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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#54176
TJBartlemus

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smokingotter1 wrote...

Just chiming in with a little speculation... both Saren and Tim commit suicide facing forward from their right side.

Overlay theory says Shepards is walking to his death (unless high EMS) walking to the right side. Also the villains always use predators to commit suicide, Shepard's carnifex switches to predator in choosing destroy. Just some bite size speculation for you all.


Man, that just depresses me. To think if that was true...I'm sure the devs are still laughing at all the fans. To make the favorite be that Shep is committing suicide for nothing would create another fan rage blowout. 

What you say is true, but it also has been proven that paragon things are refered to when equiped with the predator in cinematics and when equipped with the Carnifex renegade things happen. One example for the carnifex is that in all the scenes that Shep betrays people he is equipped with a carnifex.

#54177
paxxton

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GethPrimeMKII wrote...

MegumiAzusa wrote...

GethPrimeMKII wrote...

Lvl 19 with a load-out optimized for power spamming and maximum cluster grenade havoc. :D

Usually non lvl 20 are getting kicked when with randoms.
Also Drell isn't that popular.


I guess. 250 base barrier is not an attractive feature. I got to watch you and paxx play while working on my IT doc. You are quite skilled with close combat characters. 

And when there was no free slot left for me they failed the mission. Posted Image

#54178
TJBartlemus

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TSA_383 wrote...

 I had someone with an N7 score of 2000+ try to kick me from a game the other day because mine's a mere 160.

I got the highest score in the match :whistle:


I hate it when people do that. Maybe some players are just really good with a character and choose not to promote them? :pinched: Generally I prove people wrong by getting at least 2nd or 1st in matches.

#54179
KneeTheCap

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My sincerest apologies for this, but as the thread is both bloated and filled with rather..odd stuff, I need to ask this, as I cannot find it myself :)

You say that the EC both took some evidence from IT and added some? What are the added stuff?

#54180
smokingotter1

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TSA_383 wrote...

 I had someone with an N7 score of 2000+ try to kick me from a game the other day because mine's a mere 160.

I got the highest score in the match :whistle:


Don't want to toot my own horn....scratch that, that is exactly what I'm doing* just played a game with one of you, won't say which one... lets just say a certain otter got double the score with only two players on silver. Successful extraction.

Posted Image

#54181
TJBartlemus

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BUMP*

TJBartlemus wrote...

paxxton wrote...

GethPrimeMKII wrote...

paxxton wrote...

Kem1995 wrote...

Not sure if anyone else has seen this buy why is there 2 Major Coats on Earth?

Programming optimization is less probable in this case because Coats is shown by the camera outside the shuttle before the door opens. That meeans we had to take notice of him being outside.


I guess it could suggest that the London mission isn't entirely rooted in reality. A cerberus logo can be seen inside the ship Shepard exits with a fly-cam. That, and he's exiting a different model shuttle than the one he was extracted in by Coats and Anderson.

Yeah, but using a flycam gives you less of a proof than if it's shown during a normal playthrough. Not saying that flycams can't give you further insight into what's going on in a scene but the findings can sometimes turn up to be mere optimizations or oversights. On the other hand, the camera is meant to be a passive participant in the events of Mass Effect 3 so if you can spot a contradiction during a normal playthrough, it's a strong hint something's up.

Having said that, the shuttle change is fishy. It'd be a pretty huge oversight. So probably something's happening there behind the scenes. The Cerberus logo might be a left-over from ME2 though. Wasn't that shuttle model first introduced in ME2 as a Cerberus vessel?


My take on it is this.

The 2 major coats: This can be explained with just how the programmers developed the game. Even in the beginning of the game there is one point where there are 2 andersons. So it's nothing new. Programming wise of ME3. Besides as the player watching the game we wouldn't be that observant without flycam. Just try to watch the citadel confrontation in fly cam and all the characters constantly seem to teleport all over the place. This is because of the way the devs programmed the discussion sections of the game. The 2 majors would be strange if it was in gameplay, but that is not the case. (I also had an idea that BioWare reuses the Major's body as a basic soldier model but that has yet to be proven.)

The shuttles: This I found interesting. It makes no sense for BioWare to change the models of the shuttles this late in the game. Unless - This scene was made or at least a majoritiy of it was made in the early stages of ME3 and they reused the ME2 shuttle. To fix it they just changed the outside colors. Thus saving time and money of changing out the models after a majority has been made. OR There was a design issue for the level at that point and the regular model wouldn't work. To fix it they reused the ME2 model. Other than those it really makes no sense to me why they would change it out. :huh: Also interesting fact, later in the level near the Thanix missiles there is a shard of a Cerberus shuttle sticking out of the ground and clearly shows the Cerberus logo. Why...I have no idea. But they could have planned for Cerberus to make a show. They certainly planned for all the species (not at the same time I don't think...but it would have been cool...) to fight w/ Shepard at one point so it makes sense.



#54182
smokingotter1

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TJBartlemus wrote...

smokingotter1 wrote...

Just chiming in with a little speculation... both Saren and Tim commit suicide facing forward from their right side.

Overlay theory says Shepards is walking to his death (unless high EMS) walking to the right side. Also the villains always use predators to commit suicide, Shepard's carnifex switches to predator in choosing destroy. Just some bite size speculation for you all.


Man, that just depresses me. To think if that was true...I'm sure the devs are still laughing at all the fans. To make the favorite be that Shep is committing suicide for nothing would create another fan rage blowout. 

What you say is true, but it also has been proven that paragon things are refered to when equiped with the predator in cinematics and when equipped with the Carnifex renegade things happen. One example for the carnifex is that in all the scenes that Shep betrays people he is equipped with a carnifex.


Also the carnifex is old roman for "executioner" the destroy tube explosion looks like harbinger's beam... like I've saying since I was a youngling, the ME3 ending is a mirror of "the crucible" play ending where John Procter was given the option of submission or death and he choose to go to the gallows.

None of the DLC has been released yet (EC does not count) let's see how Shepard survives this one.

#54183
GethPrimeMKII

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KneeTheCap wrote...

My sincerest apologies for this, but as the thread is both bloated and filled with rather..odd stuff, I need to ask this, as I cannot find it myself :)

You say that the EC both took some evidence from IT and added some? What are the added stuff?


What's more important is what they failed to do. They claimed the additional scenes would add clarification, yet the endings still make absolutely no sense if viewed literally. 

#54184
Turbo_J

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Arian Dynas wrote...

Turbo_J wrote...

Arian Dynas wrote...

Rosewind wrote...

Leviathan: "Shepard..... I am your father"
Shepard: "Nooooo! That's Impossible!"


Actually, we could have a bit of interesting fun with that.

Earthborn Shepard, orphan, lived on the streets, never knew his parents.

Colonist Shepard, parents both slaughtered in the Skyllian Blitz

Spacer Shepard, we only know his mother (I know nothing about whether he knows his father or not  ^^;)

Picture it, new DLC, Shepard meets his long lost father, has a chat with the old man, discovers him to be either a Reaper creation or a Reaper agent, forced to kill the father he has never known.

As a man in his early 30's, one who has set himself up petty well, one who thinks he has a firm grasp on himself, that woulc be something that could really shake a guy up.


Who is Armistan Banes?


Dead, human, Cerberus.

Abandoned plotline. :P


lol - you know that was rhetorical, I'm sure. I've got over a 1000 hours per game, so I'd hope so...

But is he... any witnesses that saw that body or even the ship it was on are dead.

Maybe Banes is Shepard's father.

#54185
TJBartlemus

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smokingotter1 wrote...

TJBartlemus wrote...

smokingotter1 wrote...

Just chiming in with a little speculation... both Saren and Tim commit suicide facing forward from their right side.

Overlay theory says Shepards is walking to his death (unless high EMS) walking to the right side. Also the villains always use predators to commit suicide, Shepard's carnifex switches to predator in choosing destroy. Just some bite size speculation for you all.


Man, that just depresses me. To think if that was true...I'm sure the devs are still laughing at all the fans. To make the favorite be that Shep is committing suicide for nothing would create another fan rage blowout. 

What you say is true, but it also has been proven that paragon things are refered to when equiped with the predator in cinematics and when equipped with the Carnifex renegade things happen. One example for the carnifex is that in all the scenes that Shep betrays people he is equipped with a carnifex.


Also the carnifex is old roman for "executioner" the destroy tube explosion looks like harbinger's beam... like I've saying since I was a youngling, the ME3 ending is a mirror of "the crucible" play ending where John Procter was given the option of submission or death and he choose to go to the gallows.

None of the DLC has been released yet (EC does not count) let's see how Shepard survives this one.


Having a choice to join the Reapers and do Control or Synthesis OR go against the Catalyst and fight for the right to Destroy the Reapers would easily have been a way better ending then just having all the choices laid out for you to choose without much difficulty.

#54186
lex0r11

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KneeTheCap wrote...

My sincerest apologies for this, but as the thread is both bloated and filled with rather..odd stuff, I need to ask this, as I cannot find it myself :)

You say that the EC both took some evidence from IT and added some? What are the added stuff?


This might take awhile and I will probably forget to mention 75% of it trying to answer your question. Everyone's handing each other multiplayer medals and all. :innocent:




Okay what the hell, while we're at it.


GethPrimeMKII wrote...

MegumiAzusa wrote...

GethPrimeMKII wrote...

Lvl 19 with a load-out optimized for power spamming and maximum cluster grenade havoc. [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]

Usually non lvl 20 are getting kicked when with randoms.
Also Drell isn't that popular.


I
guess. 250 base barrier is not an attractive feature. I got to watch
you and paxx play while working on my IT doc. You are quite skilled with
close combat characters. 


Oh we had great games today, just watch us kick off Operation Overwatch.

Gets interesting starting at 01:35:00h. ^_^


de.twitch.tv/megumiazusa/b/326454588

Modifié par lex0r11, 28 juillet 2012 - 01:06 .


#54187
paxxton

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TJBartlemus wrote...

BUMP*

TJBartlemus wrote...

paxxton wrote...

GethPrimeMKII wrote...

paxxton wrote...

Kem1995 wrote...

Not sure if anyone else has seen this buy why is there 2 Major Coats on Earth?

Programming optimization is less probable in this case because Coats is shown by the camera outside the shuttle before the door opens. That meeans we had to take notice of him being outside.


I guess it could suggest that the London mission isn't entirely rooted in reality. A cerberus logo can be seen inside the ship Shepard exits with a fly-cam. That, and he's exiting a different model shuttle than the one he was extracted in by Coats and Anderson.

Yeah, but using a flycam gives you less of a proof than if it's shown during a normal playthrough. Not saying that flycams can't give you further insight into what's going on in a scene but the findings can sometimes turn up to be mere optimizations or oversights. On the other hand, the camera is meant to be a passive participant in the events of Mass Effect 3 so if you can spot a contradiction during a normal playthrough, it's a strong hint something's up.

Having said that, the shuttle change is fishy. It'd be a pretty huge oversight. So probably something's happening there behind the scenes. The Cerberus logo might be a left-over from ME2 though. Wasn't that shuttle model first introduced in ME2 as a Cerberus vessel?


My take on it is this.

The 2 major coats: This can be explained with just how the programmers developed the game. Even in the beginning of the game there is one point where there are 2 andersons. So it's nothing new. Programming wise of ME3. Besides as the player watching the game we wouldn't be that observant without flycam. Just try to watch the citadel confrontation in fly cam and all the characters constantly seem to teleport all over the place. This is because of the way the devs programmed the discussion sections of the game. The 2 majors would be strange if it was in gameplay, but that is not the case. (I also had an idea that BioWare reuses the Major's body as a basic soldier model but that has yet to be proven.)

The shuttles: This I found interesting. It makes no sense for BioWare to change the models of the shuttles this late in the game. Unless - This scene was made or at least a majoritiy of it was made in the early stages of ME3 and they reused the ME2 shuttle. To fix it they just changed the outside colors. Thus saving time and money of changing out the models after a majority has been made. OR There was a design issue for the level at that point and the regular model wouldn't work. To fix it they reused the ME2 model. Other than those it really makes no sense to me why they would change it out. :huh: Also interesting fact, later in the level near the Thanix missiles there is a shard of a Cerberus shuttle sticking out of the ground and clearly shows the Cerberus logo. Why...I have no idea. But they could have planned for Cerberus to make a show. They certainly planned for all the species (not at the same time I don't think...but it would have been cool...) to fight w/ Shepard at one point so it makes sense.

Wow. So many reused assets. But remember that the camera is meant to be an actor in ME3 so showing 2 Coats has to have more to it than meets the eye.
Fighting alongside different races would be oddsome. Maybe after Shepard wakes up. Btw. most of the core War Assets (asari, turians, krogans, humans) were shown fighting in cutscenes. Posted ImagePosted Image

Modifié par paxxton, 28 juillet 2012 - 01:06 .


#54188
Turbo_J

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TJBartlemus wrote...

TSA_383 wrote...

 I had someone with an N7 score of 2000+ try to kick me from a game the other day because mine's a mere 160.

I got the highest score in the match :whistle:


I hate it when people do that. Maybe some players are just really good with a character and choose not to promote them? :pinched: Generally I prove people wrong by getting at least 2nd or 1st in matches.


I've had that happen early on when I was in the 200s for N7. I tend to also score first or second regardless of who the leader is.

#54189
MegumiAzusa

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Turbo_J wrote...

TJBartlemus wrote...

TSA_383 wrote...

 I had someone with an N7 score of 2000+ try to kick me from a game the other day because mine's a mere 160.

I got the highest score in the match :whistle:


I hate it when people do that. Maybe some players are just really good with a character and choose not to promote them? :pinched: Generally I prove people wrong by getting at least 2nd or 1st in matches.


I've had that happen early on when I was in the 200s for N7. I tend to also score first or second regardless of who the leader is.

I tend to score better when I'm not streaming :P
Like the last game (with Turbo until wave 9, then she left), clean and easy.

Modifié par MegumiAzusa, 28 juillet 2012 - 01:12 .


#54190
Kem1995

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paxxton wrote...

TJBartlemus wrote...

BUMP*

TJBartlemus wrote...

paxxton wrote...

GethPrimeMKII wrote...

paxxton wrote...

Kem1995 wrote...

Not sure if anyone else has seen this buy why is there 2 Major Coats on Earth?

Programming optimization is less probable in this case because Coats is shown by the camera outside the shuttle before the door opens. That meeans we had to take notice of him being outside.


I guess it could suggest that the London mission isn't entirely rooted in reality. A cerberus logo can be seen inside the ship Shepard exits with a fly-cam. That, and he's exiting a different model shuttle than the one he was extracted in by Coats and Anderson.

Yeah, but using a flycam gives you less of a proof than if it's shown during a normal playthrough. Not saying that flycams can't give you further insight into what's going on in a scene but the findings can sometimes turn up to be mere optimizations or oversights. On the other hand, the camera is meant to be a passive participant in the events of Mass Effect 3 so if you can spot a contradiction during a normal playthrough, it's a strong hint something's up.

Having said that, the shuttle change is fishy. It'd be a pretty huge oversight. So probably something's happening there behind the scenes. The Cerberus logo might be a left-over from ME2 though. Wasn't that shuttle model first introduced in ME2 as a Cerberus vessel?


My take on it is this.

The 2 major coats: This can be explained with just how the programmers developed the game. Even in the beginning of the game there is one point where there are 2 andersons. So it's nothing new. Programming wise of ME3. Besides as the player watching the game we wouldn't be that observant without flycam. Just try to watch the citadel confrontation in fly cam and all the characters constantly seem to teleport all over the place. This is because of the way the devs programmed the discussion sections of the game. The 2 majors would be strange if it was in gameplay, but that is not the case. (I also had an idea that BioWare reuses the Major's body as a basic soldier model but that has yet to be proven.)

The shuttles: This I found interesting. It makes no sense for BioWare to change the models of the shuttles this late in the game. Unless - This scene was made or at least a majoritiy of it was made in the early stages of ME3 and they reused the ME2 shuttle. To fix it they just changed the outside colors. Thus saving time and money of changing out the models after a majority has been made. OR There was a design issue for the level at that point and the regular model wouldn't work. To fix it they reused the ME2 model. Other than those it really makes no sense to me why they would change it out. :huh: Also interesting fact, later in the level near the Thanix missiles there is a shard of a Cerberus shuttle sticking out of the ground and clearly shows the Cerberus logo. Why...I have no idea. But they could have planned for Cerberus to make a show. They certainly planned for all the species (not at the same time I don't think...but it would have been cool...) to fight w/ Shepard at one point so it makes sense.

Wow. So many reused assets. But remember that the camera is meant to be an actor in ME3 so showing 2 Coats has to have more to it than meets the eye.
Fighting alongside different races would be oddsome. Maybe after Shepard wakes up. Btw. most of the core War Assets (asari, turians, krogans, humans) were shown fighting in cutscenes. Posted ImagePosted Image


Not sure if it's been pointed out (probobly has), but after Shepard gets teleported up to the Citadel, Major Coats is in the pile of bodies that the Keeper is attending to, and then he suddenly vanishes (probobly the original ending footage being used).

#54191
Turbo_J

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MegumiAzusa wrote...

Turbo_J wrote...

TJBartlemus wrote...

TSA_383 wrote...

 I had someone with an N7 score of 2000+ try to kick me from a game the other day because mine's a mere 160.

I got the highest score in the match :whistle:


I hate it when people do that. Maybe some players are just really good with a character and choose not to promote them? :pinched: Generally I prove people wrong by getting at least 2nd or 1st in matches.


I've had that happen early on when I was in the 200s for N7. I tend to also score first or second regardless of who the leader is.

I tend to score better when I'm not streaming :P


I wasn't screaming that loud!!! ... :blink: was I? lol. I was so mad! I hate that map. :?

#54192
smokingotter1

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TJBartlemus wrote...

smokingotter1 wrote...

TJBartlemus wrote...

smokingotter1 wrote...

Just chiming in with a little speculation... both Saren and Tim commit suicide facing forward from their right side.

Overlay theory says Shepards is walking to his death (unless high EMS) walking to the right side. Also the villains always use predators to commit suicide, Shepard's carnifex switches to predator in choosing destroy. Just some bite size speculation for you all.


Man, that just depresses me. To think if that was true...I'm sure the devs are still laughing at all the fans. To make the favorite be that Shep is committing suicide for nothing would create another fan rage blowout. 

What you say is true, but it also has been proven that paragon things are refered to when equiped with the predator in cinematics and when equipped with the Carnifex renegade things happen. One example for the carnifex is that in all the scenes that Shep betrays people he is equipped with a carnifex.


Also the carnifex is old roman for "executioner" the destroy tube explosion looks like harbinger's beam... like I've saying since I was a youngling, the ME3 ending is a mirror of "the crucible" play ending where John Procter was given the option of submission or death and he choose to go to the gallows.

None of the DLC has been released yet (EC does not count) let's see how Shepard survives this one.


Having a choice to join the Reapers and do Control or Synthesis OR go against the Catalyst and fight for the right to Destroy the Reapers would easily have been a way better ending then just having all the choices laid out for you to choose without much difficulty.


Remember what Shepard said to Saren... you could have fought (destroy) you could have resisted (control) instead you quit (refuse or synthesis).

I'd rather die than live like that.

I'd rather die....

I'd rather die.

Destroy is Shepard attempting suicide...but failing if your EMS is high enough.

#54193
Turbo_J

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I need to start watching RvB so I know what you guys are talking about.

#54194
MegumiAzusa

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Kem1995 wrote...
(probobly the original ending footage being used).

No, there have to be explicit triggers to remove objects like that.

#54195
TJBartlemus

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 Well today I went to an airshow in Elmendorf AFB in Alaska. Well, more of a practice. Anyway my field test of indoctrination was fruitfull. Seems that when exposed to infrasonic and extrasonic noise at large quantities you DO GET HEADACHES. Other than that I think I had a good time. At least the voices in my head say I did... :whistle:

Seems now I hear Reaper horns all over the place...I think I heard one in my radio.... (It makes a really cool effect when hearing this song with full on bass...:happy:)



#54196
Turbo_J

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MegumiAzusa wrote...

Kem1995 wrote...
(probobly the original ending footage being used).

No, there have to be explicit triggers to remove objects like that.


Not related, but sorry about that... I was dead, and in the middle of a mass of geth. Sigh... I need better weapons.

#54197
smokingotter1

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TJBartlemus wrote...

 Well today I went to an airshow in Elmendorf AFB in Alaska. Well, more of a practice. Anyway my field test of indoctrination was fruitfull. Seems that when exposed to infrasonic and extrasonic noise at large quantities you DO GET HEADACHES. Other than that I think I had a good time. At least the voices in my head say I did... :whistle:

Seems now I hear Reaper horns all over the place...I think I heard one in my radio.... (It makes a really cool effect when hearing this song with full on bass...:happy:)





I was born in Fairbanks...grew up in Alaska. If you need the hook up in ANC let me know :)

#54198
paxxton

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Kem1995 wrote...

paxxton wrote...

TJBartlemus wrote...

BUMP*

TJBartlemus wrote...

paxxton wrote...

GethPrimeMKII wrote...

paxxton wrote...

Kem1995 wrote...

Not sure if anyone else has seen this buy why is there 2 Major Coats on Earth?

Programming optimization is less probable in this case because Coats is shown by the camera outside the shuttle before the door opens. That meeans we had to take notice of him being outside.


I guess it could suggest that the London mission isn't entirely rooted in reality. A cerberus logo can be seen inside the ship Shepard exits with a fly-cam. That, and he's exiting a different model shuttle than the one he was extracted in by Coats and Anderson.

Yeah, but using a flycam gives you less of a proof than if it's shown during a normal playthrough. Not saying that flycams can't give you further insight into what's going on in a scene but the findings can sometimes turn up to be mere optimizations or oversights. On the other hand, the camera is meant to be a passive participant in the events of Mass Effect 3 so if you can spot a contradiction during a normal playthrough, it's a strong hint something's up.

Having said that, the shuttle change is fishy. It'd be a pretty huge oversight. So probably something's happening there behind the scenes. The Cerberus logo might be a left-over from ME2 though. Wasn't that shuttle model first introduced in ME2 as a Cerberus vessel?


My take on it is this.

The 2 major coats: This can be explained with just how the programmers developed the game. Even in the beginning of the game there is one point where there are 2 andersons. So it's nothing new. Programming wise of ME3. Besides as the player watching the game we wouldn't be that observant without flycam. Just try to watch the citadel confrontation in fly cam and all the characters constantly seem to teleport all over the place. This is because of the way the devs programmed the discussion sections of the game. The 2 majors would be strange if it was in gameplay, but that is not the case. (I also had an idea that BioWare reuses the Major's body as a basic soldier model but that has yet to be proven.)

The shuttles: This I found interesting. It makes no sense for BioWare to change the models of the shuttles this late in the game. Unless - This scene was made or at least a majoritiy of it was made in the early stages of ME3 and they reused the ME2 shuttle. To fix it they just changed the outside colors. Thus saving time and money of changing out the models after a majority has been made. OR There was a design issue for the level at that point and the regular model wouldn't work. To fix it they reused the ME2 model. Other than those it really makes no sense to me why they would change it out. :huh: Also interesting fact, later in the level near the Thanix missiles there is a shard of a Cerberus shuttle sticking out of the ground and clearly shows the Cerberus logo. Why...I have no idea. But they could have planned for Cerberus to make a show. They certainly planned for all the species (not at the same time I don't think...but it would have been cool...) to fight w/ Shepard at one point so it makes sense.

Wow. So many reused assets. But remember that the camera is meant to be an actor in ME3 so showing 2 Coats has to have more to it than meets the eye.
Fighting alongside different races would be oddsome. Maybe after Shepard wakes up. Btw. most of the core War Assets (asari, turians, krogans, humans) were shown fighting in cutscenes. Posted ImagePosted Image


Not sure if it's been pointed out (probobly has), but after Shepard gets teleported up to the Citadel, Major Coats is in the pile of bodies that the Keeper is attending to, and then he suddenly vanishes (probobly the original ending footage being used).

TJ, look what you've done. Now everybody's going to bring up asset reusage as a proper explanation.

Coats' body at the Citadel was mentioned but I don't remember if we reached any conclusion.

#54199
TJBartlemus

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Turbo_J wrote...

MegumiAzusa wrote...

Turbo_J wrote...

TJBartlemus wrote...

TSA_383 wrote...

 I had someone with an N7 score of 2000+ try to kick me from a game the other day because mine's a mere 160.

I got the highest score in the match :whistle:


I hate it when people do that. Maybe some players are just really good with a character and choose not to promote them? :pinched: Generally I prove people wrong by getting at least 2nd or 1st in matches.


I've had that happen early on when I was in the 200s for N7. I tend to also score first or second regardless of who the leader is.

I tend to score better when I'm not streaming :P


I wasn't screaming that loud!!! ... :blink: was I? lol. I was so mad! I hate that map. :?



Could someone give me a list of people who are ITers and play MP? A short list is fine. Please tell me the GT's too!! I really don't want to hunt through the list in the official group...:pinched:

#54200
paxxton

paxxton
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Ok, so one quick question. I keep seeing two spellings of the name for people who support IT, ITists and ITers. Which is correct? I think the former because someone who supports and develops a theory is a theorist. What do you think?

Modifié par paxxton, 28 juillet 2012 - 01:42 .