you know that the kid was on a balcony where there was no vehicle/stairs present, and the n you see the kid/god child who just climbed up a 50 foot story building and run in side just when husk started to appear out of nowhere.

And don't forget, he runs through a locked door and survives a reaper blast by hiding in an open vent. Maybe that kid should be leading the fight.;)


The extreme irony is that most of the angry folk will say something like "because artistic integrity" when you question the face value interpretation of the vent boy scene. 

They have no idea. 


Well all of use are not made about artistic integrity it's just manly the Normmandy cut scence at the end of any choice no matter if we control the repears or kill them/comine dna to everything.

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it. And then no one comes out of it on the Paradise planet.

The scenes are prerendered, I can't see how there can be a difference.

I don't know but I'm pretty sure I saw a difference in my playthrough where I only got the Destroy option.

#5316
HellishFiend

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MegumiAzusa wrote...

paxxton wrote...

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it. And then no one comes out of it on the Paradise planet.

The scenes are prerendered, I can't see how there can be a difference.


As someone who edits/copies/pastes prerendered video, I'm surprised you'd say that.... Of course there can be a difference, because they can edit them. 

 This is the difference he's referring to:
Posted Image

Notice that particular frame is absent from the Synthesis ending.

Also, keep in mind some of the differences (such as not seeing the second mass relay explosion part in Control) are due to the time constraints presented by the length of An End, Once and for All.

Modifié par HellishFiend, 24 mai 2012 - 12:11 .


#5317
masster blaster

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byne wrote...

blooregard wrote...

Unschuld wrote...

masster blaster wrote...

To also add to this form Bioware stated that the ending was not finished but rushed and the voice actor who played Garrus said that most of the fans have caught on the what happened at the end game.


I demand sources for these statements.




Second.


>clicked expecting Scruffy
>was not disappointed

Also, third


Look I found the Garrus actor tweeting  to Mac about the fans reaction on Tweeter.

#5318
DJBare

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Here is a thought, Anderson states the reapers use the beam to transport people "alive" and dead up to the citadel, firstly, how does Anderson know what the beam is doing and where it's going?, secondly and probably the most important, if the beam is transporting the living, where are they, why are Shepard and Anderson the only ones wandering about up there?

#5319
MegumiAzusa

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HellishFiend wrote...

MegumiAzusa wrote...

paxxton wrote...

When you choose Destroy with low EMS there is a bright light (explosion) coming out of the Normandy just before the wave hits it. And then no one comes out of it on the Paradise planet.

The scenes are prerendered, I can't see how there can be a difference.


As someone who edits/copies/pastes prerendered video, I'm surprised you'd say that.... Of course there can be a difference, because they can edit them. 

 This is the difference he's referring to:
Posted Image

Notice that particular frame is absent from the Synthesis ending.

Also, keep in mind some of the differences (such as not seeing the second mass relay explosion part in Control) are due to the time constraints presented by the length of An End, Once and for All.

I know, I just was referring to that there is only one movie for each color for the Relay/Normandy scene.

#5320
HellishFiend

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DJBare wrote...

Here is a thought, Anderson states the reapers use the beam to transport people "alive" and dead up to the citadel, firstly, how does Anderson know what the beam is doing and where it's going?, secondly and probably the most important, if the beam is transporting the living, where are they, why are Shepard and Anderson the only ones wandering about up there?


Are you posing that as a question to the face value context or to IT?

#5321
paxxton

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masster blaster wrote...

Does anybody have a picture of the SR-1 Normandy when it's getting destroyed by the collectors and the SR-2 Normandy at the end of ME3 when it's in the relay field. That could be clue that the Normandy at the end of any choice was an image of Shepard remembering the collectors attacking the Normandy { Color explosions}

Here are the movies:



#5322
byne

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DJBare wrote...

Here is a thought, Anderson states the reapers use the beam to transport people "alive" and dead up to the citadel, firstly, how does Anderson know what the beam is doing and where it's going?, secondly and probably the most important, if the beam is transporting the living, where are they, why are Shepard and Anderson the only ones wandering about up there?


And if they're transporting living people up there, why would it conveniently teleport them close to the Citadel control panel?

Also, why do the doors at the end of the first hall conveniently open for you?

#5323
HellishFiend

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MegumiAzusa wrote...


I know, I just was referring to that there is only one movie for each color for the Relay/Normandy scene.


There are slight differences actually, as can be seen in the video I got that screen from.  Here it is.

#5324
DJBare

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HellishFiend wrote...

DJBare wrote...

Here is a thought, Anderson states the reapers use the beam to transport people "alive" and dead up to the citadel, firstly, how does Anderson know what the beam is doing and where it's going?, secondly and probably the most important, if the beam is transporting the living, where are they, why are Shepard and Anderson the only ones wandering about up there?


Are you posing that as a question to the face value context or to IT?

What we see at face value, if Anderson and Shepard survived the trip up the beam then other's should have also, to me this is more evidence that what we are seeing is not real.

#5325
masster blaster

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masster blaster wrote...

Does anybody have a picture of the SR-1 Normandy when it's getting destroyed by the collectors and the SR-2 Normandy at the end of ME3 when it's in the relay field. That could be clue that the Normandy at the end of any choice was an image of Shepard remembering the collectors attacking the Normandy { Color explosions} and that is why most of the Normandy was destroyed at the end because when the Sr-1 blew up most of the breaches on the Normandy look the same as the collector attack on the SR-1.:happy:


I am seruios about this because just as the Normandy was getting destroy in ME2 most of the SR1 crew survived the explosion especailly JOKER. Joker the one who looks back just when Exo Presily died in ME2 and now in ME3, and look carefully at the markings on the Normandy on both Normandys they look the same where they where breached .

Modifié par masster blaster, 24 mai 2012 - 12:20 .